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-rw-r--r--venv/Lib/site-packages/colorama/__init__.py6
-rw-r--r--venv/Lib/site-packages/colorama/__pycache__/__init__.cpython-37.pycbin425 -> 0 bytes
-rw-r--r--venv/Lib/site-packages/colorama/__pycache__/ansi.cpython-37.pycbin3323 -> 0 bytes
-rw-r--r--venv/Lib/site-packages/colorama/__pycache__/ansitowin32.cpython-37.pycbin7579 -> 0 bytes
-rw-r--r--venv/Lib/site-packages/colorama/__pycache__/initialise.cpython-37.pycbin1644 -> 0 bytes
-rw-r--r--venv/Lib/site-packages/colorama/__pycache__/win32.cpython-37.pycbin3838 -> 0 bytes
-rw-r--r--venv/Lib/site-packages/colorama/__pycache__/winterm.cpython-37.pycbin4586 -> 0 bytes
-rw-r--r--venv/Lib/site-packages/colorama/ansi.py102
-rw-r--r--venv/Lib/site-packages/colorama/ansitowin32.py257
-rw-r--r--venv/Lib/site-packages/colorama/initialise.py80
-rw-r--r--venv/Lib/site-packages/colorama/win32.py152
-rw-r--r--venv/Lib/site-packages/colorama/winterm.py169
12 files changed, 0 insertions, 766 deletions
diff --git a/venv/Lib/site-packages/colorama/__init__.py b/venv/Lib/site-packages/colorama/__init__.py
deleted file mode 100644
index 34c263c..0000000
--- a/venv/Lib/site-packages/colorama/__init__.py
+++ /dev/null
@@ -1,6 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-from .initialise import init, deinit, reinit, colorama_text
-from .ansi import Fore, Back, Style, Cursor
-from .ansitowin32 import AnsiToWin32
-
-__version__ = '0.4.3'
diff --git a/venv/Lib/site-packages/colorama/__pycache__/__init__.cpython-37.pyc b/venv/Lib/site-packages/colorama/__pycache__/__init__.cpython-37.pyc
deleted file mode 100644
index 270deaf..0000000
--- a/venv/Lib/site-packages/colorama/__pycache__/__init__.cpython-37.pyc
+++ /dev/null
Binary files differ
diff --git a/venv/Lib/site-packages/colorama/__pycache__/ansi.cpython-37.pyc b/venv/Lib/site-packages/colorama/__pycache__/ansi.cpython-37.pyc
deleted file mode 100644
index c0942e2..0000000
--- a/venv/Lib/site-packages/colorama/__pycache__/ansi.cpython-37.pyc
+++ /dev/null
Binary files differ
diff --git a/venv/Lib/site-packages/colorama/__pycache__/ansitowin32.cpython-37.pyc b/venv/Lib/site-packages/colorama/__pycache__/ansitowin32.cpython-37.pyc
deleted file mode 100644
index 152004e..0000000
--- a/venv/Lib/site-packages/colorama/__pycache__/ansitowin32.cpython-37.pyc
+++ /dev/null
Binary files differ
diff --git a/venv/Lib/site-packages/colorama/__pycache__/initialise.cpython-37.pyc b/venv/Lib/site-packages/colorama/__pycache__/initialise.cpython-37.pyc
deleted file mode 100644
index 671073a..0000000
--- a/venv/Lib/site-packages/colorama/__pycache__/initialise.cpython-37.pyc
+++ /dev/null
Binary files differ
diff --git a/venv/Lib/site-packages/colorama/__pycache__/win32.cpython-37.pyc b/venv/Lib/site-packages/colorama/__pycache__/win32.cpython-37.pyc
deleted file mode 100644
index 2982108..0000000
--- a/venv/Lib/site-packages/colorama/__pycache__/win32.cpython-37.pyc
+++ /dev/null
Binary files differ
diff --git a/venv/Lib/site-packages/colorama/__pycache__/winterm.cpython-37.pyc b/venv/Lib/site-packages/colorama/__pycache__/winterm.cpython-37.pyc
deleted file mode 100644
index 1ebf75c..0000000
--- a/venv/Lib/site-packages/colorama/__pycache__/winterm.cpython-37.pyc
+++ /dev/null
Binary files differ
diff --git a/venv/Lib/site-packages/colorama/ansi.py b/venv/Lib/site-packages/colorama/ansi.py
deleted file mode 100644
index 7877658..0000000
--- a/venv/Lib/site-packages/colorama/ansi.py
+++ /dev/null
@@ -1,102 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-'''
-This module generates ANSI character codes to printing colors to terminals.
