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author | Georgey | 2017-07-05 11:40:43 +0530 |
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committer | Georgey | 2017-07-05 11:40:43 +0530 |
commit | 938fef4a37a7b7c61b4b6ff74cb4cfd2f100c427 (patch) | |
tree | b343c0ee5609433c80e0de1db8b6886c9126dc2d /thirdparty/linux/include/coin1/CoinModel.hpp | |
parent | 5b72577efe080c5294b32d804e4d26351fef30bc (diff) | |
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Added linux shared libraries and header files for int and ecos functions
Diffstat (limited to 'thirdparty/linux/include/coin1/CoinModel.hpp')
-rw-r--r-- | thirdparty/linux/include/coin1/CoinModel.hpp | 1054 |
1 files changed, 1054 insertions, 0 deletions
diff --git a/thirdparty/linux/include/coin1/CoinModel.hpp b/thirdparty/linux/include/coin1/CoinModel.hpp new file mode 100644 index 0000000..6d1ff5b --- /dev/null +++ b/thirdparty/linux/include/coin1/CoinModel.hpp @@ -0,0 +1,1054 @@ +/* $Id: CoinModel.hpp 1691 2014-03-19 12:43:56Z forrest $ */ +// Copyright (C) 2005, International Business Machines +// Corporation and others. All Rights Reserved. +// This code is licensed under the terms of the Eclipse Public License (EPL). + +#ifndef CoinModel_H +#define CoinModel_H + +#include "CoinModelUseful.hpp" +#include "CoinMessageHandler.hpp" +#include "CoinPackedMatrix.hpp" +#include "CoinFinite.hpp" +class CoinBaseModel { + +public: + + + /**@name Constructors, destructor */ + //@{ + /// Default Constructor + CoinBaseModel (); + + /// Copy constructor + CoinBaseModel ( const CoinBaseModel &rhs); + + /// Assignment operator + CoinBaseModel & operator=( const CoinBaseModel& rhs); + + /// Clone + virtual CoinBaseModel * clone() const=0; + + /// Destructor + virtual ~CoinBaseModel () ; + //@} + + /**@name For getting information */ + //@{ + /// Return number of rows + inline int numberRows() const + { return numberRows_;} + /// Return number of columns + inline int numberColumns() const + { return numberColumns_;} + /// Return number of elements + virtual CoinBigIndex numberElements() const = 0; + /** Returns the (constant) objective offset + This is the RHS entry for the objective row + */ + inline double objectiveOffset() const + { return objectiveOffset_;} + /// Set objective offset + inline void setObjectiveOffset(double value) + { objectiveOffset_=value;} + /// Direction of optimization (1 - minimize, -1 - maximize, 0 - ignore + inline double optimizationDirection() const { + return optimizationDirection_; + } + /// Set direction of optimization (1 - minimize, -1 - maximize, 0 - ignore + inline void setOptimizationDirection(double value) + { optimizationDirection_=value;} + /// Get print level 0 - off, 1 - errors, 2 - more + inline int logLevel() const + { return logLevel_;} + /// Set print level 0 - off, 1 - errors, 2 - more + void setLogLevel(int value); + /// Return the problem name + inline const char * getProblemName() const + { return problemName_.c_str();} + /// Set problem name + void setProblemName(const char *name) ; + /// Set problem name + void setProblemName(const std::string &name) ; + /// Return the row block name + inline const std::string & getRowBlock() const + { return rowBlockName_;} + /// Set row block name + inline void setRowBlock(const std::string &name) + { rowBlockName_ = name;} + /// Return the column block name + inline const std::string & getColumnBlock() const + { return columnBlockName_;} + /// Set column block name + inline void setColumnBlock(const std::string &name) + { columnBlockName_ = name;} + /// Pass in message handler + void setMessageHandler(CoinMessageHandler * handler); + //@} + +protected: + /**@name Data members */ + //@{ + /// Current number of rows + int numberRows_; + /// Current number of columns + int numberColumns_; + /// Direction of optimization (1 - minimize, -1 - maximize, 0 - ignore + double optimizationDirection_; + /// Objective offset to be passed on + double objectiveOffset_; + /// Problem name + std::string problemName_; + /// Rowblock name + std::string rowBlockName_; + /// Columnblock name + std::string columnBlockName_; + /// Message handler (Passed in) + CoinMessageHandler * handler_; + /// Messages + CoinMessages messages_; + + /** Print level. + I could have gone for full message handling but this should normally + be silent and lightweight. + -1 - use passed in message handler + 0 - no output + 1 - on errors + 2 - more detailed + */ + int logLevel_; + //@} + /// data + +}; + +/** + This is a simple minded model which is stored in a format which makes + it easier to construct and modify but not efficient for algorithms. It has + to be passed across to ClpModel or OsiSolverInterface by addRows, addCol(umn)s + or loadProblem. + + It may have up to four parts - + 1) A matrix of doubles (or strings - see note A) + 2) Column information including integer information and names + 3) Row information including names + 4) Quadratic objective (not implemented - but see A) + + This class is meant to make it more efficient to build a model. It