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authoradhitya2016-04-10 12:28:28 +0000
committeradhitya2016-04-10 12:28:28 +0000
commit0b1c069f88dab0288a01c6aed4d77f4e6d2f6474 (patch)
treeb5ae6b1f512a674f79674a12f675d22324cd268f /src/js/layout
parent1993f1da86e293aaf9996b8d7a4f6d9a9224f270 (diff)
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Removed (un)necessary files
Diffstat (limited to 'src/js/layout')
-rw-r--r--src/js/layout/hierarchical/model/mxGraphAbstractHierarchyCell.js206
-rw-r--r--src/js/layout/hierarchical/model/mxGraphHierarchyEdge.js174
-rw-r--r--src/js/layout/hierarchical/model/mxGraphHierarchyModel.js685
-rw-r--r--src/js/layout/hierarchical/model/mxGraphHierarchyNode.js210
-rw-r--r--src/js/layout/hierarchical/mxHierarchicalLayout.js623
-rw-r--r--src/js/layout/hierarchical/stage/mxCoordinateAssignment.js1836
-rw-r--r--src/js/layout/hierarchical/stage/mxHierarchicalLayoutStage.js25
-rw-r--r--src/js/layout/hierarchical/stage/mxMedianHybridCrossingReduction.js674
-rw-r--r--src/js/layout/hierarchical/stage/mxMinimumCycleRemover.js131
-rw-r--r--src/js/layout/mxCircleLayout.js203
-rw-r--r--src/js/layout/mxCompactTreeLayout.js995
-rw-r--r--src/js/layout/mxCompositeLayout.js101
-rw-r--r--src/js/layout/mxEdgeLabelLayout.js165
-rw-r--r--src/js/layout/mxFastOrganicLayout.js591
-rw-r--r--src/js/layout/mxGraphLayout.js503
-rw-r--r--src/js/layout/mxParallelEdgeLayout.js198
-rw-r--r--src/js/layout/mxPartitionLayout.js240
-rw-r--r--src/js/layout/mxStackLayout.js381
18 files changed, 0 insertions, 7941 deletions
diff --git a/src/js/layout/hierarchical/model/mxGraphAbstractHierarchyCell.js b/src/js/layout/hierarchical/model/mxGraphAbstractHierarchyCell.js
deleted file mode 100644
index e2fe6a6..0000000
--- a/src/js/layout/hierarchical/model/mxGraphAbstractHierarchyCell.js
+++ /dev/null
@@ -1,206 +0,0 @@
-/**
- * $Id: mxGraphAbstractHierarchyCell.js,v 1.12 2010-01-04 11:18:26 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxGraphAbstractHierarchyCell
- *
- * An abstraction of an internal hierarchy node or edge
- *
- * Constructor: mxGraphAbstractHierarchyCell
- *
- * Constructs a new hierarchical layout algorithm.
- *
- * Arguments:
- *
- * graph - Reference to the enclosing <mxGraph>.
- * deterministic - Optional boolean that specifies if this layout should be
- * deterministic. Default is true.
- */
-function mxGraphAbstractHierarchyCell()
-{
- this.x = [];
- this.y = [];
- this.temp = [];
-};
-
-/**
- * Variable: maxRank
- *
- * The maximum rank this cell occupies. Default is -1.
- */
-mxGraphAbstractHierarchyCell.prototype.maxRank = -1;
-
-/**
- * Variable: minRank
- *
- * The minimum rank this cell occupies. Default is -1.
- */
-mxGraphAbstractHierarchyCell.prototype.minRank = -1;
-
-/**
- * Variable: x
- *
- * The x position of this cell for each layer it occupies
- */
-mxGraphAbstractHierarchyCell.prototype.x = null;
-
-/**
- * Variable: y
- *
- * The y position of this cell for each layer it occupies
- */
-mxGraphAbstractHierarchyCell.prototype.y = null;
-
-/**
- * Variable: width
- *
- * The width of this cell
- */
-mxGraphAbstractHierarchyCell.prototype.width = 0;
-
-/**
- * Variable: height
- *
- * The height of this cell
- */
-mxGraphAbstractHierarchyCell.prototype.height = 0;
-
-/**
- * Variable: nextLayerConnectedCells
- *
- * A cached version of the cells this cell connects to on the next layer up
- */
-mxGraphAbstractHierarchyCell.prototype.nextLayerConnectedCells = null;
-
-/**
- * Variable: previousLayerConnectedCells
- *
- * A cached version of the cells this cell connects to on the next layer down
- */
-mxGraphAbstractHierarchyCell.prototype.previousLayerConnectedCells = null;
-
-/**
- * Variable: temp
- *
- * Temporary variable for general use. Generally, try to avoid
- * carrying information between stages. Currently, the longest
- * path layering sets temp to the rank position in fixRanks()
- * and the crossing reduction uses this. This meant temp couldn't
- * be used for hashing the nodes in the model dfs and so hashCode
- * was created
- */
-mxGraphAbstractHierarchyCell.prototype.temp = null;
-
-/**
- * Function: getNextLayerConnectedCells
- *
- * Returns the cells this cell connects to on the next layer up
- */
-mxGraphAbstractHierarchyCell.prototype.getNextLayerConnectedCells = function(layer)
-{
- return null;
-};
-
-/**
- * Function: getPreviousLayerConnectedCells
- *
- * Returns the cells this cell connects to on the next layer down
- */
-mxGraphAbstractHierarchyCell.prototype.getPreviousLayerConnectedCells = function(layer)
-{
- return null;
-};
-
-/**
- * Function: isEdge
- *
- * Returns whether or not this cell is an edge
- */
-mxGraphAbstractHierarchyCell.prototype.isEdge = function()
-{
- return false;
-};
-
-/**
- * Function: isVertex
- *
- * Returns whether or not this cell is a node
- */
-mxGraphAbstractHierarchyCell.prototype.isVertex = function()
-{
- return false;
-};
-
-/**
- * Function: getGeneralPurposeVariable
- *
- * Gets the value of temp for the specified layer
- */
-mxGraphAbstractHierarchyCell.prototype.getGeneralPurposeVariable = function(layer)
-{
- return null;
-};
-
-/**
- * Function: setGeneralPurposeVariable
- *
- * Set the value of temp for the specified layer
- */
-mxGraphAbstractHierarchyCell.prototype.setGeneralPurposeVariable = function(layer, value)
-{
- return null;
-};
-
-/**
- * Function: setX
- *
- * Set the value of x for the specified layer
- */
-mxGraphAbstractHierarchyCell.prototype.setX = function(layer, value)
-{
- if (this.isVertex())
- {
- this.x[0] = value;
- }
- else if (this.isEdge())
- {
- this.x[layer - this.minRank - 1] = value;
- }
-};
-
-/**
- * Function: getX
- *
- * Gets the value of x on the specified layer
- */
-mxGraphAbstractHierarchyCell.prototype.getX = function(layer)
-{
- if (this.isVertex())
- {
- return this.x[0];
- }
- else if (this.isEdge())
- {
- return this.x[layer - this.minRank - 1];
- }
-
- return 0.0;
-};
-
-/**
- * Function: setY
- *
- * Set the value of y for the specified layer
- */
-mxGraphAbstractHierarchyCell.prototype.setY = function(layer, value)
-{
- if (this.isVertex())
- {
- this.y[0] = value;
- }
- else if (this.isEdge())
- {
- this.y[layer -this. minRank - 1] = value;
- }
-};
diff --git a/src/js/layout/hierarchical/model/mxGraphHierarchyEdge.js b/src/js/layout/hierarchical/model/mxGraphHierarchyEdge.js
deleted file mode 100644
index 8ba16dd..0000000
--- a/src/js/layout/hierarchical/model/mxGraphHierarchyEdge.js
+++ /dev/null
@@ -1,174 +0,0 @@
-/**
- * $Id: mxGraphHierarchyEdge.js,v 1.15 2012-06-12 20:23:14 david Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxGraphHierarchyEdge
- *
- * An abstraction of a hierarchical edge for the hierarchy layout
- *
- * Constructor: mxGraphHierarchyEdge
- *
- * Constructs a hierarchy edge
- *
- * Arguments:
- *
- * edges - a list of real graph edges this abstraction represents
- */
-function mxGraphHierarchyEdge(edges)
-{
- mxGraphAbstractHierarchyCell.apply(this, arguments);
- this.edges = edges;
-};
-
-/**
- * Extends mxGraphAbstractHierarchyCell.
- */
-mxGraphHierarchyEdge.prototype = new mxGraphAbstractHierarchyCell();
-mxGraphHierarchyEdge.prototype.constructor = mxGraphHierarchyEdge;
-
-/**
- * Variable: edges
- *
- * The graph edge(s) this object represents. Parallel edges are all grouped
- * together within one hierarchy edge.
- */
-mxGraphHierarchyEdge.prototype.edges = null;
-
-/**
- * Variable: source
- *
- * The node this edge is sourced at
- */
-mxGraphHierarchyEdge.prototype.source = null;
-
-/**
- * Variable: target
- *
- * The node this edge targets
- */
-mxGraphHierarchyEdge.prototype.target = null;
-
-/**
- * Variable: isReversed
- *
- * Whether or not the direction of this edge has been reversed
- * internally to create a DAG for the hierarchical layout
- */
-mxGraphHierarchyEdge.prototype.isReversed = false;
-
-/**
- * Function: invert
- *
- * Inverts the direction of this internal edge(s)
- */
-mxGraphHierarchyEdge.prototype.invert = function(layer)
-{
- var temp = this.source;
- this.source = this.target;
- this.target = temp;
- this.isReversed = !this.isReversed;
-};
-
-/**
- * Function: getNextLayerConnectedCells
- *
- * Returns the cells this cell connects to on the next layer up
- */
-mxGraphHierarchyEdge.prototype.getNextLayerConnectedCells = function(layer)
-{
- if (this.nextLayerConnectedCells == null)
- {
- this.nextLayerConnectedCells = [];
-
- for (var i = 0; i < this.temp.length; i++)
- {
- this.nextLayerConnectedCells[i] = [];
-
- if (i == this.temp.length - 1)
- {
- this.nextLayerConnectedCells[i].push(this.source);
- }
- else
- {
- this.nextLayerConnectedCells[i].push(this);
- }
- }
- }
-
- return this.nextLayerConnectedCells[layer - this.minRank - 1];
-};
-
-/**
- * Function: getPreviousLayerConnectedCells
- *
- * Returns the cells this cell connects to on the next layer down
- */
-mxGraphHierarchyEdge.prototype.getPreviousLayerConnectedCells = function(layer)
-{
- if (this.previousLayerConnectedCells == null)
- {
- this.previousLayerConnectedCells = [];
-
- for (var i = 0; i < this.temp.length; i++)
- {
- this.previousLayerConnectedCells[i] = [];
-
- if (i == 0)
- {
- this.previousLayerConnectedCells[i].push(this.target);
- }
- else
- {
- this.previousLayerConnectedCells[i].push(this);
- }
- }
- }
-
- return this.previousLayerConnectedCells[layer - this.minRank - 1];
-};
-
-/**
- * Function: isEdge
- *
- * Returns true.
- */
-mxGraphHierarchyEdge.prototype.isEdge = function()
-{
- return true;
-};
-
-/**
- * Function: getGeneralPurposeVariable
- *
- * Gets the value of temp for the specified layer
- */
-mxGraphHierarchyEdge.prototype.getGeneralPurposeVariable = function(layer)
-{
- return this.temp[layer - this.minRank - 1];
-};
-
-/**
- * Function: setGeneralPurposeVariable
- *
- * Set the value of temp for the specified layer
- */
-mxGraphHierarchyEdge.prototype.setGeneralPurposeVariable = function(layer, value)
-{
- this.temp[layer - this.minRank - 1] = value;
-};
-
-/**
- * Function: getCoreCell
- *
- * Gets the first core edge associated with this wrapper
- */
-mxGraphHierarchyEdge.prototype.getCoreCell = function()
-{
- if (this.edges != null && this.edges.length > 0)
- {
- return this.edges[0];
- }
-
- return null;
-}; \ No newline at end of file
diff --git a/src/js/layout/hierarchical/model/mxGraphHierarchyModel.js b/src/js/layout/hierarchical/model/mxGraphHierarchyModel.js
deleted file mode 100644
index ca2ba30..0000000
--- a/src/js/layout/hierarchical/model/mxGraphHierarchyModel.js
+++ /dev/null
@@ -1,685 +0,0 @@
-/**
- * $Id: mxGraphHierarchyModel.js,v 1.33 2012-12-18 13:16:43 david Exp $
- * Copyright (c) 2006-2012, JGraph Ltd
- */
-/**
- * Class: mxGraphHierarchyModel
- *
- * Internal model of a hierarchical graph. This model stores nodes and edges
- * equivalent to the real graph nodes and edges, but also stores the rank of the
- * cells, the order within the ranks and the new candidate locations of cells.
- * The internal model also reverses edge direction were appropriate , ignores
- * self-loop and groups parallels together under one edge object.
- *
- * Constructor: mxGraphHierarchyModel
- *
- * Creates an internal ordered graph model using the vertices passed in. If
- * there are any, leftward edge need to be inverted in the internal model
- *
- * Arguments:
- *
- * graph - the facade describing the graph to be operated on
- * vertices - the vertices for this hierarchy
- * ordered - whether or not the vertices are already ordered
- * deterministic - whether or not this layout should be deterministic on each
- * tightenToSource - whether or not to tighten vertices towards the sources
- * scanRanksFromSinks - Whether rank assignment is from the sinks or sources.
- * usage
- */
-function mxGraphHierarchyModel(layout, vertices, roots, parent, tightenToSource)
-{
- var graph = layout.getGraph();
- this.tightenToSource = tightenToSource;
- this.roots = roots;
- this.parent = parent;
-
- // map of cells to internal cell needed for second run through
- // to setup the sink of edges correctly
- this.vertexMapper = new Object();
- this.edgeMapper = new Object();
- this.maxRank = 0;
- var internalVertices = [];
-
- if (vertices == null)
- {
- vertices = this.graph.getChildVertices(parent);
- }
-
- this.maxRank = this.SOURCESCANSTARTRANK;
- // map of cells to internal cell needed for second run through
- // to setup the sink of edges correctly. Guess size by number
- // of edges is roughly same as number of vertices.
- this.createInternalCells(layout, vertices, internalVertices);
-
- // Go through edges set their sink values. Also check the
- // ordering if and invert edges if necessary
- for (var i = 0; i < vertices.length; i++)
- {
- var edges = internalVertices[i].connectsAsSource;
-
- for (var j = 0; j < edges.length; j++)
- {
- var internalEdge = edges[j];
- var realEdges = internalEdge.edges;
-
- // Only need to process the first real edge, since
- // all the edges connect to the same other vertex
- if (realEdges != null && realEdges.length > 0)
- {
- var realEdge = realEdges[0];
- var targetCell = graph.getView().getVisibleTerminal(
- realEdge, false);
- var targetCellId = mxCellPath.create(targetCell);
- var internalTargetCell = this.vertexMapper[targetCellId];
-
- if (internalVertices[i] == internalTargetCell)
- {
- // The real edge is reversed relative to the internal edge
- targetCell = graph.getView().getVisibleTerminal(
- realEdge, true);
- targetCellId = mxCellPath.create(targetCell);
- internalTargetCell = this.vertexMapper[targetCellId];
- }
-
- if (internalTargetCell != null
- && internalVertices[i] != internalTargetCell)
- {
- internalEdge.target = internalTargetCell;
-
- if (internalTargetCell.connectsAsTarget.length == 0)
- {
- internalTargetCell.connectsAsTarget = [];
- }
-
- if (mxUtils.indexOf(internalTargetCell.connectsAsTarget, internalEdge) < 0)
- {
- internalTargetCell.connectsAsTarget.push(internalEdge);
- }
- }
- }
- }
-
- // Use the temp variable in the internal nodes to mark this
- // internal vertex as having been visited.
- internalVertices[i].temp[0] = 1;
- }
-};
-
-/**
- * Variable: maxRank
- *
- * Stores the largest rank number allocated
- */
-mxGraphHierarchyModel.prototype.maxRank = null;
-
-/**
- * Variable: vertexMapper
- *
- * Map from graph vertices to internal model nodes.
- */
-mxGraphHierarchyModel.prototype.vertexMapper = null;
-
-/**
- * Variable: edgeMapper
- *
- * Map from graph edges to internal model edges
- */
-mxGraphHierarchyModel.prototype.edgeMapper = null;
-
-/**
- * Variable: ranks
- *
- * Mapping from rank number to actual rank
- */
-mxGraphHierarchyModel.prototype.ranks = null;
-
-/**
- * Variable: roots
- *
- * Store of roots of this hierarchy model, these are real graph cells, not
- * internal cells
- */
-mxGraphHierarchyModel.prototype.roots = null;
-
-/**
- * Variable: parent
- *
- * The parent cell whose children are being laid out
- */
-mxGraphHierarchyModel.prototype.parent = null;
-
-/**
- * Variable: dfsCount
- *
- * Count of the number of times the ancestor dfs has been used.
- */
-mxGraphHierarchyModel.prototype.dfsCount = 0;
-
-/**
- * Variable: SOURCESCANSTARTRANK
- *
- * High value to start source layering scan rank value from.
- */
-mxGraphHierarchyModel.prototype.SOURCESCANSTARTRANK = 100000000;
-
-/**
- * Variable: tightenToSource
- *
- * Whether or not to tighten the assigned ranks of vertices up towards
- * the source cells.
- */
-mxGraphHierarchyModel.prototype.tightenToSource = false;
-
-/**
- * Function: createInternalCells
- *
- * Creates all edges in the internal model
- *
- * Parameters:
- *
- * layout - Reference to the <mxHierarchicalLayout> algorithm.
- * vertices - Array of <mxCells> that represent the vertices whom are to
- * have an internal representation created.
- * internalVertices - The array of <mxGraphHierarchyNodes> to have their
- * information filled in using the real vertices.
- */
-mxGraphHierarchyModel.prototype.createInternalCells = function(layout, vertices, internalVertices)
-{
- var graph = layout.getGraph();
-
- // Create internal edges
- for (var i = 0; i < vertices.length; i++)
- {
- internalVertices[i] = new mxGraphHierarchyNode(vertices[i]);
- var vertexId = mxCellPath.create(vertices[i]);
- this.vertexMapper[vertexId] = internalVertices[i];
-
- // If the layout is deterministic, order the cells
- //List outgoingCells = graph.getNeighbours(vertices[i], deterministic);
- var conns = layout.getEdges(vertices[i]);
- var outgoingCells = graph.getOpposites(conns, vertices[i]);
- internalVertices[i].connectsAsSource = [];
-
- // Create internal edges, but don't do any rank assignment yet
- // First use the information from the greedy cycle remover to
- // invert the leftward edges internally
- for (var j = 0; j < outgoingCells.length; j++)
- {
- var cell = outgoingCells[j];
-
- if (cell != vertices[i] && layout.graph.model.isVertex(cell) &&
- !layout.isVertexIgnored(cell))
- {
- // We process all edge between this source and its targets
- // If there are edges going both ways, we need to collect
- // them all into one internal edges to avoid looping problems
- // later. We assume this direction (source -> target) is the
- // natural direction if at least half the edges are going in
- // that direction.
-
- // The check below for edges[0] being in the vertex mapper is
- // in case we've processed this the other way around
- // (target -> source) and the number of edges in each direction
- // are the same. All the graph edges will have been assigned to
- // an internal edge going the other way, so we don't want to
- // process them again
- var undirectedEdges = graph.getEdgesBetween(vertices[i],
- cell, false);
- var directedEdges = graph.getEdgesBetween(vertices[i],
- cell, true);
- var edgeId = mxCellPath.create(undirectedEdges[0]);
-
- if (undirectedEdges != null &&
- undirectedEdges.length > 0 &&
- this.edgeMapper[edgeId] == null &&
- directedEdges.length * 2 >= undirectedEdges.length)
- {
- var internalEdge = new mxGraphHierarchyEdge(undirectedEdges);
-
- for (var k = 0; k < undirectedEdges.length; k++)
- {
- var edge = undirectedEdges[k];
- edgeId = mxCellPath.create(edge);
- this.edgeMapper[edgeId] = internalEdge;
-
- // Resets all point on the edge and disables the edge style
- // without deleting it from the cell style
- graph.resetEdge(edge);
-
- if (layout.disableEdgeStyle)
- {
- layout.setEdgeStyleEnabled(edge, false);
- layout.setOrthogonalEdge(edge,true);
- }
- }
-
- internalEdge.source = internalVertices[i];
-
- if (mxUtils.indexOf(internalVertices[i].connectsAsSource, internalEdge) < 0)
- {
- internalVertices[i].connectsAsSource.push(internalEdge);
- }
- }
- }
- }
-
- // Ensure temp variable is cleared from any previous use
- internalVertices[i].temp[0] = 0;
- }
-};
-
-/**
- * Function: initialRank
- *
- * Basic determination of minimum layer ranking by working from from sources
- * or sinks and working through each node in the relevant edge direction.
- * Starting at the sinks is basically a longest path layering algorithm.
-*/
-mxGraphHierarchyModel.prototype.initialRank = function()
-{
- var startNodes = [];
-
- if (this.roots != null)
- {
- for (var i = 0; i < this.roots.length; i++)
- {
- var vertexId = mxCellPath.create(this.roots[i]);
- var internalNode = this.vertexMapper[vertexId];
-
- if (internalNode != null)
- {
- startNodes.push(internalNode);
- }
- }
- }
-
- for (var key in this.vertexMapper)
- {
- var internalNode = this.vertexMapper[key];
-
- // Mark the node as not having had a layer assigned
- internalNode.temp[0] = -1;
- }
-
- var startNodesCopy = startNodes.slice();
-
- while (startNodes.length > 0)
- {
- var internalNode = startNodes[0];
- var layerDeterminingEdges;
- var edgesToBeMarked;
-
- layerDeterminingEdges = internalNode.connectsAsTarget;
- edgesToBeMarked = internalNode.connectsAsSource;
-
- // flag to keep track of whether or not all layer determining
- // edges have been scanned
- var allEdgesScanned = true;
-
- // Work out the layer of this node from the layer determining
- // edges. The minimum layer number of any node connected by one of
- // the layer determining edges variable
- var minimumLayer = this.SOURCESCANSTARTRANK;
-
- for (var i = 0; i < layerDeterminingEdges.length; i++)
- {
- var internalEdge = layerDeterminingEdges[i];
-
- if (internalEdge.temp[0] == 5270620)
- {
- // This edge has been scanned, get the layer of the
- // node on the other end
- var otherNode = internalEdge.source;
- minimumLayer = Math.min(minimumLayer, otherNode.temp[0] - 1);
- }
- else
- {
- allEdgesScanned = false;
-
- break;
- }
- }
-
- // If all edge have been scanned, assign the layer, mark all
- // edges in the other direction and remove from the nodes list
- if (allEdgesScanned)
- {
- internalNode.temp[0] = minimumLayer;
- this.maxRank = Math.min(this.maxRank, minimumLayer);
-
- if (edgesToBeMarked != null)
- {
- for (var i = 0; i < edgesToBeMarked.length; i++)
- {
- var internalEdge = edgesToBeMarked[i];
-
- // Assign unique stamp ( y/m/d/h )
- internalEdge.temp[0] = 5270620;
-
- // Add node on other end of edge to LinkedList of
- // nodes to be analysed
- var otherNode = internalEdge.target;
-
- // Only add node if it hasn't been assigned a layer
- if (otherNode.temp[0] == -1)
- {
- startNodes.push(otherNode);
-
- // Mark this other node as neither being
- // unassigned nor assigned so it isn't
- // added to this list again, but it's
- // layer isn't used in any calculation.
