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authorsaurabhb172020-02-26 16:20:48 +0530
committerGitHub2020-02-26 16:20:48 +0530
commitb77f5d9d8097c38159c6f60917995d6af13bbe1c (patch)
tree1392c90227aeea231c1d86371131e04c40382918 /include/draw_frame.h
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Merge pull request #4 from FOSSEE/develop
merging dev into master
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+#ifndef EDA_DRAW_FRAME_H_
+#define EDA_DRAW_FRAME_H_
+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
+ * Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
+ * Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include <wxstruct.h>
+#include <kiway_player.h>
+#include <climits>
+
+class wxSingleInstanceChecker;
+class EDA_HOTKEY;
+
+#define DEFAULT_MAX_UNDO_ITEMS 0
+#define ABS_MAX_UNDO_ITEMS (INT_MAX / 2)
+
+/**
+ * Class EDA_DRAW_FRAME
+ * is the base class for create windows for drawing purpose. The Eeschema, Pcbnew and
+ * GerbView main windows are just a few examples of classes derived from EDA_DRAW_FRAME.
+ */
+class EDA_DRAW_FRAME : public KIWAY_PLAYER
+{
+ /// Let the #EDA_DRAW_PANEL object have access to the protected data since
+ /// it is closely tied to the #EDA_DRAW_FRAME.
+ friend class EDA_DRAW_PANEL;
+
+ ///< Id of active button on the vertical toolbar.
+ int m_toolId;
+
+ BASE_SCREEN* m_currentScreen; ///< current used SCREEN
+
+ bool m_snapToGrid; ///< Indicates if cursor should be snapped to grid.
+ bool m_galCanvasActive; ///< whether to use new GAL engine
+
+ EDA_DRAW_PANEL_GAL* m_galCanvas;
+
+protected:
+
+ wxSingleInstanceChecker* m_file_checker; ///< prevents opening same file multiple times.
+
+ EDA_HOTKEY_CONFIG* m_hotkeysDescrList;
+ int m_LastGridSizeId; // the command id offset (>= 0) of the last selected grid
+ // 0 is for the grid corresponding to
+ // a wxCommand ID = ID_POPUP_GRID_LEVEL_1000.
+ bool m_drawGrid; // hide/Show grid
+ bool m_showPageLimits; ///< true to display the page limits
+ EDA_COLOR_T m_gridColor; // Grid color
+ EDA_COLOR_T m_drawBgColor; ///< the background color of the draw canvas
+ ///< BLACK for Pcbnew, BLACK or WHITE for eeschema
+ double m_zoomLevelCoeff; ///< a suitable value to convert the internal zoom scaling factor
+ // to a zoom level value which rougly gives 1.0 when the board/schematic
+ // is at scale = 1
+ int m_UndoRedoCountMax; ///< default Undo/Redo command Max depth, to be handed
+ // to screens
+
+ /// The area to draw on.
+ EDA_DRAW_PANEL* m_canvas;
+
+ TOOL_MANAGER* m_toolManager;
+ TOOL_DISPATCHER* m_toolDispatcher;
+
+ /// Tool ID of previously active draw tool bar button.
+ int m_lastDrawToolId;
+
+ /// The shape of the KiCad cursor. The default value (0) is the normal cross
+ /// hair cursor. Set to non-zero value to draw the full screen cursor.
+ /// @note This is not the system mouse cursor.
+ int m_cursorShape;
+
+ /// True shows the X and Y axis indicators.
+ bool m_showAxis;
+
+ /// True shows the grid axis indicators.
+ bool m_showGridAxis;
+
+ /// True shows the origin axis used to indicate the coordinate offset for
+ /// drill, gerber, and component position files.
+ bool m_showOriginAxis;
+
+ /// True shows the drawing border and title block.
+ bool m_showBorderAndTitleBlock;
+
+ /// Choice box to choose the grid size.
+ wxChoice* m_gridSelectBox;
+
+ /// Choice box to choose the zoom value.
+ wxChoice* m_zoomSelectBox;
+
+ /// The tool bar that contains the buttons for quick access to the application draw
+ /// tools. It typically is located on the right side of the main window.
+ wxAuiToolBar* m_drawToolBar;
+
+ /// The options tool bar typcially located on the left edge of the main window.
+ wxAuiToolBar* m_optionsToolBar;
+
+ /// Panel used to display information at the bottom of the main window.
