From 039ac92480a09266146fc5b0c9ec67a32a2565ad Mon Sep 17 00:00:00 2001 From: saurabhb17 Date: Wed, 26 Feb 2020 16:04:40 +0530 Subject: Added secondary files --- include/draw_frame.h | 812 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 812 insertions(+) create mode 100644 include/draw_frame.h (limited to 'include/draw_frame.h') diff --git a/include/draw_frame.h b/include/draw_frame.h new file mode 100644 index 0000000..6abdb05 --- /dev/null +++ b/include/draw_frame.h @@ -0,0 +1,812 @@ +#ifndef EDA_DRAW_FRAME_H_ +#define EDA_DRAW_FRAME_H_ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com + * Copyright (C) 2011 Wayne Stambaugh + * Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include +#include +#include + +class wxSingleInstanceChecker; +class EDA_HOTKEY; + +#define DEFAULT_MAX_UNDO_ITEMS 0 +#define ABS_MAX_UNDO_ITEMS (INT_MAX / 2) + +/** + * Class EDA_DRAW_FRAME + * is the base class for create windows for drawing purpose. The Eeschema, Pcbnew and + * GerbView main windows are just a few examples of classes derived from EDA_DRAW_FRAME. + */ +class EDA_DRAW_FRAME : public KIWAY_PLAYER +{ + /// Let the #EDA_DRAW_PANEL object have access to the protected data since + /// it is closely tied to the #EDA_DRAW_FRAME. + friend class EDA_DRAW_PANEL; + + ///< Id of active button on the vertical toolbar. + int m_toolId; + + BASE_SCREEN* m_currentScreen; ///< current used SCREEN + + bool m_snapToGrid; ///< Indicates if cursor should be snapped to grid. + bool m_galCanvasActive; ///< whether to use new GAL engine + + EDA_DRAW_PANEL_GAL* m_galCanvas; + +protected: + + wxSingleInstanceChecker* m_file_checker; ///< prevents opening same file multiple times. + + EDA_HOTKEY_CONFIG* m_hotkeysDescrList; + int m_LastGridSizeId; // the command id offset (>= 0) of the last selected grid + // 0 is for the grid corresponding to + // a wxCommand ID = ID_POPUP_GRID_LEVEL_1000. + bool m_drawGrid; // hide/Show grid + bool m_showPageLimits; ///< true to display the page limits + EDA_COLOR_T m_gridColor; // Grid color + EDA_COLOR_T m_drawBgColor; ///< the background color of the draw canvas + ///< BLACK for Pcbnew, BLACK or WHITE for eeschema + double m_zoomLevelCoeff; ///< a suitable value to convert the internal zoom scaling factor + // to a zoom level value which rougly gives 1.0 when the board/schematic + // is at scale = 1 + int m_UndoRedoCountMax; ///< default Undo/Redo command Max depth, to be handed + // to screens + + /// The area to draw on. + EDA_DRAW_PANEL* m_canvas; + + TOOL_MANAGER* m_toolManager; + TOOL_DISPATCHER* m_toolDispatcher; + + /// Tool ID of previously active draw tool bar button. + int m_lastDrawToolId; + + /// The shape of the KiCad cursor. The default value (0) is the normal cross + /// hair cursor. Set to non-zero value to draw the full screen cursor. + /// @note This is not the system mouse cursor. + int m_cursorShape; + + /// True shows the X and Y axis indicators. + bool m_showAxis; + + /// True shows the grid axis indicators. + bool m_showGridAxis; + + /// True shows the origin axis used to indicate the coordinate offset for + /// drill, gerber, and component position files. + bool m_showOriginAxis; + + /// True shows the drawing border and title block. + bool m_showBorderAndTitleBlock; + + /// Choice box to choose the grid size. + wxChoice* m_gridSelectBox; + + /// Choice box to choose the zoom value. + wxChoice* m_zoomSelectBox; + + /// The tool bar that contains the buttons for quick access to the application draw + /// tools. It typically is located on the right side of the main window. + wxAuiToolBar* m_drawToolBar; + + /// The options tool bar typcially located on the left edge of the main window. + wxAuiToolBar* m_optionsToolBar; + + /// Panel used to display information at the bottom of the main window. + EDA_MSG_PANEL* m_messagePanel; + + int m_MsgFrameHeight; + +#ifdef USE_WX_OVERLAY + // MAC Uses overlay to workaround the wxINVERT and