is at + its most efficient when all additions are done as addRow or as addCol but + not mixed. If only 1 and 2 exist then solver.addColumns may be used to pass to solver, + if only 1 and 3 exist then solver.addRows may be used. Otherwise solver.loadProblem + must be used. + + If addRows and addColumns are mixed or if individual elements are set then the + speed will drop to some extent and more memory will be used. + + It is also possible to iterate over existing elements and to access columns and rows + by name. Again each of these use memory and cpu time. However memory is unlikely + to be critical as most algorithms will use much more. + + Notes: + A) Although this could be used to pass nonlinear information around the + only use at present is to have named values e.g. value1 which can then be + set to a value after model is created. I have no idea whether that could + be useful but I thought it might be fun. + Quadratic terms are allowed in strings! A solver could try and use this + if so - the convention is that 0.5* quadratic is stored + + B) This class could be useful for modeling. +*/ + +class CoinModel : public CoinBaseModel { + +public: + /**@name Useful methods for building model */ + //@{ + /** add a row - numberInRow may be zero */ + void addRow(int numberInRow, const int * columns, + const double * elements, double rowLower=-COIN_DBL_MAX, + double rowUpper=COIN_DBL_MAX, const char * name=NULL); + /// add a column - numberInColumn may be zero */ + void addColumn(int numberInColumn, const int * rows, + const double * elements, + double columnLower=0.0, + double columnUpper=COIN_DBL_MAX, double objectiveValue=0.0, + const char * name=NULL, bool isInteger=false); + /// add a column - numberInColumn may be zero */ + inline void addCol(int numberInColumn, const int * rows, + const double * elements, + double columnLower=0.0, + double columnUpper=COIN_DBL_MAX, double objectiveValue=0.0, + const char * name=NULL, bool isInteger=false) + { addColumn(numberInColumn, rows, elements, columnLower, columnUpper, objectiveValue, + name,isInteger);} + /// Sets value for row i and column j + inline void operator() (int i,int j,double value) + { setElement(i,j,value);} + /// Sets value for row i and column j + void setElement(int i,int j,double value) ; + /** Gets sorted row - user must provide enough space + (easiest is allocate number of columns). + If column or element NULL then just returns number + Returns number of elements + */ + int getRow(int whichRow, int * column, double * element); + /** Gets sorted column - user must provide enough space + (easiest is allocate number of rows). + If row or element NULL then just returns number + Returns number of elements + */ + int getColumn(int whichColumn, int * column, double * element); + /// Sets quadratic value for column i and j + void setQuadraticElement(int i,int j,double value) ; + /// Sets value for row i and column j as string + inline void operator() (int i,int j,const char * value) + { setElement(i,j,value);} + /// Sets value for row i and column j as string + void setElement(int i,int j,const char * value) ; + /// Associates a string with a value. Returns string id (or -1 if does not exist) + int associateElement(const char * stringValue, double value); + /** Sets rowLower (if row does not exist then + all rows up to this are defined with default values and no elements) + */ + void setRowLower(int whichRow,double rowLower); + /** Sets rowUpper (if row does not exist then + all rows up to this are defined with default values and no elements) + */ + void setRowUpper(int whichRow,double rowUpper); + /** Sets rowLower and rowUpper (if row does not exist then + all rows up to this are defined with default values and no elements) + */ + void setRowBounds(int whichRow,double rowLower,double rowUpper); + /** Sets name (if row does not exist then + all rows up to this are defined with default values and no elements) + */ + void setRowName(int whichRow,const char * rowName); + /** Sets columnLower (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnLower(int whichColumn,double columnLower); + /** Sets columnUpper (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnUpper(int whichColumn,double columnUpper); + /** Sets columnLower and columnUpper (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnBounds(int whichColumn,double columnLower,double columnUpper); + /** Sets columnObjective (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnObjective(int whichColumn,double columnObjective); + /** Sets name (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnName(int whichColumn,const char * columnName); + /** Sets integer state (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnIsInteger(int whichColumn,bool columnIsInteger); + /** Sets columnObjective (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setObjective(int whichColumn,double columnObjective) + { setColumnObjective( whichColumn, columnObjective);} + /** Sets integer state (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setIsInteger(int