-See: http://en.wikipedia.org/wiki/ANSI_escape_code
-'''
-
-CSI = '\033['
-OSC = '\033]'
-BEL = '\007'
-
-
-def code_to_chars(code):
- return CSI + str(code) + 'm'
-
-def set_title(title):
- return OSC + '2;' + title + BEL
-
-def clear_screen(mode=2):
- return CSI + str(mode) + 'J'
-
-def clear_line(mode=2):
- return CSI + str(mode) + 'K'
-
-
-class AnsiCodes(object):
- def __init__(self):
- # the subclasses declare class attributes which are numbers.
- # Upon instantiation we define instance attributes, which are the same
- # as the class attributes but wrapped with the ANSI escape sequence
- for name in dir(self):
- if not name.startswith('_'):
- value = getattr(self, name)
- setattr(self, name, code_to_chars(value))
-
-
-class AnsiCursor(object):
- def UP(self, n=1):
- return CSI + str(n) + 'A'
- def DOWN(self, n=1):
- return CSI + str(n) + 'B'
- def FORWARD(self, n=1):
- return CSI + str(n) + 'C'
- def BACK(self, n=1):
- return CSI + str(n) + 'D'
- def POS(self, x=1, y=1):
- return CSI + str(y) + ';' + str(x) + 'H'
-
-
-class AnsiFore(AnsiCodes):
- BLACK = 30
- RED = 31
- GREEN = 32
- YELLOW = 33
- BLUE = 34
- MAGENTA = 35
- CYAN = 36
- WHITE = 37
- RESET = 39
-
- # These are fairly well supported, but not part of the standard.
- LIGHTBLACK_EX = 90
- LIGHTRED_EX = 91
- LIGHTGREEN_EX = 92
- LIGHTYELLOW_EX = 93
- LIGHTBLUE_EX = 94
- LIGHTMAGENTA_EX = 95
- LIGHTCYAN_EX = 96
- LIGHTWHITE_EX = 97
-
-
-class AnsiBack(AnsiCodes):
- BLACK = 40
- RED = 41
- GREEN = 42
- YELLOW = 43
- BLUE = 44
- MAGENTA = 45
- CYAN = 46
- WHITE = 47
- RESET = 49
-
- # These are fairly well supported, but not part of the standard.
- LIGHTBLACK_EX = 100
- LIGHTRED_EX = 101
- LIGHTGREEN_EX = 102
- LIGHTYELLOW_EX = 103
- LIGHTBLUE_EX = 104
- LIGHTMAGENTA_EX = 105
- LIGHTCYAN_EX = 106
- LIGHTWHITE_EX = 107
-
-
-class AnsiStyle(AnsiCodes):
- BRIGHT = 1
- DIM = 2
- NORMAL = 22
- RESET_ALL = 0
-
-Fore = AnsiFore()
-Back = AnsiBack()
-Style = AnsiStyle()
-Cursor = AnsiCursor()
diff --git a/venv/Lib/site-packages/colorama/ansitowin32.py b/venv/Lib/site-packages/colorama/ansitowin32.py
deleted file mode 100644
index 359c92b..0000000
--- a/venv/Lib/site-packages/colorama/ansitowin32.py
+++ /dev/null
@@ -1,257 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-import re
-import sys
-import os
-
-from .ansi import AnsiFore, AnsiBack, AnsiStyle, Style
-from .winterm import WinTerm, WinColor, WinStyle
-from .win32 import windll, winapi_test
-
-
-winterm = None
-if windll is not None:
- winterm = WinTerm()
-
-
-class StreamWrapper(object):
- '''
- Wraps a stream (such as stdout), acting as a transparent proxy for all
- attribute access apart from method 'write()', which is delegated to our
- Converter instance.
- '''
- def __init__(self, wrapped, converter):
- # double-underscore everything to prevent clashes with names of
- # attributes on the wrapped stream object.