wxXOR miss + wxOverlay m_overlay; +#endif + + /// One-shot to avoid a recursive mouse event during hotkey movement + bool m_movingCursorWithKeyboard; + + void SetScreen( BASE_SCREEN* aScreen ) { m_currentScreen = aScreen; } + + /** + * Function unitsChangeRefresh + * is called when when the units setting has changed to allow for any derived classes + * to handle refreshing and controls that have units based measurements in them. The + * default version only updates the status bar. Don't forget to call the default + * in your derived class or the status bar will not get updated properly. + */ + virtual void unitsChangeRefresh(); + + /** + * Function GeneralControlKeyMovement + * Handle the common part of GeneralControl dedicated to global + * cursor keys (i.e. cursor movement by keyboard) */ + void GeneralControlKeyMovement( int aHotKey, wxPoint *aPos, bool aSnapToGrid ); + + /* Function RefreshCrosshair + * Move and refresh the crosshair after movement; also call the + * mouse capture function, if active. + */ + void RefreshCrossHair( const wxPoint &aOldPos, const wxPoint &aEvtPos, wxDC* aDC ); +public: + EDA_DRAW_FRAME( KIWAY* aKiway, wxWindow* aParent, + FRAME_T aFrameType, + const wxString& aTitle, + const wxPoint& aPos, const wxSize& aSize, + long aStyle, + const wxString& aFrameName ); + + ~EDA_DRAW_FRAME(); + + /** + * Function LockFile + * marks a schematic file as being in use. Use ReleaseFile() to undo this. + * @param aFileName = full path to the file. + * @return false if the file was already locked, true otherwise. + */ + bool LockFile( const wxString& aFileName ); + + /** + * Function ReleaseFile + * Release the current file marked in use. See m_file_checker. + */ + void ReleaseFile(); + + virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) = 0; + virtual const PAGE_INFO& GetPageSettings() const = 0; + + /** + * Function GetPageSizeIU + * works off of GetPageSettings() to return the size of the paper page in + * the internal units of this particular view. + */ + virtual const wxSize GetPageSizeIU() const = 0; + + /** + * Function GetAuxOrigin + * returns the origin of the axis used for plotting and various exports. + */ + virtual const wxPoint& GetAuxOrigin() const = 0; + virtual void SetAuxOrigin( const wxPoint& aPosition ) = 0; + + /** + * Function GetGridOrigin + * returns the absolute coordinates of the origin of the snap grid. This is + * treated as a relative offset, and snapping will occur at multiples of the grid + * size relative to this point. + */ + virtual const wxPoint& GetGridOrigin() const = 0; + virtual void SetGridOrigin( const wxPoint& aPosition ) = 0; + + //----------------------------------------------- + /** + * Function GetCrossHairPosition + * return the current cross hair position in logical (drawing) coordinates. + * @param aInvertY Inverts the Y axis position. + * @return The cross hair position in drawing coordinates. + */ + wxPoint GetCrossHairPosition( bool aInvertY = false ) const; + + /** + * Function SetCrossHairPosition + * sets the screen cross hair position to \a aPosition in logical (drawing) units. + * @param aPosition The new cross hair position. + * @param aSnapToGrid Sets the cross hair position to the nearest grid position to + * \a aPosition. + * + */ + void SetCrossHairPosition( const wxPoint& aPosition, bool aSnapToGrid = true ); + + /** + * Function GetCursorPosition + * returns the current cursor position in logical (drawing) units. + * @param aOnGrid Returns the nearest grid position at the current cursor position. + * @param aGridSize Custom grid size instead of the current grid size. Only valid + * if \a aOnGrid is true. + * @return The current cursor position. + */ + wxPoint GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize = NULL ) const; + + /** + * Function GetNearestGridPosition + * returns the nearest \a aGridSize location to \a aPosition. + * @param aPosition The position to check. + * @param