- otherNode.temp[0] = -2;
- }
- }
- }
-
- startNodes.shift();
- }
- else
- {
- // Not all the edges have been scanned, get to the back of
- // the class and put the dunces cap on
- var removedCell = startNodes.shift();
- startNodes.push(internalNode);
-
- if (removedCell == internalNode && startNodes.length == 1)
- {
- // This is an error condition, we can't get out of
- // this loop. It could happen for more than one node
- // but that's a lot harder to detect. Log the error
- // TODO make log comment
- break;
- }
- }
- }
-
- // Normalize the ranks down from their large starting value to place
- // at least 1 sink on layer 0
- for (var key in this.vertexMapper)
- {
- var internalNode = this.vertexMapper[key];
- // Mark the node as not having had a layer assigned
- internalNode.temp[0] -= this.maxRank;
- }
-
- // Tighten the rank 0 nodes as far as possible
- for ( var i = 0; i < startNodesCopy.length; i++)
- {
- var internalNode = startNodesCopy[i];
- var currentMaxLayer = 0;
- var layerDeterminingEdges = internalNode.connectsAsSource;
-
- for ( var j = 0; j < layerDeterminingEdges.length; j++)
- {
- var internalEdge = layerDeterminingEdges[j];
- var otherNode = internalEdge.target;
- internalNode.temp[0] = Math.max(currentMaxLayer,
- otherNode.temp[0] + 1);
- currentMaxLayer = internalNode.temp[0];
- }
- }
-
- // Reset the maxRank to that which would be expected for a from-sink
- // scan
- this.maxRank = this.SOURCESCANSTARTRANK - this.maxRank;
-};
-
-/**
- * Function: fixRanks
- *
- * Fixes the layer assignments to the values stored in the nodes. Also needs
- * to create dummy nodes for edges that cross layers.
- */
-mxGraphHierarchyModel.prototype.fixRanks = function()
-{
- var rankList = [];
- this.ranks = [];
-
- for (var i = 0; i < this.maxRank + 1; i++)
- {
- rankList[i] = [];
- this.ranks[i] = rankList[i];
- }
-
- // Perform a DFS to obtain an initial ordering for each rank.
- // Without doing this you would end up having to process
- // crossings for a standard tree.
- var rootsArray = null;
-
- if (this.roots != null)
- {
- var oldRootsArray = this.roots;
- rootsArray = [];
-
- for (var i = 0; i < oldRootsArray.length; i++)
- {
- var cell = oldRootsArray[i];
- var cellId = mxCellPath.create(cell);
- var internalNode = this.vertexMapper[cellId];
- rootsArray[i] = internalNode;
- }
- }
-
- this.visit(function(parent, node, edge, layer, seen)
- {
- if (seen == 0 && node.maxRank < 0 && node.minRank < 0)
- {
- rankList[node.temp[0]].push(node);
- node.maxRank = node.temp[0];
- node.minRank = node.temp[0];
-
- // Set temp[0] to the nodes position in the rank
- node.temp[0] = rankList[node.maxRank].length - 1;
- }
-
- if (parent != null && edge != null)
- {
- var parentToCellRankDifference = parent.maxRank - node.maxRank;
-
- if (parentToCellRankDifference > 1)
- {
- // There are ranks in between the parent and current cell
- edge.maxRank = parent.maxRank;
- edge.minRank = node.maxRank;
- edge.temp = [];
- edge.x = [];
- edge.y = [];
-
- for (var i = edge.minRank + 1; i < edge.maxRank; i++)
- {
- // The connecting edge must be added to the
- // appropriate ranks
- rankList[i].push(edge);
- edge.setGeneralPurposeVariable(i, rankList[i]
- .length - 1);
- }
- }
- }
- }, rootsArray, false, null);
-};
-
-/**
- * Function: visit
- *
- * A depth first search through the internal heirarchy model.
- *
- * Parameters:
- *
- * visitor - The visitor function pattern to be called for each node.
- * trackAncestors - Whether or not the search is to keep track all nodes
- * directly above this one in the search path.
- */
-mxGraphHierarchyModel.prototype.visit = function(visitor, dfsRoots, trackAncestors, seenNodes)
-{
- // Run dfs through on all roots
- if (dfsRoots != null)
- {
- for (var i = 0; i < dfsRoots.length; i++)
- {
- var internalNode = dfsRoots[i];
-
- if (internalNode != null)
- {
- if (seenNodes == null)
- {
- seenNodes = new Object();
- }
-
- if (trackAncestors)
- {
- // Set up hash code for root
- internalNode.hashCode = [];
- internalNode.hashCode[0] = this.dfsCount;
- internalNode.hashCode[1] = i;
- this.extendedDfs(null, internalNode, null, visitor, seenNodes,
- internalNode.hashCode, i, 0);
- }
- else
- {
- this.dfs(null, internalNode, null, visitor, seenNodes, 0);
- }
- }
- }
-
- this.dfsCount++;
- }
-};
-
-/**
- * Function: dfs
- *
- * Performs a depth first search on the internal hierarchy model
- *
- * Parameters:
- *
- * parent - the parent internal node of the current internal node
- * root - the current internal node
- * connectingEdge - the internal edge connecting the internal node and the parent
- * internal node, if any
- * visitor - the visitor pattern to be called for each node
- * seen - a set of all nodes seen by this dfs a set of all of the
- * ancestor node of the current node
- * layer - the layer on the dfs tree ( not the same as the model ranks )
- */
-mxGraphHierarchyModel.prototype.dfs = function(parent, root, connectingEdge, visitor, seen, layer)
-{
- if (root != null)
- {
- var rootId = mxCellPath.create(root.cell);
-
- if (seen[rootId] == null)
- {
- seen[rootId] = root;
- visitor(parent, root, connectingEdge, layer, 0);
-
- // Copy the connects as source list so that visitors
- // can change the original for edge direction inversions
- var outgoingEdges = root.connectsAsSource.slice();
-
- for (var i = 0; i< outgoingEdges.length; i++)
- {
- var internalEdge = outgoingEdges[i];
- var targetNode = internalEdge.target;
-
- // Root check is O(|roots|)
- this.dfs(root, targetNode, internalEdge, visitor, seen,
- layer + 1);
- }
- }
- else
- {
- // Use the int field to indicate this node has been seen
- visitor(parent, root, connectingEdge, layer, 1);
- }
- }
-};
-
-/**
- * Function: extendedDfs
- *
- * Performs a depth first search on the internal hierarchy model. This dfs
- * extends the default version by keeping track of cells ancestors, but it
- * should be only used when necessary because of it can be computationally
- * intensive for deep searches.
- *
- * Parameters:
- *
- * parent - the parent internal node of the current internal node
- * root - the current internal node
- * connectingEdge - the internal edge connecting the internal node and the parent
- * internal node, if any
- * visitor - the visitor pattern to be called for each node
- * seen - a set of all nodes seen by this dfs
- * ancestors - the parent hash code
- * childHash - the new hash code for this node
- * layer - the layer on the dfs tree ( not the same as the model ranks )
- */
-mxGraphHierarchyModel.prototype.extendedDfs = function(parent, root, connectingEdge, visitor, seen, ancestors, childHash, layer)
-{
- // Explanation of custom hash set. Previously, the ancestors variable
- // was passed through the dfs as a HashSet. The ancestors were copied
- // into a new HashSet and when the new child was processed it was also
- // added to the set. If the current node was in its ancestor list it
- // meant there is a cycle in the graph and this information is passed
- // to the visitor.visit() in the seen parameter. The HashSet clone was
- // very expensive on CPU so a custom hash was developed using primitive
- // types. temp[] couldn't be used so hashCode[] was added to each node.
- // Each new child adds another int to the array, copying the prefix
- // from its parent. Child of the same parent add different ints (the
- // limit is therefore 2^32 children per parent...). If a node has a
- // child with the hashCode already set then the child code is compared
- // to the same portion of the current nodes array. If they match there
- // is a loop.
- // Note that the basic mechanism would only allow for 1 use of this
- // functionality, so the root nodes have two ints. The second int is
- // incremented through each node root and the first is incremented
- // through each run of the dfs algorithm (therefore the dfs is not
- // thread safe). The hash code of each node is set if not already set,
- // or if the first int does not match that of the current run.
- if (root != null)
- {
- if (parent != null)
- {
- // Form this nodes hash code if necessary, that is, if the
- // hashCode variable has not been initialized or if the
- // start of the parent hash code does not equal the start of
- // this nodes hash code, indicating the code was set on a
- // previous run of this dfs.
- if (root.hashCode == null ||
- root.hashCode[0] != parent.hashCode[0])
- {
- var hashCodeLength = parent.hashCode.length + 1;
- root.hashCode = parent.hashCode.slice();
- root.hashCode[hashCodeLength - 1] = childHash;
- }
- }
-
- var rootId = mxCellPath.create(root.cell);
-
- if (seen[rootId] == null)
- {
- seen[rootId] = root;
- visitor(parent, root, connectingEdge, layer, 0);
-
- // Copy the connects as source list so that visitors
- // can change the original for edge direction inversions
- var outgoingEdges = root.connectsAsSource.slice();
-
- for (var i = 0; i < outgoingEdges.length; i++)
- {
- var internalEdge = outgoingEdges[i];
- var targetNode = internalEdge.target;
-
- // Root check is O(|roots|)
- this.extendedDfs(root, targetNode, internalEdge, visitor, seen,
- root.hashCode, i, layer + 1);
- }
- }
- else
- {
- // Use the int field to indicate this node has been seen
- visitor(parent, root, connectingEdge, layer, 1);
- }
- }
-};
diff --git a/src/js/layout/hierarchical/model/mxGraphHierarchyNode.js b/src/js/layout/hierarchical/model/mxGraphHierarchyNode.js
deleted file mode 100644
index d901d57..0000000
--- a/src/js/layout/hierarchical/model/mxGraphHierarchyNode.js
+++ /dev/null
@@ -1,210 +0,0 @@
-/**
- * $Id: mxGraphHierarchyNode.js,v 1.13 2012-06-12 20:24:58 david Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxGraphHierarchyNode
- *
- * An abstraction of a hierarchical edge for the hierarchy layout
- *
- * Constructor: mxGraphHierarchyNode
- *
- * Constructs an internal node to represent the specified real graph cell
- *
- * Arguments:
- *
- * cell - the real graph cell this node represents
- */
-function mxGraphHierarchyNode(cell)
-{
- mxGraphAbstractHierarchyCell.apply(this, arguments);
- this.cell = cell;
-};
-
-/**
- * Extends mxGraphAbstractHierarchyCell.
- */
-mxGraphHierarchyNode.prototype = new mxGraphAbstractHierarchyCell();
-mxGraphHierarchyNode.prototype.constructor = mxGraphHierarchyNode;
-
-/**
- * Variable: cell
- *
- * The graph cell this object represents.
- */
-mxGraphHierarchyNode.prototype.cell = null;
-
-/**
- * Variable: connectsAsTarget
- *
- * Collection of hierarchy edges that have this node as a target
- */
-mxGraphHierarchyNode.prototype.connectsAsTarget = [];
-
-/**
- * Variable: connectsAsSource
- *
- * Collection of hierarchy edges that have this node as a source
- */
-mxGraphHierarchyNode.prototype.connectsAsSource = [];
-
-/**
- * Variable: hashCode
- *
- * Assigns a unique hashcode for each node. Used by the model dfs instead
- * of copying HashSets
- */
-mxGraphHierarchyNode.prototype.hashCode = false;
-
-/**
- * Function: getRankValue
- *
- * Returns the integer value of the layer that this node resides in
- */
-mxGraphHierarchyNode.prototype.getRankValue = function(layer)
-{
- return this.maxRank;
-};
-
-/**
- * Function: getNextLayerConnectedCells
- *
- * Returns the cells this cell connects to on the next layer up
- */
-mxGraphHierarchyNode.prototype.getNextLayerConnectedCells = function(layer)
-{
- if (this.nextLayerConnectedCells == null)
- {
- this.nextLayerConnectedCells = [];
- this.nextLayerConnectedCells[0] = [];
-
- for (var i = 0; i < this.connectsAsTarget.length; i++)
- {
- var edge = this.connectsAsTarget[i];
-
- if (edge.maxRank == -1 || edge.maxRank == layer + 1)
- {
- // Either edge is not in any rank or
- // no dummy nodes in edge, add node of other side of edge
- this.nextLayerConnectedCells[0].push(edge.source);
- }
- else
- {
- // Edge spans at least two layers, add edge
- this.nextLayerConnectedCells[0].push(edge);
- }
- }
- }
-
- return this.nextLayerConnectedCells[0];
-};
-
-/**
- * Function: getPreviousLayerConnectedCells
- *
- * Returns the cells this cell connects to on the next layer down
- */
-mxGraphHierarchyNode.prototype.getPreviousLayerConnectedCells = function(layer)
-{
- if (this.previousLayerConnectedCells == null)
- {
- this.previousLayerConnectedCells = [];
- this.previousLayerConnectedCells[0] = [];
-
- for (var i = 0; i < this.connectsAsSource.length; i++)
- {
- var edge = this.connectsAsSource[i];
-
- if (edge.minRank == -1 || edge.minRank == layer - 1)
- {
- // No dummy nodes in edge, add node of other side of edge
- this.previousLayerConnectedCells[0].push(edge.target);
- }
- else
- {
- // Edge spans at least two layers, add edge
- this.previousLayerConnectedCells[0].push(edge);
- }
- }
- }
-
- return this.previousLayerConnectedCells[0];
-};
-
-/**
- * Function: isVertex
- *
- * Returns true.
- */
-mxGraphHierarchyNode.prototype.isVertex = function()
-{
- return true;
-};
-
-/**
- * Function: getGeneralPurposeVariable
- *
- * Gets the value of temp for the specified layer
- */
-mxGraphHierarchyNode.prototype.getGeneralPurposeVariable = function(layer)
-{
- return this.temp[0];
-};
-
-/**
- * Function: setGeneralPurposeVariable
- *
- * Set the value of temp for the specified layer
- */
-mxGraphHierarchyNode.prototype.setGeneralPurposeVariable = function(layer, value)
-{
- this.temp[0] = value;
-};
-
-/**
- * Function: isAncestor
- */
-mxGraphHierarchyNode.prototype.isAncestor = function(otherNode)
-{
- // Firstly, the hash code of this node needs to be shorter than the
- // other node
- if (otherNode != null && this.hashCode != null && otherNode.hashCode != null
- && this.hashCode.length < otherNode.hashCode.length)
- {
- if (this.hashCode == otherNode.hashCode)
- {
- return true;
- }
-
- if (this.hashCode == null || this.hashCode == null)
- {
- return false;
- }
-
- // Secondly, this hash code must match the start of the other
- // node's hash code. Arrays.equals cannot be used here since
- // the arrays are different length, and we do not want to
- // perform another array copy.
- for (var i = 0; i < this.hashCode.length; i++)
- {
- if (this.hashCode[i] != otherNode.hashCode[i])
- {
- return false;
- }
- }
-
- return true;
- }
-
- return false;
-};
-
-/**
- * Function: getCoreCell
- *
- * Gets the core vertex associated with this wrapper
- */
-mxGraphHierarchyNode.prototype.getCoreCell = function()
-{
- return this.cell;
-}; \ No newline at end of file
diff --git a/src/js/layout/hierarchical/mxHierarchicalLayout.js b/src/js/layout/hierarchical/mxHierarchicalLayout.js
deleted file mode 100644
index 6ce0e05..0000000
--- a/src/js/layout/hierarchical/mxHierarchicalLayout.js
+++ /dev/null
@@ -1,623 +0,0 @@
-/**
- * $Id: mxHierarchicalLayout.js,v 1.30 2012-12-18 12:41:06 david Exp $
- * Copyright (c) 2005-2012, JGraph Ltd
- */
-/**
- * Class: mxHierarchicalLayout
- *
- * A hierarchical layout algorithm.
- *
- * Constructor: mxHierarchicalLayout
- *
- * Constructs a new hierarchical layout algorithm.
- *
- * Arguments:
- *
- * graph - Reference to the enclosing <mxGraph>.
- * orientation - Optional constant that defines the orientation of this
- * layout.
- * deterministic - Optional boolean that specifies if this layout should be
- * deterministic. Default is true.
- */
-function mxHierarchicalLayout(graph, orientation, deterministic)
-{
- mxGraphLayout.call(this, graph);
- this.orientation = (orientation != null) ? orientation : mxConstants.DIRECTION_NORTH;
- this.deterministic = (deterministic != null) ? deterministic : true;
-};
-
-/**
- * Extends mxGraphLayout.
- */
-mxHierarchicalLayout.prototype = new mxGraphLayout();
-mxHierarchicalLayout.prototype.constructor = mxHierarchicalLayout;
-
-/**
- * Variable: roots
- *
- * Holds the array of <mxGraphLayouts> that this layout contains.
- */
-mxHierarchicalLayout.prototype.roots = null;
-
-/**
- * Variable: resizeParent
- *
- * Specifies if the parent should be resized after the layout so that it
- * contains all the child cells. Default is false. See also <parentBorder>.
- */
-mxHierarchicalLayout.prototype.resizeParent = false;
-
-/**
- * Variable: moveParent
- *
- * Specifies if the parent should be moved if <resizeParent> is enabled.
- * Default is false.
- */
-mxHierarchicalLayout.prototype.moveParent = false;
-
-/**
- * Variable: parentBorder
- *
- * The border to be added around the children if the parent is to be
- * resized using <resizeParent>. Default is 0.
- */
-mxHierarchicalLayout.prototype.parentBorder = 0;
-
-/**
- * Variable: intraCellSpacing
- *
- * The spacing buffer added between cells on the same layer. Default is 30.
- */
-mxHierarchicalLayout.prototype.intraCellSpacing = 30;
-
-/**
- * Variable: interRankCellSpacing
- *
- * The spacing buffer added between cell on adjacent layers. Default is 50.
- */
-mxHierarchicalLayout.prototype.interRankCellSpacing = 50;
-
-/**
- * Variable: interHierarchySpacing
- *
- * The spacing buffer between unconnected hierarchies. Default is 60.
- */
-mxHierarchicalLayout.prototype.interHierarchySpacing = 60;
-
-/**
- * Variable: parallelEdgeSpacing
- *
- * The distance between each parallel edge on each ranks for long edges
- */
-mxHierarchicalLayout.prototype.parallelEdgeSpacing = 10;
-
-/**
- * Variable: orientation
- *
- * The position of the root node(s) relative to the laid out graph in.
- * Default is <mxConstants.DIRECTION_NORTH>.
- */
-mxHierarchicalLayout.prototype.orientation = mxConstants.DIRECTION_NORTH;
-
-/**
- * Variable: fineTuning
- *
- * Whether or not to perform local optimisations and iterate multiple times
- * through the algorithm. Default is true.
- */
-mxHierarchicalLayout.prototype.fineTuning = true;
-
-/**
- *
- * Variable: tightenToSource
- *
- * Whether or not to tighten the assigned ranks of vertices up towards
- * the source cells.
- */
-mxHierarchicalLayout.prototype.tightenToSource = true;
-
-/**
- * Variable: disableEdgeStyle
- *
- * Specifies if the STYLE_NOEDGESTYLE flag should be set on edges that are
- * modified by the result. Default is true.
- */
-mxHierarchicalLayout.prototype.disableEdgeStyle = true;
-
-/**
- * Variable: promoteEdges
- *
- * Whether or not to promote edges that terminate on vertices with
- * different but common ancestry to appear connected to the highest
- * siblings in the ancestry chains
- */
-mxHierarchicalLayout.prototype.promoteEdges = true;
-
-/**
- * Variable: traverseAncestors
- *
- * Whether or not to navigate edges whose terminal vertices
- * have different parents but are in the same ancestry chain
- */
-mxHierarchicalLayout.prototype.traverseAncestors = true;
-
-/**
- * Variable: model
- *
- * The internal <mxGraphHierarchyModel> formed of the layout.
- */
-mxHierarchicalLayout.prototype.model = null;
-
-/**
- * Function: getModel
- *
- * Returns the internal <mxGraphHierarchyModel> for this layout algorithm.
- */
-mxHierarchicalLayout.prototype.getModel = function()
-{
- return this.model;
-};
-
-/**
- * Function: execute
- *
- * Executes the layout for the children of the specified parent.
- *
- * Parameters:
- *
- * parent - Parent <mxCell> that contains the children to be laid out.
- * roots - Optional starting roots of the layout.
- */
-mxHierarchicalLayout.prototype.execute = function(parent, roots)
-{
- this.parent = parent;
- var model = this.graph.model;
-
- // If the roots are set and the parent is set, only
- // use the roots that are some dependent of the that
- // parent.
- // If just the root are set, use them as-is
- // If just the parent is set use it's immediate
- // children as the initial set
-
- if (roots == null && parent == null)
- {
- // TODO indicate the problem
- return;
- }
-
- if (roots != null && parent != null)
- {
- var rootsCopy = [];
-
- for (var i = 0; i < roots.length; i++)
- {
-
- if (model.isAncestor(parent, roots[i]))
- {
- rootsCopy.push(roots[i]);
- }
- }
-
- this.roots = rootsCopy;
- }
- else
- {
- this.roots = roots;
- }
-
- model.beginUpdate();
- try
- {
- this.run(parent);
-
- if (this.resizeParent &&
- !this.graph.isCellCollapsed(parent))
- {
- this.graph.updateGroupBounds([parent],
- this.parentBorder, this.moveParent);
- }
- }
- finally
- {
- model.endUpdate();
- }
-};
-
-/**
- * Function: findRoots
- *
- * Returns all visible children in the given parent which do not have
- * incoming edges. If the result is empty then the children with the
- * maximum difference between incoming and outgoing edges are returned.
- * This takes into account edges that are being promoted to the given
- * root due to invisible children or collapsed cells.
- *
- * Parameters:
- *
- * parent - <mxCell> whose children should be checked.
- * vertices - array of vertices to limit search to
- */
-mxHierarchicalLayout.prototype.findRoots = function(parent, vertices)
-{
- var roots = [];
-
- if (parent != null && vertices != null)
- {
- var model = this.graph.model;
- var best = null;
- var maxDiff = -100000;
-
- for (var i in vertices)
- {
- var cell = vertices[i];
-
- if (model.isVertex(cell) && this.graph.isCellVisible(cell))
- {
- var conns = this.getEdges(cell);
- var fanOut = 0;
- var fanIn = 0;
-
- for (var k = 0; k < conns.length; k++)
- {
- var src = this.graph.view.getVisibleTerminal(conns[k], true);
-
- if (src == cell)
- {
- fanOut++;
- }
- else
- {
- fanIn++;
- }
- }
-
- if (fanIn == 0 && fanOut > 0)
- {
- roots.push(cell);
- }
-
- var diff = fanOut - fanIn;
-
- if (diff > maxDiff)
- {
- maxDiff = diff;
- best = cell;
- }
- }
- }
-
- if (roots.length == 0 && best != null)
- {
- roots.push(best);
- }
- }
-
- return roots;
-};
-
-/**
- * Function: getEdges
- *
- * Returns the connected edges for the given cell.
- *
- * Parameters:
- *
- * cell - <mxCell> whose edges should be returned.