+ EDA_MSG_PANEL* m_messagePanel;
+
+ int m_MsgFrameHeight;
+
+#ifdef USE_WX_OVERLAY
+ // MAC Uses overlay to workaround the wxINVERT and wxXOR miss
+ wxOverlay m_overlay;
+#endif
+
+ /// One-shot to avoid a recursive mouse event during hotkey movement
+ bool m_movingCursorWithKeyboard;
+
+ void SetScreen( BASE_SCREEN* aScreen ) { m_currentScreen = aScreen; }
+
+ /**
+ * Function unitsChangeRefresh
+ * is called when when the units setting has changed to allow for any derived classes
+ * to handle refreshing and controls that have units based measurements in them. The
+ * default version only updates the status bar. Don't forget to call the default
+ * in your derived class or the status bar will not get updated properly.
+ */
+ virtual void unitsChangeRefresh();
+
+ /**
+ * Function GeneralControlKeyMovement
+ * Handle the common part of GeneralControl dedicated to global
+ * cursor keys (i.e. cursor movement by keyboard) */
+ void GeneralControlKeyMovement( int aHotKey, wxPoint *aPos, bool aSnapToGrid );
+
+ /* Function RefreshCrosshair
+ * Move and refresh the crosshair after movement; also call the
+ * mouse capture function, if active.
+ */
+ void RefreshCrossHair( const wxPoint &aOldPos, const wxPoint &aEvtPos, wxDC* aDC );
+public:
+ EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent,
+ FRAME_T aFrameType,
+ const wxString& aTitle,
+ const wxPoint& aPos, const wxSize& aSize,
+ long aStyle,
+ const wxString& aFrameName );
+
+ ~EDA_DRAW_FRAME();
+
+ /**
+ * Function LockFile
+ * marks a schematic file as being in use. Use ReleaseFile() to undo this.
+ * @param aFileName = full path to the file.
+ * @return false if the file was already locked, true otherwise.
+ */
+ bool LockFile( const wxString& aFileName );
+
+ /**
+ * Function ReleaseFile
+ * Release the current file marked in use. See m_file_checker.
+ */
+ void ReleaseFile();
+
+ virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) = 0;
+ virtual const PAGE_INFO& GetPageSettings() const = 0;
+
+ /**
+ * Function GetPageSizeIU
+ * works off of GetPageSettings() to return the size of the paper page in
+ * the internal units of this particular view.
+ */
+ virtual const wxSize GetPageSizeIU() const = 0;
+
+ /**
+ * Function GetAuxOrigin
+ * returns the origin of the axis used for plotting and various exports.
+ */
+ virtual const wxPoint& GetAuxOrigin() const = 0;
+ virtual void SetAuxOrigin( const wxPoint& aPosition ) = 0;
+
+ /**
+ * Function GetGridOrigin
+ * returns the absolute coordinates of the origin of the snap grid. This is
+ * treated as a relative offset, and snapping will occur at multiples of the grid
+ * size relative to this point.
+ */
+ virtual const wxPoint& GetGridOrigin() const = 0;
+ virtual void SetGridOrigin( const wxPoint& aPosition ) = 0;
+
+ //-----<BASE_SCREEN API moved here>------------------------------------------
+ /**
+ * Function GetCrossHairPosition
+ * return the current cross hair position in logical (drawing) coordinates.
+ * @param aInvertY Inverts the Y axis position.
+ * @return The cross hair position in drawing coordinates.
+ */
+ wxPoint GetCrossHairPosition( bool aInvertY = false ) const;
+
+ /**
+ * Function SetCrossHairPosition
+ * sets the screen cross hair position to \a aPosition in logical (drawing) units.
+ * @param aPosition The new cross hair position.
+ * @param aSnapToGrid Sets the cross hair position to the nearest grid position to
+ * \a aPosition.
+ *
+ */
+ void SetCrossHairPosition( const wxPoint& aPosition, bool aSnapToGrid = true );
+
+ /**
+ * Function GetCursorPosition
+ * returns the current cursor position in logical (drawing) units.
+ * @param aOnGrid Returns the nearest grid position at the current cursor position.
+ * @param aGridSize Custom grid size instead of the current grid size. Only valid
+ * if \a aOnGrid is true.
+ * @return The current cursor position.
+ */
+ wxPoint GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize = NULL ) const;
+
+ /**
+ * Function GetNearestGridPosition
+ * returns the nearest \a aGridSize location to \a aPosition.