- self.__wrapped = wrapped
- self.__convertor = converter
-
- def __getattr__(self, name):
- return getattr(self.__wrapped, name)
-
- def __enter__(self, *args, **kwargs):
- # special method lookup bypasses __getattr__/__getattribute__, see
- # https://stackoverflow.com/questions/12632894/why-doesnt-getattr-work-with-exit
- # thus, contextlib magic methods are not proxied via __getattr__
- return self.__wrapped.__enter__(*args, **kwargs)
-
- def __exit__(self, *args, **kwargs):
- return self.__wrapped.__exit__(*args, **kwargs)
-
- def write(self, text):
- self.__convertor.write(text)
-
- def isatty(self):
- stream = self.__wrapped
- if 'PYCHARM_HOSTED' in os.environ:
- if stream is not None and (stream is sys.__stdout__ or stream is sys.__stderr__):
- return True
- try:
- stream_isatty = stream.isatty
- except AttributeError:
- return False
- else:
- return stream_isatty()
-
- @property
- def closed(self):
- stream = self.__wrapped
- try:
- return stream.closed
- except AttributeError:
- return True
-
-
-class AnsiToWin32(object):
- '''
- Implements a 'write()' method which, on Windows, will strip ANSI character
- sequences from the text, and if outputting to a tty, will convert them into
- win32 function calls.
- '''
- ANSI_CSI_RE = re.compile('\001?\033\\[((?:\\d|;)*)([a-zA-Z])\002?') # Control Sequence Introducer
- ANSI_OSC_RE = re.compile('\001?\033\\]((?:.|;)*?)(\x07)\002?') # Operating System Command
-
- def __init__(self, wrapped, convert=None, strip=None, autoreset=False):
- # The wrapped stream (normally sys.stdout or sys.stderr)
- self.wrapped = wrapped
-
- # should we reset colors to defaults after every .write()
- self.autoreset = autoreset
-
- # create the proxy wrapping our output stream
- self.stream = StreamWrapper(wrapped, self)
-
- on_windows = os.name == 'nt'
- # We test if the WinAPI works, because even if we are on Windows
- # we may be using a terminal that doesn't support the WinAPI
- # (e.g. Cygwin Terminal). In this case it's up to the terminal
- # to support the ANSI codes.
- conversion_supported = on_windows and winapi_test()
-
- # should we strip ANSI sequences from our output?
- if strip is None:
- strip = conversion_supported or (not self.stream.closed and not self.stream.isatty())
- self.strip = strip
-
- # should we should convert ANSI sequences into win32 calls?
- if convert is None:
- convert = conversion_supported and not self.stream.closed and self.stream.isatty()
- self.convert = convert
-
- # dict of ansi codes to win32 functions and parameters
- self.win32_calls = self.get_win32_calls()
-
- # are we wrapping stderr?
- self.on_stderr = self.wrapped is sys.stderr
-
- def should_wrap(self):
- '''
- True if this class is actually needed. If false, then the output
- stream will not be affected, nor will win32 calls be issued, so
- wrapping stdout is not actually required. This will generally be