- */
-mxHierarchicalLayout.prototype.getEdges = function(cell)
-{
- var model = this.graph.model;
- var edges = [];
- var isCollapsed = this.graph.isCellCollapsed(cell);
- var childCount = model.getChildCount(cell);
-
- for (var i = 0; i < childCount; i++)
- {
- var child = model.getChildAt(cell, i);
-
- if (isCollapsed || !this.graph.isCellVisible(child))
- {
- edges = edges.concat(model.getEdges(child, true, true));
- }
- }
-
- edges = edges.concat(model.getEdges(cell, true, true));
- var result = [];
-
- for (var i = 0; i < edges.length; i++)
- {
- var state = this.graph.view.getState(edges[i]);
-
- var source = (state != null) ? state.getVisibleTerminal(true) : this.graph.view.getVisibleTerminal(edges[i], true);
- var target = (state != null) ? state.getVisibleTerminal(false) : this.graph.view.getVisibleTerminal(edges[i], false);
-
- if ((source == target) || ((source != target) && ((target == cell && (this.parent == null || this.graph.isValidAncestor(source, this.parent, this.traverseAncestors))) ||
- (source == cell && (this.parent == null ||
- this.graph.isValidAncestor(target, this.parent, this.traverseAncestors))))))
- {
- result.push(edges[i]);
- }
- }
-
- return result;
-};
-
-/**
- * Function: run
- *
- * The API method used to exercise the layout upon the graph description
- * and produce a separate description of the vertex position and edge
- * routing changes made. It runs each stage of the layout that has been
- * created.
- */
-mxHierarchicalLayout.prototype.run = function(parent)
-{
- // Separate out unconnected hierarchies
- var hierarchyVertices = [];
- var allVertexSet = [];
-
- if (this.roots == null && parent != null)
- {
- var filledVertexSet = this.filterDescendants(parent);
-
- this.roots = [];
- var filledVertexSetEmpty = true;
-
- // Poor man's isSetEmpty
- for (var key in filledVertexSet)
- {
- if (filledVertexSet[key] != null)
- {
- filledVertexSetEmpty = false;
- break;
- }
- }
-
- while (!filledVertexSetEmpty)
- {
- var candidateRoots = this.findRoots(parent, filledVertexSet);
-
- for (var i = 0; i < candidateRoots.length; i++)
- {
- var vertexSet = [];
- hierarchyVertices.push(vertexSet);
-
- this.traverse(candidateRoots[i], true, null, allVertexSet, vertexSet,
- hierarchyVertices, filledVertexSet);
- }
-
- for (var i = 0; i < candidateRoots.length; i++)
- {
- this.roots.push(candidateRoots[i]);
- }
-
- filledVertexSetEmpty = true;
-
- // Poor man's isSetEmpty
- for (var key in filledVertexSet)
- {
- if (filledVertexSet[key] != null)
- {
- filledVertexSetEmpty = false;
- break;
- }
- }
- }
- }
- else
- {
- // Find vertex set as directed traversal from roots
-
- for (var i = 0; i < roots.length; i++)
- {
- var vertexSet = [];
- hierarchyVertices.push(vertexSet);
-
- traverse(roots.get(i), true, null, allVertexSet, vertexSet,
- hierarchyVertices, null);
- }
- }
-
- // Iterate through the result removing parents who have children in this layout
-
- // Perform a layout for each seperate hierarchy
- // Track initial coordinate x-positioning
- var initialX = 0;
-
- for (var i = 0; i < hierarchyVertices.length; i++)
- {
- var vertexSet = hierarchyVertices[i];
- var tmp = [];
-
- for (var key in vertexSet)
- {
- tmp.push(vertexSet[key]);
- }
-
- this.model = new mxGraphHierarchyModel(this, tmp, this.roots,
- parent, this.tightenToSource);
-
- this.cycleStage(parent);
- this.layeringStage();
-
- this.crossingStage(parent);
- initialX = this.placementStage(initialX, parent);
- }
-};
-
-/**
- * Function: filterDescendants
- *
- * Creates an array of descendant cells
- */
-mxHierarchicalLayout.prototype.filterDescendants = function(cell)
-{
- var model = this.graph.model;
- var result = [];
-
- if (model.isVertex(cell) && cell != this.parent && this.graph.isCellVisible(cell))
- {
- result.push(cell);
- }
-
- if (this.traverseAncestors || cell == this.parent
- && this.graph.isCellVisible(cell))
- {
- var childCount = model.getChildCount(cell);
-
- for (var i = 0; i < childCount; i++)
- {
- var child = model.getChildAt(cell, i);
- var children = this.filterDescendants(child);
-
- for (var j = 0; j < children.length; j++)
- {
- result[mxCellPath.create(children[j])] = children[j];
- }
- }
- }
-
- return result;
-};
-
-/**
- * Traverses the (directed) graph invoking the given function for each
- * visited vertex and edge. The function is invoked with the current vertex
- * and the incoming edge as a parameter. This implementation makes sure
- * each vertex is only visited once. The function may return false if the
- * traversal should stop at the given vertex.
- *
- * Parameters:
- *
- * vertex - <mxCell> that represents the vertex where the traversal starts.
- * directed - boolean indicating if edges should only be traversed
- * from source to target. Default is true.
- * edge - Optional <mxCell> that represents the incoming edge. This is
- * null for the first step of the traversal.
- * allVertices - Array of cell paths for the visited cells.
- */
-mxHierarchicalLayout.prototype.traverse = function(vertex, directed, edge, allVertices, currentComp,
- hierarchyVertices, filledVertexSet)
-{
- var view = this.graph.view;
- var model = this.graph.model;
-
- if (vertex != null && allVertices != null)
- {
- // Has this vertex been seen before in any traversal
- // And if the filled vertex set is populated, only
- // process vertices in that it contains
- var vertexID = mxCellPath.create(vertex);
-
- if ((allVertices[vertexID] == null)
- && (filledVertexSet == null ? true : filledVertexSet[vertexID] != null))
- {
- if (currentComp[vertexID] == null)
- {
- currentComp[vertexID] = vertex;
- }
- if (allVertices[vertexID] == null)
- {
- allVertices[vertexID] = vertex;
- }
-
- delete filledVertexSet[vertexID];
-
- var edgeCount = model.getEdgeCount(vertex);
-
- if (edgeCount > 0)
- {
- for (var i = 0; i < edgeCount; i++)
- {
- var e = model.getEdgeAt(vertex, i);
- var isSource = view.getVisibleTerminal(e, true) == vertex;
-
- if (!directed || isSource)
- {
- var next = view.getVisibleTerminal(e, !isSource);
- currentComp = this.traverse(next, directed, e, allVertices,
- currentComp, hierarchyVertices,
- filledVertexSet);
- }
- }
- }
- }
- else
- {
- if (currentComp[vertexID] == null)
- {
- // We've seen this vertex before, but not in the current component
- // This component and the one it's in need to be merged
-
- for (var i = 0; i < hierarchyVertices.length; i++)
- {
- var comp = hierarchyVertices[i];
-
- if (comp[vertexID] != null)
- {
- for (var key in currentComp)
- {
- comp[key] = currentComp[key];
- }
-
- // Remove the current component from the hierarchy set
- hierarchyVertices.pop();
- return comp;
- }
- }
- }
- }
- }
-
- return currentComp;
-};
-
-/**
- * Function: cycleStage
- *
- * Executes the cycle stage using mxMinimumCycleRemover.
- */
-mxHierarchicalLayout.prototype.cycleStage = function(parent)
-{
- var cycleStage = new mxMinimumCycleRemover(this);
- cycleStage.execute(parent);
-};
-
-/**
- * Function: layeringStage
- *
- * Implements first stage of a Sugiyama layout.
- */
-mxHierarchicalLayout.prototype.layeringStage = function()
-{
- this.model.initialRank();
- this.model.fixRanks();
-};
-
-/**
- * Function: crossingStage
- *
- * Executes the crossing stage using mxMedianHybridCrossingReduction.
- */
-mxHierarchicalLayout.prototype.crossingStage = function(parent)
-{
- var crossingStage = new mxMedianHybridCrossingReduction(this);
- crossingStage.execute(parent);
-};
-
-/**
- * Function: placementStage
- *
- * Executes the placement stage using mxCoordinateAssignment.
- */
-mxHierarchicalLayout.prototype.placementStage = function(initialX, parent)
-{
- var placementStage = new mxCoordinateAssignment(this, this.intraCellSpacing,
- this.interRankCellSpacing, this.orientation, initialX,
- this.parallelEdgeSpacing);
- placementStage.fineTuning = this.fineTuning;
- placementStage.execute(parent);
-
- return placementStage.limitX + this.interHierarchySpacing;
-};
diff --git a/src/js/layout/hierarchical/stage/mxCoordinateAssignment.js b/src/js/layout/hierarchical/stage/mxCoordinateAssignment.js
deleted file mode 100644
index 8b73ccf..0000000
--- a/src/js/layout/hierarchical/stage/mxCoordinateAssignment.js
+++ /dev/null
@@ -1,1836 +0,0 @@
-/**
- * $Id: mxCoordinateAssignment.js,v 1.29 2012-06-21 14:28:09 david Exp $
- * Copyright (c) 2005-2012, JGraph Ltd
- */
-/**
- * Class: mxCoordinateAssignment
- *
- * Sets the horizontal locations of node and edge dummy nodes on each layer.
- * Uses median down and up weighings as well as heuristics to straighten edges as
- * far as possible.
- *
- * Constructor: mxCoordinateAssignment
- *
- * Creates a coordinate assignment.
- *
- * Arguments:
- *
- * intraCellSpacing - the minimum buffer between cells on the same rank
- * interRankCellSpacing - the minimum distance between cells on adjacent ranks
- * orientation - the position of the root node(s) relative to the graph
- * initialX - the leftmost coordinate node placement starts at
- */
-function mxCoordinateAssignment(layout, intraCellSpacing, interRankCellSpacing,
- orientation, initialX, parallelEdgeSpacing)
-{
- this.layout = layout;
- this.intraCellSpacing = intraCellSpacing;
- this.interRankCellSpacing = interRankCellSpacing;
- this.orientation = orientation;
- this.initialX = initialX;
- this.parallelEdgeSpacing = parallelEdgeSpacing;
-};
-
-var mxHierarchicalEdgeStyle =
-{
- ORTHOGONAL: 1,
- POLYLINE: 2,
- STRAIGHT: 3
-};
-
-/**
- * Extends mxHierarchicalLayoutStage.
- */
-mxCoordinateAssignment.prototype = new mxHierarchicalLayoutStage();
-mxCoordinateAssignment.prototype.constructor = mxCoordinateAssignment;
-
-/**
- * Variable: layout
- *
- * Reference to the enclosing <mxHierarchicalLayout>.
- */
-mxCoordinateAssignment.prototype.layout = null;
-
-/**
- * Variable: intraCellSpacing
- *
- * The minimum buffer between cells on the same rank. Default is 30.
- */
-mxCoordinateAssignment.prototype.intraCellSpacing = 30;
-
-/**
- * Variable: interRankCellSpacing
- *
- * The minimum distance between cells on adjacent ranks. Default is 10.
- */
-mxCoordinateAssignment.prototype.interRankCellSpacing = 10;
-
-/**
- * Variable: parallelEdgeSpacing
- *
- * The distance between each parallel edge on each ranks for long edges.
- * Default is 10.
- */
-mxCoordinateAssignment.prototype.parallelEdgeSpacing = 10;
-
-/**
- * Variable: maxIterations
- *
- * The number of heuristic iterations to run. Default is 8.
- */
-mxCoordinateAssignment.prototype.maxIterations = 8;
-
-/**
- * Variable: prefHozEdgeSep
- *
- * The preferred horizontal distance between edges exiting a vertex
- */
-mxCoordinateAssignment.prototype.prefHozEdgeSep = 5;
-
-/**
- * Variable: prefVertEdgeOff
- *
- * The preferred vertical offset between edges exiting a vertex
- */
-mxCoordinateAssignment.prototype.prefVertEdgeOff = 2;
-
-/**
- * Variable: minEdgeJetty
- *
- * The minimum distance for an edge jetty from a vertex
- */
-mxCoordinateAssignment.prototype.minEdgeJetty = 12;
-
-/**
- * Variable: channelBuffer
- *
- * The size of the vertical buffer in the center of inter-rank channels
- * where edge control points should not be placed
- */
-mxCoordinateAssignment.prototype.channelBuffer = 4;
-
-/**
- * Variable: jettyPositions
- *
- * Map of internal edges and (x,y) pair of positions of the start and end jetty
- * for that edge where it connects to the source and target vertices.
- * Note this should technically be a WeakHashMap, but since JS does not
- * have an equivalent, housekeeping must be performed before using.
- * i.e. check all edges are still in the model and clear the values.
- * Note that the y co-ord is the offset of the jetty, not the
- * absolute point
- */
-mxCoordinateAssignment.prototype.jettyPositions = null;
-
-/**
- * Variable: orientation
- *
- * The position of the root ( start ) node(s) relative to the rest of the
- * laid out graph. Default is <mxConstants.DIRECTION_NORTH>.
- */
-mxCoordinateAssignment.prototype.orientation = mxConstants.DIRECTION_NORTH;
-
-/**
- * Variable: initialX
- *
- * The minimum x position node placement starts at
- */
-mxCoordinateAssignment.prototype.initialX = null;
-
-/**
- * Variable: limitX
- *
- * The maximum x value this positioning lays up to
- */
-mxCoordinateAssignment.prototype.limitX = null;
-
-/**
- * Variable: currentXDelta
- *
- * The sum of x-displacements for the current iteration
- */
-mxCoordinateAssignment.prototype.currentXDelta = null;
-
-/**
- * Variable: widestRank
- *
- * The rank that has the widest x position
- */
-mxCoordinateAssignment.prototype.widestRank = null;
-
-/**
- * Variable: rankTopY
- *
- * Internal cache of top-most values of Y for each rank
- */
-mxCoordinateAssignment.prototype.rankTopY = null;
-
-/**
- * Variable: rankBottomY
- *
- * Internal cache of bottom-most value of Y for each rank
- */
-mxCoordinateAssignment.prototype.rankBottomY = null;
-
-/**
- * Variable: widestRankValue
- *
- * The X-coordinate of the edge of the widest rank
- */
-mxCoordinateAssignment.prototype.widestRankValue = null;
-
-/**
- * Variable: rankWidths
- *
- * The width of all the ranks
- */
-mxCoordinateAssignment.prototype.rankWidths = null;
-
-/**
- * Variable: rankY
- *
- * The Y-coordinate of all the ranks
- */
-mxCoordinateAssignment.prototype.rankY = null;
-
-/**
- * Variable: fineTuning
- *
- * Whether or not to perform local optimisations and iterate multiple times
- * through the algorithm. Default is true.
- */
-mxCoordinateAssignment.prototype.fineTuning = true;
-
-/**
- * Variable: edgeStyle
- *
- * The style to apply between cell layers to edge segments
- */
-mxCoordinateAssignment.prototype.edgeStyle = mxHierarchicalEdgeStyle.POLYLINE;
-
-/**
- * Variable: nextLayerConnectedCache
- *
- * A store of connections to the layer above for speed
- */
-mxCoordinateAssignment.prototype.nextLayerConnectedCache = null;
-
-/**
- * Variable: previousLayerConnectedCache
- *
- * A store of connections to the layer below for speed
- */
-mxCoordinateAssignment.prototype.previousLayerConnectedCache = null;
-
-/**
- * Variable: groupPadding
- *
- * Padding added to resized parents
- */
-mxCoordinateAssignment.prototype.groupPadding = 10;
-
-/**
- * Utility method to display current positions
- */
-mxCoordinateAssignment.prototype.printStatus = function()
-{
- var model = this.layout.getModel();
- mxLog.show();
-
- mxLog.writeln('======Coord assignment debug=======');
-
- for (var j = 0; j < model.ranks.length; j++)
- {
- mxLog.write('Rank ', j, ' : ' );
- var rank = model.ranks[j];
-
- for (var k = 0; k < rank.length; k++)
- {
- var cell = rank[k];
-
- mxLog.write(cell.getGeneralPurposeVariable(j), ' ');
- }
- mxLog.writeln();
- }
-
- mxLog.writeln('====================================');
-};
-
-/**
- * Function: execute
- *
- * A basic horizontal coordinate assignment algorithm
- */
-mxCoordinateAssignment.prototype.execute = function(parent)
-{
- this.jettyPositions = [];
- var model = this.layout.getModel();
- this.currentXDelta = 0.0;
-
- this.initialCoords(this.layout.getGraph(), model);
-
-// this.printStatus();
-
- if (this.fineTuning)
- {
- this.minNode(model);
- }
-
- var bestXDelta = 100000000.0;
-
- if (this.fineTuning)
- {
- for (var i = 0; i < this.maxIterations; i++)
- {
-// this.printStatus();
-
- // Median Heuristic
- if (i != 0)
- {
- this.medianPos(i, model);
- this.minNode(model);
- }
-
- // if the total offset is less for the current positioning,
- // there are less heavily angled edges and so the current
- // positioning is used
- if (this.currentXDelta < bestXDelta)
- {
- for (var j = 0; j < model.ranks.length; j++)
- {
- var rank = model.ranks[j];
-
- for (var k = 0; k < rank.length; k++)
- {
- var cell = rank[k];
- cell.setX(j, cell.getGeneralPurposeVariable(j));
- }
- }
-
- bestXDelta = this.currentXDelta;
- }
- else
- {
- // Restore the best positions
- for (var j = 0; j < model.ranks.length; j++)
- {
- var rank = model.ranks[j];
-
- for (var k = 0; k < rank.length; k++)
- {
- var cell = rank[k];
- cell.setGeneralPurposeVariable(j, cell.getX(j));
- }
- }
- }
-
- this.minPath(this.layout.getGraph(), model);
-
- this.currentXDelta = 0;
- }
- }
-
- this.setCellLocations(this.layout.getGraph(), model);
-};
-
-/**
- * Function: minNode
- *
- * Performs one median positioning sweep in both directions
- */
-mxCoordinateAssignment.prototype.minNode = function(model)
-{
- // Queue all nodes
- var nodeList = [];
-
- // Need to be able to map from cell to cellWrapper
- var map = [];
- var rank = [];
-
- for (var i = 0; i <= model.maxRank; i++)
- {
- rank[i] = model.ranks[i];
-
- for (var j = 0; j < rank[i].length; j++)
- {
- // Use the weight to store the rank and visited to store whether
- // or not the cell is in the list
- var node = rank[i][j];
- var nodeWrapper = new WeightedCellSorter(node, i);
- nodeWrapper.rankIndex = j;
- nodeWrapper.visited = true;
- nodeList.push(nodeWrapper);
-
- var cellId = mxCellPath.create(node.getCoreCell());
- map[cellId] = nodeWrapper;
- }
- }
-
- // Set a limit of the maximum number of times we will access the queue
- // in case a loop appears
- var maxTries = nodeList.length * 10;
- var count = 0;
-
- // Don't move cell within this value of their median
- var tolerance = 1;
-
- while (nodeList.length > 0 && count <= maxTries)
- {
- var cellWrapper = nodeList.shift();
- var cell = cellWrapper.cell;
-
- var rankValue = cellWrapper.weightedValue;
- var rankIndex = parseInt(cellWrapper.rankIndex);
-
- var nextLayerConnectedCells = cell.getNextLayerConnectedCells(rankValue);
- var previousLayerConnectedCells = cell.getPreviousLayerConnectedCells(rankValue);
-
- var numNextLayerConnected = nextLayerConnectedCells.length;
- var numPreviousLayerConnected = previousLayerConnectedCells.length;
-
- var medianNextLevel = this.medianXValue(nextLayerConnectedCells,
- rankValue + 1);
- var medianPreviousLevel = this.medianXValue(previousLayerConnectedCells,
- rankValue - 1);
-
- var numConnectedNeighbours = numNextLayerConnected
- + numPreviousLayerConnected;
- var currentPosition = cell.getGeneralPurposeVariable(rankValue);
- var cellMedian = currentPosition;
-
- if (numConnectedNeighbours > 0)
- {
- cellMedian = (medianNextLevel * numNextLayerConnected + medianPreviousLevel
- * numPreviousLayerConnected)
- / numConnectedNeighbours;
- }
-
- // Flag storing whether or not position has changed
- var positionChanged = false;
-
- if (cellMedian < currentPosition - tolerance)
- {
- if (rankIndex == 0)
- {
- cell.setGeneralPurposeVariable(rankValue, cellMedian);
- positionChanged = true;
- }
- else
- {
- var leftCell = rank[rankValue][rankIndex - 1];
- var leftLimit = leftCell
- .getGeneralPurposeVariable(rankValue);
- leftLimit = leftLimit + leftCell.width / 2
- + this.intraCellSpacing + cell.width / 2;
-
- if (leftLimit < cellMedian)
- {
- cell.setGeneralPurposeVariable(rankValue, cellMedian);
- positionChanged = true;
- }
- else if (leftLimit < cell
- .getGeneralPurposeVariable(rankValue)
- - tolerance)
- {
- cell.setGeneralPurposeVariable(rankValue, leftLimit);
- positionChanged = true;
- }
- }
- }
- else if (cellMedian > currentPosition + tolerance)
- {
- var rankSize = rank[rankValue].length;
-
- if (rankIndex == rankSize - 1)
- {
- cell.setGeneralPurposeVariable(rankValue, cellMedian);
- positionChanged = true;
- }
- else
- {
- var rightCell = rank[rankValue][rankIndex + 1];
- var rightLimit = rightCell
- .getGeneralPurposeVariable(rankValue);
- rightLimit = rightLimit - rightCell.width / 2
- - this.intraCellSpacing - cell.width / 2;
-
- if (rightLimit > cellMedian)
- {
- cell.setGeneralPurposeVariable(rankValue, cellMedian);
- positionChanged = true;
- }
- else if (rightLimit > cell
- .getGeneralPurposeVariable(rankValue)
- + tolerance)
- {
- cell.setGeneralPurposeVariable(rankValue, rightLimit);
- positionChanged = true;
- }
- }
- }
-
- if (positionChanged)
- {
- // Add connected nodes to map and list
- for (var i = 0; i < nextLayerConnectedCells.length; i++)
- {
- var connectedCell = nextLayerConnectedCells[i];
- var connectedCellId = mxCellPath.create(connectedCell.getCoreCell());
- var connectedCellWrapper = map[connectedCellId];
-
- if (connectedCellWrapper != null)
- {
- if (connectedCellWrapper.visited == false)
- {
- connectedCellWrapper.visited = true;
- nodeList.push(connectedCellWrapper);
- }
- }
- }
-
- // Add connected nodes to map and list
- for (var i = 0; i < previousLayerConnectedCells.length; i++)
- {
- var connectedCell = previousLayerConnectedCells[i];
- var connectedCellId = mxCellPath.create(connectedCell.getCoreCell());
- var connectedCellWrapper = map[connectedCellId];
-
- if (connectedCellWrapper != null)
- {
- if (connectedCellWrapper.visited == false)
- {
- connectedCellWrapper.visited = true;
- nodeList.push(connectedCellWrapper);
- }
- }
- }
- }
-
- cellWrapper.visited = false;
- count++;
- }
-};
-
-/**
- * Function: medianPos
- *
- * Performs one median positioning sweep in one direction
- *
- * Parameters:
- *
- * i - the iteration of the whole process
- * model - an internal model of the hierarchical layout
- */
-mxCoordinateAssignment.prototype.medianPos = function(i, model)
-{
- // Reverse sweep direction each time through this method
- var downwardSweep = (i % 2 == 0);
-
- if (downwardSweep)
- {
- for (var j = model.maxRank; j > 0; j--)
- {
- this.rankMedianPosition(j - 1, model, j);
- }
- }
- else
- {
- for (var j = 0; j < model.maxRank - 1; j++)
- {
- this.rankMedianPosition(j + 1, model, j);
- }
- }
-};
-
-/**
- * Function: rankMedianPosition
- *
- * Performs median minimisation over one rank.