+ * @param aPosition The position to check.
+ * @param aGridSize The grid size to locate to if provided. If NULL then the current
+ * grid size is used.
+ * @return The nearst grid position.
+ */
+ wxPoint GetNearestGridPosition( const wxPoint& aPosition, wxRealPoint* aGridSize = NULL ) const;
+
+ /**
+ * Function GetCursorScreenPosition
+ * returns the cross hair position in device (display) units.b
+ * @return The current cross hair position.
+ */
+ wxPoint GetCrossHairScreenPosition() const;
+
+ void SetMousePosition( const wxPoint& aPosition );
+
+ /**
+ * Function RefPos
+ * Return the reference position, coming from either the mouse position
+ * or the cursor position.
+ *
+ * @param useMouse If true, return mouse position, else cursor's.
+ *
+ * @return wxPoint - The reference point, either the mouse position or
+ * the cursor position.
+ */
+ wxPoint RefPos( bool useMouse ) const;
+
+ const wxPoint& GetScrollCenterPosition() const;
+ void SetScrollCenterPosition( const wxPoint& aPoint );
+
+ //-----</BASE_SCREEN API moved here>-----------------------------------------
+
+
+ virtual const TITLE_BLOCK& GetTitleBlock() const = 0;
+ virtual void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) = 0;
+
+ // the background color of the draw canvas:
+ // Virtual because some frames can have a specific way to get/set the bg color
+ /**
+ * @return the EDA_COLOR_T for the canvas background
+ */
+ virtual EDA_COLOR_T GetDrawBgColor() const { return m_drawBgColor; }
+
+ /**
+ * @param aColor: the EDA_COLOR_T for the canvas background
+ */
+ virtual void SetDrawBgColor( EDA_COLOR_T aColor) { m_drawBgColor= aColor ; }
+
+ int GetCursorShape() const { return m_cursorShape; }
+
+ virtual void SetCursorShape( int aCursorShape ) { m_cursorShape = aCursorShape; }
+
+ bool GetShowBorderAndTitleBlock() const { return m_showBorderAndTitleBlock; }
+
+ void SetShowBorderAndTitleBlock( bool aShow ) { m_showBorderAndTitleBlock = aShow; }
+ bool ShowPageLimits() const { return m_showPageLimits; }
+ void SetShowPageLimits( bool aShow ) { m_showPageLimits = aShow; }
+
+ EDA_DRAW_PANEL* GetCanvas() { return m_canvas; }
+
+ virtual wxString GetScreenDesc() const;
+
+ /**
+ * Function GetScreen
+ * returns a pointer to a BASE_SCREEN or one of its
+ * derivatives. It is overloaded by derived classes to return
+ * SCH_SCREEN or PCB_SCREEN.
+ */
+ virtual BASE_SCREEN* GetScreen() const { return m_currentScreen; }
+
+ /**
+ * Execute a remote command send via a socket to the application,
+ * port KICAD_PCB_PORT_SERVICE_NUMBER (currently 4242)
+ * It called by EDA_DRAW_FRAME::OnSockRequest().
+ * this is a virtual function becuse the actual commands depends on the
+ * application.
+ * the basic function do nothing
+ * @param cmdline = received command from socket
+ */
+ virtual void ExecuteRemoteCommand( const char* cmdline ){}
+
+ void OnMenuOpen( wxMenuEvent& event );
+ void OnMouseEvent( wxMouseEvent& event );
+
+ /**
+ * function SkipNextLeftButtonReleaseEvent
+ * after calling this function, if the left mouse button
+ * is down, the next left mouse button release event will be ignored.
+ * It is is usefull for instance when closing a dialog on a mouse click,
+ * to skip the next mouse left button release event
+ * by the parent window, because the mouse button
+ * clicked on the dialog is often released in the parent frame,
+ * and therefore creates a left button released mouse event
+ * which can be unwanted in some cases
+ */
+ void SkipNextLeftButtonReleaseEvent();
+
+ ///> @copydoc EDA_BASE_FRAME::WriteHotkeyConfig
+ int WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList, wxString* aFullFileName = NULL );
+
+ /**
+ * Function GetHotkeyConfig()
+ * Returns a structure containing currently used hotkey mapping.
+ */
+ EDA_HOTKEY_CONFIG* GetHotkeyConfig() const { return m_hotkeysDescrList; }
+
+ /**
+ * Function GetHotKeyDescription
+ * Searches lists of hot key identifiers (HK_xxx) used in the frame to find a matching
+ * hot key descriptor.