- False on non-Windows platforms, unless optional functionality like
- autoreset has been requested using kwargs to init()
- '''
- return self.convert or self.strip or self.autoreset
-
- def get_win32_calls(self):
- if self.convert and winterm:
- return {
- AnsiStyle.RESET_ALL: (winterm.reset_all, ),
- AnsiStyle.BRIGHT: (winterm.style, WinStyle.BRIGHT),
- AnsiStyle.DIM: (winterm.style, WinStyle.NORMAL),
- AnsiStyle.NORMAL: (winterm.style, WinStyle.NORMAL),
- AnsiFore.BLACK: (winterm.fore, WinColor.BLACK),
- AnsiFore.RED: (winterm.fore, WinColor.RED),
- AnsiFore.GREEN: (winterm.fore, WinColor.GREEN),
- AnsiFore.YELLOW: (winterm.fore, WinColor.YELLOW),
- AnsiFore.BLUE: (winterm.fore, WinColor.BLUE),
- AnsiFore.MAGENTA: (winterm.fore, WinColor.MAGENTA),
- AnsiFore.CYAN: (winterm.fore, WinColor.CYAN),
- AnsiFore.WHITE: (winterm.fore, WinColor.GREY),
- AnsiFore.RESET: (winterm.fore, ),
- AnsiFore.LIGHTBLACK_EX: (winterm.fore, WinColor.BLACK, True),
- AnsiFore.LIGHTRED_EX: (winterm.fore, WinColor.RED, True),
- AnsiFore.LIGHTGREEN_EX: (winterm.fore, WinColor.GREEN, True),
- AnsiFore.LIGHTYELLOW_EX: (winterm.fore, WinColor.YELLOW, True),
- AnsiFore.LIGHTBLUE_EX: (winterm.fore, WinColor.BLUE, True),
- AnsiFore.LIGHTMAGENTA_EX: (winterm.fore, WinColor.MAGENTA, True),
- AnsiFore.LIGHTCYAN_EX: (winterm.fore, WinColor.CYAN, True),
- AnsiFore.LIGHTWHITE_EX: (winterm.fore, WinColor.GREY, True),
- AnsiBack.BLACK: (winterm.back, WinColor.BLACK),
- AnsiBack.RED: (winterm.back, WinColor.RED),
- AnsiBack.GREEN: (winterm.back, WinColor.GREEN),
- AnsiBack.YELLOW: (winterm.back, WinColor.YELLOW),
- AnsiBack.BLUE: (winterm.back, WinColor.BLUE),
- AnsiBack.MAGENTA: (winterm.back, WinColor.MAGENTA),
- AnsiBack.CYAN: (winterm.back, WinColor.CYAN),
- AnsiBack.WHITE: (winterm.back, WinColor.GREY),
- AnsiBack.RESET: (winterm.back, ),
- AnsiBack.LIGHTBLACK_EX: (winterm.back, WinColor.BLACK, True),
- AnsiBack.LIGHTRED_EX: (winterm.back, WinColor.RED, True),
- AnsiBack.LIGHTGREEN_EX: (winterm.back, WinColor.GREEN, True),
- AnsiBack.LIGHTYELLOW_EX: (winterm.back, WinColor.YELLOW, True),
- AnsiBack.LIGHTBLUE_EX: (winterm.back, WinColor.BLUE, True),
- AnsiBack.LIGHTMAGENTA_EX: (winterm.back, WinColor.MAGENTA, True),
- AnsiBack.LIGHTCYAN_EX: (winterm.back, WinColor.CYAN, True),
- AnsiBack.LIGHTWHITE_EX: (winterm.back, WinColor.GREY, True),
- }
- return dict()
-
- def write(self, text):
- if self.strip or self.convert:
- self.write_and_convert(text)
- else:
- self.wrapped.write(text)
- self.wrapped.flush()
- if self.autoreset:
- self.reset_all()
-
-
- def reset_all(self):
- if self.convert:
- self.call_win32('m', (0,))
- elif not self.strip and not self.stream.closed:
- self.wrapped.write(Style.RESET_ALL)
-
-
- def write_and_convert(self, text):
- '''
- Write the given text to our wrapped stream, stripping any ANSI
- sequences from the text, and optionally converting them into win32
- calls.