- *
- * Parameters:
- *
- * rankValue - the layer number of this rank
- * model - an internal model of the hierarchical layout
- * nextRankValue - the layer number whose connected cels are to be laid out
- * relative to
- */
-mxCoordinateAssignment.prototype.rankMedianPosition = function(rankValue, model, nextRankValue)
-{
- var rank = model.ranks[rankValue];
-
- // Form an array of the order in which the cell are to be processed
- // , the order is given by the weighted sum of the in or out edges,
- // depending on whether we're travelling up or down the hierarchy.
- var weightedValues = [];
- var cellMap = [];
-
- for (var i = 0; i < rank.length; i++)
- {
- var currentCell = rank[i];
- weightedValues[i] = new WeightedCellSorter();
- weightedValues[i].cell = currentCell;
- weightedValues[i].rankIndex = i;
- var currentCellId = mxCellPath.create(currentCell.getCoreCell());
- cellMap[currentCellId] = weightedValues[i];
- var nextLayerConnectedCells = null;
-
- if (nextRankValue < rankValue)
- {
- nextLayerConnectedCells = currentCell
- .getPreviousLayerConnectedCells(rankValue);
- }
- else
- {
- nextLayerConnectedCells = currentCell
- .getNextLayerConnectedCells(rankValue);
- }
-
- // Calculate the weighing based on this node type and those this
- // node is connected to on the next layer
- weightedValues[i].weightedValue = this.calculatedWeightedValue(
- currentCell, nextLayerConnectedCells);
- }
-
- weightedValues.sort(WeightedCellSorter.prototype.compare);
-
- // Set the new position of each node within the rank using
- // its temp variable
-
- for (var i = 0; i < weightedValues.length; i++)
- {
- var numConnectionsNextLevel = 0;
- var cell = weightedValues[i].cell;
- var nextLayerConnectedCells = null;
- var medianNextLevel = 0;
-
- if (nextRankValue < rankValue)
- {
- nextLayerConnectedCells = cell.getPreviousLayerConnectedCells(
- rankValue).slice();
- }
- else
- {
- nextLayerConnectedCells = cell.getNextLayerConnectedCells(
- rankValue).slice();
- }
-
- if (nextLayerConnectedCells != null)
- {
- numConnectionsNextLevel = nextLayerConnectedCells.length;
-
- if (numConnectionsNextLevel > 0)
- {
- medianNextLevel = this.medianXValue(nextLayerConnectedCells,
- nextRankValue);
- }
- else
- {
- // For case of no connections on the next level set the
- // median to be the current position and try to be
- // positioned there
- medianNextLevel = cell.getGeneralPurposeVariable(rankValue);
- }
- }
-
- var leftBuffer = 0.0;
- var leftLimit = -100000000.0;
-
- for (var j = weightedValues[i].rankIndex - 1; j >= 0;)
- {
- var rankId = mxCellPath.create(rank[j].getCoreCell());
- var weightedValue = cellMap[rankId];
-
- if (weightedValue != null)
- {
- var leftCell = weightedValue.cell;
-
- if (weightedValue.visited)
- {
- // The left limit is the right hand limit of that
- // cell plus any allowance for unallocated cells
- // in-between
- leftLimit = leftCell
- .getGeneralPurposeVariable(rankValue)
- + leftCell.width
- / 2.0
- + this.intraCellSpacing
- + leftBuffer + cell.width / 2.0;
- j = -1;
- }
- else
- {
- leftBuffer += leftCell.width + this.intraCellSpacing;
- j--;
- }
- }
- }
-
- var rightBuffer = 0.0;
- var rightLimit = 100000000.0;
-
- for (var j = weightedValues[i].rankIndex + 1; j < weightedValues.length;)
- {
- var rankId = mxCellPath.create(rank[j].getCoreCell());
- var weightedValue = cellMap[rankId];
-
- if (weightedValue != null)
- {
- var rightCell = weightedValue.cell;
-
- if (weightedValue.visited)
- {
- // The left limit is the right hand limit of that
- // cell plus any allowance for unallocated cells
- // in-between
- rightLimit = rightCell
- .getGeneralPurposeVariable(rankValue)
- - rightCell.width
- / 2.0
- - this.intraCellSpacing
- - rightBuffer - cell.width / 2.0;
- j = weightedValues.length;
- }
- else
- {
- rightBuffer += rightCell.width + this.intraCellSpacing;
- j++;
- }
- }
- }
-
- if (medianNextLevel >= leftLimit && medianNextLevel <= rightLimit)
- {
- cell.setGeneralPurposeVariable(rankValue, medianNextLevel);
- }
- else if (medianNextLevel < leftLimit)
- {
- // Couldn't place at median value, place as close to that
- // value as possible
- cell.setGeneralPurposeVariable(rankValue, leftLimit);
- this.currentXDelta += leftLimit - medianNextLevel;
- }
- else if (medianNextLevel > rightLimit)
- {
- // Couldn't place at median value, place as close to that
- // value as possible
- cell.setGeneralPurposeVariable(rankValue, rightLimit);
- this.currentXDelta += medianNextLevel - rightLimit;
- }
-
- weightedValues[i].visited = true;
- }
-};
-
-/**
- * Function: calculatedWeightedValue
- *
- * Calculates the priority the specified cell has based on the type of its
- * cell and the cells it is connected to on the next layer
- *
- * Parameters:
- *
- * currentCell - the cell whose weight is to be calculated
- * collection - the cells the specified cell is connected to
- */
-mxCoordinateAssignment.prototype.calculatedWeightedValue = function(currentCell, collection)
-{
- var totalWeight = 0;
-
- for (var i = 0; i < collection.length; i++)
- {
- var cell = collection[i];
-
- if (currentCell.isVertex() && cell.isVertex())
- {
- totalWeight++;
- }
- else if (currentCell.isEdge() && cell.isEdge())
- {
- totalWeight += 8;
- }
- else
- {
- totalWeight += 2;
- }
- }
-
- return totalWeight;
-};
-
-/**
- * Function: medianXValue
- *
- * Calculates the median position of the connected cell on the specified
- * rank
- *
- * Parameters:
- *
- * connectedCells - the cells the candidate connects to on this level
- * rankValue - the layer number of this rank
- */
-mxCoordinateAssignment.prototype.medianXValue = function(connectedCells, rankValue)
-{
- if (connectedCells.length == 0)
- {
- return 0;
- }
-
- var medianValues = [];
-
- for (var i = 0; i < connectedCells.length; i++)
- {
- medianValues[i] = connectedCells[i].getGeneralPurposeVariable(rankValue);
- }
-
- medianValues.sort(function(a,b){return a - b;});
-
- if (connectedCells.length % 2 == 1)
- {
- // For odd numbers of adjacent vertices return the median
- return medianValues[Math.floor(connectedCells.length / 2)];
- }
- else
- {
- var medianPoint = connectedCells.length / 2;
- var leftMedian = medianValues[medianPoint - 1];
- var rightMedian = medianValues[medianPoint];
-
- return ((leftMedian + rightMedian) / 2);
- }
-};
-
-/**
- * Function: initialCoords
- *
- * Sets up the layout in an initial positioning. The ranks are all centered
- * as much as possible along the middle vertex in each rank. The other cells
- * are then placed as close as possible on either side.
- *
- * Parameters:
- *
- * facade - the facade describing the input graph
- * model - an internal model of the hierarchical layout
- */
-mxCoordinateAssignment.prototype.initialCoords = function(facade, model)
-{
- this.calculateWidestRank(facade, model);
-
- // Sweep up and down from the widest rank
- for (var i = this.widestRank; i >= 0; i--)
- {
- if (i < model.maxRank)
- {
- this.rankCoordinates(i, facade, model);
- }
- }
-
- for (var i = this.widestRank+1; i <= model.maxRank; i++)
- {
- if (i > 0)
- {
- this.rankCoordinates(i, facade, model);
- }
- }
-};
-
-/**
- * Function: rankCoordinates
- *
- * Sets up the layout in an initial positioning. All the first cells in each
- * rank are moved to the left and the rest of the rank inserted as close
- * together as their size and buffering permits. This method works on just
- * the specified rank.
- *
- * Parameters:
- *
- * rankValue - the current rank being processed
- * graph - the facade describing the input graph
- * model - an internal model of the hierarchical layout
- */
-mxCoordinateAssignment.prototype.rankCoordinates = function(rankValue, graph, model)
-{
- var rank = model.ranks[rankValue];
- var maxY = 0.0;
- var localX = this.initialX + (this.widestRankValue - this.rankWidths[rankValue])
- / 2;
-
- // Store whether or not any of the cells' bounds were unavailable so
- // to only issue the warning once for all cells
- var boundsWarning = false;
-
- for (var i = 0; i < rank.length; i++)
- {
- var node = rank[i];
-
- if (node.isVertex())
- {
- var bounds = this.layout.getVertexBounds(node.cell);
-
- if (bounds != null)
- {
- if (this.orientation == mxConstants.DIRECTION_NORTH ||
- this.orientation == mxConstants.DIRECTION_SOUTH)
- {
- node.width = bounds.width;
- node.height = bounds.height;
- }
- else
- {
- node.width = bounds.height;
- node.height = bounds.width;
- }
- }
- else
- {
- boundsWarning = true;
- }
-
- maxY = Math.max(maxY, node.height);
- }
- else if (node.isEdge())
- {
- // The width is the number of additional parallel edges
- // time the parallel edge spacing
- var numEdges = 1;
-
- if (node.edges != null)
- {
- numEdges = node.edges.length;
- }
- else
- {
- mxLog.warn('edge.edges is null');
- }
-
- node.width = (numEdges - 1) * this.parallelEdgeSpacing;
- }
-
- // Set the initial x-value as being the best result so far
- localX += node.width / 2.0;
- node.setX(rankValue, localX);
- node.setGeneralPurposeVariable(rankValue, localX);
- localX += node.width / 2.0;
- localX += this.intraCellSpacing;
- }
-
- if (boundsWarning == true)
- {
- mxLog.warn('At least one cell has no bounds');
- }
-};
-
-/**
- * Function: calculateWidestRank
- *
- * Calculates the width rank in the hierarchy. Also set the y value of each
- * rank whilst performing the calculation
- *
- * Parameters:
- *
- * graph - the facade describing the input graph
- * model - an internal model of the hierarchical layout
- */
-mxCoordinateAssignment.prototype.calculateWidestRank = function(graph, model)
-{
- // Starting y co-ordinate
- var y = -this.interRankCellSpacing;
-
- // Track the widest cell on the last rank since the y
- // difference depends on it
- var lastRankMaxCellHeight = 0.0;
- this.rankWidths = [];
- this.rankY = [];
-
- for (var rankValue = model.maxRank; rankValue >= 0; rankValue--)
- {
- // Keep track of the widest cell on this rank
- var maxCellHeight = 0.0;
- var rank = model.ranks[rankValue];
- var localX = this.initialX;
-
- // Store whether or not any of the cells' bounds were unavailable so
- // to only issue the warning once for all cells
- var boundsWarning = false;
-
- for (var i = 0; i < rank.length; i++)
- {
- var node = rank[i];
-
- if (node.isVertex())
- {
- var bounds = this.layout.getVertexBounds(node.cell);
-
- if (bounds != null)
- {
- if (this.orientation == mxConstants.DIRECTION_NORTH ||
- this.orientation == mxConstants.DIRECTION_SOUTH)
- {
- node.width = bounds.width;
- node.height = bounds.height;
- }
- else
- {
- node.width = bounds.height;
- node.height = bounds.width;
- }
- }
- else
- {
- boundsWarning = true;
- }
-
- maxCellHeight = Math.max(maxCellHeight, node.height);
- }
- else if (node.isEdge())
- {
- // The width is the number of additional parallel edges
- // time the parallel edge spacing
- var numEdges = 1;
-
- if (node.edges != null)
- {
- numEdges = node.edges.length;
- }
- else
- {
- mxLog.warn('edge.edges is null');
- }
-
- node.width = (numEdges - 1) * this.parallelEdgeSpacing;
- }
-
- // Set the initial x-value as being the best result so far
- localX += node.width / 2.0;
- node.setX(rankValue, localX);
- node.setGeneralPurposeVariable(rankValue, localX);
- localX += node.width / 2.0;
- localX += this.intraCellSpacing;
-
- if (localX > this.widestRankValue)
- {
- this.widestRankValue = localX;
- this.widestRank = rankValue;
- }
-
- this.rankWidths[rankValue] = localX;
- }
-
- if (boundsWarning == true)
- {
- mxLog.warn('At least one cell has no bounds');
- }
-
- this.rankY[rankValue] = y;
- var distanceToNextRank = maxCellHeight / 2.0
- + lastRankMaxCellHeight / 2.0 + this.interRankCellSpacing;
- lastRankMaxCellHeight = maxCellHeight;
-
- if (this.orientation == mxConstants.DIRECTION_NORTH ||
- this.orientation == mxConstants.DIRECTION_WEST)
- {
- y += distanceToNextRank;
- }
- else
- {
- y -= distanceToNextRank;
- }
-
- for (var i = 0; i < rank.length; i++)
- {
- var cell = rank[i];
- cell.setY(rankValue, y);
- }
- }
-};
-
-/**
- * Function: minPath
- *
- * Straightens out chains of virtual nodes where possibleacade to those stored after this layout
- * processing step has completed.
- *
- * Parameters:
- *
- * graph - the facade describing the input graph
- * model - an internal model of the hierarchical layout
- */
-mxCoordinateAssignment.prototype.minPath = function(graph, model)
-{
- // Work down and up each edge with at least 2 control points
- // trying to straighten each one out. If the same number of
- // straight segments are formed in both directions, the
- // preferred direction used is the one where the final
- // control points have the least offset from the connectable
- // region of the terminating vertices
- var edges = model.edgeMapper;
-
- for (var key in edges)
- {
- var cell = edges[key];
-
- if (cell.maxRank - cell.minRank - 1 < 1)
- {
- continue;
- }
-
- // At least two virtual nodes in the edge
- // Check first whether the edge is already straight
- var referenceX = cell
- .getGeneralPurposeVariable(cell.minRank + 1);
- var edgeStraight = true;
- var refSegCount = 0;
-
- for (var i = cell.minRank + 2; i < cell.maxRank; i++)
- {
- var x = cell.getGeneralPurposeVariable(i);
-
- if (referenceX != x)
- {
- edgeStraight = false;
- referenceX = x;
- }
- else
- {
- refSegCount++;
- }
- }
-
- if (!edgeStraight)
- {
- var upSegCount = 0;
- var downSegCount = 0;
- var upXPositions = [];
- var downXPositions = [];
-
- var currentX = cell.getGeneralPurposeVariable(cell.minRank + 1);
-
- for (var i = cell.minRank + 1; i < cell.maxRank - 1; i++)
- {
- // Attempt to straight out the control point on the
- // next segment up with the current control point.
- var nextX = cell.getX(i + 1);
-
- if (currentX == nextX)
- {
- upXPositions[i - cell.minRank - 1] = currentX;
- upSegCount++;
- }
- else if (this.repositionValid(model, cell, i + 1, currentX))
- {
- upXPositions[i - cell.minRank - 1] = currentX;
- upSegCount++;
- // Leave currentX at same value
- }
- else
- {
- upXPositions[i - cell.minRank - 1] = nextX;
- currentX = nextX;
- }
- }
-
- currentX = cell.getX(i);
-
- for (var i = cell.maxRank - 1; i > cell.minRank + 1; i--)
- {
- // Attempt to straight out the control point on the
- // next segment down with the current control point.
- var nextX = cell.getX(i - 1);
-
- if (currentX == nextX)
- {
- downXPositions[i - cell.minRank - 2] = currentX;
- downSegCount++;
- }
- else if (this.repositionValid(model, cell, i - 1, currentX))
- {
- downXPositions[i - cell.minRank - 2] = currentX;
- downSegCount++;
- // Leave currentX at same value
- }
- else
- {
- downXPositions[i - cell.minRank - 2] = cell.getX(i-1);
- currentX = nextX;
- }
- }
-
- if (downSegCount > refSegCount || upSegCount > refSegCount)
- {
- if (downSegCount >= upSegCount)
- {
- // Apply down calculation values
- for (var i = cell.maxRank - 2; i > cell.minRank; i--)
- {
- cell.setX(i, downXPositions[i - cell.minRank - 1]);
- }
- }
- else if (upSegCount > downSegCount)
- {
- // Apply up calculation values
- for (var i = cell.minRank + 2; i < cell.maxRank; i++)
- {
- cell.setX(i, upXPositions[i - cell.minRank - 2]);
- }
- }
- else
- {
- // Neither direction provided a favourable result
- // But both calculations are better than the
- // existing solution, so apply the one with minimal
- // offset to attached vertices at either end.
- }
- }
- }
- }
-};
-
-/**
- * Function: repositionValid
- *
- * Determines whether or not a node may be moved to the specified x
- * position on the specified rank
- *
- * Parameters:
- *
- * model - the layout model
- * cell - the cell being analysed
- * rank - the layer of the cell
- * position - the x position being sought
- */
-mxCoordinateAssignment.prototype.repositionValid = function(model, cell, rank, position)
-{
- var rankArray = model.ranks[rank];
- var rankIndex = -1;
-
- for (var i = 0; i < rankArray.length; i++)
- {
- if (cell == rankArray[i])
- {
- rankIndex = i;
- break;
- }
- }
-
- if (rankIndex < 0)
- {
- return false;
- }
-
- var currentX = cell.getGeneralPurposeVariable(rank);
-
- if (position < currentX)
- {
- // Trying to move node to the left.
- if (rankIndex == 0)
- {
- // Left-most node, can move anywhere
- return true;
- }
-
- var leftCell = rankArray[rankIndex - 1];
- var leftLimit = leftCell.getGeneralPurposeVariable(rank);
- leftLimit = leftLimit + leftCell.width / 2
- + this.intraCellSpacing + cell.width / 2;
-
- if (leftLimit <= position)
- {
- return true;
- }
- else
- {
- return false;
- }
- }
- else if (position > currentX)
- {
- // Trying to move node to the right.
- if (rankIndex == rankArray.length - 1)
- {
- // Right-most node, can move anywhere
- return true;
- }
-
- var rightCell = rankArray[rankIndex + 1];
- var rightLimit = rightCell.getGeneralPurposeVariable(rank);
- rightLimit = rightLimit - rightCell.width / 2
- - this.intraCellSpacing - cell.width / 2;
-
- if (rightLimit >= position)
- {
- return true;
- }
- else
- {
- return false;
- }
- }
-
- return true;
-};
-
-/**
- * Function: setCellLocations
- *
- * Sets the cell locations in the facade to those stored after this layout
- * processing step has completed.
- *
- * Parameters:
- *
- * graph - the input graph
- * model - the layout model
- */
-mxCoordinateAssignment.prototype.setCellLocations = function(graph, model)
-{
- this.rankTopY = [];
- this.rankBottomY = [];
-
- for (var i = 0; i < model.ranks.length; i++)
- {
- this.rankTopY[i] = Number.MAX_VALUE;
- this.rankBottomY[i] = 0.0;
- }
-
- var parentsChanged = null;
-
- if (this.layout.resizeParent)
- {
- parentsChanged = new Object();
- }
-
- var edges = model.edgeMapper;
- var vertices = model.vertexMapper;
-
- // Process vertices all first, since they define the lower and
- // limits of each rank. Between these limits lie the channels
- // where the edges can be routed across the graph
-
- for (var key in vertices)
- {
- var vertex = vertices[key];
- this.setVertexLocation(vertex);
-
- if (this.layout.resizeParent)
- {
- var parent = graph.model.getParent(vertex.cell);
- var id = mxCellPath.create(parent);
-
- // Implements set semantic
- if (parentsChanged[id] == null)
- {
- parentsChanged[id] = parent;
- }
- }
- }
-
- if (this.layout.resizeParent && parentsChanged != null)
- {
- this.adjustParents(parentsChanged);
- }
-
- // Post process edge styles. Needs the vertex locations set for initial
- // values of the top and bottoms of each rank
- if (this.edgeStyle == mxHierarchicalEdgeStyle.ORTHOGONAL
- || this.edgeStyle == mxHierarchicalEdgeStyle.POLYLINE)
- {
- this.localEdgeProcessing(model);
- }
-
- for (var key in edges)
- {
- this.setEdgePosition(edges[key]);
- }
-};
-
-/**
- * Function: adjustParents
- *
- * Adjust parent cells whose child geometries have changed. The default
- * implementation adjusts the group to just fit around the children with
- * a padding.
- */
-mxCoordinateAssignment.prototype.adjustParents = function(parentsChanged)
-{
- var tmp = [];
-
- for (var id in parentsChanged)
- {
- tmp.push(parentsChanged[id]);
- }
-
- this.layout.arrangeGroups(mxUtils.sortCells(tmp, true), this.groupPadding);
-};
-
-/**
- * Function: localEdgeProcessing
- *
- * Separates the x position of edges as they connect to vertices
- *
- * Parameters:
- *
- * model - the layout model
- */
-mxCoordinateAssignment.prototype.localEdgeProcessing = function(model)
-{
- var edgeMapping = model.edgeMapper;
-
- // Iterate through each vertex, look at the edges connected in
- // both directions.