whichColumn,bool columnIsInteger) + { setColumnIsInteger( whichColumn, columnIsInteger);} + /** Sets integer (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setInteger(int whichColumn) + { setColumnIsInteger( whichColumn, true);} + /** Sets continuous (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setContinuous(int whichColumn) + { setColumnIsInteger( whichColumn, false);} + /** Sets columnLower (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setColLower(int whichColumn,double columnLower) + { setColumnLower( whichColumn, columnLower);} + /** Sets columnUpper (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setColUpper(int whichColumn,double columnUpper) + { setColumnUpper( whichColumn, columnUpper);} + /** Sets columnLower and columnUpper (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setColBounds(int whichColumn,double columnLower,double columnUpper) + { setColumnBounds( whichColumn, columnLower, columnUpper);} + /** Sets columnObjective (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setColObjective(int whichColumn,double columnObjective) + { setColumnObjective( whichColumn, columnObjective);} + /** Sets name (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setColName(int whichColumn,const char * columnName) + { setColumnName( whichColumn, columnName);} + /** Sets integer (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setColIsInteger(int whichColumn,bool columnIsInteger) + { setColumnIsInteger( whichColumn, columnIsInteger);} + /** Sets rowLower (if row does not exist then + all rows up to this are defined with default values and no elements) + */ + void setRowLower(int whichRow,const char * rowLower); + /** Sets rowUpper (if row does not exist then + all rows up to this are defined with default values and no elements) + */ + void setRowUpper(int whichRow,const char * rowUpper); + /** Sets columnLower (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnLower(int whichColumn,const char * columnLower); + /** Sets columnUpper (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnUpper(int whichColumn,const char * columnUpper); + /** Sets columnObjective (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnObjective(int whichColumn,const char * columnObjective); + /** Sets integer (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + void setColumnIsInteger(int whichColumn,const char * columnIsInteger); + /** Sets columnObjective (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setObjective(int whichColumn,const char * columnObjective) + { setColumnObjective( whichColumn, columnObjective);} + /** Sets integer (if column does not exist then + all columns up to this are defined with default values and no elements) + */ + inline void setIsInteger(int whichColumn,const char * columnIsInteger) + { setColumnIsInteger( whichColumn, columnIsInteger);} + /** Deletes all entries in row and bounds. Will be ignored by + writeMps etc and will be packed down if asked for. */ + void deleteRow(int whichRow); + /** Deletes all entries in column and bounds and objective. Will be ignored by + writeMps etc and will be packed down if asked for. */ + void deleteColumn(int whichColumn); + /** Deletes all entries in column and bounds. If last column the number of columns + will be decremented and true returned. */ + inline void deleteCol(int whichColumn) + { deleteColumn(whichColumn);} + /// Takes element out of matrix - returning position (<0 if not there); + int deleteElement(int row, int column); + /// Takes element out of matrix when position known + void deleteThisElement(int row, int column,int position); + /** Packs down all rows i.e. removes empty rows permanently. Empty rows + have no elements and feasible bounds. returns number of rows deleted. */ + int packRows(); + /** Packs down all columns i.e. removes empty columns permanently. Empty columns + have no elements and no objective. returns number of columns deleted. */ + int packColumns(); + /** Packs down all columns i.e. removes empty columns permanently. Empty columns + have no elements and no objective. returns number of columns deleted. */ + inline int packCols() + { return packColumns();} + /** Packs down all rows and columns. i.e. removes empty rows and columns permanently. + Empty rows have no elements and feasible bounds. + Empty columns have no elements and no objective. + returns number of rows+columns deleted. */ + int pack(); + + /** Sets columnObjective array + */ + void setObjective(int numberColumns,const double * objective) ; + /** Sets columnLower array + */ + void setColumnLower(int numberColumns,const double * columnLower); + /** Sets columnLower array + */ + inline void setColLower(int numberColumns,const double * columnLower) + { setColumnLower( numberColumns, columnLower);} + /** Sets columnUpper array + */ + void setColumnUpper(int numberColumns,const double * columnUpper); + /** Sets columnUpper array + */ + inline void setColUpper(int numberColumns,const double * columnUpper) + { setColumnUpper( numberColumns, columnUpper);} + /** Sets