aGridSize The grid size to locate to if provided. If NULL then the current + * grid size is used. + * @return The nearst grid position. + */ + wxPoint GetNearestGridPosition( const wxPoint& aPosition, wxRealPoint* aGridSize = NULL ) const; + + /** + * Function GetCursorScreenPosition + * returns the cross hair position in device (display) units.b + * @return The current cross hair position. + */ + wxPoint GetCrossHairScreenPosition() const; + + void SetMousePosition( const wxPoint& aPosition ); + + /** + * Function RefPos + * Return the reference position, coming from either the mouse position + * or the cursor position. + * + * @param useMouse If true, return mouse position, else cursor's. + * + * @return wxPoint - The reference point, either the mouse position or + * the cursor position. + */ + wxPoint RefPos( bool useMouse ) const; + + const wxPoint& GetScrollCenterPosition() const; + void SetScrollCenterPosition( const wxPoint& aPoint ); + + //---------------------------------------------- + + + virtual const TITLE_BLOCK& GetTitleBlock() const = 0; + virtual void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) = 0; + + // the background color of the draw canvas: + // Virtual because some frames can have a specific way to get/set the bg color + /** + * @return the EDA_COLOR_T for the canvas background + */ + virtual EDA_COLOR_T GetDrawBgColor() const { return m_drawBgColor; } + + /** + * @param aColor: the EDA_COLOR_T for the canvas background + */ + virtual void SetDrawBgColor( EDA_COLOR_T aColor) { m_drawBgColor= aColor ; } + + int GetCursorShape() const { return m_cursorShape; } + + virtual void SetCursorShape( int aCursorShape ) { m_cursorShape = aCursorShape; } + + bool GetShowBorderAndTitleBlock() const { return m_showBorderAndTitleBlock; } + + void SetShowBorderAndTitleBlock( bool aShow ) { m_showBorderAndTitleBlock = aShow; } + bool ShowPageLimits() const { return m_showPageLimits; } + void SetShowPageLimits( bool aShow ) { m_showPageLimits = aShow; } + + EDA_DRAW_PANEL* GetCanvas() { return m_canvas; } + + virtual wxString GetScreenDesc() const; + + /** + * Function GetScreen + * returns a pointer to a BASE_SCREEN or one of its + * derivatives. It is overloaded by derived classes to return + * SCH_SCREEN or PCB_SCREEN. + */ + virtual BASE_SCREEN* GetScreen() const { return m_currentScreen; } + + /** + * Execute a remote command send via a socket to the application, + * port KICAD_PCB_PORT_SERVICE_NUMBER (currently 4242) + * It called by EDA_DRAW_FRAME::OnSockRequest(). + * this is a virtual function becuse the actual commands depends on the + * application. + * the basic function do nothing + * @param cmdline = received command from socket + */ + virtual void ExecuteRemoteCommand( const char* cmdline ){} + + void OnMenuOpen( wxMenuEvent& event ); + void OnMouseEvent( wxMouseEvent& event ); + + /** + * function SkipNextLeftButtonReleaseEvent + * after calling this function, if the left mouse button + * is down, the next left mouse button release event will be ignored. + * It is is usefull for instance when closing a dialog on a mouse click, + * to skip the next mouse left button release event + * by the parent window, because the mouse button + * clicked on the dialog is often released in the parent frame, + * and therefore creates a left button released mouse event + * which can be unwanted in some cases + */ + void SkipNextLeftButtonReleaseEvent(); + + ///> @copydoc EDA_BASE_FRAME::WriteHotkeyConfig + int WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList, wxString* aFullFileName = NULL ); + + /** + * Function GetHotkeyConfig() + * Returns a structure containing currently used hotkey mapping. + */ + EDA_HOTKEY_CONFIG* GetHotkeyConfig() const { return m_hotkeysDescrList; } + + /** + * Function GetHotKeyDescription + * Searches lists of hot key identifiers (HK_xxx) used in the frame to find a matching + * hot key descriptor. + * @param