- for (var rankIndex = 0; rankIndex < model.ranks.length; rankIndex++)
- {
- var rank = model.ranks[rankIndex];
-
- for (var cellIndex = 0; cellIndex < rank.length; cellIndex++)
- {
- var cell = rank[cellIndex];
-
- if (cell.isVertex())
- {
- var currentCells = cell.getPreviousLayerConnectedCells(rankIndex);
-
- var currentRank = rankIndex - 1;
-
- // Two loops, last connected cells, and next
- for (var k = 0; k < 2; k++)
- {
- if (currentRank > -1
- && currentRank < model.ranks.length
- && currentCells != null
- && currentCells.length > 0)
- {
- var sortedCells = [];
-
- for (var j = 0; j < currentCells.length; j++)
- {
- var sorter = new WeightedCellSorter(
- currentCells[j], currentCells[j].getX(currentRank));
- sortedCells.push(sorter);
- }
-
- sortedCells.sort(WeightedCellSorter.prototype.compare);
-
- var leftLimit = cell.x[0] - cell.width / 2;
- var rightLimit = leftLimit + cell.width;
-
- // Connected edge count starts at 1 to allow for buffer
- // with edge of vertex
- var connectedEdgeCount = 0;
- var connectedEdgeGroupCount = 0;
- var connectedEdges = [];
- // Calculate width requirements for all connected edges
- for (var j = 0; j < sortedCells.length; j++)
- {
- var innerCell = sortedCells[j].cell;
- var connections;
-
- if (innerCell.isVertex())
- {
- // Get the connecting edge
- if (k == 0)
- {
- connections = cell.connectsAsSource;
-
- }
- else
- {
- connections = cell.connectsAsTarget;
- }
-
- for (var connIndex = 0; connIndex < connections.length; connIndex++)
- {
- if (connections[connIndex].source == innerCell
- || connections[connIndex].target == innerCell)
- {
- connectedEdgeCount += connections[connIndex].edges
- .length;
- connectedEdgeGroupCount++;
-
- connectedEdges.push(connections[connIndex]);
- }
- }
- }
- else
- {
- connectedEdgeCount += innerCell.edges.length;
- connectedEdgeGroupCount++;
- connectedEdges.push(innerCell);
- }
- }
-
- var requiredWidth = (connectedEdgeCount + 1)
- * this.prefHozEdgeSep;
-
- // Add a buffer on the edges of the vertex if the edge count allows
- if (cell.width > requiredWidth
- + (2 * this.prefHozEdgeSep))
- {
- leftLimit += this.prefHozEdgeSep;
- rightLimit -= this.prefHozEdgeSep;
- }
-
- var availableWidth = rightLimit - leftLimit;
- var edgeSpacing = availableWidth / connectedEdgeCount;
-
- var currentX = leftLimit + edgeSpacing / 2.0;
- var currentYOffset = this.minEdgeJetty - this.prefVertEdgeOff;
- var maxYOffset = 0;
-
- for (var j = 0; j < connectedEdges.length; j++)
- {
- var numActualEdges = connectedEdges[j].edges
- .length;
- var edgeId = mxCellPath.create(connectedEdges[j].edges[0]);
- var pos = this.jettyPositions[edgeId];
-
- if (pos == null)
- {
- pos = [];
- this.jettyPositions[edgeId] = pos;
- }
-
- if (j < connectedEdgeCount / 2)
- {
- currentYOffset += this.prefVertEdgeOff;
- }
- else if (j > connectedEdgeCount / 2)
- {
- currentYOffset -= this.prefVertEdgeOff;
- }
- // Ignore the case if equals, this means the second of 2
- // jettys with the same y (even number of edges)
-
- for (var m = 0; m < numActualEdges; m++)
- {
- pos[m * 4 + k * 2] = currentX;
- currentX += edgeSpacing;
- pos[m * 4 + k * 2 + 1] = currentYOffset;
- }
-
- maxYOffset = Math.max(maxYOffset,
- currentYOffset);
- }
- }
-
- currentCells = cell.getNextLayerConnectedCells(rankIndex);
-
- currentRank = rankIndex + 1;
- }
- }
- }
- }
-};
-
-/**
- * Function: setEdgePosition
- *
- * Fixes the control points
- */
-mxCoordinateAssignment.prototype.setEdgePosition = function(cell)
-{
- // For parallel edges we need to seperate out the points a
- // little
- var offsetX = 0;
- // Only set the edge control points once
-
- if (cell.temp[0] != 101207)
- {
- var maxRank = cell.maxRank;
- var minRank = cell.minRank;
-
- if (maxRank == minRank)
- {
- maxRank = cell.source.maxRank;
- minRank = cell.target.minRank;
- }
-
- var parallelEdgeCount = 0;
- var edgeId = mxCellPath.create(cell.edges[0]);
- var jettys = this.jettyPositions[edgeId];
-
- var source = cell.isReversed ? cell.target.cell : cell.source.cell;
-
- for (var i = 0; i < cell.edges.length; i++)
- {
- var realEdge = cell.edges[i];
- var realSource = this.layout.graph.view.getVisibleTerminal(realEdge, true);
-
- //List oldPoints = graph.getPoints(realEdge);
- var newPoints = [];
-
- // Single length reversed edges end up with the jettys in the wrong
- // places. Since single length edges only have jettys, not segment
- // control points, we just say the edge isn't reversed in this section
- var reversed = cell.isReversed;
-
- if (realSource != source)
- {
- // The real edges include all core model edges and these can go
- // in both directions. If the source of the hierarchical model edge
- // isn't the source of the specific real edge in this iteration
- // treat if as reversed
- reversed = !reversed;
- }
-
- // First jetty of edge
- if (jettys != null)
- {
- var arrayOffset = reversed ? 2 : 0;
- var y = reversed ? this.rankTopY[minRank] : this.rankBottomY[maxRank];
- var jetty = jettys[parallelEdgeCount * 4 + 1 + arrayOffset];
-
- if (reversed)
- {
- jetty = -jetty;
- }
-
- y += jetty;
- var x = jettys[parallelEdgeCount * 4 + arrayOffset];
-
- if (this.orientation == mxConstants.DIRECTION_NORTH
- || this.orientation == mxConstants.DIRECTION_SOUTH)
- {
- newPoints.push(new mxPoint(x, y));
- }
- else
- {
- newPoints.push(new mxPoint(y, x));
- }
- }
-
- // Declare variables to define loop through edge points and
- // change direction if edge is reversed
-
- var loopStart = cell.x.length - 1;
- var loopLimit = -1;
- var loopDelta = -1;
- var currentRank = cell.maxRank - 1;
-
- if (reversed)
- {
- loopStart = 0;
- loopLimit = cell.x.length;
- loopDelta = 1;
- currentRank = cell.minRank + 1;
- }
- // Reversed edges need the points inserted in
- // reverse order
- for (var j = loopStart; (cell.maxRank != cell.minRank) && j != loopLimit; j += loopDelta)
- {
- // The horizontal position in a vertical layout
- var positionX = cell.x[j] + offsetX;
-
- // Work out the vertical positions in a vertical layout
- // in the edge buffer channels above and below this rank
- var topChannelY = (this.rankTopY[currentRank] + this.rankBottomY[currentRank + 1]) / 2.0;
- var bottomChannelY = (this.rankTopY[currentRank - 1] + this.rankBottomY[currentRank]) / 2.0;
-
- if (reversed)
- {
- var tmp = topChannelY;
- topChannelY = bottomChannelY;
- bottomChannelY = tmp;
- }
-
- if (this.orientation == mxConstants.DIRECTION_NORTH ||
- this.orientation == mxConstants.DIRECTION_SOUTH)
- {
- newPoints.push(new mxPoint(positionX, topChannelY));
- newPoints.push(new mxPoint(positionX, bottomChannelY));
- }
- else
- {
- newPoints.push(new mxPoint(topChannelY, positionX));
- newPoints.push(new mxPoint(bottomChannelY, positionX));
- }
-
- this.limitX = Math.max(this.limitX, positionX);
- currentRank += loopDelta;
- }
-
- // Second jetty of edge
- if (jettys != null)
- {
- var arrayOffset = reversed ? 2 : 0;
- var rankY = reversed ? this.rankBottomY[maxRank] : this.rankTopY[minRank];
- var jetty = jettys[parallelEdgeCount * 4 + 3 - arrayOffset];
-
- if (reversed)
- {
- jetty = -jetty;
- }
- var y = rankY - jetty;
- var x = jettys[parallelEdgeCount * 4 + 2 - arrayOffset];
-
- if (this.orientation == mxConstants.DIRECTION_NORTH ||
- this.orientation == mxConstants.DIRECTION_SOUTH)
- {
- newPoints.push(new mxPoint(x, y));
- }
- else
- {
- newPoints.push(new mxPoint(y, x));
- }
- }
-
- if (cell.isReversed)
- {
- this.processReversedEdge(cell, realEdge);
- }
-
- this.layout.setEdgePoints(realEdge, newPoints);
-
- // Increase offset so next edge is drawn next to
- // this one
- if (offsetX == 0.0)
- {
- offsetX = this.parallelEdgeSpacing;
- }
- else if (offsetX > 0)
- {
- offsetX = -offsetX;
- }
- else
- {
- offsetX = -offsetX + this.parallelEdgeSpacing;
- }
-
- parallelEdgeCount++;
- }
-
- cell.temp[0] = 101207;
- }
-};
-
-
-/**
- * Function: setVertexLocation
- *
- * Fixes the position of the specified vertex.
- *
- * Parameters:
- *
- * cell - the vertex to position
- */
-mxCoordinateAssignment.prototype.setVertexLocation = function(cell)
-{
- var realCell = cell.cell;
- var positionX = cell.x[0] - cell.width / 2;
- var positionY = cell.y[0] - cell.height / 2;
-
- this.rankTopY[cell.minRank] = Math.min(this.rankTopY[cell.minRank], positionY);
- this.rankBottomY[cell.minRank] = Math.max(this.rankBottomY[cell.minRank],
- positionY + cell.height);
-
- if (this.orientation == mxConstants.DIRECTION_NORTH ||
- this.orientation == mxConstants.DIRECTION_SOUTH)
- {
- this.layout.setVertexLocation(realCell, positionX, positionY);
- }
- else
- {
- this.layout.setVertexLocation(realCell, positionY, positionX);
- }
-
- this.limitX = Math.max(this.limitX, positionX + cell.width);
-};
-
-/**
- * Function: processReversedEdge
- *
- * Hook to add additional processing
- *
- * Parameters:
- *
- * edge - the hierarchical model edge
- * realEdge - the real edge in the graph
- */
-mxCoordinateAssignment.prototype.processReversedEdge = function(graph, model)
-{
- // hook for subclassers
-};
-
-/**
- * Class: WeightedCellSorter
- *
- * A utility class used to track cells whilst sorting occurs on the weighted
- * sum of their connected edges. Does not violate (x.compareTo(y)==0) ==
- * (x.equals(y))
- *
- * Constructor: WeightedCellSorter
- *
- * Constructs a new weighted cell sorted for the given cell and weight.
- */
-function WeightedCellSorter(cell, weightedValue)
-{
- this.cell = cell;
- this.weightedValue = weightedValue;
-};
-
-/**
- * Variable: weightedValue
- *
- * The weighted value of the cell stored.
- */
-WeightedCellSorter.prototype.weightedValue = 0;
-
-/**
- * Variable: nudge
- *
- * Whether or not to flip equal weight values.
- */
-WeightedCellSorter.prototype.nudge = false;
-
-/**
- * Variable: visited
- *
- * Whether or not this cell has been visited in the current assignment.
- */
-WeightedCellSorter.prototype.visited = false;
-
-/**
- * Variable: rankIndex
- *
- * The index this cell is in the model rank.
- */
-WeightedCellSorter.prototype.rankIndex = null;
-
-/**
- * Variable: cell
- *
- * The cell whose median value is being calculated.
- */
-WeightedCellSorter.prototype.cell = null;
-
-/**
- * Function: compare
- *
- * Compares two WeightedCellSorters.
- */
-WeightedCellSorter.prototype.compare = function(a, b)
-{
- if (a != null && b != null)
- {
- if (b.weightedValue > a.weightedValue)
- {
- return -1;
- }
- else if (b.weightedValue < a.weightedValue)
- {
- return 1;
- }
- else
- {
- if (b.nudge)
- {
- return -1;
- }
- else
- {
- return 1;
- }
- }
- }
- else
- {
- return 0;
- }
-};
diff --git a/src/js/layout/hierarchical/stage/mxHierarchicalLayoutStage.js b/src/js/layout/hierarchical/stage/mxHierarchicalLayoutStage.js
deleted file mode 100644
index 2e635fc..0000000
--- a/src/js/layout/hierarchical/stage/mxHierarchicalLayoutStage.js
+++ /dev/null
@@ -1,25 +0,0 @@
-/**
- * $Id: mxHierarchicalLayoutStage.js,v 1.8 2010-01-02 09:45:15 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxHierarchicalLayoutStage
- *
- * The specific layout interface for hierarchical layouts. It adds a
- * <code>run</code> method with a parameter for the hierarchical layout model
- * that is shared between the layout stages.
- *
- * Constructor: mxHierarchicalLayoutStage
- *
- * Constructs a new hierarchical layout stage.
- */
-function mxHierarchicalLayoutStage() { };
-
-/**
- * Function: execute
- *
- * Takes the graph detail and configuration information within the facade
- * and creates the resulting laid out graph within that facade for further
- * use.
- */
-mxHierarchicalLayoutStage.prototype.execute = function(parent) { };
diff --git a/src/js/layout/hierarchical/stage/mxMedianHybridCrossingReduction.js b/src/js/layout/hierarchical/stage/mxMedianHybridCrossingReduction.js
deleted file mode 100644
index 997890e..0000000
--- a/src/js/layout/hierarchical/stage/mxMedianHybridCrossingReduction.js
+++ /dev/null
@@ -1,674 +0,0 @@
-/**
- * $Id: mxMedianHybridCrossingReduction.js,v 1.25 2012-06-07 11:16:41 david Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxMedianHybridCrossingReduction
- *
- * Sets the horizontal locations of node and edge dummy nodes on each layer.
- * Uses median down and up weighings as well heuristic to straighten edges as
- * far as possible.
- *
- * Constructor: mxMedianHybridCrossingReduction
- *
- * Creates a coordinate assignment.
- *
- * Arguments:
- *
- * intraCellSpacing - the minimum buffer between cells on the same rank
- * interRankCellSpacing - the minimum distance between cells on adjacent ranks
- * orientation - the position of the root node(s) relative to the graph
- * initialX - the leftmost coordinate node placement starts at
- */
-function mxMedianHybridCrossingReduction(layout)
-{
- this.layout = layout;
-};
-
-/**
- * Extends mxMedianHybridCrossingReduction.
- */
-mxMedianHybridCrossingReduction.prototype = new mxHierarchicalLayoutStage();
-mxMedianHybridCrossingReduction.prototype.constructor = mxMedianHybridCrossingReduction;
-
-/**
- * Variable: layout
- *
- * Reference to the enclosing <mxHierarchicalLayout>.
- */
-mxMedianHybridCrossingReduction.prototype.layout = null;
-
-/**
- * Variable: maxIterations
- *
- * The maximum number of iterations to perform whilst reducing edge
- * crossings. Default is 24.
- */
-mxMedianHybridCrossingReduction.prototype.maxIterations = 24;
-
-/**
- * Variable: nestedBestRanks
- *
- * Stores each rank as a collection of cells in the best order found for
- * each layer so far
- */
-mxMedianHybridCrossingReduction.prototype.nestedBestRanks = null;
-
-/**
- * Variable: currentBestCrossings
- *
- * The total number of crossings found in the best configuration so far
- */
-mxMedianHybridCrossingReduction.prototype.currentBestCrossings = 0;
-
-/**
- * Variable: iterationsWithoutImprovement
- *
- * The total number of crossings found in the best configuration so far
- */
-mxMedianHybridCrossingReduction.prototype.iterationsWithoutImprovement = 0;
-
-/**
- * Variable: maxNoImprovementIterations
- *
- * The total number of crossings found in the best configuration so far
- */
-mxMedianHybridCrossingReduction.prototype.maxNoImprovementIterations = 2;
-
-/**
- * Function: execute
- *
- * Performs a vertex ordering within ranks as described by Gansner et al
- * 1993
- */
-mxMedianHybridCrossingReduction.prototype.execute = function(parent)
-{
- var model = this.layout.getModel();
-
- // Stores initial ordering as being the best one found so far
- this.nestedBestRanks = [];
-
- for (var i = 0; i < model.ranks.length; i++)
- {
- this.nestedBestRanks[i] = model.ranks[i].slice();
- }
-
- var iterationsWithoutImprovement = 0;
- var currentBestCrossings = this.calculateCrossings(model);
-
- for (var i = 0; i < this.maxIterations &&
- iterationsWithoutImprovement < this.maxNoImprovementIterations; i++)
- {
- this.weightedMedian(i, model);
- this.transpose(i, model);
- var candidateCrossings = this.calculateCrossings(model);
-
- if (candidateCrossings < currentBestCrossings)
- {
- currentBestCrossings = candidateCrossings;
- iterationsWithoutImprovement = 0;
-
- // Store the current rankings as the best ones
- for (var j = 0; j < this.nestedBestRanks.length; j++)
- {
- var rank = model.ranks[j];
-
- for (var k = 0; k < rank.length; k++)
- {
- var cell = rank[k];
- this.nestedBestRanks[j][cell.getGeneralPurposeVariable(j)] = cell;
- }
- }
- }
- else
- {
- // Increase count of iterations where we haven't improved the
- // layout
- iterationsWithoutImprovement++;
-
- // Restore the best values to the cells
- for (var j = 0; j < this.nestedBestRanks.length; j++)
- {
- var rank = model.ranks[j];
-
- for (var k = 0; k < rank.length; k++)
- {
- var cell = rank[k];
- cell.setGeneralPurposeVariable(j, k);
- }
- }
- }
-
- if (currentBestCrossings == 0)
- {
- // Do nothing further
- break;
- }
- }
-
- // Store the best rankings but in the model
- var ranks = [];
- var rankList = [];
-
- for (var i = 0; i < model.maxRank + 1; i++)
- {
- rankList[i] = [];
- ranks[i] = rankList[i];
- }
-
- for (var i = 0; i < this.nestedBestRanks.length; i++)
- {
- for (var j = 0; j < this.nestedBestRanks[i].length; j++)
- {
- rankList[i].push(this.nestedBestRanks[i][j]);
- }
- }
-
- model.ranks = ranks;
-};
-
-
-/**
- * Function: calculateCrossings
- *
- * Calculates the total number of edge crossing in the current graph.
- * Returns the current number of edge crossings in the hierarchy graph
- * model in the current candidate layout
- *
- * Parameters:
- *
- * model - the internal model describing the hierarchy
- */
-mxMedianHybridCrossingReduction.prototype.calculateCrossings = function(model)
-{
- var numRanks = model.ranks.length;
- var totalCrossings = 0;
-
- for (var i = 1; i < numRanks; i++)
- {
- totalCrossings += this.calculateRankCrossing(i, model);
- }
-
- return totalCrossings;
-};
-
-/**
- * Function: calculateRankCrossing
- *
- * Calculates the number of edges crossings between the specified rank and
- * the rank below it. Returns the number of edges crossings with the rank
- * beneath
- *
- * Parameters:
- *
- * i - the topmost rank of the pair ( higher rank value )
- * model - the internal model describing the hierarchy
- */
-mxMedianHybridCrossingReduction.prototype.calculateRankCrossing = function(i, model)
-{
- var totalCrossings = 0;
- var rank = model.ranks[i];
- var previousRank = model.ranks[i - 1];
-
- // Create an array of connections between these two levels
- var currentRankSize = rank.length;
- var previousRankSize = previousRank.length;
- var connections = [];
-
- for (var j = 0; j < currentRankSize; j++)
- {
- connections[j] = [];
- }
-
- // Iterate over the top rank and fill in the connection information
- for (var j = 0; j < rank.length; j++)
- {
- var node = rank[j];
- var rankPosition = node.getGeneralPurposeVariable(i);
- var connectedCells = node.getPreviousLayerConnectedCells(i);
-
- for (var k = 0; k < connectedCells.length; k++)
- {
- var connectedNode = connectedCells[k];
- var otherCellRankPosition = connectedNode.getGeneralPurposeVariable(i - 1);
- connections[rankPosition][otherCellRankPosition] = 201207;
- }
- }
-
- // Iterate through the connection matrix, crossing edges are
- // indicated by other connected edges with a greater rank position
- // on one rank and lower position on the other
- for (var j = 0; j < currentRankSize; j++)
- {
- for (var k = 0; k < previousRankSize; k++)
- {
- if (connections[j][k] == 201207)
- {
- // Draw a grid of connections, crossings are top right
- // and lower left from this crossing pair
- for (var j2 = j + 1; j2 < currentRankSize; j2++)
- {
- for (var k2 = 0; k2 < k; k2++)
- {
- if (connections[j2][k2] == 201207)
- {
- totalCrossings++;
- }
- }
- }
-
- for (var j2 = 0; j2 < j; j2++)
- {
- for (var k2 = k + 1; k2 < previousRankSize; k2++)
- {
- if (connections[j2][k2] == 201207)
- {
- totalCrossings++;
- }
- }
- }
-
- }
- }
- }
-
- return totalCrossings / 2;
-};
-
-/**
- * Function: transpose
- *
- * Takes each possible adjacent cell pair on each rank and checks if
- * swapping them around reduces the number of crossing
- *
- * Parameters:
- *
- * mainLoopIteration - the iteration number of the main loop
- * model - the internal model describing the hierarchy
- */
-mxMedianHybridCrossingReduction.prototype.transpose = function(mainLoopIteration, model)
-{
- var improved = true;
-
- // Track the number of iterations in case of looping
- var count = 0;
- var maxCount = 10;
- while (improved && count++ < maxCount)
- {
- // On certain iterations allow allow swapping of cell pairs with
- // equal edge crossings switched or not switched. This help to
- // nudge a stuck layout into a lower crossing total.
- var nudge = mainLoopIteration % 2 == 1 && count % 2 == 1;
- improved = false;
-
- for (var i = 0; i < model.ranks.length; i++)
- {
- var rank = model.ranks[i];
- var orderedCells = [];
-
- for (var j = 0; j < rank.length; j++)
- {
- var cell = rank[j];
- var tempRank = cell.getGeneralPurposeVariable(i);
-
- // FIXME: Workaround to avoid negative tempRanks
- if (tempRank < 0)
- {
- tempRank = j;
- }
- orderedCells[tempRank] = cell;
- }
-
- var leftCellAboveConnections = null;
- var leftCellBelowConnections = null;
- var rightCellAboveConnections = null;
- var rightCellBelowConnections = null;
-
- var leftAbovePositions = null;
- var leftBelowPositions = null;
- var rightAbovePositions = null;
- var rightBelowPositions = null;
-
- var leftCell = null;
- var rightCell = null;
-
- for (var j = 0; j < (rank.length - 1); j++)
- {
- // For each intra-rank adjacent pair of cells
- // see if swapping them around would reduce the
- // number of edges crossing they cause in total
- // On every cell pair except the first on each rank, we
- // can save processing using the previous values for the
- // right cell on the new left cell
- if (j == 0)
- {
- leftCell = orderedCells[j];
- leftCellAboveConnections = leftCell
- .getNextLayerConnectedCells(i);
- leftCellBelowConnections = leftCell
- .getPreviousLayerConnectedCells(i);
- leftAbovePositions = [];
- leftBelowPositions = [];
-
- for (var k = 0; k < leftCellAboveConnections.length; k++)
- {
- leftAbovePositions[k] = leftCellAboveConnections[k].getGeneralPurposeVariable(i + 1);
- }
-
- for (var k = 0; k < leftCellBelowConnections.length; k++)
- {
- leftBelowPositions[k] = leftCellBelowConnections[k].getGeneralPurposeVariable(i - 1);
- }
- }
- else
- {
- leftCellAboveConnections = rightCellAboveConnections;
- leftCellBelowConnections = rightCellBelowConnections;
- leftAbovePositions = rightAbovePositions;
- leftBelowPositions = rightBelowPositions;
- leftCell = rightCell;
- }
-
- rightCell = orderedCells[j + 1];
- rightCellAboveConnections = rightCell
- .getNextLayerConnectedCells(i);
- rightCellBelowConnections = rightCell
- .getPreviousLayerConnectedCells(i);
-
- rightAbovePositions = [];
- rightBelowPositions = [];
-
- for (var k = 0; k < rightCellAboveConnections.length; k++)
- {
- rightAbovePositions[k] = rightCellAboveConnections[k].getGeneralPurposeVariable(i + 1);
- }
-
- for (var k = 0; k < rightCellBelowConnections.length; k++)
- {
- rightBelowPositions[k] = rightCellBelowConnections[k].getGeneralPurposeVariable(i - 1);
- }
-
- var totalCurrentCrossings = 0;
- var totalSwitchedCrossings = 0;
-
- for (var k = 0; k < leftAbovePositions.length; k++)
- {
- for (var ik = 0; ik < rightAbovePositions.length; ik++)
- {
- if (leftAbovePositions[k] > rightAbovePositions[ik])
- {
- totalCurrentCrossings++;
- }
-
- if (leftAbovePositions[k] < rightAbovePositions[ik])
- {
- totalSwitchedCrossings++;
- }
- }
- }
-
- for (var k = 0; k < leftBelowPositions.length; k++)
- {
- for (var ik = 0; ik < rightBelowPositions.length; ik++)
- {
- if (leftBelowPositions[k] > rightBelowPositions[ik])
- {
- totalCurrentCrossings++;
- }
-
- if (leftBelowPositions[k] < rightBelowPositions[ik])
- {
- totalSwitchedCrossings++;
- }
- }
- }
-
- if ((totalSwitchedCrossings < totalCurrentCrossings) ||
- (totalSwitchedCrossings == totalCurrentCrossings &&
- nudge))
- {
- var temp = leftCell.getGeneralPurposeVariable(i);
- leftCell.setGeneralPurposeVariable(i, rightCell
- .getGeneralPurposeVariable(i));
- rightCell.setGeneralPurposeVariable(i, temp);
-
- // With this pair exchanged we have to switch all of
- // values for the left cell to the right cell so the
- // next iteration for this rank uses it as the left
- // cell again
- rightCellAboveConnections = leftCellAboveConnections;
- rightCellBelowConnections = leftCellBelowConnections;
- rightAbovePositions = leftAbovePositions;
- rightBelowPositions = leftBelowPositions;
- rightCell = leftCell;
-
- if (!nudge)
- {
- // Don't count nudges as improvement or we'll end
- // up stuck in two combinations and not finishing
- // as early as we should
- improved = true;
- }
- }
- }
- }
- }
-};
-
-/**
- * Function: weightedMedian
- *
- * Sweeps up or down the layout attempting to minimise the median placement
- * of connected cells on adjacent ranks
- *
- * Parameters:
- *
- * iteration - the iteration number of the main loop
- * model - the internal model describing the hierarchy
- */
-mxMedianHybridCrossingReduction.prototype.weightedMedian = function(iteration, model)
-{
- // Reverse sweep direction each time through this method
- var downwardSweep = (iteration % 2 == 0);
- if (downwardSweep)
- {
- for (var j = model.maxRank - 1; j >= 0; j--)
- {
- this.medianRank(j, downwardSweep);
- }
- }
- else
- {
- for (var j = 1; j < model.maxRank; j++)
- {
- this.medianRank(j, downwardSweep);
- }
- }
-};
-
-/**
- * Function: medianRank
- *
- * Attempts to minimise the median placement of connected cells on this rank
- * and one of the adjacent ranks
- *
- * Parameters:
- *
- * rankValue - the layer number of this rank
- * downwardSweep - whether or not this is a downward sweep through the graph
- */
-mxMedianHybridCrossingReduction.prototype.medianRank = function(rankValue, downwardSweep)
-{
- var numCellsForRank = this.nestedBestRanks[rankValue].length;
- var medianValues = [];
- var reservedPositions = [];
-
- for (var i = 0; i < numCellsForRank; i++)
- {
- var cell = this.nestedBestRanks[rankValue][i];
- var sorterEntry = new MedianCellSorter();
- sorterEntry.cell = cell;
-
- // Flip whether or not equal medians are flipped on up and down
- // sweeps
- // TODO re-implement some kind of nudge
- // medianValues[i].nudge = !downwardSweep;
- var nextLevelConnectedCells;
-
- if (downwardSweep)
- {
- nextLevelConnectedCells = cell
- .getNextLayerConnectedCells(rankValue);
- }
- else
- {
- nextLevelConnectedCells = cell
- .getPreviousLayerConnectedCells(rankValue);
- }
-
- var nextRankValue;
-
- if (downwardSweep)
- {
- nextRankValue = rankValue + 1;
- }
- else
- {
- nextRankValue = rankValue - 1;
- }
-
- if (nextLevelConnectedCells != null
- && nextLevelConnectedCells.length != 0)
- {
- sorterEntry.medianValue = this.medianValue(
- nextLevelConnectedCells, nextRankValue);
- medianValues.push(sorterEntry);
- }
- else
- {
- // Nodes with no adjacent vertices are flagged in the reserved array
- // to indicate they should be left in their current position.
