diff options
Diffstat (limited to 'ANDROID_3.4.5/drivers/video/wmt/bootanimation')
9 files changed, 2979 insertions, 0 deletions
diff --git a/ANDROID_3.4.5/drivers/video/wmt/bootanimation/LzmaDec.c b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/LzmaDec.c new file mode 100755 index 00000000..10f6cda6 --- /dev/null +++ b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/LzmaDec.c @@ -0,0 +1,1007 @@ +/* LzmaDec.c -- LZMA Decoder +2008-11-06 : Igor Pavlov : Public domain */ + +#include "LzmaDec.h" + +#include <linux/string.h> + +#define kNumTopBits 24 +#define kTopValue ((UInt32)1 << kNumTopBits) + +#define kNumBitModelTotalBits 11 +#define kBitModelTotal (1 << kNumBitModelTotalBits) +#define kNumMoveBits 5 + +#define RC_INIT_SIZE 5 + +#define NORMALIZE if (range < kTopValue) { range <<= 8; code = (code << 8) | (*buf++); } + +#define IF_BIT_0(p) ttt = *(p); NORMALIZE; bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound) +#define UPDATE_0(p) range = bound; *(p) = (CLzmaProb)(ttt + ((kBitModelTotal - ttt) >> kNumMoveBits)); +#define UPDATE_1(p) range -= bound; code -= bound; *(p) = (CLzmaProb)(ttt - (ttt >> kNumMoveBits)); +#define GET_BIT2(p, i, A0, A1) IF_BIT_0(p) \ + { UPDATE_0(p); i = (i + i); A0; } else \ + { UPDATE_1(p); i = (i + i) + 1; A1; } +#define GET_BIT(p, i) GET_BIT2(p, i, ; , ;) + +#define TREE_GET_BIT(probs, i) { GET_BIT((probs + i), i); } +#define TREE_DECODE(probs, limit, i) \ + { i = 1; do { TREE_GET_BIT(probs, i); } while (i < limit); i -= limit; } + +/* #define _LZMA_SIZE_OPT */ + +#ifdef _LZMA_SIZE_OPT +#define TREE_6_DECODE(probs, i) TREE_DECODE(probs, (1 << 6), i) +#else +#define TREE_6_DECODE(probs, i) \ + { i = 1; \ + TREE_GET_BIT(probs, i); \ + TREE_GET_BIT(probs, i); \ + TREE_GET_BIT(probs, i); \ + TREE_GET_BIT(probs, i); \ + TREE_GET_BIT(probs, i); \ + TREE_GET_BIT(probs, i); \ + i -= 0x40; } +#endif + +#define NORMALIZE_CHECK if (range < kTopValue) { if (buf >= bufLimit) return DUMMY_ERROR; range <<= 8; code = (code << 8) | (*buf++); } + +#define IF_BIT_0_CHECK(p) ttt = *(p); NORMALIZE_CHECK; bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound) +#define UPDATE_0_CHECK range = bound; +#define UPDATE_1_CHECK range -= bound; code -= bound; +#define GET_BIT2_CHECK(p, i, A0, A1) IF_BIT_0_CHECK(p) \ + { UPDATE_0_CHECK; i = (i + i); A0; } else \ + { UPDATE_1_CHECK; i = (i + i) + 1; A1; } +#define GET_BIT_CHECK(p, i) GET_BIT2_CHECK(p, i, ; , ;) +#define TREE_DECODE_CHECK(probs, limit, i) \ + { i = 1; do { GET_BIT_CHECK(probs + i, i) } while (i < limit); i -= limit; } + + +#define kNumPosBitsMax 4 +#define kNumPosStatesMax (1 << kNumPosBitsMax) + +#define kLenNumLowBits 3 +#define kLenNumLowSymbols (1 << kLenNumLowBits) +#define kLenNumMidBits 3 +#define kLenNumMidSymbols (1 << kLenNumMidBits) +#define kLenNumHighBits 8 +#define kLenNumHighSymbols (1 << kLenNumHighBits) + +#define LenChoice 0 +#define LenChoice2 (LenChoice + 1) +#define LenLow (LenChoice2 + 1) +#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits)) +#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits)) +#define kNumLenProbs (LenHigh + kLenNumHighSymbols) + + +#define kNumStates 12 +#define kNumLitStates 7 + +#define kStartPosModelIndex 4 +#define kEndPosModelIndex 14 +#define kNumFullDistances (1 << (kEndPosModelIndex >> 1)) + +#define kNumPosSlotBits 6 +#define kNumLenToPosStates 4 + +#define kNumAlignBits 4 +#define kAlignTableSize (1 << kNumAlignBits) + +#define kMatchMinLen 2 +#define kMatchSpecLenStart (kMatchMinLen + kLenNumLowSymbols + kLenNumMidSymbols + kLenNumHighSymbols) + +#define IsMatch 0 +#define IsRep (IsMatch + (kNumStates << kNumPosBitsMax)) +#define IsRepG0 (IsRep + kNumStates) +#define IsRepG1 (IsRepG0 + kNumStates) +#define IsRepG2 (IsRepG1 + kNumStates) +#define IsRep0Long (IsRepG2 + kNumStates) +#define PosSlot (IsRep0Long + (kNumStates << kNumPosBitsMax)) +#define SpecPos (PosSlot + (kNumLenToPosStates << kNumPosSlotBits)) +#define Align (SpecPos + kNumFullDistances - kEndPosModelIndex) +#define LenCoder (Align + kAlignTableSize) +#define RepLenCoder (LenCoder + kNumLenProbs) +#define Literal (RepLenCoder + kNumLenProbs) + +#define LZMA_BASE_SIZE 1846 +#define LZMA_LIT_SIZE 768 + +#define LzmaProps_GetNumProbs(p) ((UInt32)LZMA_BASE_SIZE + (LZMA_LIT_SIZE << ((p)->lc + (p)->lp))) + +#if Literal != LZMA_BASE_SIZE +StopCompilingDueBUG +#endif + +static const Byte kLiteralNextStates[kNumStates * 2] = +{ + 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5, + 7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10 +}; + +#define LZMA_DIC_MIN (1 << 12) + +/* First LZMA-symbol is always decoded. +And it decodes new LZMA-symbols while (buf < bufLimit), but "buf" is without last normalization +Out: + Result: + SZ_OK - OK + SZ_ERROR_DATA - Error + p->remainLen: + < kMatchSpecLenStart : normal remain + = kMatchSpecLenStart : finished + = kMatchSpecLenStart + 1 : Flush marker + = kMatchSpecLenStart + 2 : State Init Marker +*/ + +static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte *bufLimit) +{ + CLzmaProb *probs = p->probs; + + unsigned state = p->state; + UInt32 rep0 = p->reps[0], rep1 = p->reps[1], rep2 = p->reps[2], rep3 = p->reps[3]; + unsigned pbMask = ((unsigned)1 << (p->prop.pb)) - 1; + unsigned lpMask = ((unsigned)1 << (p->prop.lp)) - 1; + unsigned lc = p->prop.lc; + + Byte *dic = p->dic; + SizeT dicBufSize = p->dicBufSize; + SizeT dicPos = p->dicPos; + + UInt32 processedPos = p->processedPos; + UInt32 checkDicSize = p->checkDicSize; + unsigned len = 0; + + const Byte *buf = p->buf; + UInt32 range = p->range; + UInt32 code = p->code; + + do + { + CLzmaProb *prob; + UInt32 bound; + unsigned ttt; + unsigned posState = processedPos & pbMask; + + prob = probs + IsMatch + (state << kNumPosBitsMax) + posState; + IF_BIT_0(prob) + { + unsigned symbol; + UPDATE_0(prob); + prob = probs + Literal; + if (checkDicSize != 0 || processedPos != 0) + prob += (LZMA_LIT_SIZE * (((processedPos & lpMask) << lc) + + (dic[(dicPos == 0 ? dicBufSize : dicPos) - 1] >> (8 - lc)))); + + if (state < kNumLitStates) + { + symbol = 1; + do { GET_BIT(prob + symbol, symbol) } while (symbol < 0x100); + } + else + { + unsigned matchByte = p->dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)]; + unsigned offs = 0x100; + symbol = 1; + do + { + unsigned bit; + CLzmaProb *probLit; + matchByte <<= 1; + bit = (matchByte & offs); + probLit = prob + offs + bit + symbol; + GET_BIT2(probLit, symbol, offs &= ~bit, offs &= bit) + } + while (symbol < 0x100); + } + dic[dicPos++] = (Byte)symbol; + processedPos++; + + state = kLiteralNextStates[state]; + /* if (state < 4) state = 0; else if (state < 10) state -= 3; else state -= 6; */ + continue; + } + else + { + UPDATE_1(prob); + prob = probs + IsRep + state; + IF_BIT_0(prob) + { + UPDATE_0(prob); + state += kNumStates; + prob = probs + LenCoder; + } + else + { + UPDATE_1(prob); + if (checkDicSize == 0 && processedPos == 0) + return SZ_ERROR_DATA; + prob = probs + IsRepG0 + state; + IF_BIT_0(prob) + { + UPDATE_0(prob); + prob = probs + IsRep0Long + (state << kNumPosBitsMax) + posState; + IF_BIT_0(prob) + { + UPDATE_0(prob); + dic[dicPos] = dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)]; + dicPos++; + processedPos++; + state = state < kNumLitStates ? 