aCommand is the hot key identifier. + * @return Hot key descriptor or NULL if none found. + */ + virtual EDA_HOTKEY* GetHotKeyDescription( int aCommand ) const = 0; + + virtual bool OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, + EDA_ITEM* aItem = NULL ); + + /** + * Function AddMenuZoomAndGrid (virtual) + * Add standard zoom commands and submenu zoom and grid selection to a popup menu + * uses zoom hotkeys info base to add hotkeys info to menu commands + * @param aMasterMenu = the menu to populate. + */ + virtual void AddMenuZoomAndGrid( wxMenu* aMasterMenu ); + + /** + * Function GetZoomLevelIndicator + * returns a human readable value which can be displayed as zoom + * level indicator in dialogs. + * this can be a percentage or other indicator. + * it is virtual because it could be different for pcbnew, gerbview or eeschema + * (different internal units and different purposes) + * note also adjust m_zoomLevelCoeff is the way to adjust the displayed value + */ + virtual const wxString GetZoomLevelIndicator() const; + + /** + * Function GetZoomLevelCoeff + * returns the coefficient to convert internal display scale factor to zoom level. + */ + inline double GetZoomLevelCoeff() const { return m_zoomLevelCoeff; } + + void EraseMsgBox(); + void Process_PageSettings( wxCommandEvent& event ); + + virtual void ReCreateHToolbar() = 0; + virtual void ReCreateVToolbar() = 0; + virtual void ReCreateMenuBar(); + virtual void ReCreateAuxiliaryToolbar(); + + /** + * Function SetToolID + * sets the tool command ID to \a aId and sets the cursor to \a aCursor. The + * command ID must be greater or equal ::ID_NO_TOOL_SELECTED. If the command + * ID is less than ::ID_NO_TOOL_SELECTED, the tool command ID is set to + * ::ID_NO_TOOL_SELECTED. On debug builds, an assertion will be raised when + * \a aId is invalid. + * @param aId New tool command ID if greater than or equal to ::ID_NO_TOOL_SELECTED. + If less than zero, the current tool command ID is retained. + * @param aCursor Sets the cursor shape if greater than or equal to zero. + * @param aToolMsg The tool message to set in the status bar. + */ + virtual void SetToolID( int aId, int aCursor, const wxString& aToolMsg ); + + int GetToolId() const { return m_toolId; } + + /* These 4 functions provide a basic way to show/hide grid + * and /get/set grid color. + * These parameters are saved in KiCad config for each main frame + */ + /** + * Function IsGridVisible() , virtual + * @return true if the grid must be shown + */ + virtual bool IsGridVisible() const + { + return m_drawGrid; + } + + /** + * Function SetGridVisibility() , virtual + * It may be overloaded by derived classes + * @param aVisible = true if the grid must be shown + */ + virtual void SetGridVisibility( bool aVisible ) + { + m_drawGrid = aVisible; + } + + /** + * Function GetGridColor() , virtual + * @return the color of the grid + */ + virtual EDA_COLOR_T GetGridColor() const + { + return m_gridColor; + } + + /** + * Function SetGridColor() , virtual + * @param aColor = the new color of the grid + */ + virtual void SetGridColor( EDA_COLOR_T aColor ) + { + m_gridColor = aColor; + } + + /** + * Function GetGridPosition + * returns the nearest grid position to \a aPosition if a screen is defined and snap to + * grid is enabled. Otherwise, the original positions is returned. + * @see m_snapToGrid and m_BaseScreen members. + * @param aPosition The position to test. + * @return The wxPoint of the appropriate cursor position. + */ + wxPoint GetGridPosition( const wxPoint& aPosition ) const; + + /** + * Function SetNextGrid() + * changes the grid size settings to the next one available. + */ + virtual void SetNextGrid(); + + /** + * Function SetPrevGrid() + * changes the grid size settings to the previous one available. + */ + virtual void SetPrevGrid(); + + /** + * Function SetPresetGrid() + * changes the grid size to one of the preset values. + * @param aIndex