+ * @param aCommand is the hot key identifier.
+ * @return Hot key descriptor or NULL if none found.
+ */
+ virtual EDA_HOTKEY* GetHotKeyDescription( int aCommand ) const = 0;
+
+ virtual bool OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition,
+ EDA_ITEM* aItem = NULL );
+
+ /**
+ * Function AddMenuZoomAndGrid (virtual)
+ * Add standard zoom commands and submenu zoom and grid selection to a popup menu
+ * uses zoom hotkeys info base to add hotkeys info to menu commands
+ * @param aMasterMenu = the menu to populate.
+ */
+ virtual void AddMenuZoomAndGrid( wxMenu* aMasterMenu );
+
+ /**
+ * Function GetZoomLevelIndicator
+ * returns a human readable value which can be displayed as zoom
+ * level indicator in dialogs.
+ * this can be a percentage or other indicator.
+ * it is virtual because it could be different for pcbnew, gerbview or eeschema
+ * (different internal units and different purposes)
+ * note also adjust m_zoomLevelCoeff is the way to adjust the displayed value
+ */
+ virtual const wxString GetZoomLevelIndicator() const;
+
+ /**
+ * Function GetZoomLevelCoeff
+ * returns the coefficient to convert internal display scale factor to zoom level.
+ */
+ inline double GetZoomLevelCoeff() const { return m_zoomLevelCoeff; }
+
+ void EraseMsgBox();
+ void Process_PageSettings( wxCommandEvent& event );
+
+ virtual void ReCreateHToolbar() = 0;
+ virtual void ReCreateVToolbar() = 0;
+ virtual void ReCreateMenuBar();
+ virtual void ReCreateAuxiliaryToolbar();
+
+ /**
+ * Function SetToolID
+ * sets the tool command ID to \a aId and sets the cursor to \a aCursor. The
+ * command ID must be greater or equal ::ID_NO_TOOL_SELECTED. If the command
+ * ID is less than ::ID_NO_TOOL_SELECTED, the tool command ID is set to
+ * ::ID_NO_TOOL_SELECTED. On debug builds, an assertion will be raised when
+ * \a aId is invalid.
+ * @param aId New tool command ID if greater than or equal to ::ID_NO_TOOL_SELECTED.
+ If less than zero, the current tool command ID is retained.
+ * @param aCursor Sets the cursor shape if greater than or equal to zero.
+ * @param aToolMsg The tool message to set in the status bar.
+ */
+ virtual void SetToolID( int aId, int aCursor, const wxString& aToolMsg );
+
+ int GetToolId() const { return m_toolId; }
+
+ /* These 4 functions provide a basic way to show/hide grid
+ * and /get/set grid color.
+ * These parameters are saved in KiCad config for each main frame
+ */
+ /**
+ * Function IsGridVisible() , virtual
+ * @return true if the grid must be shown
+ */
+ virtual bool IsGridVisible() const
+ {
+ return m_drawGrid;
+ }
+
+ /**
+ * Function SetGridVisibility() , virtual
+ * It may be overloaded by derived classes
+ * @param aVisible = true if the grid must be shown
+ */
+ virtual void SetGridVisibility( bool aVisible )
+ {
+ m_drawGrid = aVisible;
+ }
+
+ /**
+ * Function GetGridColor() , virtual
+ * @return the color of the grid
+ */
+ virtual EDA_COLOR_T GetGridColor() const
+ {
+ return m_gridColor;
+ }
+
+ /**
+ * Function SetGridColor() , virtual
+ * @param aColor = the new color of the grid
+ */
+ virtual void SetGridColor( EDA_COLOR_T aColor )
+ {
+ m_gridColor = aColor;
+ }
+
+ /**
+ * Function GetGridPosition
+ * returns the nearest grid position to \a aPosition if a screen is defined and snap to
+ * grid is enabled. Otherwise, the original positions is returned.
+ * @see m_snapToGrid and m_BaseScreen members.
+ * @param aPosition The position to test.
+ * @return The wxPoint of the appropriate cursor position.
+ */
+ wxPoint GetGridPosition( const wxPoint& aPosition ) const;
+
+ /**
+ * Function SetNextGrid()
+ * changes the grid size settings to the next one available.
+ */
+ virtual void SetNextGrid();
+
+ /**
+ * Function SetPrevGrid()
+ * changes the grid size settings to the previous one available.