rowLower array + */ + void setRowLower(int numberRows,const double * rowLower); + /** Sets rowUpper array + */ + void setRowUpper(int numberRows,const double * rowUpper); + + /** Write the problem in MPS format to a file with the given filename. + + \param compression can be set to three values to indicate what kind + of file should be written + <ul> + <li> 0: plain text (default) + <li> 1: gzip compressed (.gz is appended to \c filename) + <li> 2: bzip2 compressed (.bz2 is appended to \c filename) (TODO) + </ul> + If the library was not compiled with the requested compression then + writeMps falls back to writing a plain text file. + + \param formatType specifies the precision to used for values in the + MPS file + <ul> + <li> 0: normal precision (default) + <li> 1: extra accuracy + <li> 2: IEEE hex + </ul> + + \param numberAcross specifies whether 1 or 2 (default) values should be + specified on every data line in the MPS file. + + not const as may change model e.g. fill in default bounds + */ + int writeMps(const char *filename, int compression = 0, + int formatType = 0, int numberAcross = 2, bool keepStrings=false) ; + + /** Check two models against each other. Return nonzero if different. + Ignore names if that set. + May modify both models by cleaning up + */ + int differentModel(CoinModel & other, bool ignoreNames); + //@} + + + /**@name For structured models */ + //@{ + /// Pass in CoinPackedMatrix (and switch off element updates) + void passInMatrix(const CoinPackedMatrix & matrix); + /** Convert elements to CoinPackedMatrix (and switch off element updates). + Returns number of errors */ + int convertMatrix(); + /// Return a pointer to CoinPackedMatrix (or NULL) + inline const CoinPackedMatrix * packedMatrix() const + { return packedMatrix_;} + /// Return pointers to original rows (for decomposition) + inline const int * originalRows() const + { return rowType_;} + /// Return pointers to original columns (for decomposition) + inline const int * originalColumns() const + { return columnType_;} + //@} + + + /**@name For getting information */ + //@{ + /// Return number of elements + inline CoinBigIndex numberElements() const + { return numberElements_;} + /// Return elements as triples + inline const CoinModelTriple * elements() const + { return elements_;} + /// Returns value for row i and column j + inline double operator() (int i,int j) const + { return getElement(i,j);} + /// Returns value for row i and column j + double getElement(int i,int j) const; + /// Returns value for row rowName and column columnName + inline double operator() (const char * rowName,const char * columnName) const + { return getElement(rowName,columnName);} + /// Returns value for row rowName and column columnName + double getElement(const char * rowName,const char * columnName) const; + /// Returns quadratic value for columns i and j + double getQuadraticElement(int i,int j) const; + /** Returns value for row i and column j as string. + Returns NULL if does not exist. + Returns "Numeric" if not a string + */ + const char * getElementAsString(int i,int j) const; + /** Returns pointer to element for row i column j. + Only valid until next modification. + NULL if element does not exist */ + double * pointer (int i,int j) const; + /** Returns position in elements for row i column j. + Only valid until next modification. + -1 if element does not exist */ + int position (int i,int j) const; + + + /** Returns first element in given row - index is -1 if none. + Index is given by .index and value by .value + */ + CoinModelLink firstInRow(int whichRow) const ; + /** Returns last element in given row - index is -1 if none. + Index is given by .index and value by .value + */ + CoinModelLink lastInRow(int whichRow) const ; + /** Returns first element in given column - index is -1 if none. + Index is given by .index and value by .value + */ + CoinModelLink firstInColumn(int whichColumn) const ; + /** Returns last element in given column - index is -1 if none. + Index is given by .index and value by .value + */ + CoinModelLink lastInColumn(int whichColumn) const ; + /** Returns next element in current row or column - index is -1 if none. + Index is given by .index and value by .value. + User could also tell because input.next would be NULL + */ + CoinModelLink next(CoinModelLink & current) const ; + /** Returns previous element in current row or column - index is -1 if none. + Index is given by .index and value by .value. + User could also tell because input.previous would be NULL + May not be correct if matrix updated. + */ + CoinModelLink previous(CoinModelLink & current) const ; + /** Returns first element in given quadratic column - index is -1 if none. + Index is given by .index and value by .value + May not be correct if matrix updated. + */ + CoinModelLink firstInQuadraticColumn(int whichColumn) const ; + /** Returns last element in given quadratic column - index is -1 if none. + Index is given by .index and value by .value + */ + CoinModelLink lastInQuadraticColumn(int