is the index from the list. + */ + void SetPresetGrid( int aIndex ); + + /** + * Command event handler for selecting grid sizes. + * + * All commands that set the grid size should eventually end up here. + * This is where the application setting is saved. If you override + * this method, make sure you call down to the base class. + * + * @param event - Command event passed by selecting grid size from the + * grid size combobox on the toolbar. + */ + virtual void OnSelectGrid( wxCommandEvent& event ); + + /** + * Functions OnSelectZoom + * sets the zoom factor when selected by the zoom list box in the main tool bar. + * @note List position 0 is fit to page + * List position >= 1 = zoom (1 to zoom max) + * Last list position is custom zoom not in zoom list. + */ + virtual void OnSelectZoom( wxCommandEvent& event ); + + // Command event handlers shared by all applications derived from EDA_DRAW_FRAME. + void OnToggleGridState( wxCommandEvent& aEvent ); + void OnSelectUnits( wxCommandEvent& aEvent ); + void OnToggleCrossHairStyle( wxCommandEvent& aEvent ); + + // Update user interface event handlers shared by all applications derived from + // EDA_DRAW_FRAME. + void OnUpdateUndo( wxUpdateUIEvent& aEvent ); + void OnUpdateRedo( wxUpdateUIEvent& aEvent ); + void OnUpdateGrid( wxUpdateUIEvent& aEvent ); + void OnUpdateUnits( wxUpdateUIEvent& aEvent ); + void OnUpdateCrossHairStyle( wxUpdateUIEvent& aEvent ); + + /** + * Function GeneralControl + * performs application specific control using \a aDC at \a aPosition in logical units. + *

+ * Override this function for application specific control. This function gets + * called on every mouse and key event. + *

+ * @param aDC A device context. + * @param aPosition The current cursor position in logical (drawing) units. + * @param aHotKey A key event used for application specific control if not zero. + */ + virtual bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 ) + { + return false; + } + + /** + * Function OnSize + * recalculates the size of toolbars and display panel when the frame size changes. + */ + virtual void OnSize( wxSizeEvent& event ); + + void OnEraseBackground( wxEraseEvent& SizeEvent ); + + virtual void OnZoom( wxCommandEvent& event ); + + /** + * Function SetNextZoom() + * changes the zoom to the next one available. + */ + void SetNextZoom(); + + /** + * Function SetPrevZoom() + * changes the zoom to the previous one available. + */ + void SetPrevZoom(); + + /** + * Function SetPresetZoom() + * changes zoom to one of the preset values. + * @param aIndex is the zoom index from the list. + */ + void SetPresetZoom( int aIndex ); + + /** + * Function RedrawScreen + * redraws the entire screen area by updating the scroll bars and mouse pointer in + * order to have \a aCenterPoint at the center of the screen. + * @param aCenterPoint The position in logical units to center the scroll bars. + * @param aWarpPointer Moves the mouse cursor to \a aCenterPoint if true. + */ + void RedrawScreen( const wxPoint& aCenterPoint, bool aWarpPointer ); + + /** + * Function RedrawScreen2 + * puts the crosshair back to the screen position it had before zooming + * @param posBefore screen position of the crosshair before zooming + */ + void RedrawScreen2( const wxPoint& posBefore ); + + /** + * Function Zoom_Automatique + * redraws the screen with best zoom level and the best centering + * that shows all the page or the board + */ + void Zoom_Automatique( bool aWarpPointer ); + + /* Set the zoom level to show the area Rect */ + void Window_Zoom( EDA_RECT& Rect ); + + /** Return the zoom level which displays the full page on screen */ + virtual double BestZoom() = 0; + + /** + * Function GetZoom + * @return The current zoom level. + */ + double GetZoom(); + + /** + * Function DrawWorkSheet + * Draws on screen the page layout with the frame and the basic inscriptions. + * @param aDC The device context. + * @param aScreen screen to