- '''
- cursor = 0
- text = self.convert_osc(text)
- for match in self.ANSI_CSI_RE.finditer(text):
- start, end = match.span()
- self.write_plain_text(text, cursor, start)
- self.convert_ansi(*match.groups())
- cursor = end
- self.write_plain_text(text, cursor, len(text))
-
-
- def write_plain_text(self, text, start, end):
- if start < end:
- self.wrapped.write(text[start:end])
- self.wrapped.flush()
-
-
- def convert_ansi(self, paramstring, command):
- if self.convert:
- params = self.extract_params(command, paramstring)
- self.call_win32(command, params)
-
-
- def extract_params(self, command, paramstring):
- if command in 'Hf':
- params = tuple(int(p) if len(p) != 0 else 1 for p in paramstring.split(';'))
- while len(params) < 2:
- # defaults:
- params = params + (1,)
- else:
- params = tuple(int(p) for p in paramstring.split(';') if len(p) != 0)
- if len(params) == 0:
- # defaults:
- if command in 'JKm':
- params = (0,)
- elif command in 'ABCD':
- params = (1,)
-
- return params
-
-
- def call_win32(self, command, params):
- if command == 'm':
- for param in params:
- if param in self.win32_calls:
- func_args = self.win32_calls[param]
- func = func_args[0]
- args = func_args[1:]
- kwargs = dict(on_stderr=self.on_stderr)
- func(*args, **kwargs)
- elif command in 'J':
- winterm.erase_screen(params[0], on_stderr=self.on_stderr)
- elif command in 'K':
- winterm.erase_line(params[0], on_stderr=self.on_stderr)
- elif command in 'Hf': # cursor position - absolute
- winterm.set_cursor_position(params, on_stderr=self.on_stderr)
- elif command in 'ABCD': # cursor position - relative
- n = params[0]
- # A - up, B - down, C - forward, D - back
- x, y = {'A': (0, -n), 'B': (0, n), 'C': (n, 0), 'D': (-n, 0)}[command]
- winterm.cursor_adjust(x, y, on_stderr=self.on_stderr)
-
-
- def convert_osc(self, text):
- for match in self.ANSI_OSC_RE.finditer(text):
- start, end = match.span()
- text = text[:start] + text[end:]
- paramstring, command = match.groups()
- if command in '\x07': # \x07 = BEL
- params = paramstring.split(";")
- # 0 - change title and icon (we will only change title)
- # 1 - change icon (we don't support this)
- # 2 - change title
- if params[0] in '02':
- winterm.set_title(params[1])
- return text
diff --git a/venv/Lib/site-packages/colorama/initialise.py b/venv/Lib/site-packages/colorama/initialise.py
deleted file mode 100644
index 430d066..0000000
--- a/venv/Lib/site-packages/colorama/initialise.py
+++ /dev/null
@@ -1,80 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-import atexit
-import contextlib
-import sys
-
-from .ansitowin32 import AnsiToWin32
-
-
-orig_stdout = None
-orig_stderr = None
-
-wrapped_stdout = None
-wrapped_stderr = None
-
-atexit_done = False
-
-
-def reset_all():
- if AnsiToWin32 is not None: # Issue #74: objects might become None at exit
- AnsiToWin32(orig_stdout).reset_all()
-
-
-def init(autoreset=False, convert=None, strip=None, wrap=True):
-
- if not wrap and any([autoreset, convert, strip]):
- raise ValueError('wrap=False conflicts with any other arg=True')
-
- global wrapped_stdout, wrapped_stderr
- global orig_stdout, orig_stderr
-
- orig_stdout = sys.stdout
- orig_stderr = sys.stderr
-
- if sys.stdout is None:
- wrapped_stdout = None
- else:
- sys.stdout = wrapped_stdout = \
- wrap_stream(orig_stdout, convert, strip, autoreset, wrap)
- if sys.stderr is None:
- wrapped_stderr = None
- else:
- sys.stderr = wrapped_stderr = \
- wrap_stream(orig_stderr, convert, strip, autoreset, wrap)
-
- global atexit_done
- if not atexit_done:
- atexit.register(reset_all)
- atexit_done = True
-
-
-def deinit():
- if orig_stdout is not None:
- sys.stdout = orig_stdout
- if orig_stderr is not None:
- sys.stderr = orig_stderr
-
-
-@contextlib.contextmanager
-def colorama_text(*args, **kwargs):
- init(*args, **kwargs)
- try:
- yield
- finally:
- deinit()
-
-
-def reinit():
- if wrapped_stdout is not None:
- sys.stdout = wrapped_stdout
- if wrapped_stderr is not None:
- sys.stderr = wrapped_stderr
-
-
-def wrap_stream(stream, convert, strip, autoreset, wrap):
- if wrap:
- wrapper = AnsiToWin32(stream,
- convert=convert, strip=strip, autoreset=autoreset)
- if wrapper.should_wrap():
- stream = wrapper.stream
- return stream
diff --git a/venv/Lib/site-packages/colorama/win32.py b/venv/Lib/site-packages/colorama/win32.py
deleted file mode 100644
index c2d8360..0000000
--- a/venv/Lib/site-packages/colorama/win32.py
+++ /dev/null
@@ -1,152 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-
-# from winbase.h
-STDOUT = -11
-STDERR = -12
-
-try:
- import ctypes
- from ctypes import LibraryLoader
- windll = LibraryLoader(ctypes.WinDLL)
- from ctypes import wintypes
-except (AttributeError, ImportError):
- windll = None
- SetConsoleTextAttribute = lambda *_: None
- winapi_test = lambda *_: None
-else:
- from ctypes import byref, Structure, c_char, POINTER
-
- COORD = wintypes._COORD
-
- class CONSOLE_SCREEN_BUFFER_INFO(Structure):
- """struct in wincon.h."""