whichColumn) const ; + /** Gets rowLower (if row does not exist then -COIN_DBL_MAX) + */ + double getRowLower(int whichRow) const ; + /** Gets rowUpper (if row does not exist then +COIN_DBL_MAX) + */ + double getRowUpper(int whichRow) const ; + /** Gets name (if row does not exist then NULL) + */ + const char * getRowName(int whichRow) const ; + inline double rowLower(int whichRow) const + { return getRowLower(whichRow);} + /** Gets rowUpper (if row does not exist then COIN_DBL_MAX) + */ + inline double rowUpper(int whichRow) const + { return getRowUpper(whichRow) ;} + /** Gets name (if row does not exist then NULL) + */ + inline const char * rowName(int whichRow) const + { return getRowName(whichRow);} + /** Gets columnLower (if column does not exist then 0.0) + */ + double getColumnLower(int whichColumn) const ; + /** Gets columnUpper (if column does not exist then COIN_DBL_MAX) + */ + double getColumnUpper(int whichColumn) const ; + /** Gets columnObjective (if column does not exist then 0.0) + */ + double getColumnObjective(int whichColumn) const ; + /** Gets name (if column does not exist then NULL) + */ + const char * getColumnName(int whichColumn) const ; + /** Gets if integer (if column does not exist then false) + */ + bool getColumnIsInteger(int whichColumn) const ; + /** Gets columnLower (if column does not exist then 0.0) + */ + inline double columnLower(int whichColumn) const + { return getColumnLower(whichColumn);} + /** Gets columnUpper (if column does not exist then COIN_DBL_MAX) + */ + inline double columnUpper(int whichColumn) const + { return getColumnUpper(whichColumn) ;} + /** Gets columnObjective (if column does not exist then 0.0) + */ + inline double columnObjective(int whichColumn) const + { return getColumnObjective(whichColumn);} + /** Gets columnObjective (if column does not exist then 0.0) + */ + inline double objective(int whichColumn) const + { return getColumnObjective(whichColumn);} + /** Gets name (if column does not exist then NULL) + */ + inline const char * columnName(int whichColumn) const + { return getColumnName(whichColumn);} + /** Gets if integer (if column does not exist then false) + */ + inline bool columnIsInteger(int whichColumn) const + { return getColumnIsInteger(whichColumn);} + /** Gets if integer (if column does not exist then false) + */ + inline bool isInteger(int whichColumn) const + { return getColumnIsInteger(whichColumn);} + /** Gets columnLower (if column does not exist then 0.0) + */ + inline double getColLower(int whichColumn) const + { return getColumnLower(whichColumn);} + /** Gets columnUpper (if column does not exist then COIN_DBL_MAX) + */ + inline double getColUpper(int whichColumn) const + { return getColumnUpper(whichColumn) ;} + /** Gets columnObjective (if column does not exist then 0.0) + */ + inline double getColObjective(int whichColumn) const + { return getColumnObjective(whichColumn);} + /** Gets name (if column does not exist then NULL) + */ + inline const char * getColName(int whichColumn) const + { return getColumnName(whichColumn);} + /** Gets if integer (if column does not exist then false) + */ + inline bool getColIsInteger(int whichColumn) const + { return getColumnIsInteger(whichColumn);} + /** Gets rowLower (if row does not exist then -COIN_DBL_MAX) + */ + const char * getRowLowerAsString(int whichRow) const ; + /** Gets rowUpper (if row does not exist then +COIN_DBL_MAX) + */ + const char * getRowUpperAsString(int whichRow) const ; + inline const char * rowLowerAsString(int whichRow) const + { return getRowLowerAsString(whichRow);} + /** Gets rowUpper (if row does not exist then COIN_DBL_MAX) + */ + inline const char * rowUpperAsString(int whichRow) const + { return getRowUpperAsString(whichRow) ;} + /** Gets columnLower (if column does not exist then 0.0) + */ + const char * getColumnLowerAsString(int whichColumn) const ; + /** Gets columnUpper (if column does not exist then COIN_DBL_MAX) + */ + const char * getColumnUpperAsString(int whichColumn) const ; + /** Gets columnObjective (if column does not exist then 0.0) + */ + const char * getColumnObjectiveAsString(int whichColumn) const ; + /** Gets if integer (if column does not exist then false) + */ + const char * getColumnIsIntegerAsString(int whichColumn) const ; + /** Gets columnLower (if column does not exist then 0.0) + */ + inline const char * columnLowerAsString(int whichColumn) const + { return getColumnLowerAsString(whichColumn);} + /** Gets columnUpper (if column does not exist then COIN_DBL_MAX) + */ + inline const char * columnUpperAsString(int whichColumn) const + { return getColumnUpperAsString(whichColumn) ;} + /** Gets columnObjective (if column does not exist then 0.0) + */ + inline const char * columnObjectiveAsString(int whichColumn) const + { return getColumnObjectiveAsString(whichColumn);} + /** Gets columnObjective (if column does not exist then 0.0) + */ + inline const char * objectiveAsString(int whichColumn) const + { return getColumnObjectiveAsString(whichColumn);} + /** Gets if integer (if column does