- reservedPositions[cell.getGeneralPurposeVariable(rankValue)] = true;
- }
- }
-
- medianValues.sort(MedianCellSorter.prototype.compare);
-
- // Set the new position of each node within the rank using
- // its temp variable
- for (var i = 0; i < numCellsForRank; i++)
- {
- if (reservedPositions[i] == null)
- {
- var cell = medianValues.shift().cell;
- cell.setGeneralPurposeVariable(rankValue, i);
- }
- }
-};
-
-/**
- * Function: medianValue
- *
- * Calculates the median rank order positioning for the specified cell using
- * the connected cells on the specified rank. Returns the median rank
- * ordering value of the connected cells
- *
- * Parameters:
- *
- * connectedCells - the cells on the specified rank connected to the
- * specified cell
- * rankValue - the rank that the connected cell lie upon
- */
-mxMedianHybridCrossingReduction.prototype.medianValue = function(connectedCells, rankValue)
-{
- var medianValues = [];
- var arrayCount = 0;
-
- for (var i = 0; i < connectedCells.length; i++)
- {
- var cell = connectedCells[i];
- medianValues[arrayCount++] = cell.getGeneralPurposeVariable(rankValue);
- }
-
- // Sort() sorts lexicographically by default (i.e. 11 before 9) so force
- // numerical order sort
- medianValues.sort(function(a,b){return a - b;});
-
- if (arrayCount % 2 == 1)
- {
- // For odd numbers of adjacent vertices return the median
- return medianValues[Math.floor(arrayCount / 2)];
- }
- else if (arrayCount == 2)
- {
- return ((medianValues[0] + medianValues[1]) / 2.0);
- }
- else
- {
- var medianPoint = arrayCount / 2;
- var leftMedian = medianValues[medianPoint - 1] - medianValues[0];
- var rightMedian = medianValues[arrayCount - 1]
- - medianValues[medianPoint];
-
- return (medianValues[medianPoint - 1] * rightMedian + medianValues[medianPoint]
- * leftMedian)
- / (leftMedian + rightMedian);
- }
-};
-
-/**
- * Class: MedianCellSorter
- *
- * A utility class used to track cells whilst sorting occurs on the median
- * values. Does not violate (x.compareTo(y)==0) == (x.equals(y))
- *
- * Constructor: MedianCellSorter
- *
- * Constructs a new median cell sorter.
- */
-function MedianCellSorter()
-{
- // empty
-};
-
-/**
- * Variable: medianValue
- *
- * The weighted value of the cell stored.
- */
-MedianCellSorter.prototype.medianValue = 0;
-
-/**
- * Variable: cell
- *
- * The cell whose median value is being calculated
- */
-MedianCellSorter.prototype.cell = false;
-
-/**
- * Function: compare
- *
- * Compares two MedianCellSorters.
- */
-MedianCellSorter.prototype.compare = function(a, b)
-{
- if (a != null && b != null)
- {
- if (b.medianValue > a.medianValue)
- {
- return -1;
- }
- else if (b.medianValue < a.medianValue)
- {
- return 1;
- }
- else
- {
- return 0;
- }
- }
- else
- {
- return 0;
- }
-};
diff --git a/src/js/layout/hierarchical/stage/mxMinimumCycleRemover.js b/src/js/layout/hierarchical/stage/mxMinimumCycleRemover.js
deleted file mode 100644
index 4f18f62..0000000
--- a/src/js/layout/hierarchical/stage/mxMinimumCycleRemover.js
+++ /dev/null
@@ -1,131 +0,0 @@
-/**
- * $Id: mxMinimumCycleRemover.js,v 1.14 2010-01-04 11:18:26 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxMinimumCycleRemover
- *
- * An implementation of the first stage of the Sugiyama layout. Straightforward
- * longest path calculation of layer assignment
- *
- * Constructor: mxMinimumCycleRemover
- *
- * Creates a cycle remover for the given internal model.
- */
-function mxMinimumCycleRemover(layout)
-{
- this.layout = layout;
-};
-
-/**
- * Extends mxHierarchicalLayoutStage.
- */
-mxMinimumCycleRemover.prototype = new mxHierarchicalLayoutStage();
-mxMinimumCycleRemover.prototype.constructor = mxMinimumCycleRemover;
-
-/**
- * Variable: layout
- *
- * Reference to the enclosing <mxHierarchicalLayout>.
- */
-mxMinimumCycleRemover.prototype.layout = null;
-
-/**
- * Function: execute
- *
- * Takes the graph detail and configuration information within the facade
- * and creates the resulting laid out graph within that facade for further
- * use.
- */
-mxMinimumCycleRemover.prototype.execute = function(parent)
-{
- var model = this.layout.getModel();
- var seenNodes = new Object();
- var unseenNodes = mxUtils.clone(model.vertexMapper, null, true);
-
- // Perform a dfs through the internal model. If a cycle is found,
- // reverse it.
- var rootsArray = null;
-
- if (model.roots != null)
- {
- var modelRoots = model.roots;
- rootsArray = [];
-
- for (var i = 0; i < modelRoots.length; i++)
- {
- var nodeId = mxCellPath.create(modelRoots[i]);
- rootsArray[i] = model.vertexMapper[nodeId];
- }
- }
-
- model.visit(function(parent, node, connectingEdge, layer, seen)
- {
- // Check if the cell is in it's own ancestor list, if so
- // invert the connecting edge and reverse the target/source
- // relationship to that edge in the parent and the cell
- if (node.isAncestor(parent))
- {
- connectingEdge.invert();
- mxUtils.remove(connectingEdge, parent.connectsAsSource);
- parent.connectsAsTarget.push(connectingEdge);
- mxUtils.remove(connectingEdge, node.connectsAsTarget);
- node.connectsAsSource.push(connectingEdge);
- }
-
- var cellId = mxCellPath.create(node.cell);
- seenNodes[cellId] = node;
- delete unseenNodes[cellId];
- }, rootsArray, true, null);
-
- var possibleNewRoots = null;
-
- if (unseenNodes.lenth > 0)
- {
- possibleNewRoots = mxUtils.clone(unseenNodes, null, true);
- }
-
- // If there are any nodes that should be nodes that the dfs can miss
- // these need to be processed with the dfs and the roots assigned
- // correctly to form a correct internal model
- var seenNodesCopy = mxUtils.clone(seenNodes, null, true);
-
- // Pick a random cell and dfs from it
- model.visit(function(parent, node, connectingEdge, layer, seen)
- {
- // Check if the cell is in it's own ancestor list, if so
- // invert the connecting edge and reverse the target/source
- // relationship to that edge in the parent and the cell
- if (node.isAncestor(parent))
- {
- connectingEdge.invert();
- mxUtils.remove(connectingEdge, parent.connectsAsSource);
- node.connectsAsSource.push(connectingEdge);
- parent.connectsAsTarget.push(connectingEdge);
- mxUtils.remove(connectingEdge, node.connectsAsTarget);
- }
-
- var cellId = mxCellPath.create(node.cell);
- seenNodes[cellId] = node;
- delete unseenNodes[cellId];
- }, unseenNodes, true, seenNodesCopy);
-
- var graph = this.layout.getGraph();
-
- if (possibleNewRoots != null && possibleNewRoots.length > 0)
- {
- var roots = model.roots;
-
- for (var i = 0; i < possibleNewRoots.length; i++)
- {
- var node = possibleNewRoots[i];
- var realNode = node.cell;
- var numIncomingEdges = graph.getIncomingEdges(realNode).length;
-
- if (numIncomingEdges == 0)
- {
- roots.push(realNode);
- }
- }
- }
-};
diff --git a/src/js/layout/mxCircleLayout.js b/src/js/layout/mxCircleLayout.js
deleted file mode 100644
index e3e6ec1..0000000
--- a/src/js/layout/mxCircleLayout.js
+++ /dev/null
@@ -1,203 +0,0 @@
-/**
- * $Id: mxCircleLayout.js,v 1.25 2012-08-22 17:26:12 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxCircleLayout
- *
- * Extends <mxGraphLayout> to implement a circluar layout for a given radius.
- * The vertices do not need to be connected for this layout to work and all
- * connections between vertices are not taken into account.
- *
- * Example:
- *
- * (code)
- * var layout = new mxCircleLayout(graph);
- * layout.execute(graph.getDefaultParent());
- * (end)
- *
- * Constructor: mxCircleLayout
- *
- * Constructs a new circular layout for the specified radius.
- *
- * Arguments:
- *
- * graph - <mxGraph> that contains the cells.
- * radius - Optional radius as an int. Default is 100.
- */
-function mxCircleLayout(graph, radius)
-{
- mxGraphLayout.call(this, graph);
- this.radius = (radius != null) ? radius : 100;
-};
-
-/**
- * Extends mxGraphLayout.
- */
-mxCircleLayout.prototype = new mxGraphLayout();
-mxCircleLayout.prototype.constructor = mxCircleLayout;
-
-/**
- * Variable: radius
- *
- * Integer specifying the size of the radius. Default is 100.
- */
-mxCircleLayout.prototype.radius = null;
-
-/**
- * Variable: moveCircle
- *
- * Boolean specifying if the circle should be moved to the top,
- * left corner specified by <x0> and <y0>. Default is false.
- */
-mxCircleLayout.prototype.moveCircle = false;
-
-/**
- * Variable: x0
- *
- * Integer specifying the left coordinate of the circle.
- * Default is 0.
- */
-mxCircleLayout.prototype.x0 = 0;
-
-/**
- * Variable: y0
- *
- * Integer specifying the top coordinate of the circle.
- * Default is 0.
- */
-mxCircleLayout.prototype.y0 = 0;
-
-/**
- * Variable: resetEdges
- *
- * Specifies if all edge points of traversed edges should be removed.
- * Default is true.
- */
-mxCircleLayout.prototype.resetEdges = true;
-
-/**
- * Variable: disableEdgeStyle
- *
- * Specifies if the STYLE_NOEDGESTYLE flag should be set on edges that are
- * modified by the result. Default is true.
- */
-mxCircleLayout.prototype.disableEdgeStyle = true;
-
-/**
- * Function: execute
- *
- * Implements <mxGraphLayout.execute>.
- */
-mxCircleLayout.prototype.execute = function(parent)
-{
- var model = this.graph.getModel();
-
- // Moves the vertices to build a circle. Makes sure the
- // radius is large enough for the vertices to not
- // overlap
- model.beginUpdate();
- try
- {
- // Gets all vertices inside the parent and finds
- // the maximum dimension of the largest vertex
- var max = 0;
- var top = null;
- var left = null;
- var vertices = [];
- var childCount = model.getChildCount(parent);
-
- for (var i = 0; i < childCount; i++)
- {
- var cell = model.getChildAt(parent, i);
-
- if (!this.isVertexIgnored(cell))
- {
- vertices.push(cell);
- var bounds = this.getVertexBounds(cell);
-
- if (top == null)
- {
- top = bounds.y;
- }
- else
- {
- top = Math.min(top, bounds.y);
- }
-
- if (left == null)
- {
- left = bounds.x;
- }
- else
- {
- left = Math.min(left, bounds.x);
- }
-
- max = Math.max(max, Math.max(bounds.width, bounds.height));
- }
- else if (!this.isEdgeIgnored(cell))
- {
- // Resets the points on the traversed edge
- if (this.resetEdges)
- {
- this.graph.resetEdge(cell);
- }
-
- if (this.disableEdgeStyle)
- {
- this.setEdgeStyleEnabled(cell, false);
- }
- }
- }
-
- var r = this.getRadius(vertices.length, max);
-
- // Moves the circle to the specified origin
- if (this.moveCircle)
- {
- left = this.x0;
- top = this.y0;
- }
-
- this.circle(vertices, r, left, top);
- }
- finally
- {
- model.endUpdate();
- }
-};
-
-/**
- * Function: getRadius
- *
- * Returns the radius to be used for the given vertex count. Max is the maximum
- * width or height of all vertices in the layout.
- */
-mxCircleLayout.prototype.getRadius = function(count, max)
-{
- return Math.max(count * max / Math.PI, this.radius);
-};
-
-/**
- * Function: circle
- *
- * Executes the circular layout for the specified array
- * of vertices and the given radius. This is called from
- * <execute>.
- */
-mxCircleLayout.prototype.circle = function(vertices, r, left, top)
-{
- var vertexCount = vertices.length;
- var phi = 2 * Math.PI / vertexCount;
-
- for (var i = 0; i < vertexCount; i++)
- {
- if (this.isVertexMovable(vertices[i]))
- {
- this.setVertexLocation(vertices[i],
- left + r + r * Math.sin(i*phi),
- top + r + r * Math.cos(i*phi));
- }
- }
-};
diff --git a/src/js/layout/mxCompactTreeLayout.js b/src/js/layout/mxCompactTreeLayout.js
deleted file mode 100644
index db6324c..0000000
--- a/src/js/layout/mxCompactTreeLayout.js
+++ /dev/null
@@ -1,995 +0,0 @@
-/**
- * $Id: mxCompactTreeLayout.js,v 1.57 2012-05-24 13:09:34 david Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxCompactTreeLayout
- *
- * Extends <mxGraphLayout> to implement a compact tree (Moen) algorithm. This
- * layout is suitable for graphs that have no cycles (trees). Vertices that are
- * not connected to the tree will be ignored by this layout.
- *
- * Example:
- *
- * (code)
- * var layout = new mxCompactTreeLayout(graph);
- * layout.execute(graph.getDefaultParent());
- * (end)
- *
- * Constructor: mxCompactTreeLayout
- *
- * Constructs a new compact tree layout for the specified graph
- * and orientation.
- */
-function mxCompactTreeLayout(graph, horizontal, invert)
-{
- mxGraphLayout.call(this, graph);
- this.horizontal = (horizontal != null) ? horizontal : true;
- this.invert = (invert != null) ? invert : false;
-};
-
-/**
- * Extends mxGraphLayout.
- */
-mxCompactTreeLayout.prototype = new mxGraphLayout();
-mxCompactTreeLayout.prototype.constructor = mxCompactTreeLayout;
-
-/**
- * Variable: horizontal
- *
- * Specifies the orientation of the layout. Default is true.
- */
-mxCompactTreeLayout.prototype.horizontal = null;
-
-/**
- * Variable: invert
- *
- * Specifies if edge directions should be inverted. Default is false.
- */
-mxCompactTreeLayout.prototype.invert = null;
-
-/**
- * Variable: resizeParent
- *
- * If the parents should be resized to match the width/height of the
- * children. Default is true.
- */
-mxCompactTreeLayout.prototype.resizeParent = true;
-
-/**
- * Variable: groupPadding
- *
- * Padding added to resized parents
- */
-mxCompactTreeLayout.prototype.groupPadding = 10;
-
-/**
- * Variable: parentsChanged
- *
- * A set of the parents that need updating based on children
- * process as part of the layout
- */
-mxCompactTreeLayout.prototype.parentsChanged = null;
-
-/**
- * Variable: moveTree
- *
- * Specifies if the tree should be moved to the top, left corner
- * if it is inside a top-level layer. Default is false.
- */
-mxCompactTreeLayout.prototype.moveTree = false;
-
-/**
- * Variable: levelDistance
- *
- * Holds the levelDistance. Default is 10.
- */
-mxCompactTreeLayout.prototype.levelDistance = 10;
-
-/**
- * Variable: nodeDistance
- *
- * Holds the nodeDistance. Default is 20.
- */
-mxCompactTreeLayout.prototype.nodeDistance = 20;
-
-/**
- * Variable: resetEdges
- *
- * Specifies if all edge points of traversed edges should be removed.
- * Default is true.
- */
-mxCompactTreeLayout.prototype.resetEdges = true;
-
-/**
- * Variable: prefHozEdgeSep
- *
- * The preferred horizontal distance between edges exiting a vertex
- */
-mxCompactTreeLayout.prototype.prefHozEdgeSep = 5;
-
-/**
- * Variable: prefVertEdgeOff
- *
- * The preferred vertical offset between edges exiting a vertex
- */
-mxCompactTreeLayout.prototype.prefVertEdgeOff = 4;
-
-/**
- * Variable: minEdgeJetty
- *
- * The minimum distance for an edge jetty from a vertex
- */
-mxCompactTreeLayout.prototype.minEdgeJetty = 8;
-
-/**
- * Variable: channelBuffer
- *
- * The size of the vertical buffer in the center of inter-rank channels
- * where edge control points should not be placed
- */
-mxCompactTreeLayout.prototype.channelBuffer = 4;
-
-/**
- * Variable: edgeRouting
- *
- * Whether or not to apply the internal tree edge routing
- */
-mxCompactTreeLayout.prototype.edgeRouting = true;
-
-/**
- * Function: isVertexIgnored
- *
- * Returns a boolean indicating if the given <mxCell> should be ignored as a
- * vertex. This returns true if the cell has no connections.
- *
- * Parameters:
- *
- * vertex - <mxCell> whose ignored state should be returned.
- */
-mxCompactTreeLayout.prototype.isVertexIgnored = function(vertex)
-{
- return mxGraphLayout.prototype.isVertexIgnored.apply(this, arguments) ||
- this.graph.getConnections(vertex).length == 0;
-};
-
-/**
- * Function: isHorizontal
- *
- * Returns <horizontal>.
- */
-mxCompactTreeLayout.prototype.isHorizontal = function()
-{
- return this.horizontal;
-};
-
-/**
- * Function: execute
- *
- * Implements <mxGraphLayout.execute>.
- *
- * If the parent has any connected edges, then it is used as the root of
- * the tree. Else, <mxGraph.findTreeRoots> will be used to find a suitable
- * root node within the set of children of the given parent.
- *
- * Parameters:
- *
- * parent - <mxCell> whose children should be laid out.
- * root - Optional <mxCell> that will be used as the root of the tree.
- */
-mxCompactTreeLayout.prototype.execute = function(parent, root)
-{
- this.parent = parent;
- var model = this.graph.getModel();
-
- if (root == null)
- {
- // Takes the parent as the root if it has outgoing edges
- if (this.graph.getEdges(parent, model.getParent(parent),
- this.invert, !this.invert, false).length > 0)
- {
- root = parent;
- }
-
- // Tries to find a suitable root in the parent's
- // children
- else
- {
- var roots = this.graph.findTreeRoots(parent, true, this.invert);
-
- if (roots.length > 0)
- {
- for (var i = 0; i < roots.length; i++)
- {
- if (!this.isVertexIgnored(roots[i]) &&
- this.graph.getEdges(roots[i], null,
- this.invert, !this.invert, false).length > 0)
- {
- root = roots[i];
- break;
- }
- }
- }
- }
- }
-
- if (root != null)
- {
- if (this.resizeParent)
- {
- this.parentsChanged = new Object();
- }
- else
- {
- this.parentsChanged = null;
- }
-
- model.beginUpdate();
-
- try
- {
- var node = this.dfs(root, parent);
-
- if (node != null)
- {
- this.layout(node);
- var x0 = this.graph.gridSize;
- var y0 = x0;
-
- if (!this.moveTree)
- {
- var g = this.getVertexBounds(root);
-
- if (g != null)
- {
- x0 = g.x;
- y0 = g.y;
- }
- }
-
- var bounds = null;
-
- if (this.isHorizontal())
- {
- bounds = this.horizontalLayout(node, x0, y0);
- }
- else
- {
- bounds = this.verticalLayout(node, null, x0, y0);
- }
-
- if (bounds != null)
- {
- var dx = 0;
- var dy = 0;
-
- if (bounds.x < 0)
- {
- dx = Math.abs(x0 - bounds.x);
- }
-
- if (bounds.y < 0)
- {
- dy = Math.abs(y0 - bounds.y);
- }
-
- if (dx != 0 || dy != 0)
- {
- this.moveNode(node, dx, dy);
- }
-
- if (this.resizeParent)
- {
- this.adjustParents();
- }
-
- if (this.edgeRouting)
- {
- // Iterate through all edges setting their positions
- this.localEdgeProcessing(node);
- }
- }
- }
- }
- finally
- {
- model.endUpdate();
- }
- }
-};
-
-/**
- * Function: moveNode
- *
- * Moves the specified node and all of its children by the given amount.
- */
-mxCompactTreeLayout.prototype.moveNode = function(node, dx, dy)
-{
- node.x += dx;
- node.y += dy;
- this.apply(node);
-
- var child = node.child;
-
- while (child != null)
- {
- this.moveNode(child, dx, dy);
- child = child.next;
- }
-};
-
-/**
- * Function: dfs
- *
- * Does a depth first search starting at the specified cell.