- _fields_ = [
- ("dwSize", COORD),
- ("dwCursorPosition", COORD),
- ("wAttributes", wintypes.WORD),
- ("srWindow", wintypes.SMALL_RECT),
- ("dwMaximumWindowSize", COORD),
- ]
- def __str__(self):
- return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % (
- self.dwSize.Y, self.dwSize.X
- , self.dwCursorPosition.Y, self.dwCursorPosition.X
- , self.wAttributes
- , self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right
- , self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X
- )
-
- _GetStdHandle = windll.kernel32.GetStdHandle
- _GetStdHandle.argtypes = [
- wintypes.DWORD,
- ]
- _GetStdHandle.restype = wintypes.HANDLE
-
- _GetConsoleScreenBufferInfo = windll.kernel32.GetConsoleScreenBufferInfo
- _GetConsoleScreenBufferInfo.argtypes = [
- wintypes.HANDLE,
- POINTER(CONSOLE_SCREEN_BUFFER_INFO),
- ]
- _GetConsoleScreenBufferInfo.restype = wintypes.BOOL
-
- _SetConsoleTextAttribute = windll.kernel32.SetConsoleTextAttribute
- _SetConsoleTextAttribute.argtypes = [
- wintypes.HANDLE,
- wintypes.WORD,
- ]
- _SetConsoleTextAttribute.restype = wintypes.BOOL
-
- _SetConsoleCursorPosition = windll.kernel32.SetConsoleCursorPosition
- _SetConsoleCursorPosition.argtypes = [
- wintypes.HANDLE,
- COORD,
- ]
- _SetConsoleCursorPosition.restype = wintypes.BOOL
-
- _FillConsoleOutputCharacterA = windll.kernel32.FillConsoleOutputCharacterA
- _FillConsoleOutputCharacterA.argtypes = [
- wintypes.HANDLE,
- c_char,
- wintypes.DWORD,
- COORD,
- POINTER(wintypes.DWORD),
- ]
- _FillConsoleOutputCharacterA.restype = wintypes.BOOL
-
- _FillConsoleOutputAttribute = windll.kernel32.FillConsoleOutputAttribute
- _FillConsoleOutputAttribute.argtypes = [
- wintypes.HANDLE,
- wintypes.WORD,
- wintypes.DWORD,
- COORD,
- POINTER(wintypes.DWORD),
- ]
- _FillConsoleOutputAttribute.restype = wintypes.BOOL
-
- _SetConsoleTitleW = windll.kernel32.SetConsoleTitleW
- _SetConsoleTitleW.argtypes = [
- wintypes.LPCWSTR
- ]
- _SetConsoleTitleW.restype = wintypes.BOOL
-
- def _winapi_test(handle):
- csbi = CONSOLE_SCREEN_BUFFER_INFO()
- success = _GetConsoleScreenBufferInfo(
- handle, byref(csbi))
- return bool(success)
-
- def winapi_test():
- return any(_winapi_test(h) for h in
- (_GetStdHandle(STDOUT), _GetStdHandle(STDERR)))
-
- def GetConsoleScreenBufferInfo(stream_id=STDOUT):
- handle = _GetStdHandle(stream_id)
- csbi = CONSOLE_SCREEN_BUFFER_INFO()
- success = _GetConsoleScreenBufferInfo(
- handle, byref(csbi))
- return csbi
-
- def SetConsoleTextAttribute(stream_id, attrs):
- handle = _GetStdHandle(stream_id)
- return _SetConsoleTextAttribute(handle, attrs)
-
- def SetConsoleCursorPosition(stream_id, position, adjust=True):
- position = COORD(*position)
- # If the position is out of range, do nothing.