draw + * @param aLineWidth The pen width to use to draw the layout. + * @param aScale The mils to Iu conversion factor. + * @param aFilename The filename to display in basic inscriptions. + */ + void DrawWorkSheet( wxDC* aDC, BASE_SCREEN* aScreen, int aLineWidth, + double aScale, const wxString &aFilename ); + + void DisplayToolMsg( const wxString& msg ); + virtual void RedrawActiveWindow( wxDC* DC, bool EraseBg ) = 0; + virtual void OnLeftClick( wxDC* DC, const wxPoint& MousePos ) = 0; + virtual void OnLeftDClick( wxDC* DC, const wxPoint& MousePos ); + virtual bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ) = 0; + virtual void ToolOnRightClick( wxCommandEvent& event ); + void AdjustScrollBars( const wxPoint& aCenterPosition ); + + /** + * Function OnActivate (virtual) + * is called when activating the frame. + * In derived classes with a overriding OnActivate function, + * do not forget to call this EDA_DRAW_FRAME::OnActivate( event ) basic function. + */ + virtual void OnActivate( wxActivateEvent& event ); + + /** + * Function UpdateStatusBar + * updates the status bar information. + * + * The base method updates the absolute and relative coordinates and the + * zoom information. If you override this virtual method, make sure to call + * this subclassed method. The status bar can draw itself. This is not + * a drawing function per se, but rather updates lines of text held by + * the components within the status bar which is owned by the wxFrame. + *

+ * On a MAC, be careful about calling this function when there is an + * existing wxDC in existence on a sibling window. + */ + virtual void UpdateStatusBar(); + + /** + * Function DisplayUnitsMsg + * displays current unit pane on the status bar. + */ + void DisplayUnitsMsg(); + + /* Handlers for block commands */ + virtual void InitBlockPasteInfos(); + + /** + * Function HandleBlockBegin + * initializes the block command including the command type, initial position, + * and other variables. + */ + virtual bool HandleBlockBegin( wxDC* aDC, int aKey, const wxPoint& aPosition ); + + /** + * Function BlockCommand + * Returns the block command code (BLOCK_MOVE, BLOCK_COPY...) corresponding to the + * keys pressed (ALT, SHIFT, SHIFT ALT ..) when block command is started by dragging + * the mouse. + * + * @param aKey = the key modifiers (Alt, Shift ...) + * @return the block command id (BLOCK_MOVE, BLOCK_COPY...) + */ + virtual int BlockCommand( int aKey ); + + /** + * Function HandleBlockPlace( ) + * Called after HandleBlockEnd, when a block command needs to be + * executed after the block is moved to its new place + * (bloc move, drag, copy .. ) + * Parameters must be initialized in GetScreen()->m_BlockLocate + */ + virtual void HandleBlockPlace( wxDC* DC ); + + /** + * Function HandleBlockEnd( ) + * Handle the "end" of a block command, + * i.e. is called at the end of the definition of the area of a block. + * depending on the current block command, this command is executed + * or parameters are initialized to prepare a call to HandleBlockPlace + * in GetScreen()->m_BlockLocate + * @return false if no item selected, or command finished, + * true if some items found and HandleBlockPlace must be called later + */ + virtual bool HandleBlockEnd( wxDC* DC ); + + /** + * Function CopyToClipboard + * copies the current page or the current block to the clipboard. + */ + void CopyToClipboard( wxCommandEvent& event ); + + /* interprocess communication */ + void OnSockRequest( wxSocketEvent& evt ); + void OnSockRequestServer( wxSocketEvent& evt ); + + void LoadSettings( wxConfigBase* aCfg ); // override virtual + + void SaveSettings( wxConfigBase* aCfg ); // override virtual + + /** + * Append a message to the message panel. + * + * This helper method checks to make sure the message panel exists in + * the frame and appends a message to it using the message panel + * AppendMessage() method. + * + * @param textUpper - The