- * Makes sure the specified parent is never left by the
- * algorithm.
- */
-mxCompactTreeLayout.prototype.dfs = function(cell, parent, visited)
-{
- visited = (visited != null) ? visited : [];
-
- var id = mxCellPath.create(cell);
- var node = null;
-
- if (cell != null && visited[id] == null && !this.isVertexIgnored(cell))
- {
- visited[id] = cell;
- node = this.createNode(cell);
-
- var model = this.graph.getModel();
- var prev = null;
- var out = this.graph.getEdges(cell, parent, this.invert, !this.invert, false, true);
- var view = this.graph.getView();
-
- for (var i = 0; i < out.length; i++)
- {
- var edge = out[i];
-
- if (!this.isEdgeIgnored(edge))
- {
- // Resets the points on the traversed edge
- if (this.resetEdges)
- {
- this.setEdgePoints(edge, null);
- }
-
- if (this.edgeRouting)
- {
- this.setEdgeStyleEnabled(edge, false);
- this.setEdgePoints(edge, null);
- }
-
- // Checks if terminal in same swimlane
- var state = view.getState(edge);
- var target = (state != null) ? state.getVisibleTerminal(this.invert) : view.getVisibleTerminal(edge, this.invert);
- var tmp = this.dfs(target, parent, visited);
-
- if (tmp != null && model.getGeometry(target) != null)
- {
- if (prev == null)
- {
- node.child = tmp;
- }
- else
- {
- prev.next = tmp;
- }
-
- prev = tmp;
- }
- }
- }
- }
-
- return node;
-};
-
-/**
- * Function: layout
- *
- * Starts the actual compact tree layout algorithm
- * at the given node.
- */
-mxCompactTreeLayout.prototype.layout = function(node)
-{
- if (node != null)
- {
- var child = node.child;
-
- while (child != null)
- {
- this.layout(child);
- child = child.next;
- }
-
- if (node.child != null)
- {
- this.attachParent(node, this.join(node));
- }
- else
- {
- this.layoutLeaf(node);
- }
- }
-};
-
-/**
- * Function: horizontalLayout
- */
-mxCompactTreeLayout.prototype.horizontalLayout = function(node, x0, y0, bounds)
-{
- node.x += x0 + node.offsetX;
- node.y += y0 + node.offsetY;
- bounds = this.apply(node, bounds);
- var child = node.child;
-
- if (child != null)
- {
- bounds = this.horizontalLayout(child, node.x, node.y, bounds);
- var siblingOffset = node.y + child.offsetY;
- var s = child.next;
-
- while (s != null)
- {
- bounds = this.horizontalLayout(s, node.x + child.offsetX, siblingOffset, bounds);
- siblingOffset += s.offsetY;
- s = s.next;
- }
- }
-
- return bounds;
-};
-
-/**
- * Function: verticalLayout
- */
-mxCompactTreeLayout.prototype.verticalLayout = function(node, parent, x0, y0, bounds)
-{
- node.x += x0 + node.offsetY;
- node.y += y0 + node.offsetX;
- bounds = this.apply(node, bounds);
- var child = node.child;
-
- if (child != null)
- {
- bounds = this.verticalLayout(child, node, node.x, node.y, bounds);
- var siblingOffset = node.x + child.offsetY;
- var s = child.next;
-
- while (s != null)
- {
- bounds = this.verticalLayout(s, node, siblingOffset, node.y + child.offsetX, bounds);
- siblingOffset += s.offsetY;
- s = s.next;
- }
- }
-
- return bounds;
-};
-
-/**
- * Function: attachParent
- */
-mxCompactTreeLayout.prototype.attachParent = function(node, height)
-{
- var x = this.nodeDistance + this.levelDistance;
- var y2 = (height - node.width) / 2 - this.nodeDistance;
- var y1 = y2 + node.width + 2 * this.nodeDistance - height;
-
- node.child.offsetX = x + node.height;
- node.child.offsetY = y1;
-
- node.contour.upperHead = this.createLine(node.height, 0,
- this.createLine(x, y1, node.contour.upperHead));
- node.contour.lowerHead = this.createLine(node.height, 0,
- this.createLine(x, y2, node.contour.lowerHead));
-};
-
-/**
- * Function: layoutLeaf
- */
-mxCompactTreeLayout.prototype.layoutLeaf = function(node)
-{
- var dist = 2 * this.nodeDistance;
-
- node.contour.upperTail = this.createLine(
- node.height + dist, 0);
- node.contour.upperHead = node.contour.upperTail;
- node.contour.lowerTail = this.createLine(
- 0, -node.width - dist);
- node.contour.lowerHead = this.createLine(
- node.height + dist, 0, node.contour.lowerTail);
-};
-
-/**
- * Function: join
- */
-mxCompactTreeLayout.prototype.join = function(node)
-{
- var dist = 2 * this.nodeDistance;
-
- var child = node.child;
- node.contour = child.contour;
- var h = child.width + dist;
- var sum = h;
- child = child.next;
-
- while (child != null)
- {
- var d = this.merge(node.contour, child.contour);
- child.offsetY = d + h;
- child.offsetX = 0;
- h = child.width + dist;
- sum += d + h;
- child = child.next;
- }
-
- return sum;
-};
-
-/**
- * Function: merge
- */
-mxCompactTreeLayout.prototype.merge = function(p1, p2)
-{
- var x = 0;
- var y = 0;
- var total = 0;
-
- var upper = p1.lowerHead;
- var lower = p2.upperHead;
-
- while (lower != null && upper != null)
- {
- var d = this.offset(x, y, lower.dx, lower.dy,
- upper.dx, upper.dy);
- y += d;
- total += d;
-
- if (x + lower.dx <= upper.dx)
- {
- x += lower.dx;
- y += lower.dy;
- lower = lower.next;
- }
- else
- {
- x -= upper.dx;
- y -= upper.dy;
- upper = upper.next;
- }
- }
-
- if (lower != null)
- {
- var b = this.bridge(p1.upperTail, 0, 0, lower, x, y);
- p1.upperTail = (b.next != null) ? p2.upperTail : b;
- p1.lowerTail = p2.lowerTail;
- }
- else
- {
- var b = this.bridge(p2.lowerTail, x, y, upper, 0, 0);
-
- if (b.next == null)
- {
- p1.lowerTail = b;
- }
- }
-
- p1.lowerHead = p2.lowerHead;
-
- return total;
-};
-
-/**
- * Function: offset
- */
-mxCompactTreeLayout.prototype.offset = function(p1, p2, a1, a2, b1, b2)
-{
- var d = 0;
-
- if (b1 <= p1 || p1 + a1 <= 0)
- {
- return 0;
- }
-
- var t = b1 * a2 - a1 * b2;
-
- if (t > 0)
- {
- if (p1 < 0)
- {
- var s = p1 * a2;
- d = s / a1 - p2;
- }
- else if (p1 > 0)
- {
- var s = p1 * b2;
- d = s / b1 - p2;
- }
- else
- {
- d = -p2;
- }
- }
- else if (b1 < p1 + a1)
- {
- var s = (b1 - p1) * a2;
- d = b2 - (p2 + s / a1);
- }
- else if (b1 > p1 + a1)
- {
- var s = (a1 + p1) * b2;
- d = s / b1 - (p2 + a2);
- }
- else
- {
- d = b2 - (p2 + a2);
- }
-
- if (d > 0)
- {
- return d;
- }
- else
- {
- return 0;
- }
-};
-
-/**
- * Function: bridge
- */
-mxCompactTreeLayout.prototype.bridge = function(line1, x1, y1, line2, x2, y2)
-{
- var dx = x2 + line2.dx - x1;
- var dy = 0;
- var s = 0;
-
- if (line2.dx == 0)
- {
- dy = line2.dy;
- }
- else
- {
- s = dx * line2.dy;
- dy = s / line2.dx;
- }
-
- var r = this.createLine(dx, dy, line2.next);
- line1.next = this.createLine(0, y2 + line2.dy - dy - y1, r);
-
- return r;
-};
-
-/**
- * Function: createNode
- */
-mxCompactTreeLayout.prototype.createNode = function(cell)
-{
- var node = new Object();
- node.cell = cell;
- node.x = 0;
- node.y = 0;
- node.width = 0;
- node.height = 0;
-
- var geo = this.getVertexBounds(cell);
-
- if (geo != null)
- {
- if (this.isHorizontal())
- {
- node.width = geo.height;
- node.height = geo.width;
- }
- else
- {
- node.width = geo.width;
- node.height = geo.height;
- }
- }
-
- node.offsetX = 0;
- node.offsetY = 0;
- node.contour = new Object();
-
- return node;
-};
-
-/**
- * Function: apply
- */
-mxCompactTreeLayout.prototype.apply = function(node, bounds)
-{
- var model = this.graph.getModel();
- var cell = node.cell;
- var g = model.getGeometry(cell);
-
- if (cell != null && g != null)
- {
- if (this.isVertexMovable(cell))
- {
- g = this.setVertexLocation(cell, node.x, node.y);
-
- if (this.resizeParent)
- {
- var parent = model.getParent(cell);
- var id = mxCellPath.create(parent);
-
- // Implements set semantic
- if (this.parentsChanged[id] == null)
- {
- this.parentsChanged[id] = parent;
- }
- }
- }
-
- if (bounds == null)
- {
- bounds = new mxRectangle(g.x, g.y, g.width, g.height);
- }
- else
- {
- bounds = new mxRectangle(Math.min(bounds.x, g.x),
- Math.min(bounds.y, g.y),
- Math.max(bounds.x + bounds.width, g.x + g.width),
- Math.max(bounds.y + bounds.height, g.y + g.height));
- }
- }
-
- return bounds;
-};
-
-/**
- * Function: createLine
- */
-mxCompactTreeLayout.prototype.createLine = function(dx, dy, next)
-{
- var line = new Object();
- line.dx = dx;
- line.dy = dy;
- line.next = next;
-
- return line;
-};
-
-/**
- * Function: adjustParents
- *
- * Adjust parent cells whose child geometries have changed. The default
- * implementation adjusts the group to just fit around the children with
- * a padding.
- */
-mxCompactTreeLayout.prototype.adjustParents = function()
-{
- var tmp = [];
-
- for (var id in this.parentsChanged)
- {
- tmp.push(this.parentsChanged[id]);
- }
-
- this.arrangeGroups(mxUtils.sortCells(tmp, true), this.groupPadding);
-};
-
-/**
- * Function: localEdgeProcessing
- *
- * Moves the specified node and all of its children by the given amount.
- */
-mxCompactTreeLayout.prototype.localEdgeProcessing = function(node)
-{
- this.processNodeOutgoing(node);
- var child = node.child;
-
- while (child != null)
- {
- this.localEdgeProcessing(child);
- child = child.next;
- }
-};
-
-/**
- * Function: localEdgeProcessing
- *
- * Separates the x position of edges as they connect to vertices
- */
-mxCompactTreeLayout.prototype.processNodeOutgoing = function(node)
-{
- var child = node.child;
- var parentCell = node.cell;
-
- var childCount = 0;
- var sortedCells = [];
-
- while (child != null)
- {
- childCount++;
-
- var sortingCriterion = child.x;
-
- if (this.horizontal)
- {
- sortingCriterion = child.y;
- }
-
- sortedCells.push(new WeightedCellSorter(child, sortingCriterion));
- child = child.next;
- }
-
- sortedCells.sort(WeightedCellSorter.prototype.compare);
-
- var availableWidth = node.width;
-
- var requiredWidth = (childCount + 1) * this.prefHozEdgeSep;
-
- // Add a buffer on the edges of the vertex if the edge count allows
- if (availableWidth > requiredWidth + (2 * this.prefHozEdgeSep))
- {
- availableWidth -= 2 * this.prefHozEdgeSep;
- }
-
- var edgeSpacing = availableWidth / childCount;
-
- var currentXOffset = edgeSpacing / 2.0;
-
- if (availableWidth > requiredWidth + (2 * this.prefHozEdgeSep))
- {
- currentXOffset += this.prefHozEdgeSep;
- }
-
- var currentYOffset = this.minEdgeJetty - this.prefVertEdgeOff;
- var maxYOffset = 0;
-
- var parentBounds = this.getVertexBounds(parentCell);
- child = node.child;
-
- for (var j = 0; j < sortedCells.length; j++)
- {
- var childCell = sortedCells[j].cell.cell;
- var childBounds = this.getVertexBounds(childCell);
-
- var edges = this.graph.getEdgesBetween(parentCell,
- childCell, false);
-
- var newPoints = [];
- var x = 0;
- var y = 0;
-
- for (var i = 0; i < edges.length; i++)
- {
- if (this.horizontal)
- {
- // Use opposite co-ords, calculation was done for
- //
- x = parentBounds.x + parentBounds.width;
- y = parentBounds.y + currentXOffset;
- newPoints.push(new mxPoint(x, y));
- x = parentBounds.x + parentBounds.width
- + currentYOffset;
- newPoints.push(new mxPoint(x, y));
- y = childBounds.y + childBounds.height / 2.0;
- newPoints.push(new mxPoint(x, y));
- this.setEdgePoints(edges[i], newPoints);
- }
- else
- {
- x = parentBounds.x + currentXOffset;
- y = parentBounds.y + parentBounds.height;
- newPoints.push(new mxPoint(x, y));
- y = parentBounds.y + parentBounds.height
- + currentYOffset;
- newPoints.push(new mxPoint(x, y));
- x = childBounds.x + childBounds.width / 2.0;
- newPoints.push(new mxPoint(x, y));
- this.setEdgePoints(edges[i], newPoints);
- }
- }
-
- if (j < childCount / 2)
- {
- currentYOffset += this.prefVertEdgeOff;
- }
- else if (j > childCount / 2)
- {
- currentYOffset -= this.prefVertEdgeOff;
- }
- // Ignore the case if equals, this means the second of 2
- // jettys with the same y (even number of edges)
-
- // pos[k * 2] = currentX;
- currentXOffset += edgeSpacing;
- // pos[k * 2 + 1] = currentYOffset;
-
- maxYOffset = Math.max(maxYOffset, currentYOffset);
- }
-};
-
-/**
- * Class: WeightedCellSorter
- *
- * A utility class used to track cells whilst sorting occurs on the weighted
- * sum of their connected edges. Does not violate (x.compareTo(y)==0) ==
- * (x.equals(y))
- *
- * Constructor: WeightedCellSorter
- *
- * Constructs a new weighted cell sorted for the given cell and weight.
- */
-function WeightedCellSorter(cell, weightedValue)
-{
- this.cell = cell;
- this.weightedValue = weightedValue;
-};
-
-/**
- * Variable: weightedValue
- *
- * The weighted value of the cell stored.
- */
-WeightedCellSorter.prototype.weightedValue = 0;
-
-/**
- * Variable: nudge
- *
- * Whether or not to flip equal weight values.
- */
-WeightedCellSorter.prototype.nudge = false;
-
-/**
- * Variable: visited
- *
- * Whether or not this cell has been visited in the current assignment.
- */
-WeightedCellSorter.prototype.visited = false;
-
-/**
- * Variable: rankIndex
- *
- * The index this cell is in the model rank.
- */
-WeightedCellSorter.prototype.rankIndex = null;
-
-/**
- * Variable: cell
- *
- * The cell whose median value is being calculated.
- */
-WeightedCellSorter.prototype.cell = null;
-
-/**
- * Function: compare
- *
- * Compares two WeightedCellSorters.
- */
-WeightedCellSorter.prototype.compare = function(a, b)
-{
- if (a != null && b != null)
- {
- if (b.weightedValue > a.weightedValue)
- {
- return 1;
- }
- else if (b.weightedValue < a.weightedValue)
- {
- return -1;
- }
- else
- {
- if (b.nudge)
- {
- return 1;
- }
- else
- {
- return -1;
- }
- }
- }
- else
- {
- return 0;
- }
-}; \ No newline at end of file
diff --git a/src/js/layout/mxCompositeLayout.js b/src/js/layout/mxCompositeLayout.js
deleted file mode 100644
index 2ceb5f5..0000000
--- a/src/js/layout/mxCompositeLayout.js
+++ /dev/null
@@ -1,101 +0,0 @@
-/**
- * $Id: mxCompositeLayout.js,v 1.11 2010-01-02 09:45:15 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxCompositeLayout
- *
- * Allows to compose multiple layouts into a single layout. The master layout
- * is the layout that handles move operations if another layout than the first
- * element in <layouts> should be used. The <master> layout is not executed as
- * the code assumes that it is part of <layouts>.
- *
- * Example:
- * (code)
- * var first = new mxFastOrganicLayout(graph);
- * var second = new mxParallelEdgeLayout(graph);
- * var layout = new mxCompositeLayout(graph, [first, second], first);
- * layout.execute(graph.getDefaultParent());
- * (end)
- *
- * Constructor: mxCompositeLayout
- *
- * Constructs a new layout using the given layouts. The graph instance is
- * required for creating the transaction that contains all layouts.
- *
- * Arguments:
- *
- * graph - Reference to the enclosing <mxGraph>.
- * layouts - Array of <mxGraphLayouts>.
- * master - Optional layout that handles moves. If no layout is given then
- * the first layout of the above array is used to handle moves.
- */
-function mxCompositeLayout(graph, layouts, master)
-{
- mxGraphLayout.call(this, graph);
- this.layouts = layouts;
- this.master = master;
-};
-
-/**
- * Extends mxGraphLayout.
- */
-mxCompositeLayout.prototype = new mxGraphLayout();
-mxCompositeLayout.prototype.constructor = mxCompositeLayout;
-
-/**
- * Variable: layouts
- *
- * Holds the array of <mxGraphLayouts> that this layout contains.
- */
-mxCompositeLayout.prototype.layouts = null;
-
-/**
- * Variable: layouts
- *
- * Reference to the <mxGraphLayouts> that handles moves. If this is null
- * then the first layout in <layouts> is used.
- */
-mxCompositeLayout.prototype.master = null;
-
-/**
- * Function: moveCell
- *
- * Implements <mxGraphLayout.moveCell> by calling move on <master> or the first
- * layout in <layouts>.
- */
-mxCompositeLayout.prototype.moveCell = function(cell, x, y)
-{
- if (this.master != null)
- {
- this.master.move.apply(this.master, arguments);
- }
- else
- {
- this.layouts[0].move.apply(this.layouts[0], arguments);
- }
-};
-
-/**
- * Function: execute
- *
- * Implements <mxGraphLayout.execute> by executing all <layouts> in a
- * single transaction.
- */
-mxCompositeLayout.prototype.execute = function(parent)
-{
- var model = this.graph.getModel();
-
- model.beginUpdate();
- try
- {
- for (var i = 0; i < this.layouts.length; i++)
- {
- this.layouts[i].execute.apply(this.layouts[i], arguments);
- }
- }
- finally
- {
- model.endUpdate();
- }
-};
diff --git a/src/js/layout/mxEdgeLabelLayout.js b/src/js/layout/mxEdgeLabelLayout.js
deleted file mode 100644
index 2bfb3c2..0000000
--- a/src/js/layout/mxEdgeLabelLayout.js
+++ /dev/null
@@ -1,165 +0,0 @@
-/**
- * $Id: mxEdgeLabelLayout.js,v 1.8 2010-01-04 11:18:25 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxEdgeLabelLayout
- *
- * Extends <mxGraphLayout> to implement an edge label layout. This layout
- * makes use of cell states, which means the graph must be validated in
- * a graph view (so that the label bounds are available) before this layout
- * can be executed.
- *
- * Example:
- *
- * (code)
- * var layout = new mxEdgeLabelLayout(graph);
- * layout.execute(graph.getDefaultParent());
- * (end)
- *
- * Constructor: mxEdgeLabelLayout
- *
- * Constructs a new edge label layout.
- *
- * Arguments:
- *
- * graph - <mxGraph> that contains the cells.
- */
-function mxEdgeLabelLayout(graph, radius)
-{
- mxGraphLayout.call(this, graph);
-};
-
-/**
- * Extends mxGraphLayout.
- */
-mxEdgeLabelLayout.prototype = new mxGraphLayout();
-mxEdgeLabelLayout.prototype.constructor = mxEdgeLabelLayout;
-
-/**
- * Function: execute
- *
- * Implements <mxGraphLayout.execute>.
- */
-mxEdgeLabelLayout.prototype.execute = function(parent)
-{
- var view = this.graph.view;
- var model = this.graph.getModel();
-
- // Gets all vertices and edges inside the parent
- var edges = [];
- var vertices = [];
- var childCount = model.getChildCount(parent);
-
- for (var i = 0; i < childCount; i++)
- {
- var cell = model.getChildAt(parent, i);
- var state = view.getState(cell);
-
- if (state != null)
- {
- if (!this.isVertexIgnored(cell))
- {
- vertices.push(state);
- }
- else if (!this.isEdgeIgnored(cell))
- {
- edges.push(state);
- }
- }
- }
-
- this.placeLabels(vertices, edges);
-};
-
-/**
- * Function: placeLabels
- *
- * Places the labels of the given edges.
- */
-mxEdgeLabelLayout.prototype.placeLabels = function(v, e)
-{
- var model = this.graph.getModel();
-
- // Moves the vertices to build a circle. Makes sure the
- // radius is large enough for the vertices to not
- // overlap
- model.beginUpdate();
- try
- {
- for (var i = 0; i < e.length; i++)
- {
- var edge = e[i];
-
- if (edge != null && edge.text != null &&
- edge.text.boundingBox != null)
- {
- for (var j = 0; j < v.length; j++)
- {
- var vertex = v[j];
-
- if (vertex != null)
- {
- this.avoid(edge, vertex);
- }
- }
- }
- }
- }
- finally
- {
- model.endUpdate();
- }
-};
-
-/**
- * Function: avoid
- *
- * Places the labels of the given edges.
- */
-mxEdgeLabelLayout.prototype.avoid = function(edge, vertex)
-{
- var model = this.graph.getModel();
- var labRect = edge.text.boundingBox;
-
- if (mxUtils.intersects(labRect, vertex))
- {
- var dy1 = -labRect.y - labRect.height + vertex.y;
- var dy2 = -labRect.y + vertex.y + vertex.height;
-
- var dy = (Math.abs(dy1) < Math.abs(dy2)) ? dy1 : dy2;
-
- var dx1 = -labRect.x - labRect.width + vertex.x;
- var dx2 = -labRect.x + vertex.x + vertex.width;
-
- var dx = (Math.abs(dx1) < Math.abs(dx2)) ? dx1 : dx2;
-
- if (Math.abs(dx) < Math.abs(dy))
- {
- dy = 0;
- }
- else
- {
- dx = 0;
- }
-
- var g = model.getGeometry(edge.cell);
-
- if (g != null)
- {
- g = g.clone();
-
- if (g.offset != null)
- {
- g.offset.x += dx;
- g.offset.y += dy;
- }
- else
- {
- g.offset = new mxPoint(dx, dy);
- }
-
- model.setGeometry(edge.cell, g);
- }
- }
-};
diff --git a/src/js/layout/mxFastOrganicLayout.js b/src/js/layout/mxFastOrganicLayout.js
deleted file mode 100644
index d7d6b5d..0000000
--- a/src/js/layout/mxFastOrganicLayout.js
+++ /dev/null
@@ -1,591 +0,0 @@
-/**
- * $Id: mxFastOrganicLayout.js,v 1.37 2011-04-28 13:14:55 david Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxFastOrganicLayout
- *
- * Extends <mxGraphLayout> to implement a fast organic layout algorithm.