- if position.Y <= 0 or position.X <= 0:
- return
- # Adjust for Windows' SetConsoleCursorPosition:
- # 1. being 0-based, while ANSI is 1-based.
- # 2. expecting (x,y), while ANSI uses (y,x).
- adjusted_position = COORD(position.Y - 1, position.X - 1)
- if adjust:
- # Adjust for viewport's scroll position
- sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
- adjusted_position.Y += sr.Top
- adjusted_position.X += sr.Left
- # Resume normal processing
- handle = _GetStdHandle(stream_id)
- return _SetConsoleCursorPosition(handle, adjusted_position)
-
- def FillConsoleOutputCharacter(stream_id, char, length, start):
- handle = _GetStdHandle(stream_id)
- char = c_char(char.encode())
- length = wintypes.DWORD(length)
- num_written = wintypes.DWORD(0)
- # Note that this is hard-coded for ANSI (vs wide) bytes.
- success = _FillConsoleOutputCharacterA(
- handle, char, length, start, byref(num_written))
- return num_written.value
-
- def FillConsoleOutputAttribute(stream_id, attr, length, start):
- ''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )'''
- handle = _GetStdHandle(stream_id)
- attribute = wintypes.WORD(attr)
- length = wintypes.DWORD(length)
- num_written = wintypes.DWORD(0)
- # Note that this is hard-coded for ANSI (vs wide) bytes.
- return _FillConsoleOutputAttribute(
- handle, attribute, length, start, byref(num_written))
-
- def SetConsoleTitle(title):
- return _SetConsoleTitleW(title)
diff --git a/venv/Lib/site-packages/colorama/winterm.py b/venv/Lib/site-packages/colorama/winterm.py
deleted file mode 100644
index 0fdb4ec..0000000
--- a/venv/Lib/site-packages/colorama/winterm.py
+++ /dev/null
@@ -1,169 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-from . import win32
-
-
-# from wincon.h
-class WinColor(object):
- BLACK = 0
- BLUE = 1
- GREEN = 2
- CYAN = 3
- RED = 4
- MAGENTA = 5
- YELLOW = 6
- GREY = 7
-
-# from wincon.h
-class WinStyle(object):
- NORMAL = 0x00 # dim text, dim background
- BRIGHT = 0x08 # bright text, dim background
- BRIGHT_BACKGROUND = 0x80 # dim text, bright background
-
-class WinTerm(object):
-
- def __init__(self):
- self._default = win32.GetConsoleScreenBufferInfo(win32.STDOUT).wAttributes
- self.set_attrs(self._default)
- self._default_fore = self._fore
- self._default_back = self._back
- self._default_style = self._style
- # In order to emulate LIGHT_EX in windows, we borrow the BRIGHT style.
- # So that LIGHT_EX colors and BRIGHT style do not clobber each other,
- # we track them separately, since LIGHT_EX is overwritten by Fore/Back
- # and BRIGHT is overwritten by Style codes.
- self._light = 0
-
- def get_attrs(self):
- return self._fore + self._back * 16 + (self._style | self._light)
-
- def set_attrs(self, value):
- self._fore = value & 7
- self._back = (value >> 4) & 7
- self._style = value & (WinStyle.BRIGHT | WinStyle.BRIGHT_BACKGROUND)
-
- def reset_all(self, on_stderr=None):
- self.set_attrs(self._default)
- self.set_console(attrs=self._default)
- self._light = 0
-
- def fore(self, fore=None, light=False, on_stderr=False):
- if fore is None:
- fore = self._default_fore
- self._fore = fore
- # Emulate LIGHT_EX with BRIGHT Style
- if light:
- self._light |= WinStyle.BRIGHT
- else:
- self._light &= ~WinStyle.BRIGHT
- self.set_console(on_stderr=on_stderr)
-
- def back(self, back=None, light=False, on_stderr=False):
- if back is None:
- back = self._default_back
- self._back = back
- # Emulate LIGHT_EX with BRIGHT_BACKGROUND Style
- if light:
- self._light |= WinStyle.BRIGHT_BACKGROUND
- else:
- self._light &= ~WinStyle.BRIGHT_BACKGROUND
- self.set_console(on_stderr=on_stderr)
-
- def style(self, style=None, on_stderr=False):
- if style is None:
- style = self._default_style
- self._style = style
- self.set_console(on_stderr=on_stderr)
-
- def set_console(self, attrs=None, on_stderr=False):
- if attrs is None:
- attrs = self.get_attrs()
- handle = win32.STDOUT
- if on_stderr:
- handle = win32.STDERR
- win32.SetConsoleTextAttribute(handle, attrs)
-
- def get_position(self, handle):
- position = win32.GetConsoleScreenBufferInfo(handle).dwCursorPosition
- # Because Windows coordinates are 0-based,
- # and win32.SetConsoleCursorPosition expects 1-based.