9 : 11; + continue; + } + UPDATE_1(prob); + } + else + { + UInt32 distance; + UPDATE_1(prob); + prob = probs + IsRepG1 + state; + IF_BIT_0(prob) + { + UPDATE_0(prob); + distance = rep1; + } + else + { + UPDATE_1(prob); + prob = probs + IsRepG2 + state; + IF_BIT_0(prob) + { + UPDATE_0(prob); + distance = rep2; + } + else + { + UPDATE_1(prob); + distance = rep3; + rep3 = rep2; + } + rep2 = rep1; + } + rep1 = rep0; + rep0 = distance; + } + state = state < kNumLitStates ? 8 : 11; + prob = probs + RepLenCoder; + } + { + unsigned limit, offset; + CLzmaProb *probLen = prob + LenChoice; + IF_BIT_0(probLen) + { + UPDATE_0(probLen); + probLen = prob + LenLow + (posState << kLenNumLowBits); + offset = 0; + limit = (1 << kLenNumLowBits); + } + else + { + UPDATE_1(probLen); + probLen = prob + LenChoice2; + IF_BIT_0(probLen) + { + UPDATE_0(probLen); + probLen = prob + LenMid + (posState << kLenNumMidBits); + offset = kLenNumLowSymbols; + limit = (1 << kLenNumMidBits); + } + else + { + UPDATE_1(probLen); + probLen = prob + LenHigh; + offset = kLenNumLowSymbols + kLenNumMidSymbols; + limit = (1 << kLenNumHighBits); + } + } + TREE_DECODE(probLen, limit, len); + len += offset; + } + + if (state >= kNumStates) + { + UInt32 distance; + prob = probs + PosSlot + + ((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) << kNumPosSlotBits); + TREE_6_DECODE(prob, distance); + if (distance >= kStartPosModelIndex) + { + unsigned posSlot = (unsigned)distance; + int numDirectBits = (int)(((distance >> 1) - 1)); + distance = (2 | (distance & 1)); + if (posSlot < kEndPosModelIndex) + { + distance <<= numDirectBits; + prob = probs + SpecPos + distance - posSlot - 1; + { + UInt32 mask = 1; + unsigned i = 1; + do + { + GET_BIT2(prob + i, i, ; , distance |= mask); + mask <<= 1; + } + while (--numDirectBits != 0); + } + } + else + { + numDirectBits -= kNumAlignBits; + do + { + NORMALIZE + range >>= 1; + + { + UInt32 t; + code -= range; + t = (0 - ((UInt32)code >> 31)); /* (UInt32)((Int32)code >> 31) */ + distance = (distance << 1) + (t + 1); + code += range & t; + } + /* + distance <<= 1; + if (code >= range) + { + code -= range; + distance |= 1; + } + */ + } + while (--numDirectBits != 0); + prob = probs + Align; + distance <<= kNumAlignBits; + { + unsigned i = 1; + GET_BIT2(prob + i, i, ; , distance |= 1); + GET_BIT2(prob + i, i, ; , distance |= 2); + GET_BIT2(prob + i, i, ; , distance |= 4); + GET_BIT2(prob + i, i, ; , distance |= 8); + } + if (distance == (UInt32)0xFFFFFFFF) + { + len += kMatchSpecLenStart; + state -= kNumStates; + break; + } + } + } + rep3 = rep2; + rep2 = rep1; + rep1 = rep0; + rep0 = distance + 1; + if (checkDicSize == 0) + { + if (distance >= processedPos) + return SZ_ERROR_DATA; + } + else if (distance >= checkDicSize) + return SZ_ERROR_DATA; + state = (state < kNumStates + kNumLitStates) ? kNumLitStates : kNumLitStates + 3; + /* state = kLiteralNextStates[state]; */ + } + + len += kMatchMinLen; + + if (limit == dicPos) + return SZ_ERROR_DATA; + { + SizeT rem = limit - dicPos; + unsigned curLen = ((rem < len) ? (unsigned)rem : len); + SizeT pos = (dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0); + + processedPos += curLen; + + len -= curLen; + if (pos + curLen <= dicBufSize) + { + Byte *dest = dic + dicPos; + ptrdiff_t src = (ptrdiff_t)pos - (ptrdiff_t)dicPos; + const Byte *lim = dest + curLen; + dicPos += curLen; + do + *(dest) = (Byte)*(dest + src); + while (++dest != lim); + } + else + { + do + { + dic[dicPos++] = dic[pos]; + if (++pos == dicBufSize) + pos = 0; + } + while (--curLen != 0); + } + } + } + } + while (dicPos < limit && buf < bufLimit); + NORMALIZE; + p->buf = buf; + p->range = range; + p->code = code; + p->remainLen = len; + p->dicPos = dicPos; + p->processedPos = processedPos; + p->reps[0] = rep0; + p->reps[1] = rep1; + p->reps[2] = rep2; + p->reps[3] = rep3; + p->state = state; + + return SZ_OK; +} + +static void MY_FAST_CALL LzmaDec_WriteRem(CLzmaDec *p, SizeT limit) +{ + if (p->remainLen != 0 && p->remainLen < kMatchSpecLenStart) + { + Byte *dic = p->dic; + SizeT dicPos = p->dicPos; + SizeT dicBufSize = p->dicBufSize; + unsigned len = p->remainLen; + UInt32 rep0 = p->reps[0]; + if (limit - dicPos < len) + len = (unsigned)(limit - dicPos); + + if (p->checkDicSize == 0 && p->prop.dicSize - p->processedPos <= len) + p->checkDicSize = p->prop.dicSize; + + p->processedPos += len; + p->remainLen -= len; + while (len-- != 0) + { + dic[dicPos] = dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)]; + dicPos++; + } + p->dicPos = dicPos; + } +} + +static int MY_FAST_CALL LzmaDec_DecodeReal2(CLzmaDec *p, SizeT limit, const Byte *bufLimit) +{ + do + { + SizeT limit2 = limit; + if (p->checkDicSize == 0) + { + UInt32 rem = p->prop.dicSize - p->processedPos; + if (limit - p->dicPos > rem) + limit2 = p->dicPos + rem; + } + RINOK(LzmaDec_DecodeReal(p, limit2, bufLimit)); + if (p->processedPos >= p->prop.dicSize) + p->checkDicSize = p->prop.dicSize; + LzmaDec_WriteRem(p, limit); + } + while (p->dicPos < limit && p->buf < bufLimit && p->remainLen < kMatchSpecLenStart); + + if (p->remainLen > kMatchSpecLenStart) + { + p->remainLen = kMatchSpecLenStart; + } + return 0; +} + +typedef enum +{ + DUMMY_ERROR, /* unexpected end of input stream */ + DUMMY_LIT, + DUMMY_MATCH, + DUMMY_REP +} ELzmaDummy; + +static ELzmaDummy LzmaDec_TryDummy(const CLzmaDec *p, const Byte *buf, SizeT inSize) +{ + UInt32 range = p->range; + UInt32 code = p->code; + const Byte *bufLimit = buf + inSize; + CLzmaProb *probs = p->probs; + unsigned state = p->state; + ELzmaDummy res; + + { + CLzmaProb *prob; + UInt32 bound; + unsigned ttt; + unsigned posState = (p->processedPos) & ((1 << p->prop.pb) - 1); + + prob = probs + IsMatch + (state << kNumPosBitsMax) + posState; + IF_BIT_0_CHECK(prob) + { + UPDATE_0_CHECK + + /* if (bufLimit - buf >= 7) return DUMMY_LIT; */ + + prob = probs + Literal; + if (p->checkDicSize != 0 || p->processedPos != 0) + prob += (LZMA_LIT_SIZE * + ((((p->processedPos) & ((1 << (p->prop.lp)) - 1)) << p->prop.lc) + + (p->dic[(p->dicPos == 0 ? p->dicBufSize : p->dicPos) - 1] >> (8 - p->prop.lc)))); + + if (state < kNumLitStates) + { + unsigned symbol = 1; + do { GET_BIT_CHECK(prob + symbol, symbol) } while (symbol < 0x100); + } + else + { + unsigned matchByte = p->dic[p->dicPos - p->reps[0] + + ((p->dicPos < p->reps[0]) ? p->dicBufSize : 0)]; + unsigned offs = 0x100; + unsigned symbol = 1; + do + { + unsigned bit; + CLzmaProb *probLit; + matchByte <<= 1; + bit = (matchByte & offs); + probLit = prob + offs + bit + symbol; + GET_BIT2_CHECK(probLit, symbol, offs &= ~bit, offs &= bit) + } + while (symbol < 0x100); + } + res = DUMMY_LIT; + } + else + { + unsigned len; + UPDATE_1_CHECK; + + prob = probs + IsRep + state; + IF_BIT_0_CHECK(prob) + { + UPDATE_0_CHECK; + state = 0; + prob = probs + LenCoder; + res = DUMMY_MATCH; + } + else + { + UPDATE_1_CHECK; + res = DUMMY_REP; + prob = probs + IsRepG0 + state; + IF_BIT_0_CHECK(prob) + { + UPDATE_0_CHECK; + prob = probs + IsRep0Long + (state << kNumPosBitsMax) + posState; + IF_BIT_0_CHECK(prob) + { + UPDATE_0_CHECK; + NORMALIZE_CHECK; + return DUMMY_REP; + } + else + { + UPDATE_1_CHECK; + } + } + else + { + UPDATE_1_CHECK; + prob = probs + IsRepG1 + state; + IF_BIT_0_CHECK(prob) + { + UPDATE_0_CHECK; + } + else + { + UPDATE_1_CHECK; + prob = probs + IsRepG2 + state; + IF_BIT_0_CHECK(prob) + { + UPDATE_0_CHECK; + } + else + { + UPDATE_1_CHECK; + } + } + } + state = kNumStates; + prob = probs + RepLenCoder; + } + { + unsigned limit, offset; + CLzmaProb *probLen = prob + LenChoice; + IF_BIT_0_CHECK(probLen) + { + UPDATE_0_CHECK; + probLen = prob + LenLow + (posState << kLenNumLowBits); + offset = 0; + limit = 1 << kLenNumLowBits; + } + else + { + UPDATE_1_CHECK; + probLen = prob + LenChoice2; + IF_BIT_0_CHECK(probLen) + { + UPDATE_0_CHECK; + probLen = prob + LenMid + (posState << kLenNumMidBits); + offset = kLenNumLowSymbols; + limit = 1 << kLenNumMidBits; + } + else + { + UPDATE_1_CHECK; + probLen = prob + LenHigh; + offset = kLenNumLowSymbols + kLenNumMidSymbols; + limit = 1 << kLenNumHighBits; + } + } + TREE_DECODE_CHECK(probLen, limit, len); + len += offset; + } + + if (state < 4) + { + unsigned posSlot; + prob = probs + PosSlot + + ((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) << + kNumPosSlotBits); + TREE_DECODE_CHECK(prob, 1 << kNumPosSlotBits, posSlot); + if (posSlot >= kStartPosModelIndex) + { + int numDirectBits = ((posSlot >> 1) - 1); + + /* if (bufLimit - buf >= 8) return DUMMY_MATCH; */ + + if (posSlot < kEndPosModelIndex) + { + prob = probs + SpecPos + ((2 | (posSlot & 1)) << numDirectBits) - posSlot - 1; + } + else + { + numDirectBits -= kNumAlignBits; + do + { + NORMALIZE_CHECK + range >>= 1; + code -= range & (((code - range) >> 31) - 1); + /* if (code >= range) code -= range; */ + } + while (--numDirectBits != 0); + prob = probs + Align; + numDirectBits = kNumAlignBits; + } + { + unsigned i = 1; + do + { + GET_BIT_CHECK(prob + i, i); + } + while (--numDirectBits != 0); + } + } + } + } + } + NORMALIZE_CHECK; + return res; +} + + +static void LzmaDec_InitRc(CLzmaDec *p, const Byte *data) +{ + p->code = ((UInt32)data[1] << 24) | ((UInt32)data[2] << 16) | ((UInt32)data[3] << 8) | ((UInt32)data[4]); + p->range = 0xFFFFFFFF; + p->needFlush = 0; +} + +void LzmaDec_InitDicAndState(CLzmaDec *p, Bool initDic, Bool initState) +{ + p->needFlush = 1; + p->remainLen = 0; + p->tempBufSize = 0; + + if (initDic) + { + p->processedPos = 0; + p->checkDicSize = 0; + p->needInitState = 1; + } + if (initState) + p->needInitState = 1; +} + +void LzmaDec_Init(CLzmaDec *p) +{ + p->dicPos = 0; + LzmaDec_InitDicAndState(p, True, True); +} + +static void LzmaDec_InitStateReal(CLzmaDec *p) +{ + UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (p->prop.lc + p->prop.lp)); + UInt32 i; + CLzmaProb *probs = p->probs; + for (i = 0; i < numProbs; i++) + probs[i] = kBitModelTotal >> 1; + p->reps[0] = p->reps[1] = p->reps[2] = p->reps[3] = 1; + p->state = 0; + p->needInitState = 0; +} + +SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit, const Byte *src, SizeT *srcLen, + ELzmaFinishMode finishMode, ELzmaStatus *status) +{ + SizeT inSize = *srcLen; + (*srcLen) = 0; + LzmaDec_WriteRem(p, dicLimit); + + *status = LZMA_STATUS_NOT_SPECIFIED; + + while (p->remainLen != kMatchSpecLenStart) + { + int checkEndMarkNow; + + if (p->needFlush != 0) + { + for (; inSize > 0 && p->tempBufSize < RC_INIT_SIZE; (*srcLen)++, inSize--) + p->tempBuf[p->tempBufSize++] = *src++; + if (p->tempBufSize < RC_INIT_SIZE) + { + *status = LZMA_STATUS_NEEDS_MORE_INPUT; + return SZ_OK; + } + if (p->tempBuf[0] != 0) + return SZ_ERROR_DATA; + + LzmaDec_InitRc(p, p->tempBuf); + p->tempBufSize = 0; + } + + checkEndMarkNow = 0; + if (p->dicPos >= dicLimit) + { + if (p->remainLen == 0 && p->code == 0) + { + *status = LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK; + return SZ_OK; + } + if (finishMode == LZMA_FINISH_ANY) + { + *status = LZMA_STATUS_NOT_FINISHED; + return SZ_OK; + } + if (p->remainLen != 0) + { + *status = LZMA_STATUS_NOT_FINISHED; + return SZ_ERROR_DATA; + } + checkEndMarkNow = 1; + } + + if (p->needInitState) + LzmaDec_InitStateReal(p); + + if (p->tempBufSize == 0) + { + SizeT processed; + const Byte *bufLimit; + if (inSize < LZMA_REQUIRED_INPUT_MAX || checkEndMarkNow) + { + int dummyRes = LzmaDec_TryDummy(p, src, inSize); + if (dummyRes == DUMMY_ERROR) + { + memcpy(p->tempBuf, src, inSize); + p->tempBufSize = (unsigned)inSize; + (*srcLen) += inSize; + *status = LZMA_STATUS_NEEDS_MORE_INPUT; + return SZ_OK; + } + if (checkEndMarkNow && dummyRes != DUMMY_MATCH) + { + *status = LZMA_STATUS_NOT_FINISHED; + return SZ_ERROR_DATA; + } + bufLimit = src; + } + else + bufLimit = src + inSize - LZMA_REQUIRED_INPUT_MAX; + p->buf = src; + if (LzmaDec_DecodeReal2(p, dicLimit, bufLimit) != 0) + return SZ_ERROR_DATA; + processed = (SizeT)(p->buf - src); + (*srcLen) += processed; + src += processed; + inSize -= processed; + } + else + { + unsigned rem = p->tempBufSize, lookAhead = 0; + while (rem < LZMA_REQUIRED_INPUT_MAX && lookAhead < inSize) + p->tempBuf[rem++] = src[lookAhead++]; + p->tempBufSize = rem; + if (rem < LZMA_REQUIRED_INPUT_MAX || checkEndMarkNow) + { + int dummyRes = LzmaDec_TryDummy(p, p->tempBuf, rem); + if (dummyRes == DUMMY_ERROR) + { + (*srcLen) += lookAhead; + *status = LZMA_STATUS_NEEDS_MORE_INPUT; + return SZ_OK; + } + if (checkEndMarkNow && dummyRes != DUMMY_MATCH) + { + *status = LZMA_STATUS_NOT_FINISHED; + return SZ_ERROR_DATA; + } + } + p->buf = p->tempBuf; + if (LzmaDec_DecodeReal2(p, dicLimit, p->buf) != 0) + return SZ_ERROR_DATA; + lookAhead -= (rem - (unsigned)(p->buf - p->tempBuf)); + (*srcLen) += lookAhead; + src += lookAhead; + inSize -= lookAhead; + p->tempBufSize = 0; + } + } + if (p->code == 0) + *status = LZMA_STATUS_FINISHED_WITH_MARK; + return (p->code == 0) ? SZ_OK : SZ_ERROR_DATA; +} + +SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status) +{ + SizeT outSize = *destLen; + SizeT inSize = *srcLen; + *srcLen = *destLen = 0; + for (;;) + { + SizeT inSizeCur = inSize, outSizeCur, dicPos; + ELzmaFinishMode curFinishMode; + SRes res; + if (p->dicPos == p->dicBufSize) + p->dicPos = 0; + dicPos = p->dicPos; + if (outSize > p->dicBufSize - dicPos) + { + outSizeCur = p->dicBufSize; + curFinishMode = LZMA_FINISH_ANY; + } + else + { + outSizeCur = dicPos + outSize; + curFinishMode = finishMode; + } + + res = LzmaDec_DecodeToDic(p, outSizeCur, src, &inSizeCur, curFinishMode, status); + src += inSizeCur; + inSize -= inSizeCur; + *srcLen += inSizeCur; + outSizeCur = p->dicPos - dicPos; + memcpy(dest, p->dic + dicPos, outSizeCur); + dest += outSizeCur; + outSize -= outSizeCur; + *destLen += outSizeCur; + if (res != 0) + return res; + if (outSizeCur == 0 || outSize == 0) + return SZ_OK; + } +} + +void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc) +{ + alloc->Free(alloc, p->probs); + p->probs = 0; +} + +static void LzmaDec_FreeDict(CLzmaDec *p, ISzAlloc *alloc) +{ + alloc->Free(alloc, p->dic); + p->dic = 0; +} + +void LzmaDec_Free(CLzmaDec *p, ISzAlloc *alloc) +{ + LzmaDec_FreeProbs(p, alloc); + LzmaDec_FreeDict(p, alloc); +} + +SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size) +{ + UInt32 dicSize; + Byte d; + + if (size < LZMA_PROPS_SIZE) + return SZ_ERROR_UNSUPPORTED; + else + dicSize = data[1] | ((UInt32)data[2] << 8) | ((UInt32)data[3] << 16) | ((UInt32)data[4] << 24); + + if (dicSize < LZMA_DIC_MIN) + dicSize = LZMA_DIC_MIN; + p->dicSize = dicSize; + + d = data[0]; + if (d >= (9 * 5 * 5)) + return SZ_ERROR_UNSUPPORTED; + + p->lc = d % 9; + d /= 9; + p->pb = d / 5; + p->lp = d % 5; + + return SZ_OK; +} + +static SRes LzmaDec_AllocateProbs2(CLzmaDec *p, const CLzmaProps *propNew, ISzAlloc *alloc) +{ + UInt32 numProbs = LzmaProps_GetNumProbs(propNew); + if (p->probs == 0 || numProbs != p->numProbs) + { + LzmaDec_FreeProbs(p, alloc); + p->probs = (CLzmaProb *)alloc->Alloc(alloc, numProbs * sizeof(CLzmaProb)); + p->numProbs = numProbs; + if (p->probs == 0) + return SZ_ERROR_MEM; + } + return SZ_OK; +} + +SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc) +{ + CLzmaProps propNew; + RINOK(LzmaProps_Decode(&propNew, props, propsSize)); + RINOK(LzmaDec_AllocateProbs2(p, &propNew, alloc)); + p->prop = propNew; + return SZ_OK; +} + +SRes LzmaDec_Allocate(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc) +{ + CLzmaProps propNew; + SizeT dicBufSize; + RINOK(LzmaProps_Decode(&propNew, props, propsSize)); + RINOK(LzmaDec_AllocateProbs2(p, &propNew, alloc)); + dicBufSize = propNew.dicSize; + if (p->dic == 0 || dicBufSize != p->dicBufSize) + { + LzmaDec_FreeDict(p, alloc); + p->dic = (Byte *)alloc->Alloc(alloc, dicBufSize); + if (p->dic == 0) + { + LzmaDec_FreeProbs(p, alloc); + return SZ_ERROR_MEM; + } + } + p->dicBufSize = dicBufSize; + p->prop = propNew; + return SZ_OK; +} + +SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, + const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, + ELzmaStatus *status, ISzAlloc *alloc) +{ + CLzmaDec p; + SRes res; + SizeT inSize = *srcLen; + SizeT outSize = *destLen; + *srcLen = *destLen = 0; + if (inSize < RC_INIT_SIZE) + return SZ_ERROR_INPUT_EOF; + + LzmaDec_Construct(&p); + res = LzmaDec_AllocateProbs(&p, propData, propSize, alloc); + if (res != 0) + return res; + p.dic = dest; + p.dicBufSize = outSize; + + LzmaDec_Init(&p); + + *srcLen = inSize; + res = LzmaDec_DecodeToDic(&p, outSize, src, srcLen, finishMode, status); + + if (res == SZ_OK && *status == LZMA_STATUS_NEEDS_MORE_INPUT) + res = SZ_ERROR_INPUT_EOF; + + (*destLen) = p.dicPos; + LzmaDec_FreeProbs(&p, alloc); + return res; +} diff --git a/ANDROID_3.4.5/drivers/video/wmt/bootanimation/LzmaDec.h b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/LzmaDec.h new file mode 100755 index 00000000..98cdbe94 --- /dev/null +++ b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/LzmaDec.h @@ -0,0 +1,223 @@ +/* LzmaDec.h -- LZMA Decoder +2008-10-04 : Igor Pavlov : Public domain */ + +#ifndef __LZMADEC_H +#define __LZMADEC_H + +#include "Types.h" + +/* #define _LZMA_PROB32 */ +/* _LZMA_PROB32 can increase the speed on some CPUs, + but memory usage for CLzmaDec::probs will be doubled in that case */ + +#ifdef _LZMA_PROB32 +#define CLzmaProb UInt32 +#else +#define CLzmaProb UInt16 +#endif + + +/* ---------- LZMA Properties ---------- */ + +#define LZMA_PROPS_SIZE 5 + +typedef struct _CLzmaProps +{ + unsigned lc, lp, pb; + UInt32 dicSize; +} CLzmaProps; + +/* LzmaProps_Decode - decodes properties +Returns: + SZ_OK + SZ_ERROR_UNSUPPORTED - Unsupported properties +*/ + +SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size); + + +/* ---------- LZMA Decoder state ---------- */ + +/* LZMA_REQUIRED_INPUT_MAX = number of required input bytes for worst case. + Num bits = log2((2^11 / 31) ^ 22) + 26 < 134 + 26 = 160; */ + +#define LZMA_REQUIRED_INPUT_MAX 20 + +typedef struct +{ + CLzmaProps prop; + CLzmaProb *probs; + Byte *dic; + const Byte *buf; + UInt32 range, code; + SizeT dicPos; + SizeT dicBufSize; + UInt32 processedPos; + UInt32 checkDicSize; + unsigned state; + UInt32 reps[4]; + unsigned remainLen; + int needFlush; + int needInitState; + UInt32 numProbs; + unsigned tempBufSize; + Byte tempBuf[LZMA_REQUIRED_INPUT_MAX]; +} CLzmaDec; + +#define LzmaDec_Construct(p) { (p)->dic = 0; (p)->probs = 0; } + +void LzmaDec_Init(CLzmaDec *p); + +/* There are two types of LZMA streams: + 0) Stream with end mark. That end mark adds about 6 bytes to compressed size. + 1) Stream without end mark. You must know exact uncompressed size to decompress such stream. */ + +typedef enum +{ + LZMA_FINISH_ANY, /* finish at any point */ + LZMA_FINISH_END /* block must be finished at the end */ +} ELzmaFinishMode; + +/* ELzmaFinishMode has meaning only if the decoding reaches