+ */
+ virtual void SetPrevGrid();
+
+ /**
+ * Function SetPresetGrid()
+ * changes the grid size to one of the preset values.
+ * @param aIndex is the index from the list.
+ */
+ void SetPresetGrid( int aIndex );
+
+ /**
+ * Command event handler for selecting grid sizes.
+ *
+ * All commands that set the grid size should eventually end up here.
+ * This is where the application setting is saved. If you override
+ * this method, make sure you call down to the base class.
+ *
+ * @param event - Command event passed by selecting grid size from the
+ * grid size combobox on the toolbar.
+ */
+ virtual void OnSelectGrid( wxCommandEvent& event );
+
+ /**
+ * Functions OnSelectZoom
+ * sets the zoom factor when selected by the zoom list box in the main tool bar.
+ * @note List position 0 is fit to page
+ * List position >= 1 = zoom (1 to zoom max)
+ * Last list position is custom zoom not in zoom list.
+ */
+ virtual void OnSelectZoom( wxCommandEvent& event );
+
+ // Command event handlers shared by all applications derived from EDA_DRAW_FRAME.
+ void OnToggleGridState( wxCommandEvent& aEvent );
+ void OnSelectUnits( wxCommandEvent& aEvent );
+ void OnToggleCrossHairStyle( wxCommandEvent& aEvent );
+
+ // Update user interface event handlers shared by all applications derived from
+ // EDA_DRAW_FRAME.
+ void OnUpdateUndo( wxUpdateUIEvent& aEvent );
+ void OnUpdateRedo( wxUpdateUIEvent& aEvent );
+ void OnUpdateGrid( wxUpdateUIEvent& aEvent );
+ void OnUpdateUnits( wxUpdateUIEvent& aEvent );
+ void OnUpdateCrossHairStyle( wxUpdateUIEvent& aEvent );
+
+ /**
+ * Function GeneralControl
+ * performs application specific control using \a aDC at \a aPosition in logical units.
+ * <p>
+ * Override this function for application specific control. This function gets
+ * called on every mouse and key event.
+ *</p>
+ * @param aDC A device context.
+ * @param aPosition The current cursor position in logical (drawing) units.
+ * @param aHotKey A key event used for application specific control if not zero.
+ */
+ virtual bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 )
+ {
+ return false;
+ }
+
+ /**
+ * Function OnSize
+ * recalculates the size of toolbars and display panel when the frame size changes.
+ */
+ virtual void OnSize( wxSizeEvent& event );
+
+ void OnEraseBackground( wxEraseEvent& SizeEvent );
+
+ virtual void OnZoom( wxCommandEvent& event );
+
+ /**
+ * Function SetNextZoom()
+ * changes the zoom to the next one available.
+ */
+ void SetNextZoom();
+
+ /**
+ * Function SetPrevZoom()
+ * changes the zoom to the previous one available.
+ */
+ void SetPrevZoom();
+
+ /**
+ * Function SetPresetZoom()
+ * changes zoom to one of the preset values.
+ * @param aIndex is the zoom index from the list.
+ */
+ void SetPresetZoom( int aIndex );
+
+ /**
+ * Function RedrawScreen
+ * redraws the entire screen area by updating the scroll bars and mouse pointer in
+ * order to have \a aCenterPoint at the center of the screen.
+ * @param aCenterPoint The position in logical units to center the scroll bars.
+ * @param aWarpPointer Moves the mouse cursor to \a aCenterPoint if true.
+ */
+ void RedrawScreen( const wxPoint& aCenterPoint, bool aWarpPointer );
+
+ /**
+ * Function RedrawScreen2
+ * puts the crosshair back to the screen position it had before zooming
+ * @param posBefore screen position of the crosshair before zooming
+ */
+ void RedrawScreen2( const wxPoint& posBefore );
+
+ /**
+ * Function Zoom_Automatique
+ * redraws the screen with best zoom level and the best centering
+ * that shows all the page or the board
+ */
+ void Zoom_Automatique( bool aWarpPointer );
+
+ /* Set the zoom level to show the area Rect */
+ void Window_Zoom( EDA_RECT& Rect );
+
+ /** Return the zoom level which displays the full page on screen */
+ virtual double BestZoom() = 0;
+
+ /**
+ * Function GetZoom
+ * @return The current zoom level.