- position.X += 1
- position.Y += 1
- return position
-
- def set_cursor_position(self, position=None, on_stderr=False):
- if position is None:
- # I'm not currently tracking the position, so there is no default.
- # position = self.get_position()
- return
- handle = win32.STDOUT
- if on_stderr:
- handle = win32.STDERR
- win32.SetConsoleCursorPosition(handle, position)
-
- def cursor_adjust(self, x, y, on_stderr=False):
- handle = win32.STDOUT
- if on_stderr:
- handle = win32.STDERR
- position = self.get_position(handle)
- adjusted_position = (position.Y + y, position.X + x)
- win32.SetConsoleCursorPosition(handle, adjusted_position, adjust=False)
-
- def erase_screen(self, mode=0, on_stderr=False):
- # 0 should clear from the cursor to the end of the screen.
- # 1 should clear from the cursor to the beginning of the screen.
- # 2 should clear the entire screen, and move cursor to (1,1)
- handle = win32.STDOUT
- if on_stderr:
- handle = win32.STDERR
- csbi = win32.GetConsoleScreenBufferInfo(handle)
- # get the number of character cells in the current buffer
- cells_in_screen = csbi.dwSize.X * csbi.dwSize.Y
- # get number of character cells before current cursor position
- cells_before_cursor = csbi.dwSize.X * csbi.dwCursorPosition.Y + csbi.dwCursorPosition.X
- if mode == 0:
- from_coord = csbi.dwCursorPosition
- cells_to_erase = cells_in_screen - cells_before_cursor
- elif mode == 1:
- from_coord = win32.COORD(0, 0)
- cells_to_erase = cells_before_cursor
- elif mode == 2:
- from_coord = win32.COORD(0, 0)
- cells_to_erase = cells_in_screen
- else:
- # invalid mode
- return
- # fill the entire screen with blanks
- win32.FillConsoleOutputCharacter(handle, ' ', cells_to_erase, from_coord)
- # now set the buffer's attributes accordingly
- win32.FillConsoleOutputAttribute(handle, self.get_attrs(), cells_to_erase, from_coord)
- if mode == 2:
- # put the cursor where needed
- win32.SetConsoleCursorPosition(handle, (1, 1))
-
- def erase_line(self, mode=0, on_stderr=False):
- # 0 should clear from the cursor to the end of the line.
- # 1 should clear from the cursor to the beginning of the line.
- # 2 should clear the entire line.
- handle = win32.STDOUT
- if on_stderr:
- handle = win32.STDERR
- csbi = win32.GetConsoleScreenBufferInfo(handle)
- if mode == 0:
- from_coord = csbi.dwCursorPosition
- cells_to_erase = csbi.dwSize.X - csbi.dwCursorPosition.X
- elif mode == 1:
- from_coord = win32.COORD(0, csbi.dwCursorPosition.Y)
- cells_to_erase = csbi.dwCursorPosition.X
- elif mode == 2:
- from_coord = win32.COORD(0, csbi.dwCursorPosition.Y)
- cells_to_erase = csbi.dwSize.X
- else:
- # invalid mode
- return
- # fill the entire screen with blanks
- win32.FillConsoleOutputCharacter(handle, ' ', cells_to_erase, from_coord)
- # now set the buffer's attributes accordingly
- win32.FillConsoleOutputAttribute(handle, self.get_attrs(), cells_to_erase, from_coord)
-
- def set_title(self, title):
- win32.SetConsoleTitle(title)