output limit !!! + + You must use LZMA_FINISH_END, when you know that current output buffer + covers last bytes of block. In other cases you must use LZMA_FINISH_ANY. + + If LZMA decoder sees end marker before reaching output limit, it returns SZ_OK, + and output value of destLen will be less than output buffer size limit. + You can check status result also. + + You can use multiple checks to test data integrity after full decompression: + 1) Check Result and "status" variable. + 2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize. + 3) Check that output(srcLen) = compressedSize, if you know real compressedSize. + You must use correct finish mode in that case. */ + +typedef enum +{ + LZMA_STATUS_NOT_SPECIFIED, /* use main error code instead */ + LZMA_STATUS_FINISHED_WITH_MARK, /* stream was finished with end mark. */ + LZMA_STATUS_NOT_FINISHED, /* stream was not finished */ + LZMA_STATUS_NEEDS_MORE_INPUT, /* you must provide more input bytes */ + LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK /* there is probability that stream was finished without end mark */ +} ELzmaStatus; + +/* ELzmaStatus is used only as output value for function call */ + + +/* ---------- Interfaces ---------- */ + +/* There are 3 levels of interfaces: + 1) Dictionary Interface + 2) Buffer Interface + 3) One Call Interface + You can select any of these interfaces, but don't mix functions from different + groups for same object. */ + + +/* There are two variants to allocate state for Dictionary Interface: + 1) LzmaDec_Allocate / LzmaDec_Free + 2) LzmaDec_AllocateProbs / LzmaDec_FreeProbs + You can use variant 2, if you set dictionary buffer manually. + For Buffer Interface you must always use variant 1. + +LzmaDec_Allocate* can return: + SZ_OK + SZ_ERROR_MEM - Memory allocation error + SZ_ERROR_UNSUPPORTED - Unsupported properties +*/ + +SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc); +void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc); + +SRes LzmaDec_Allocate(CLzmaDec *state, const Byte *prop, unsigned propsSize, ISzAlloc *alloc); +void LzmaDec_Free(CLzmaDec *state, ISzAlloc *alloc); + +/* ---------- Dictionary Interface ---------- */ + +/* You can use it, if you want to eliminate the overhead for data copying from + dictionary to some other external buffer. + You must work with CLzmaDec variables directly in this interface. + + STEPS: + LzmaDec_Constr() + LzmaDec_Allocate() + for (each new stream) + { + LzmaDec_Init() + while (it needs more decompression) + { + LzmaDec_DecodeToDic() + use data from CLzmaDec::dic and update CLzmaDec::dicPos + } + } + LzmaDec_Free() +*/ + +/* LzmaDec_DecodeToDic + + The decoding to internal dictionary buffer (CLzmaDec::dic). + You must manually update CLzmaDec::dicPos, if it reaches CLzmaDec::dicBufSize !!! + +finishMode: + It has meaning only if the decoding reaches output limit (dicLimit). + LZMA_FINISH_ANY - Decode just dicLimit bytes. + LZMA_FINISH_END - Stream must be finished after dicLimit. + +Returns: + SZ_OK + status: + LZMA_STATUS_FINISHED_WITH_MARK + LZMA_STATUS_NOT_FINISHED + LZMA_STATUS_NEEDS_MORE_INPUT + LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK + SZ_ERROR_DATA - Data error +*/ + +SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit, + const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); + + +/* ---------- Buffer Interface ---------- */ + +/* It's zlib-like interface. + See LzmaDec_DecodeToDic description for information about STEPS and return results, + but you must use LzmaDec_DecodeToBuf instead of LzmaDec_DecodeToDic and you don't need + to work with CLzmaDec variables manually. + +finishMode: + It has meaning only if the decoding reaches output limit (*destLen). + LZMA_FINISH_ANY - Decode just destLen bytes. + LZMA_FINISH_END - Stream must be finished after (*destLen). +*/ + +SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, + const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); + + +/* ---------- One Call Interface ---------- */ + +/* LzmaDecode + +finishMode: + It has meaning only if the decoding reaches output limit (*destLen). + LZMA_FINISH_ANY - Decode just destLen bytes. + LZMA_FINISH_END - Stream must be finished after (*destLen). + +Returns: + SZ_OK + status: + LZMA_STATUS_FINISHED_WITH_MARK + LZMA_STATUS_NOT_FINISHED + LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK + SZ_ERROR_DATA - Data error + SZ_ERROR_MEM - Memory allocation error + SZ_ERROR_UNSUPPORTED - Unsupported properties + SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src). +*/ + +SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, + const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, + ELzmaStatus *status, ISzAlloc *alloc); + +#endif diff --git a/ANDROID_3.4.5/drivers/video/wmt/bootanimation/Makefile b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/Makefile new file mode 100755 index 00000000..f0d021a8 --- /dev/null +++ b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/Makefile @@ -0,0 +1,19 @@ +# +# This is a modified version of zlib, which does all memory +# allocation ahead of time. +# +# This is only the decompression, see zlib_deflate for the +# the compression +# +# Decompression needs to be serialized for each memory +# allocation. +# +# (The upsides of the simplification is that you can't get in +# any nasty situations wrt memory management, and that the +# uncompression can be done without blocking on allocation). +# +lzma_dec-objs := LzmaDec.o + +obj-$(CONFIG_LOGO_WMT_ANIMATION) += lzma_dec.o buffer.o animation.o + + diff --git a/ANDROID_3.4.5/drivers/video/wmt/bootanimation/Types.h b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/Types.h new file mode 100755 index 00000000..60cfe05e --- /dev/null +++ b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/Types.h @@ -0,0 +1,237 @@ +/* Types.h -- Basic types +2010-03-11 : Igor Pavlov : Public domain */ + +#ifndef __7Z_TYPES_H +#define __7Z_TYPES_H + +#include <stddef.h> + +#ifdef _WIN32 +#include <windows.h> +#endif + +#ifndef EXTERN_C_BEGIN +#ifdef __cplusplus +#define EXTERN_C_BEGIN extern "C" { +#define EXTERN_C_END } +#else +#define EXTERN_C_BEGIN +#define EXTERN_C_END +#endif +#endif + +EXTERN_C_BEGIN + +#define SZ_OK 0 + +#define SZ_ERROR_DATA 1 +#define SZ_ERROR_MEM 2 +#define SZ_ERROR_CRC 3 +#define SZ_ERROR_UNSUPPORTED 4 +#define SZ_ERROR_PARAM 5 +#define SZ_ERROR_INPUT_EOF 6 +#define SZ_ERROR_OUTPUT_EOF 7 +#define SZ_ERROR_READ 8 +#define SZ_ERROR_WRITE 9 +#define SZ_ERROR_PROGRESS 10 +#define SZ_ERROR_FAIL 