not exist then false) + */ + inline const char * columnIsIntegerAsString(int whichColumn) const + { return getColumnIsIntegerAsString(whichColumn);} + /** Gets if integer (if column does not exist then false) + */ + inline const char * isIntegerAsString(int whichColumn) const + { return getColumnIsIntegerAsString(whichColumn);} + /// Row index from row name (-1 if no names or no match) + int row(const char * rowName) const; + /// Column index from column name (-1 if no names or no match) + int column(const char * columnName) const; + /// Returns type + inline int type() const + { return type_;} + /// returns unset value + inline double unsetValue() const + { return -1.23456787654321e-97;} + /// Creates a packed matrix - return number of errors + int createPackedMatrix(CoinPackedMatrix & matrix, + const double * associated); + /** Fills in startPositive and startNegative with counts for +-1 matrix. + If not +-1 then startPositive[0]==-1 otherwise counts and + startPositive[numberColumns]== size + - return number of errors + */ + int countPlusMinusOne(CoinBigIndex * startPositive, CoinBigIndex * startNegative, + const double * associated); + /** Creates +-1 matrix given startPositive and startNegative counts for +-1 matrix. + */ + void createPlusMinusOne(CoinBigIndex * startPositive, CoinBigIndex * startNegative, + int * indices, + const double * associated); + /// Creates copies of various arrays - return number of errors + int createArrays(double * & rowLower, double * & rowUpper, + double * & columnLower, double * & columnUpper, + double * & objective, int * & integerType, + double * & associated); + /// Says if strings exist + inline bool stringsExist() const + { return string_.numberItems()!=0;} + /// Return string array + inline const CoinModelHash * stringArray() const + { return &string_;} + /// Returns associated array + inline double * associatedArray() const + { return associated_;} + /// Return rowLower array + inline double * rowLowerArray() const + { return rowLower_;} + /// Return rowUpper array + inline double * rowUpperArray() const + { return rowUpper_;} + /// Return columnLower array + inline double * columnLowerArray() const + { return columnLower_;} + /// Return columnUpper array + inline double * columnUpperArray() const + { return columnUpper_;} + /// Return objective array + inline double * objectiveArray() const + { return objective_;} + /// Return integerType array + inline int * integerTypeArray() const + { return integerType_;} + /// Return row names array + inline const CoinModelHash * rowNames() const + { return &rowName_;} + /// Return column names array + inline const CoinModelHash * columnNames() const + { return &columnName_;} + /// Reset row names + inline void zapRowNames() + { rowName_=CoinModelHash();} + /// Reset column names + inline void zapColumnNames() + { columnName_=CoinModelHash();} + /// Returns array of 0 or nonzero if can be a cut (or returns NULL) + inline const int * cutMarker() const + { return cut_;} + /// Direction of optimization (1 - minimize, -1 - maximize, 0 - ignore + inline double optimizationDirection() const { + return optimizationDirection_; + } + /// Set direction of optimization (1 - minimize, -1 - maximize, 0 - ignore + inline void setOptimizationDirection(double value) + { optimizationDirection_=value;} + /// Return pointer to more information + inline void * moreInfo() const + { return moreInfo_;} + /// Set pointer to more information + inline void setMoreInfo(void * info) + { moreInfo_ = info;} + /** Returns which parts of model are set + 1 - matrix + 2 - rhs + 4 - row names + 8 - column bounds and/or objective + 16 - column names + 32 - integer types + */ + int whatIsSet() const; + //@} + + /**@name for block models - matrix will be CoinPackedMatrix */ + //@{ + /*! \brief Load in a problem by copying the arguments. The constraints on + the rows are given by lower and upper bounds. + + If a pointer is 0 then the following values are the default: + <ul> + <li> <code>colub</code>: all columns have upper bound infinity + <li> <code>collb</code>: all columns have lower bound 0 + <li> <code>rowub</code>: all rows have upper bound infinity + <li> <code>rowlb</code>: all rows have lower bound -infinity + <li> <code>obj</code>: all variables have 0 objective coefficient + </ul> + + Note that the default values for rowub and rowlb produce the + constraint -infty <= ax <= infty. This is probably not what you want. + */ + void loadBlock (const CoinPackedMatrix& matrix, + const double* collb, const double* colub, + const double* obj, + const double* rowlb, const double* rowub) ; + /*! \brief Load in a problem by copying the arguments. + The constraints on the rows are given by sense/rhs/range triplets. + + If a pointer is 0 then the following values are the default: + <ul> + <li> <code>colub</code>: all columns have upper bound infinity + <li> <code>collb</code>: all columns have lower bound 0 + <li> <code>obj</code>: all variables have 0 objective coefficient + <li> <code>rowsen</code>: all rows are >= + <li> <code>rowrhs</code>: all right hand sides are 0 + <li> <code>rowrng</code>: 0 for the ranged rows + </ul> + + Note that the default values for rowsen, rowrhs, and rowrng produce the + constraint ax >= 0. + */ + void loadBlock (const CoinPackedMatrix& matrix, + const double* collb, const double* colub, + const double* obj, + const char* rowsen, const double* rowrhs, + const double* rowrng) ; + + /*! \brief Load in a problem by copying the arguments. The constraint + matrix is is specified with standard column-major + column starts / row indices / coefficients vectors. + The constraints on the rows are given by lower and upper bounds. + + The matrix vectors must be gap-free. Note that <code>start</code> must + have <code>numcols+1</code> entries so that the length of the last column + can be calculated as <code>start[numcols]-start[numcols-1]</code>. + + See the previous loadBlock method using rowlb and rowub for default + argument values. + */ + void loadBlock (const int numcols, const int numrows, + const CoinBigIndex * start, const int* index, + const double* value, + const double* collb, const double* colub, + const double* obj, + const double* rowlb, const double* rowub) ; + + /*! \brief Load in a problem by copying the arguments. The constraint + matrix is is specified with standard column-major + column starts / row indices / coefficients vectors. + The constraints on the rows are given by sense/rhs/range triplets. + + The matrix vectors must be gap-free. Note that <code>start</code> must + have <code>numcols+1</code> entries so that the length of the last column + can be calculated as <code>start[numcols]-start[numcols-1]</code>. + + See the previous loadBlock method using sense/rhs/range for default + argument values. + */ + void loadBlock (const int numcols, const int numrows, + const CoinBigIndex * start, const int* index, + const double* value, + const double* collb, const double* colub, + const double* obj, + const char* rowsen, const double* rowrhs, + const double* rowrng) ; + + //@} + + /**@name Constructors, destructor */ + //@{ + /** Default constructor. */ + CoinModel(); + /** Constructor with sizes. */ + CoinModel(int firstRows, int firstColumns, int firstElements,bool noNames=false); + /** Read a problem in MPS or GAMS format from the given filename. + */ + CoinModel(const char *fileName, int allowStrings=0); + /** Read a problem from AMPL nl file + NOTE - as I can't work out configure etc the source code is in Cbc_ampl.cpp! + */ + CoinModel( int nonLinear, const char * fileName,const void * info); + /// From arrays + CoinModel(int numberRows, int numberColumns, + const CoinPackedMatrix * matrix, + const double * rowLower, const double * rowUpper, + const double * columnLower, const double * columnUpper, + const double * objective); + /// Clone + virtual CoinBaseModel * clone() const; + + /** Destructor */ + virtual ~CoinModel(); + //@} + + /**@name Copy method */ + //@{ + /** The copy constructor. */ + CoinModel(const CoinModel&); + /// = + CoinModel& operator=(const CoinModel&); + //@} + + /**@name For debug */ + //@{ + /// Checks that links are consistent + void validateLinks() const; + //@} +private: + /// Resize + void resize(int maximumRows, int maximumColumns, int maximumElements); + /// Fill in default row information + void fillRows(int which,bool forceCreation,bool fromAddRow=false); + /// Fill in default column information + void fillColumns(int which,bool forceCreation,bool fromAddColumn=false); + /** Fill in default linked list information (1= row, 2 = column) + Marked as const as list is mutable */ + void fillList(int which, CoinModelLinkedList & list,int type) const ; + /** Create a linked list and synchronize free + type 1 for row 2 for column + Marked as const as list is mutable */ + void createList(int type) const; + /// Adds one string, returns index + int addString(const char * string); + /** Gets a double from a string possibly containing named strings, + returns unset if not found + */ + double getDoubleFromString(CoinYacc & info, const char * string); + /// Frees value memory + void freeStringMemory(CoinYacc & info); +public: + /// Fills in all associated - returning number of errors + int computeAssociated(double * associated); + /** Gets correct form for a quadratic row - user to delete + If row is not quadratic then returns which other variables are involved + with tiny (1.0e-100) elements and count of total number of variables which could not + be put in quadratic form + */ + CoinPackedMatrix * quadraticRow(int rowNumber,double * linear, + int & numberBad) const; + /// Replaces a quadratic row + void replaceQuadraticRow(int rowNumber,const double * linear, const CoinPackedMatrix * quadraticPart); + /** If possible return a model where if all variables marked nonzero are fixed + the problem will be linear. At present may only work if quadratic. + Returns NULL if not possible + */ + CoinModel * reorder(const char * mark) const; + /** Expands out all possible combinations for a knapsack + If buildObj NULL then