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-/**
- * $Id: mxRhombus.js,v 1.25 2012-04-04 07:34:50 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxRhombus
- *
- * Extends <mxShape> to implement a rhombus (aka diamond) shape.
- * This shape is registered under <mxConstants.SHAPE_RHOMBUS>
- * in <mxCellRenderer>.
- *
- * Constructor: mxRhombus
- *
- * Constructs a new rhombus shape.
- *
- * Parameters:
- *
- * bounds - <mxRectangle> that defines the bounds. This is stored in
- * <mxShape.bounds>.
- * fill - String that defines the fill color. This is stored in <fill>.
- * stroke - String that defines the stroke color. This is stored in <stroke>.
- * strokewidth - Optional integer that defines the stroke width. Default is
- * 1. This is stored in <strokewidth>.
- */
-function mxRhombus(bounds, fill, stroke, strokewidth)
-{
- this.bounds = bounds;
- this.fill = fill;
- this.stroke = stroke;
- this.strokewidth = (strokewidth != null) ? strokewidth : 1;
-};
-
-/**
- * Extends mxShape.
- */
-mxRhombus.prototype = new mxShape();
-mxRhombus.prototype.constructor = mxRhombus;
-
-/**
- * Variable: mixedModeHtml
- *
- * Overrides the parent value with false, meaning it will
- * draw in VML in mixed Html mode.
- */
-mxRhombus.prototype.mixedModeHtml = false;
-
-/**
- * Variable: preferModeHtml
- *
- * Overrides the parent value with false, meaning it will
- * draw as VML in prefer Html mode.
- */
-mxRhombus.prototype.preferModeHtml = false;
-
-/**
- * Function: createHtml
- *
- * Creates and returns the HTML node to represent this shape.
- */
-mxRhombus.prototype.createHtml = function()
-{
- var node = document.createElement('DIV');
- this.configureHtmlShape(node);
-
- return node;
-};
-
-/**
- * Function: createVml
- *
- * Creates and returns the VML node(s) to represent this shape.
- */
-mxRhombus.prototype.createVml = function()
-{
- var node = document.createElement('v:shape');
- this.configureVmlShape(node);
-
- return node;
-};
-
-/**
- * Function: createSvg
- *
- * Creates and returns the SVG node(s) to represent this shape.
- */
-mxRhombus.prototype.createSvg = function()
-{
- return this.createSvgGroup('path');
-};
-
-// TODO: When used as an indicator, this.node.points is null
-// so we use a path object for building general diamonds.
-//mxRhombus.prototype.redraw = function() {
-// this.node.setAttribute('strokeweight', (this.strokewidth * this.scale) + 'px');
-// var x = this.bounds.x;
-// var y = this.bounds.y;
-// var w = this.bounds.width;
-// var h = this.bounds.height;
-// this.node.points.value = (x+w/2)+','+y+' '+(x+w)+','+(y+h/2)+
-// ' '+(x+w/2)+','+(y+h)+' '+x+','+(y+h/2)+' '+
-// (x+w/2)+','+y;
-//}
-
-/**
- * Function: redrawVml
- *
- * Updates the VML node(s) to reflect the latest bounds and scale.
- */
-mxRhombus.prototype.redrawVml = function()
-{
- this.updateVmlShape(this.node);
- var x = 0;
- var y = 0;
- var w = Math.round(this.bounds.width);
- var h = Math.round(this.bounds.height);
-
- this.node.path = 'm ' + Math.round(x + w / 2) + ' ' + y +
- ' l ' + (x + w) + ' ' + Math.round(y + h / 2) +
- ' l ' + Math.round(x + w / 2) + ' ' + (y + h) +
- ' l ' + x + ' ' + Math.round(y + h / 2) + ' x e';
-};
-
-/**
- * Function: redrawHtml
- *
- * Updates the HTML node(s) to reflect the latest bounds and scale.
- */
-mxRhombus.prototype.redrawHtml = function()
-{
- this.updateHtmlShape(this.node);
-};
-
-/**
- * Function: redrawSvg
- *
- * Updates the SVG node(s) to reflect the latest bounds and scale.
- */
-mxRhombus.prototype.redrawSvg = function()
-{
- this.updateSvgNode(this.innerNode);
-
- if (this.shadowNode != null)
- {
- this.updateSvgNode(this.shadowNode);
- }
-};
-
-/**
- * Function: createSvgSpan
- *
- * Updates the path for the given SVG node.
- */
-mxRhombus.prototype.updateSvgNode = function(node)
-{
- var strokeWidth = Math.round(Math.max(1, this.strokewidth * this.scale));
- node.setAttribute('stroke-width', strokeWidth);
- var x = this.bounds.x;
- var y = this.bounds.y;
- var w = this.bounds.width;
- var h = this.bounds.height;
- var d = 'M ' + Math.round(x + w / 2) + ' ' + Math.round(y) + ' L ' + Math.round(x + w) + ' ' + Math.round(y + h / 2) +
- ' L ' + Math.round(x + w / 2) + ' ' + Math.round(y + h) + ' L ' + Math.round(x) + ' ' + Math.round(y + h / 2) +
- ' Z ';
- node.setAttribute('d', d);
- this.updateSvgTransform(node, node == this.shadowNode);
-
- if (this.isDashed)
- {
- var phase = Math.max(1, Math.round(3 * this.scale * this.strokewidth));
- node.setAttribute('stroke-dasharray', phase + ' ' + phase);
- }
-};