11 +#define SZ_ERROR_THREAD 12 + +#define SZ_ERROR_ARCHIVE 16 +#define SZ_ERROR_NO_ARCHIVE 17 + +typedef int SRes; + +#ifdef _WIN32 +typedef DWORD WRes; +#else +typedef int WRes; +#endif + +#ifndef RINOK +#define RINOK(x) { int __result__ = (x); if (__result__ != 0) return __result__; } +#endif + +typedef unsigned char Byte; +typedef short Int16; +typedef unsigned short UInt16; + +#ifdef _LZMA_UINT32_IS_ULONG +typedef long Int32; +typedef unsigned long UInt32; +#else +typedef int Int32; +typedef unsigned int UInt32; +#endif + +#ifdef _SZ_NO_INT_64 + +/* define _SZ_NO_INT_64, if your compiler doesn't support 64-bit integers. + NOTES: Some code will work incorrectly in that case! */ + +typedef long Int64; +typedef unsigned long UInt64; + +#else + +#if defined(_MSC_VER) || defined(__BORLANDC__) +typedef __int64 Int64; +typedef unsigned __int64 UInt64; +#else +typedef long long int Int64; +typedef unsigned long long int UInt64; +#endif + +#endif + +#ifdef _LZMA_NO_SYSTEM_SIZE_T +typedef UInt32 SizeT; +#else +typedef size_t SizeT; +#endif + +typedef int Bool; +#define True 1 +#define False 0 + + +#ifdef _WIN32 +#define MY_STD_CALL __stdcall +#else +#define MY_STD_CALL +#endif + +#ifdef _MSC_VER + +#if _MSC_VER >= 1300 +#define MY_NO_INLINE __declspec(noinline) +#else +#define MY_NO_INLINE +#endif + +#define MY_CDECL __cdecl +#define MY_FAST_CALL __fastcall + +#else + +#define MY_CDECL +#define MY_FAST_CALL + +#endif + + +/* The following interfaces use first parameter as pointer to structure */ + +typedef struct +{ + Byte (*Read)(void *p); /* reads one byte, returns 0 in case of EOF or error */ +} IByteIn; + +typedef struct +{ + void (*Write)(void *p, Byte b); +} IByteOut; + +typedef struct +{ + SRes (*Read)(void *p, void *buf, size_t *size); + /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream. + (output(*size) < input(*size)) is allowed */ +} ISeqInStream; + +/* it can return SZ_ERROR_INPUT_EOF */ +SRes SeqInStream_Read(ISeqInStream *stream, void *buf, size_t size); +SRes SeqInStream_Read2(ISeqInStream *stream, void *buf, size_t size, SRes errorType); +SRes SeqInStream_ReadByte(ISeqInStream *stream, Byte *buf); + +typedef struct +{ + size_t (*Write)(void *p, const void *buf, size_t size); + /* Returns: result - the number of actually written bytes. + (result < size) means error */ +} ISeqOutStream; + +typedef enum +{ + SZ_SEEK_SET = 0, + SZ_SEEK_CUR = 1, + SZ_SEEK_END = 2 +} ESzSeek; + +typedef struct +{ + SRes (*Read)(void *p, void *buf, size_t *size); /* same as ISeqInStream::Read */ + SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin); +} ISeekInStream; + +typedef struct +{ + SRes (*Look)(void *p, const void **buf, size_t *size); + /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream. + (output(*size) > input(*size)) is not allowed + (output(*size) < input(*size)) is allowed */ + SRes (*Skip)(void *p, size_t offset); + /* offset must be <= output(*size) of Look */ + + SRes (*Read)(void *p, void *buf, size_t *size); + /* reads directly (without buffer). It's same as ISeqInStream::Read */ + SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin); +} ILookInStream; + +SRes LookInStream_LookRead(ILookInStream *stream, void *buf, size_t *size); +SRes LookInStream_SeekTo(ILookInStream *stream, UInt64 offset); + +/* reads via ILookInStream::Read */ +SRes LookInStream_Read2(ILookInStream *stream, void *buf, size_t size, SRes errorType); +SRes LookInStream_Read(ILookInStream *stream, void *buf, size_t size); + +#define LookToRead_BUF_SIZE (1 << 14) + +typedef struct +{ + ILookInStream s; + ISeekInStream *realStream; + size_t pos; + size_t size; + Byte buf[LookToRead_BUF_SIZE]; +} CLookToRead; + +void LookToRead_CreateVTable(CLookToRead *p, int lookahead); +void LookToRead_Init(CLookToRead *p); + +typedef struct +{ + ISeqInStream s; + ILookInStream *realStream; +} CSecToLook; + +void SecToLook_CreateVTable(CSecToLook *p); + +typedef struct +{ + ISeqInStream s; + ILookInStream *realStream; +} CSecToRead; + +void SecToRead_CreateVTable(CSecToRead *p); + +typedef struct +{ + SRes (*Progress)(void *p, UInt64 inSize, UInt64 outSize); + /* Returns: result. (result != SZ_OK) means break. + Value (UInt64)(Int64)-1 for size means unknown value. */ +} ICompressProgress; + +typedef struct +{ + void *(*Alloc)(void *p, size_t size); + void (*Free)(void *p, void *address); /* address can be 0 */ + int private; +} ISzAlloc; + +#define IAlloc_Alloc(p, size) (p)->Alloc((p), size) +#define IAlloc_Free(p, a) (p)->Free((p), a) + +EXTERN_C_END + +#endif diff --git a/ANDROID_3.4.5/drivers/video/wmt/bootanimation/anim_data.h b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/anim_data.h new file mode 100755 index 00000000..1932ee0d --- /dev/null +++ b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/anim_data.h @@ -0,0 +1,911 @@ +static const unsigned char __initdata anim_data[] = +{ + 0x21,0x43,0x34,0x12,0x01,0x01,0x01,0x00,0xAA,0x38,0x00,0x00,0x05,0x01,0x00,0x00, + 0x20,0x00,0x00,0x00,0x20,0x02,0x00,0x00,0x01,0x02,0x00,0x00,0xD8,0xFF,0x01,0x00, + 0x64,0x00,0x00,0x00,0x21,0x00,0x00,0x00,0x7E,0x38,0x00,0x00,0x5D,0x00,0x00,0x40, + 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"animation.h" +#include "buffer.h" +#include "LzmaDec.h" +#include "../memblock.h" + +#include "anim_data.h" + + +#define ANIM_STOP_PROC_FILE "kernel_animation" + +#define MAX_CLIP_COUNT 6 + +extern int wmt_getsyspara(char *varname, unsigned char *varval, int *varlen); +//extern void clear_animation_fb(void * p); +//extern void flip_animation_fb(int pingpong); + + + +#define THE_MB_USER "Boot-Animation" + +#define DEFAULT_BUF_IMAGES 4 //default buffered image count + +#undef THIS_DEBUG +//#define THIS_DEBUG + + + +#ifdef THIS_DEBUG +#define LOG_DBG(fmt,args...) printk(KERN_INFO "[Boot Animation] " fmt , ## args) +#define LOG_INFO(fmt,args...) printk(KERN_INFO "[Boot Animation] " fmt, ## args) +#define LOG_ERROR(fmt,args...) printk(KERN_ERR "[Boot Animation] " fmt , ## args) +#else +#define LOG_DBG(fmt,args...) +#define LOG_INFO(fmt,args...) printk(KERN_INFO "[Boot Animation] " fmt, ## args) +#define LOG_ERROR(fmt,args...) printk(KERN_ERR "[Boot Animation] " fmt , ## args) +#endif + + +// MUST match Windows PC tool. Don't change it. +struct animation_clip_header{ + int xres; + int yres; + int linesize; + unsigned char x_mode; + unsigned char y_mode; + short x_offset; + short y_offset; + unsigned char repeat; + unsigned char reserved; + int interval; + int image_count; + int data_len; +}; + +// MUST match