just computes space needed - returns number elements + On entry numberOutput is maximum allowed, on exit it is number needed or + -1 (as will be number elements) if maximum exceeded. numberOutput will have at + least space to return values which reconstruct input. + Rows returned will be original rows but no entries will be returned for + any rows all of whose entries are in knapsack. So up to user to allow for this. + If reConstruct >=0 then returns number of entrie which make up item "reConstruct" + in expanded knapsack. Values in buildRow and buildElement; + */ + int expandKnapsack(int knapsackRow, int & numberOutput,double * buildObj, CoinBigIndex * buildStart, + int * buildRow, double * buildElement,int reConstruct=-1) const; + /// Sets cut marker array + void setCutMarker(int size,const int * marker); + /// Sets priority array + void setPriorities(int size,const int * priorities); + /// priorities (given for all columns (-1 if not integer) + inline const int * priorities() const + { return priority_;} + /// For decomposition set original row and column indices + void setOriginalIndices(const int * row, const int * column); + +private: + /** Read a problem from AMPL nl file + so not constructor so gdb will work + */ + void gdb( int nonLinear, const char * fileName, const void * info); + /// returns jColumn (-2 if linear term, -1 if unknown) and coefficient + int decodeBit(char * phrase, char * & nextPhrase, double & coefficient, bool ifFirst) const; + /// Aborts with message about packedMatrix + void badType() const; + /**@name Data members */ + //@{ + /// Maximum number of rows + int maximumRows_; + /// Maximum number of columns + int maximumColumns_; + /// Current number of elements + int numberElements_; + /// Maximum number of elements + int maximumElements_; + /// Current number of quadratic elements + int numberQuadraticElements_; + /// Maximum number of quadratic elements + int maximumQuadraticElements_; + /// Row lower + double * rowLower_; + /// Row upper + double * rowUpper_; + /// Row names + CoinModelHash rowName_; + /** Row types. + Has information - at present + bit 0 - rowLower is a string + bit 1 - rowUpper is a string + NOTE - if converted to CoinPackedMatrix - may be indices of + original rows (i.e. when decomposed) + */ + int * rowType_; + /// Objective + double * objective_; + /// Column Lower + double * columnLower_; + /// Column Upper + double * columnUpper_; + /// Column names + CoinModelHash columnName_; + /// Integer information + int * integerType_; + /// Strings + CoinModelHash string_; + /** Column types. + Has information - at present + bit 0 - columnLower is a string + bit 1 - columnUpper is a string + bit 2 - objective is a string + bit 3 - integer setting is a string + NOTE - if converted to CoinPackedMatrix - may be indices of + original columns (i.e. when decomposed) + */ + int * columnType_; + /// If simple then start of each row/column + int * start_; + /// Actual elements + CoinModelTriple * elements_; + /// Actual elements as CoinPackedMatrix + CoinPackedMatrix * packedMatrix_; + /// Hash for elements + mutable CoinModelHash2 hashElements_; + /// Linked list for rows + mutable CoinModelLinkedList rowList_; + /// Linked list for columns + mutable CoinModelLinkedList columnList_; + /// Actual quadratic elements (always linked lists) + CoinModelTriple * quadraticElements_; + /// Hash for quadratic elements + mutable CoinModelHash2 hashQuadraticElements_; + /// Array for sorting indices + int * sortIndices_; + /// Array for sorting elements + double * sortElements_; + /// Size of sort arrays + int sortSize_; + /// Linked list for quadratic rows + mutable CoinModelLinkedList quadraticRowList_; + /// Linked list for quadratic columns + mutable CoinModelLinkedList quadraticColumnList_; + /// Size of associated values + int sizeAssociated_; + /// Associated values + double * associated_; + /// Number of SOS - all these are done in one go e.g. from ampl + int numberSOS_; + /// SOS starts + int * startSOS_; + /// SOS members + int * memberSOS_; + /// SOS type + int * typeSOS_; + /// SOS priority + int * prioritySOS_; + /// SOS reference + double * referenceSOS_; + /// priorities (given for all columns (-1 if not integer) + int * priority_; + /// Nonzero if row is cut - done in one go e.g. from ampl + int * cut_; + /// Pointer to more information + void * moreInfo_; + /** Type of build - + -1 unset, + 0 for row, + 1 for column, + 2 linked. + 3 matrix is CoinPackedMatrix (and at present can't be modified); + */ + mutable int type_; + /// True if no names EVER being used (for users who know what they are doing) + bool noNames_; + /** Links present (could be tested by sizes of objects) + 0 - none, + 1 - row links, + 2 - column links, + 3 - both + */ + mutable int links_; + //@} +}; +/// Just function of single variable x +double getFunctionValueFromString(const char * string, const char * x, double xValue); +/// faster version +double getDoubleFromString(CoinYacc & info, const char * string, const char * x, double xValue); +#endif |