+ */
+ double GetZoom();
+
+ /**
+ * Function DrawWorkSheet
+ * Draws on screen the page layout with the frame and the basic inscriptions.
+ * @param aDC The device context.
+ * @param aScreen screen to draw
+ * @param aLineWidth The pen width to use to draw the layout.
+ * @param aScale The mils to Iu conversion factor.
+ * @param aFilename The filename to display in basic inscriptions.
+ */
+ void DrawWorkSheet( wxDC* aDC, BASE_SCREEN* aScreen, int aLineWidth,
+ double aScale, const wxString &aFilename );
+
+ void DisplayToolMsg( const wxString& msg );
+ virtual void RedrawActiveWindow( wxDC* DC, bool EraseBg ) = 0;
+ virtual void OnLeftClick( wxDC* DC, const wxPoint& MousePos ) = 0;
+ virtual void OnLeftDClick( wxDC* DC, const wxPoint& MousePos );
+ virtual bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ) = 0;
+ virtual void ToolOnRightClick( wxCommandEvent& event );
+ void AdjustScrollBars( const wxPoint& aCenterPosition );
+
+ /**
+ * Function OnActivate (virtual)
+ * is called when activating the frame.
+ * In derived classes with a overriding OnActivate function,
+ * do not forget to call this EDA_DRAW_FRAME::OnActivate( event ) basic function.
+ */
+ virtual void OnActivate( wxActivateEvent& event );
+
+ /**
+ * Function UpdateStatusBar
+ * updates the status bar information.
+ *
+ * The base method updates the absolute and relative coordinates and the
+ * zoom information. If you override this virtual method, make sure to call
+ * this subclassed method. The status bar can draw itself. This is not
+ * a drawing function per se, but rather updates lines of text held by
+ * the components within the status bar which is owned by the wxFrame.
+ * <p>
+ * On a MAC, be careful about calling this function when there is an
+ * existing wxDC in existence on a sibling window.
+ */
+ virtual void UpdateStatusBar();
+
+ /**
+ * Function DisplayUnitsMsg
+ * displays current unit pane on the status bar.
+ */
+ void DisplayUnitsMsg();
+
+ /* Handlers for block commands */
+ virtual void InitBlockPasteInfos();
+
+ /**
+ * Function HandleBlockBegin
+ * initializes the block command including the command type, initial position,
+ * and other variables.
+ */
+ virtual bool HandleBlockBegin( wxDC* aDC, int aKey, const wxPoint& aPosition );
+
+ /**
+ * Function BlockCommand
+ * Returns the block command code (BLOCK_MOVE, BLOCK_COPY...) corresponding to the
+ * keys pressed (ALT, SHIFT, SHIFT ALT ..) when block command is started by dragging
+ * the mouse.
+ *
+ * @param aKey = the key modifiers (Alt, Shift ...)
+ * @return the block command id (BLOCK_MOVE, BLOCK_COPY...)
+ */
+ virtual int BlockCommand( int aKey );
+
+ /**
+ * Function HandleBlockPlace( )
+ * Called after HandleBlockEnd, when a block command needs to be
+ * executed after the block is moved to its new place
+ * (bloc move, drag, copy .. )
+ * Parameters must be initialized in GetScreen()->m_BlockLocate
+ */
+ virtual void HandleBlockPlace( wxDC* DC );
+
+ /**
+ * Function HandleBlockEnd( )
+ * Handle the "end" of a block command,
+ * i.e. is called at the end of the definition of the area of a block.
+ * depending on the current block command, this command is executed
+ * or parameters are initialized to prepare a call to HandleBlockPlace
+ * in GetScreen()->m_BlockLocate
+ * @return false if no item selected, or command finished,
+ * true if some items found and HandleBlockPlace must be called later
+ */
+ virtual bool HandleBlockEnd( wxDC* DC );
+
+ /**
+ * Function CopyToClipboard
+ * copies the current page or the current block to the clipboard.
+ */
+ void CopyToClipboard( wxCommandEvent& event );
+
+ /* interprocess communication */
+ void OnSockRequest( wxSocketEvent& evt );
+ void OnSockRequestServer( wxSocketEvent& evt );
+
+ void LoadSettings( wxConfigBase* aCfg ); // override virtual
+
+ void SaveSettings( wxConfigBase* aCfg ); // override virtual
+
+ /**
+ * Append a message to the message panel.