Windows PC tool. Don't change it. +struct file_header { + int maigc; + unsigned short version; + unsigned char clip_count; + unsigned char color_format; + unsigned int file_len; +}; + + + +struct play_context { + struct animation_clip_header *clip; + int xpos; // top postion + int ypos; // left postion + + volatile int play_thread; + animation_buffer buf; +}; + + +// globe value to stop the animation loop +static volatile int g_logo_stop = 0; +static struct animation_fb_info fb; + +static void *SzAlloc(void *p, size_t size) +{ + void * add = (void *)mb_alloc(size); + LOG_DBG("alloc: size %d, add = %p \n", size, add); + return add; +} + +static void SzFree(void *p, void *address) { + if (address != 0) { + LOG_DBG("free: address = %p \n", address); + mb_free((int)address); + } +} + +static ISzAlloc g_Alloc = { SzAlloc, SzFree }; + + +static int show_frame(struct play_context *ctx, unsigned char *data) +{ + unsigned char * dest; + int linesize = fb.width * (fb.color_fmt + 1) * 2; + int i = 0; + struct animation_clip_header *clip = ctx->clip; + if (g_logo_stop) + return 0; + + dest = fb.addr; + +// printk(KERN_INFO "dest = 0x%p src = 0x%p\n", dest, data); + + if(data) { + LOG_DBG("dest %p, data %p (%d,%d) (%dx%d) linesize(%d,%d)", dest, data, + ctx->xpos, ctx->ypos, clip->xres, clip->yres, clip->linesize, linesize); + + dest += ctx->ypos * linesize; + dest += ctx->xpos * (fb.color_fmt + 1) * 2; + + for (i = 0; i < clip->yres; i++) { + memcpy(dest, data, clip->xres * (fb.color_fmt + 1) * 2); + dest += linesize; + data += clip->linesize; + } + } + + LOG_DBG("show_frame data %p, fb.addr %p\n", data, fb.addr); + return 0; +} + +static int decompress(struct play_context * ctx, unsigned char *src, unsigned int src_len) +{ + SRes res = 0; + CLzmaDec state; + size_t inPos = 0; + unsigned char * inBuf; + SizeT inProcessed; + + + // 1) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian) to header + UInt64 unpackSize = 0; + int i; + + unsigned char * header = src; + for (i = 0; i < 8; i++) + unpackSize += (UInt64)header[LZMA_PROPS_SIZE + i] << (i * 8); + + // 2) Allocate CLzmaDec structures (state + dictionary) using LZMA properties + + + LzmaDec_Construct(&state); + RINOK(LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc)); + if (res != SZ_OK) + return res; + + // 3) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToBuf in loop + LzmaDec_Init(&state); + + + inBuf = header + LZMA_PROPS_SIZE + 8; + + for (;;) + { + unsigned int outSize; + unsigned char * outBuf = animation_buffer_get_writable(&ctx->buf, &outSize); + + unsigned int frame_size = outSize; + unsigned int decoded = 0; + ELzmaFinishMode finishMode = LZMA_FINISH_ANY; + ELzmaStatus status; + while(1) { + inProcessed = src_len - LZMA_PROPS_SIZE - 8 - inPos; + + res = LzmaDec_DecodeToBuf(&state, outBuf + frame_size - outSize, &outSize, + inBuf + inPos, &inProcessed, finishMode, &status); + + inPos += inProcessed; + decoded += outSize; + unpackSize -= outSize; + outSize = frame_size - decoded; + + LOG_DBG("Decoded %d bytes, inPos = %d\n", decoded, inPos); + + if(res != SZ_OK) + break; + + if (outSize == 0) + break; + } + + animation_buffer_write_finish(&ctx->buf, outBuf); + + if (res != SZ_OK || unpackSize == 0 || g_logo_stop) + break; + } + + // 4) decompress finished, do clean job + LzmaDec_Free(&state, &g_Alloc); + return res; +} + +static int animation_play(void * arg) +{ + unsigned char * data; + static int not_first_play; + struct play_context *ctx = (struct play_context *)arg; + + LOG_DBG( "animation_play thread start...\n"); + + if(!not_first_play) { + msleep(500); // sleep a while to wait deocde few frames +// clear_animation_fb(fb.addr); + not_first_play = 1; + } + + + // try to get a valid frame and show it + while(!g_logo_stop) { + data = animation_buffer_get_readable(&ctx->buf); + if(data) { + show_frame(ctx, data); + animation_buffer_read_finish(&ctx->buf, data); + } + else { + if( ctx->buf.eof ) //no data and reach eof + break; + LOG_DBG("animation_buffer_get_readable return NULL\n"); + } + + if(g_logo_stop) + break; + + //else + msleep(ctx->clip->interval); + } + + LOG_DBG( "animation_play thread End\n"); + animation_buffer_stop(&ctx->buf); + ctx->play_thread = 0; + return 0; +} + + +static void decode_clip(struct animation_clip_header *clip, unsigned char * data, int index) +{ + // start timer for animation playback + struct play_context ctx; + int buf_images; + + LOG_DBG("Start playing clip %d, %dx%d, linesize %d, image %d, data_len %d\n", + index, clip->xres, clip->yres, clip->linesize, clip->image_count, clip->data_len); + + ctx.clip = clip; + + // init the decompress buffer + if (clip->repeat == 0) { + buf_images = DEFAULT_BUF_IMAGES; + if(buf_images > clip->image_count) + buf_images = clip->image_count; + } + else { + // for the repeat clip, alloc a big memory to store all the frames + buf_images = clip->image_count; + } + + if( 0 != animation_buffer_init(&ctx.buf, clip->linesize * clip->yres, buf_images, &g_Alloc)){ + LOG_ERROR("Can't init animation buffer %dx%d\n", clip->linesize * clip->yres, buf_images); + return; + } + + + ctx.xpos = clip->x_mode * (fb.width / 2 - clip->xres / 2) + clip->x_offset; + ctx.ypos = clip->y_mode * (fb.height / 2 - clip->yres / 2) + clip->y_offset; + + kthread_run(animation_play, &ctx, "wmt-boot-play"); + ctx.play_thread = 1; + + LOG_DBG("Start Decompressing ... \n"); + decompress(&ctx, data, clip->data_len); + + if (clip->repeat) { + while (!g_logo_stop) { + // Fake decompress for REPEAT mode. (Only decompress the clip once so we can save more CPU) + unsigned int outSize; + unsigned char * outBuf; + + outBuf = animation_buffer_get_writable(&ctx.buf, &outSize); + animation_buffer_write_finish(&ctx.buf, outBuf); + } + } + + LOG_DBG("Decompress finished!