message upper text. + * @param textLower - The message lower text. + * @param color - A color ID from the KiCad color list (see colors.h). + * @param pad - Number of spaces to pad between messages (default = 4). + */ + void AppendMsgPanel( const wxString& textUpper, const wxString& textLower, + EDA_COLOR_T color, int pad = 6 ); + + /** + * Clear all messages from the message panel. + */ + void ClearMsgPanel( void ); + + /** + * Function SetMsgPanel + * clears the message panel and populates it with the contents of \a aList. + * + * @param aList is the list of #MSG_PANEL_ITEM objects to fill the message panel. + */ + void SetMsgPanel( const std::vector< MSG_PANEL_ITEM >& aList ); + + void SetMsgPanel( EDA_ITEM* aItem ); + + /** + * Function UpdateMsgPanel + * redraws the message panel. + */ + virtual void UpdateMsgPanel(); + + /** + * Function PushPreferences + * Pushes a few preferences from a parent window to a child window. + * (i.e. from eeschema to schematic symbol editor) + * + * @param aParentCanvas is the parent canvas to push preferences from. + */ + void PushPreferences( const EDA_DRAW_PANEL* aParentCanvas ); + + /** + * Function PrintPage + * used to print a page + * Print the page pointed by current screen, set by the calling print function + * @param aDC = wxDC given by the calling print function + * @param aPrintMask = not used here + * @param aPrintMirrorMode = not used here (Set when printing in mirror mode) + * @param aData = a pointer on an auxiliary data (not always used, NULL if not used) + */ + virtual void PrintPage( wxDC* aDC, LSET aPrintMask, bool aPrintMirrorMode, void* aData = NULL ); + + /** + * Function CoordinateToString + * is a helper to convert the \a integer coordinate \a aValue to a string in inches or mm + * according to the current user units setting. + * @param aValue The coordinate to convert. + * @param aConvertToMils Convert inch values to mils if true. This setting has no effect if + * the current user unit is millimeters. + * @return The converted string for display in user interface elements. + */ + wxString CoordinateToString( int aValue, bool aConvertToMils = false ) const; + + /** + * Function LengthDoubleToString + * is a helper to convert the \a double value \a aValue to a string in inches or mm + * according to the current user units setting. + * @param aValue The coordinate to convert. + * @param aConvertToMils Convert inch values to mils if true. This setting has no effect if + * the current user unit is millimeters. + * @return The converted string for display in user interface elements. + */ + wxString LengthDoubleToString( double aValue, bool aConvertToMils = false ) const; + + /** + * Function UseGalCanvas + * used to switch between standard and GAL-based canvas. + * + * @param aEnable True for GAL-based canvas, false for standard canvas. + */ + virtual void UseGalCanvas( bool aEnable ); + + /** + * Function IsGalCanvasActive + * is used to check which canvas (GAL-based or standard) is currently in use. + * + * @return True for GAL-based canvas, false for standard canvas. + */ + bool IsGalCanvasActive() const { return m_galCanvasActive; } + + /** + * Function GetGalCanvas + * returns a pointer to GAL-based canvas of given EDA draw frame. + * + * @return Pointer to GAL-based canvas. + */ + EDA_DRAW_PANEL_GAL* GetGalCanvas() const { return m_galCanvas; } + void SetGalCanvas( EDA_DRAW_PANEL_GAL* aPanel ) { m_galCanvas = aPanel; } + + /** + * Function GetToolManager + * returns the tool manager instance, if any. + */ + TOOL_MANAGER* GetToolManager() const { return m_toolManager; } + + /** + * Function GetDisplayOptions + * A way to pass info to draw functions. the base class has no knowledge about + * these options. It is virtual because this function must be overloaded to + * pass usefull info. + */ + virtual void* GetDisplayOptions() { return NULL; } + + DECLARE_EVENT_TABLE() +}; + +#endif // EDA_DRAW_FRAME_H_ -- cgit