+ *
+ * This helper method checks to make sure the message panel exists in
+ * the frame and appends a message to it using the message panel
+ * AppendMessage() method.
+ *
+ * @param textUpper - The message upper text.
+ * @param textLower - The message lower text.
+ * @param color - A color ID from the KiCad color list (see colors.h).
+ * @param pad - Number of spaces to pad between messages (default = 4).
+ */
+ void AppendMsgPanel( const wxString& textUpper, const wxString& textLower,
+ EDA_COLOR_T color, int pad = 6 );
+
+ /**
+ * Clear all messages from the message panel.
+ */
+ void ClearMsgPanel( void );
+
+ /**
+ * Function SetMsgPanel
+ * clears the message panel and populates it with the contents of \a aList.
+ *
+ * @param aList is the list of #MSG_PANEL_ITEM objects to fill the message panel.
+ */
+ void SetMsgPanel( const std::vector< MSG_PANEL_ITEM >& aList );
+
+ void SetMsgPanel( EDA_ITEM* aItem );
+
+ /**
+ * Function UpdateMsgPanel
+ * redraws the message panel.
+ */
+ virtual void UpdateMsgPanel();
+
+ /**
+ * Function PushPreferences
+ * Pushes a few preferences from a parent window to a child window.
+ * (i.e. from eeschema to schematic symbol editor)
+ *
+ * @param aParentCanvas is the parent canvas to push preferences from.
+ */
+ void PushPreferences( const EDA_DRAW_PANEL* aParentCanvas );
+
+ /**
+ * Function PrintPage
+ * used to print a page
+ * Print the page pointed by current screen, set by the calling print function
+ * @param aDC = wxDC given by the calling print function
+ * @param aPrintMask = not used here
+ * @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
+ * @param aData = a pointer on an auxiliary data (not always used, NULL if not used)
+ */
+ virtual void PrintPage( wxDC* aDC, LSET aPrintMask, bool aPrintMirrorMode, void* aData = NULL );
+
+ /**
+ * Function CoordinateToString
+ * is a helper to convert the \a integer coordinate \a aValue to a string in inches or mm
+ * according to the current user units setting.
+ * @param aValue The coordinate to convert.
+ * @param aConvertToMils Convert inch values to mils if true. This setting has no effect if
+ * the current user unit is millimeters.
+ * @return The converted string for display in user interface elements.
+ */
+ wxString CoordinateToString( int aValue, bool aConvertToMils = false ) const;
+
+ /**
+ * Function LengthDoubleToString
+ * is a helper to convert the \a double value \a aValue to a string in inches or mm
+ * according to the current user units setting.
+ * @param aValue The coordinate to convert.
+ * @param aConvertToMils Convert inch values to mils if true. This setting has no effect if
+ * the current user unit is millimeters.
+ * @return The converted string for display in user interface elements.
+ */
+ wxString LengthDoubleToString( double aValue, bool aConvertToMils = false ) const;
+
+ /**
+ * Function UseGalCanvas
+ * used to switch between standard and GAL-based canvas.
+ *
+ * @param aEnable True for GAL-based canvas, false for standard canvas.
+ */
+ virtual void UseGalCanvas( bool aEnable );
+
+ /**
+ * Function IsGalCanvasActive
+ * is used to check which canvas (GAL-based or standard) is currently in use.
+ *
+ * @return True for GAL-based canvas, false for standard canvas.
+ */
+ bool IsGalCanvasActive() const { return m_galCanvasActive; }
+
+ /**
+ * Function GetGalCanvas
+ * returns a pointer to GAL-based canvas of given EDA draw frame.
+ *
+ * @return Pointer to GAL-based canvas.
+ */
+ EDA_DRAW_PANEL_GAL* GetGalCanvas() const { return m_galCanvas; }
+ void SetGalCanvas( EDA_DRAW_PANEL_GAL* aPanel ) { m_galCanvas = aPanel; }
+
+ /**
+ * Function GetToolManager
+ * returns the tool manager instance, if any.
+ */
+ TOOL_MANAGER* GetToolManager() const { return m_toolManager; }
+
+ /**
+ * Function GetDisplayOptions
+ * A way to pass info to draw functions. the base class has no knowledge about
+ * these options. It is virtual because this function must be overloaded to
+ * pass usefull info.
+ */
+ virtual void* GetDisplayOptions() { return NULL; }
+
+ DECLARE_EVENT_TABLE()
+};
+
+#endif // EDA_DRAW_FRAME_H_