\n"); + ctx.buf.eof = 1; + //wait the play thread exit + while(ctx.play_thread) { + msleep(10); + } + + LOG_DBG("Play clip %d finished\n", index); + animation_buffer_release(&ctx.buf, &g_Alloc); +} + + +static int animation_main(void * arg) +{ + unsigned char * clip; + int i; + + struct file_header *header = (struct file_header *)arg; + int clip_count = header->clip_count; + struct animation_clip_header clip_headers[MAX_CLIP_COUNT]; + unsigned char * clip_datas[MAX_CLIP_COUNT]; + + if( clip_count > MAX_CLIP_COUNT) + clip_count = MAX_CLIP_COUNT; + LOG_DBG( "animation_main thread start, clip_cout = %d\n", clip_count); + + + clip = (unsigned char *)(header + 1); + for (i = 0; i< clip_count; i++){ + memcpy(&clip_headers[i], clip, sizeof(struct animation_clip_header)); + clip += sizeof(struct animation_clip_header); + clip_datas[i] = clip; + clip += clip_headers[i].data_len; + } + + LOG_DBG( "Found %d clip(s)\n", clip_count); + + for (i = 0; i < clip_count; i++) { + if (!g_logo_stop) + decode_clip(&clip_headers[i], clip_datas[i], i); + } + + + g_Alloc.Free(&g_Alloc, arg); + LOG_DBG( "animation_main thread finished \n"); + return 0; +} + + +static int stop_proc_write( struct file *file, + const char *buffer, + unsigned long count, + void *data ) +{ + /* + char value[20]; + int len = count; + if( len >= sizeof(value)) + len = sizeof(value) - 1; + + if(copy_from_user(value, buffer, len)) + return -EFAULT; + + value[len] = '\0'; + + LOG_DBG("procfile_write get %s\n", value); + */ + + //anything will stop the boot animation + animation_stop(); + + return count; // discard other chars +} + +struct proc_dir_entry *stop_proc_file; + +static struct proc_dir_entry * create_stop_proc_file(void) +{ + stop_proc_file = create_proc_entry(ANIM_STOP_PROC_FILE, 0644, NULL); + + if( stop_proc_file != NULL ) + stop_proc_file->write_proc = stop_proc_write; + else + LOG_ERROR("Can not create /proc/%s file", ANIM_STOP_PROC_FILE); + return stop_proc_file; +} + +int animation_start(struct animation_fb_info *info) +{ + struct file_header *header; + unsigned char * buffer; + + const void * animation_data = anim_data; + if (animation_data == NULL) + return -1; + + if( !create_stop_proc_file() ) + return -1; + + header = (struct file_header *)animation_data; + + if (header->maigc != 0x12344321) { + LOG_ERROR ("It's not a valid Animation file at 0x%p, first 4 bytes: 0x%x\n", animation_data, header->maigc); + return -1; + } + + buffer = g_Alloc.Alloc(&g_Alloc, header->file_len); + if(!buffer) { + LOG_ERROR ("Can't alloc enough memory, length %d\n", header->file_len); + return -1; + } + + memcpy(&fb, info, sizeof(fb)); + + //copy it to the new buffer and start the play thread + memcpy(buffer, header, header->file_len); + g_logo_stop = 0; + + + LOG_DBG("Start animation_main thread ...\n"); + kthread_run(animation_main, buffer, "wmt-boot-anim"); + return 0; +} + +int animation_stop(void) +{ + LOG_INFO("animation_stop\n"); + g_logo_stop = 1; + + if( stop_proc_file ) { + remove_proc_entry(ANIM_STOP_PROC_FILE,stop_proc_file); + stop_proc_file = NULL; + } + + return 0; +} + +EXPORT_SYMBOL(animation_start); +EXPORT_SYMBOL(animation_stop); + + diff --git a/ANDROID_3.4.5/drivers/video/wmt/bootanimation/animation.h b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/animation.h new file mode 100755 index 00000000..e63686ec --- /dev/null +++ b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/animation.h @@ -0,0 +1,15 @@ +#ifndef _BOOTANIMATION_H_ +#define _BOOTANIMATION_H_ + + +struct animation_fb_info { + unsigned char * addr; // frame buffer start address + unsigned int width; // width + unsigned int height; // height + unsigned int color_fmt; // color format, 0 -- rgb565, 1 -- rgb888 +}; + +int animation_start(struct animation_fb_info *info); +int animation_stop(void); + +#endif diff --git a/ANDROID_3.4.5/drivers/video/wmt/bootanimation/buffer.c b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/buffer.c new file mode 100755 index 00000000..6b6f1b89 --- /dev/null +++ b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/buffer.c @@ -0,0 +1,85 @@ + +#include "buffer.h" + +#define assert(int ) + +int animation_buffer_init(animation_buffer * buf, int size, int count, ISzAlloc *alloc) +{ + buf->buffer = buf->w_pos = buf->r_pos = alloc->Alloc(alloc, size * count); + if(!buf->buffer) + return -1; + + buf->frame_count = count; + buf->frame_size = size; + buf->eof = 0; + + sema_init(&buf->sem_writable, count); + sema_init(&buf->sem_readable, 0); + + return 0; +} + +int animation_buffer_release(animation_buffer * buf, ISzAlloc *alloc) +{ + if (buf->buffer) + alloc->Free(alloc, buf->buffer); + buf->buffer = buf->w_pos = buf->r_pos = NULL; + return 0; +} + +unsigned char * animation_buffer_get_writable(animation_buffer * buf, unsigned int * pSize) +{ + down_interruptible(&buf->sem_writable); + *pSize = buf->frame_size; + return buf->w_pos; +} + +int animation_buffer_stop(animation_buffer * buf) +{ + up(&buf->sem_readable); + /* up twice for safey*/ + up(&buf->sem_writable); + up(&buf->sem_writable); + return 0; +} + +void animation_buffer_write_finish(animation_buffer * buf, unsigned char * addr) +{ + assert(addr == buf->w_pos); + + // printk(KERN_INFO "add one buffer 0x%p\n", addr); + + buf->w_pos += buf->frame_size; + if (buf->w_pos - buf->buffer == buf->frame_size * buf->frame_count) + buf->w_pos = buf->buffer; + + up(&buf->sem_readable); + // printk(KERN_INFO "write <<<<<<<======\n"); + return; + +} + + +unsigned char * animation_buffer_get_readable(animation_buffer * buf) +{ + int ret = down_trylock(&buf->sem_readable); + if (ret == 0) { + return buf->r_pos; + } + else { + return NULL; + } +} + +void animation_buffer_read_finish(animation_buffer * buf, unsigned char * addr) +{ + // Integrity check + assert(addr == buf->r_pos); + // printk(KERN_INFO "read one buffer 0x%p\n", addr); + buf->r_pos += buf->frame_size; + if (buf->r_pos - buf->buffer == buf->frame_size * buf->frame_count) + buf->r_pos = buf->buffer; + + up(&buf->sem_writable); +} + diff --git a/ANDROID_3.4.5/drivers/video/wmt/bootanimation/buffer.h b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/buffer.h new file mode 100755 index 00000000..3ac79aa5 --- /dev/null +++ b/ANDROID_3.4.5/drivers/video/wmt/bootanimation/buffer.h @@ -0,0 +1,34 @@ +#ifndef ANIMATION_BUFFER_H_INCLUDED +#define ANIMATION_BUFFER_H_INCLUDED + +#include "LzmaDec.h" +#include <linux/semaphore.h> + +typedef struct +{ + unsigned char *buffer; + unsigned char *w_pos; + unsigned char *r_pos; + int frame_count; + int frame_size; + struct semaphore sem_writable; + struct semaphore sem_readable; + int eof; +}animation_buffer; + + +int animation_buffer_init(animation_buffer * buf, int size, int count, ISzAlloc *alloc); + +int animation_buffer_stop(animation_buffer * buf); +int animation_buffer_release(animation_buffer * buf, ISzAlloc *alloc); + + +unsigned char * animation_buffer_get_writable(animation_buffer * buf, unsigned int * pSize); +void animation_buffer_write_finish(animation_buffer * buf, unsigned char * addr); + +unsigned char * animation_buffer_get_readable(animation_buffer * buf); +void animation_buffer_read_finish(animation_buffer * buf, unsigned char * addr); + + +#endif /* ANIMATION_BUFFER_H_INCLUDED */ + |