- * The vertices need to be connected for this layout to work, vertices
- * with no connections are ignored.
- *
- * Example:
- *
- * (code)
- * var layout = new mxFastOrganicLayout(graph);
- * layout.execute(graph.getDefaultParent());
- * (end)
- *
- * Constructor: mxCompactTreeLayout
- *
- * Constructs a new fast organic layout for the specified graph.
- */
-function mxFastOrganicLayout(graph)
-{
- mxGraphLayout.call(this, graph);
-};
-
-/**
- * Extends mxGraphLayout.
- */
-mxFastOrganicLayout.prototype = new mxGraphLayout();
-mxFastOrganicLayout.prototype.constructor = mxFastOrganicLayout;
-
-/**
- * Variable: useInputOrigin
- *
- * Specifies if the top left corner of the input cells should be the origin
- * of the layout result. Default is true.
- */
-mxFastOrganicLayout.prototype.useInputOrigin = true;
-
-/**
- * Variable: resetEdges
- *
- * Specifies if all edge points of traversed edges should be removed.
- * Default is true.
- */
-mxFastOrganicLayout.prototype.resetEdges = true;
-
-/**
- * Variable: disableEdgeStyle
- *
- * Specifies if the STYLE_NOEDGESTYLE flag should be set on edges that are
- * modified by the result. Default is true.
- */
-mxFastOrganicLayout.prototype.disableEdgeStyle = true;
-
-/**
- * Variable: forceConstant
- *
- * The force constant by which the attractive forces are divided and the
- * replusive forces are multiple by the square of. The value equates to the
- * average radius there is of free space around each node. Default is 50.
- */
-mxFastOrganicLayout.prototype.forceConstant = 50;
-
-/**
- * Variable: forceConstantSquared
- *
- * Cache of <forceConstant>^2 for performance.
- */
-mxFastOrganicLayout.prototype.forceConstantSquared = 0;
-
-/**
- * Variable: minDistanceLimit
- *
- * Minimal distance limit. Default is 2. Prevents of
- * dividing by zero.
- */
-mxFastOrganicLayout.prototype.minDistanceLimit = 2;
-
-/**
- * Variable: minDistanceLimit
- *
- * Minimal distance limit. Default is 2. Prevents of
- * dividing by zero.
- */
-mxFastOrganicLayout.prototype.maxDistanceLimit = 500;
-
-/**
- * Variable: minDistanceLimitSquared
- *
- * Cached version of <minDistanceLimit> squared.
- */
-mxFastOrganicLayout.prototype.minDistanceLimitSquared = 4;
-
-/**
- * Variable: initialTemp
- *
- * Start value of temperature. Default is 200.
- */
-mxFastOrganicLayout.prototype.initialTemp = 200;
-
-/**
- * Variable: temperature
- *
- * Temperature to limit displacement at later stages of layout.
- */
-mxFastOrganicLayout.prototype.temperature = 0;
-
-/**
- * Variable: maxIterations
- *
- * Total number of iterations to run the layout though.
- */
-mxFastOrganicLayout.prototype.maxIterations = 0;
-
-/**
- * Variable: iteration
- *
- * Current iteration count.
- */
-mxFastOrganicLayout.prototype.iteration = 0;
-
-/**
- * Variable: vertexArray
- *
- * An array of all vertices to be laid out.
- */
-mxFastOrganicLayout.prototype.vertexArray;
-
-/**
- * Variable: dispX
- *
- * An array of locally stored X co-ordinate displacements for the vertices.
- */
-mxFastOrganicLayout.prototype.dispX;
-
-/**
- * Variable: dispY
- *
- * An array of locally stored Y co-ordinate displacements for the vertices.
- */
-mxFastOrganicLayout.prototype.dispY;
-
-/**
- * Variable: cellLocation
- *
- * An array of locally stored co-ordinate positions for the vertices.
- */
-mxFastOrganicLayout.prototype.cellLocation;
-
-/**
- * Variable: radius
- *
- * The approximate radius of each cell, nodes only.
- */
-mxFastOrganicLayout.prototype.radius;
-
-/**
- * Variable: radiusSquared
- *
- * The approximate radius squared of each cell, nodes only.
- */
-mxFastOrganicLayout.prototype.radiusSquared;
-
-/**
- * Variable: isMoveable
- *
- * Array of booleans representing the movable states of the vertices.
- */
-mxFastOrganicLayout.prototype.isMoveable;
-
-/**
- * Variable: neighbours
- *
- * Local copy of cell neighbours.
- */
-mxFastOrganicLayout.prototype.neighbours;
-
-/**
- * Variable: indices
- *
- * Hashtable from cells to local indices.
- */
-mxFastOrganicLayout.prototype.indices;
-
-/**
- * Variable: allowedToRun
- *
- * Boolean flag that specifies if the layout is allowed to run. If this is
- * set to false, then the layout exits in the following iteration.
- */
-mxFastOrganicLayout.prototype.allowedToRun = true;
-
-/**
- * Function: isVertexIgnored
- *
- * Returns a boolean indicating if the given <mxCell> should be ignored as a
- * vertex. This returns true if the cell has no connections.
- *
- * Parameters:
- *
- * vertex - <mxCell> whose ignored state should be returned.
- */
-mxFastOrganicLayout.prototype.isVertexIgnored = function(vertex)
-{
- return mxGraphLayout.prototype.isVertexIgnored.apply(this, arguments) ||
- this.graph.getConnections(vertex).length == 0;
-};
-
-/**
- * Function: execute
- *
- * Implements <mxGraphLayout.execute>. This operates on all children of the
- * given parent where <isVertexIgnored> returns false.
- */
-mxFastOrganicLayout.prototype.execute = function(parent)
-{
- var model = this.graph.getModel();
- this.vertexArray = [];
- var cells = this.graph.getChildVertices(parent);
-
- for (var i = 0; i < cells.length; i++)
- {
- if (!this.isVertexIgnored(cells[i]))
- {
- this.vertexArray.push(cells[i]);
- }
- }
-
- var initialBounds = (this.useInputOrigin) ?
- this.graph.view.getBounds(this.vertexArray) :
- null;
- var n = this.vertexArray.length;
-
- this.indices = [];
- this.dispX = [];
- this.dispY = [];
- this.cellLocation = [];
- this.isMoveable = [];
- this.neighbours = [];
- this.radius = [];
- this.radiusSquared = [];
-
- if (this.forceConstant < 0.001)
- {
- this.forceConstant = 0.001;
- }
-
- this.forceConstantSquared = this.forceConstant * this.forceConstant;
-
- // Create a map of vertices first. This is required for the array of
- // arrays called neighbours which holds, for each vertex, a list of
- // ints which represents the neighbours cells to that vertex as
- // the indices into vertexArray
- for (var i = 0; i < this.vertexArray.length; i++)
- {
- var vertex = this.vertexArray[i];
- this.cellLocation[i] = [];
-
- // Set up the mapping from array indices to cells
- var id = mxCellPath.create(vertex);
- this.indices[id] = i;
- var bounds = this.getVertexBounds(vertex);
-
- // Set the X,Y value of the internal version of the cell to
- // the center point of the vertex for better positioning
- var width = bounds.width;
- var height = bounds.height;
-
- // Randomize (0, 0) locations
- var x = bounds.x;
- var y = bounds.y;
-
- this.cellLocation[i][0] = x + width / 2.0;
- this.cellLocation[i][1] = y + height / 2.0;
- this.radius[i] = Math.min(width, height);
- this.radiusSquared[i] = this.radius[i] * this.radius[i];
- }
-
- // Moves cell location back to top-left from center locations used in
- // algorithm, resetting the edge points is part of the transaction
- model.beginUpdate();
- try
- {
- for (var i = 0; i < n; i++)
- {
- this.dispX[i] = 0;
- this.dispY[i] = 0;
- this.isMoveable[i] = this.isVertexMovable(this.vertexArray[i]);
-
- // Get lists of neighbours to all vertices, translate the cells
- // obtained in indices into vertexArray and store as an array
- // against the orginial cell index
- var edges = this.graph.getConnections(this.vertexArray[i], parent);
- var cells = this.graph.getOpposites(edges, this.vertexArray[i]);
- this.neighbours[i] = [];
-
- for (var j = 0; j < cells.length; j++)
- {
- // Resets the points on the traversed edge
- if (this.resetEdges)
- {
- this.graph.resetEdge(edges[j]);
- }
-
- if (this.disableEdgeStyle)
- {
- this.setEdgeStyleEnabled(edges[j], false);
- }
-
- // Looks the cell up in the indices dictionary
- var id = mxCellPath.create(cells[j]);
- var index = this.indices[id];
-
- // Check the connected cell in part of the vertex list to be
- // acted on by this layout
- if (index != null)
- {
- this.neighbours[i][j] = index;
- }
-
- // Else if index of the other cell doesn't correspond to
- // any cell listed to be acted upon in this layout. Set
- // the index to the value of this vertex (a dummy self-loop)
- // so the attraction force of the edge is not calculated
- else
- {
- this.neighbours[i][j] = i;
- }
- }
- }
- this.temperature = this.initialTemp;
-
- // If max number of iterations has not been set, guess it
- if (this.maxIterations == 0)
- {
- this.maxIterations = 20 * Math.sqrt(n);
- }
-
- // Main iteration loop
- for (this.iteration = 0; this.iteration < this.maxIterations; this.iteration++)
- {
- if (!this.allowedToRun)
- {
- return;
- }
-
- // Calculate repulsive forces on all vertices
- this.calcRepulsion();
-
- // Calculate attractive forces through edges
- this.calcAttraction();
-
- this.calcPositions();
- this.reduceTemperature();
- }
-
- var minx = null;
- var miny = null;
-
- for (var i = 0; i < this.vertexArray.length; i++)
- {
- var vertex = this.vertexArray[i];
-
- if (this.isVertexMovable(vertex))
- {
- var bounds = this.getVertexBounds(vertex);
-
- if (bounds != null)
- {
- this.cellLocation[i][0] -= bounds.width / 2.0;
- this.cellLocation[i][1] -= bounds.height / 2.0;
-
- var x = this.graph.snap(this.cellLocation[i][0]);
- var y = this.graph.snap(this.cellLocation[i][1]);
-
- this.setVertexLocation(vertex, x, y);
-
- if (minx == null)
- {
- minx = x;
- }
- else
- {
- minx = Math.min(minx, x);
- }
-
- if (miny == null)
- {
- miny = y;
- }
- else
- {
- miny = Math.min(miny, y);
- }
- }
- }
- }
-
- // Modifies the cloned geometries in-place. Not needed
- // to clone the geometries again as we're in the same
- // undoable change.
- var dx = -(minx || 0) + 1;
- var dy = -(miny || 0) + 1;
-
- if (initialBounds != null)
- {
- dx += initialBounds.x;
- dy += initialBounds.y;
- }
-
- this.graph.moveCells(this.vertexArray, dx, dy);
- }
- finally
- {
- model.endUpdate();
- }
-};
-
-/**
- * Function: calcPositions
- *
- * Takes the displacements calculated for each cell and applies them to the
- * local cache of cell positions. Limits the displacement to the current
- * temperature.
- */
-mxFastOrganicLayout.prototype.calcPositions = function()
-{
- for (var index = 0; index < this.vertexArray.length; index++)
- {
- if (this.isMoveable[index])
- {
- // Get the distance of displacement for this node for this
- // iteration
- var deltaLength = Math.sqrt(this.dispX[index] * this.dispX[index] +
- this.dispY[index] * this.dispY[index]);
-
- if (deltaLength < 0.001)
- {
- deltaLength = 0.001;
- }
-
- // Scale down by the current temperature if less than the
- // displacement distance
- var newXDisp = this.dispX[index] / deltaLength
- * Math.min(deltaLength, this.temperature);
-
- var newYDisp = this.dispY[index] / deltaLength
- * Math.min(deltaLength, this.temperature);
-
- // reset displacements
- this.dispX[index] = 0;
- this.dispY[index] = 0;
-
- // Update the cached cell locations
- this.cellLocation[index][0] += newXDisp;
- this.cellLocation[index][1] += newYDisp;
- }
- }
-};
-
-/**
- * Function: calcAttraction
- *
- * Calculates the attractive forces between all laid out nodes linked by
- * edges
- */
-mxFastOrganicLayout.prototype.calcAttraction = function()
-{
- // Check the neighbours of each vertex and calculate the attractive
- // force of the edge connecting them
- for (var i = 0; i < this.vertexArray.length; i++)
- {
- for (var k = 0; k < this.neighbours[i].length; k++)
- {
- // Get the index of the othe cell in the vertex array
- var j = this.neighbours[i][k];
-
- // Do not proceed self-loops
- if (i != j &&
- this.isMoveable[i] &&
- this.isMoveable[j])
- {
- var xDelta = this.cellLocation[i][0] - this.cellLocation[j][0];
- var yDelta = this.cellLocation[i][1] - this.cellLocation[j][1];
-
- // The distance between the nodes
- var deltaLengthSquared = xDelta * xDelta + yDelta
- * yDelta - this.radiusSquared[i] - this.radiusSquared[j];
-
- if (deltaLengthSquared < this.minDistanceLimitSquared)
- {
- deltaLengthSquared = this.minDistanceLimitSquared;
- }
-
- var deltaLength = Math.sqrt(deltaLengthSquared);
- var force = (deltaLengthSquared) / this.forceConstant;
-
- var displacementX = (xDelta / deltaLength) * force;
- var displacementY = (yDelta / deltaLength) * force;
-
- this.dispX[i] -= displacementX;
- this.dispY[i] -= displacementY;
-
- this.dispX[j] += displacementX;
- this.dispY[j] += displacementY;
- }
- }
- }
-};
-
-/**
- * Function: calcRepulsion
- *
- * Calculates the repulsive forces between all laid out nodes
- */
-mxFastOrganicLayout.prototype.calcRepulsion = function()
-{
- var vertexCount = this.vertexArray.length;
-
- for (var i = 0; i < vertexCount; i++)
- {
- for (var j = i; j < vertexCount; j++)
- {
- // Exits if the layout is no longer allowed to run
- if (!this.allowedToRun)
- {
- return;
- }
-
- if (j != i &&
- this.isMoveable[i] &&
- this.isMoveable[j])
- {
- var xDelta = this.cellLocation[i][0] - this.cellLocation[j][0];
- var yDelta = this.cellLocation[i][1] - this.cellLocation[j][1];
-
- if (xDelta == 0)
- {
- xDelta = 0.01 + Math.random();
- }
-
- if (yDelta == 0)
- {
- yDelta = 0.01 + Math.random();
- }
-
- // Distance between nodes
- var deltaLength = Math.sqrt((xDelta * xDelta)
- + (yDelta * yDelta));
- var deltaLengthWithRadius = deltaLength - this.radius[i]
- - this.radius[j];
-
- if (deltaLengthWithRadius > this.maxDistanceLimit)
- {
- // Ignore vertices too far apart
- continue;
- }
-
- if (deltaLengthWithRadius < this.minDistanceLimit)
- {
- deltaLengthWithRadius = this.minDistanceLimit;
- }
-
- var force = this.forceConstantSquared / deltaLengthWithRadius;
-
- var displacementX = (xDelta / deltaLength) * force;
- var displacementY = (yDelta / deltaLength) * force;
-
- this.dispX[i] += displacementX;
- this.dispY[i] += displacementY;
-
- this.dispX[j] -= displacementX;
- this.dispY[j] -= displacementY;
- }
- }
- }
-};
-
-/**
- * Function: reduceTemperature
- *
- * Reduces the temperature of the layout from an initial setting in a linear
- * fashion to zero.
- */
-mxFastOrganicLayout.prototype.reduceTemperature = function()
-{
- this.temperature = this.initialTemp * (1.0 - this.iteration / this.maxIterations);
-};
diff --git a/src/js/layout/mxGraphLayout.js b/src/js/layout/mxGraphLayout.js
deleted file mode 100644
index c9f5f32..0000000
--- a/src/js/layout/mxGraphLayout.js
+++ /dev/null
@@ -1,503 +0,0 @@
-/**
- * $Id: mxGraphLayout.js,v 1.48 2012-08-21 17:22:21 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxGraphLayout
- *
- * Base class for all layout algorithms in mxGraph. Main public functions are
- * <move> for handling a moved cell within a layouted parent, and <execute> for
- * running the layout on a given parent cell.
- *
- * Known Subclasses:
- *
- * <mxCircleLayout>, <mxCompactTreeLayout>, <mxCompositeLayout>,
- * <mxFastOrganicLayout>, <mxParallelEdgeLayout>, <mxPartitionLayout>,
- * <mxStackLayout>
- *
- * Constructor: mxGraphLayout
- *
- * Constructs a new layout using the given layouts.
- *
- * Arguments:
- *
- * graph - Enclosing
- */
-function mxGraphLayout(graph)
-{
- this.graph = graph;
-};
-
-/**
- * Variable: graph
- *
- * Reference to the enclosing <mxGraph>.
- */
-mxGraphLayout.prototype.graph = null;
-
-/**
- * Variable: useBoundingBox
- *
- * Boolean indicating if the bounding box of the label should be used if
- * its available. Default is true.
- */
-mxGraphLayout.prototype.useBoundingBox = true;
-
-/**
- * Variable: parent
- *
- * The parent cell of the layout, if any
- */
-mxGraphLayout.prototype.parent = null;
-
-/**
- * Function: moveCell
- *
- * Notified when a cell is being moved in a parent that has automatic
- * layout to update the cell state (eg. index) so that the outcome of the
- * layout will position the vertex as close to the point (x, y) as
- * possible.
- *
- * Empty implementation.
- *
- * Parameters:
- *
- * cell - <mxCell> which has been moved.
- * x - X-coordinate of the new cell location.
- * y - Y-coordinate of the new cell location.
- */
-mxGraphLayout.prototype.moveCell = function(cell, x, y) { };
-
-/**
- * Function: execute
- *
- * Executes the layout algorithm for the children of the given parent.
- *
- * Parameters:
- *
- * parent - <mxCell> whose children should be layed out.
- */
-mxGraphLayout.prototype.execute = function(parent) { };
-
-/**
- * Function: getGraph
- *
- * Returns the graph that this layout operates on.
- */
-mxGraphLayout.prototype.getGraph = function()
-{
- return this.graph;
-};
-
-/**
- * Function: getConstraint
- *
- * Returns the constraint for the given key and cell. The optional edge and
- * source arguments are used to return inbound and outgoing routing-
- * constraints for the given edge and vertex. This implementation always
- * returns the value for the given key in the style of the given cell.
- *
- * Parameters:
- *
- * key - Key of the constraint to be returned.
- * cell - <mxCell> whose constraint should be returned.
- * edge - Optional <mxCell> that represents the connection whose constraint
- * should be returned. Default is null.
- * source - Optional boolean that specifies if the connection is incoming
- * or outgoing. Default is null.
- */
-mxGraphLayout.prototype.getConstraint = function(key, cell, edge, source)
-{
- var state = this.graph.view.getState(cell);
- var style = (state != null) ? state.style : this.graph.getCellStyle(cell);
-
- return (style != null) ? style[key] : null;
-};
-
-/**
- * Function: traverse
- *
- * Traverses the (directed) graph invoking the given function for each
- * visited vertex and edge. The function is invoked with the current vertex
- * and the incoming edge as a parameter. This implementation makes sure
- * each vertex is only visited once. The function may return false if the
- * traversal should stop at the given vertex.
- *
- * Example:
- *
- * (code)
- * mxLog.show();
- * var cell = graph.getSelectionCell();
- * graph.traverse(cell, false, function(vertex, edge)
- * {
- * mxLog.debug(graph.getLabel(vertex));
- * });
- * (end)
- *
- * Parameters:
- *
- * vertex - <mxCell> that represents the vertex where the traversal starts.
- * directed - Optional boolean indicating if edges should only be traversed
- * from source to target. Default is true.
- * func - Visitor function that takes the current vertex and the incoming
- * edge as arguments. The traversal stops if the function returns false.
- * edge - Optional <mxCell> that represents the incoming edge. This is
- * null for the first step of the traversal.
- * visited - Optional array of cell paths for the visited cells.
- */
-mxGraphLayout.traverse = function(vertex, directed, func, edge, visited)
-{
- if (func != null && vertex != null)
- {
- directed = (directed != null) ? directed : true;
- visited = visited || [];
- var id = mxCellPath.create(vertex);
-
- if (visited[id] == null)
- {
- visited[id] = vertex;
- var result = func(vertex, edge);
-
- if (result == null || result)
- {
- var edgeCount = this.graph.model.getEdgeCount(vertex);
-
- if (edgeCount > 0)
- {
- for (var i = 0; i < edgeCount; i++)
- {
- var e = this.graph.model.getEdgeAt(vertex, i);
- var isSource = this.graph.model.getTerminal(e, true) == vertex;
-
- if (!directed || isSource)
- {
- var next = this.graph.view.getVisibleTerminal(e, !isSource);
- this.traverse(next, directed, func, e, visited);
- }
- }
- }
- }
- }
- }
-};
-
-/**
- * Function: isVertexMovable
- *
- * Returns a boolean indicating if the given <mxCell> is movable or
- * bendable by the algorithm. This implementation returns true if the given
- * cell is movable in the graph.
- *
- * Parameters:
- *
- * cell - <mxCell> whose movable state should be returned.
- */
-mxGraphLayout.prototype.isVertexMovable = function(cell)
-{
- return this.graph.isCellMovable(cell);
-};
-
-/**
- * Function: isVertexIgnored
- *
- * Returns a boolean indicating if the given <mxCell> should be ignored by
- * the algorithm. This implementation returns false for all vertices.
- *
- * Parameters:
- *
- * vertex - <mxCell> whose ignored state should be returned.
- */
-mxGraphLayout.prototype.isVertexIgnored = function(vertex)
-{
- return !this.graph.getModel().isVertex(vertex) ||
- !this.graph.isCellVisible(vertex);
-};
-
-/**
- * Function: isEdgeIgnored
- *
- * Returns a boolean indicating if the given <mxCell> should be ignored by
- * the algorithm. This implementation returns false for all vertices.
- *
- * Parameters:
- *
- * cell - <mxCell> whose ignored state should be returned.
- */
-mxGraphLayout.prototype.isEdgeIgnored = function(edge)
-{
- var model = this.graph.getModel();
-
- return !model.isEdge(edge) ||
- !this.graph.isCellVisible(edge) ||
- model.getTerminal(edge, true) == null ||
- model.getTerminal(edge, false) == null;
-};
-
-/**
- * Function: setEdgeStyleEnabled
- *
- * Disables or enables the edge style of the given edge.
- */
-mxGraphLayout.prototype.setEdgeStyleEnabled = function(edge, value)
-{
- this.graph.setCellStyles(mxConstants.STYLE_NOEDGESTYLE,
- (value) ? '0' : '1', [edge]);
-};
-
-/**
- * Function: setOrthogonalEdge
- *
- * Disables or enables orthogonal end segments of the given edge.
- */
-mxGraphLayout.prototype.setOrthogonalEdge = function(edge, value)
-{
- this.graph.setCellStyles(mxConstants.STYLE_ORTHOGONAL,
- (value) ? '1' : '0', [edge]);
-};
-
-/**
- * Function: getParentOffset
- *
- * Determines the offset of the given parent to the parent
- * of the layout
- */
-mxGraphLayout.prototype.getParentOffset = function(parent)
-{
- var result = new mxPoint();
-
- if (parent != null && parent != this.parent)
- {
- var model = this.graph.getModel();
-
- if (model.isAncestor(this.parent, parent))
- {
- var parentGeo = model.getGeometry(parent);
-
- while (parent != this.parent)
- {
- result.x = result.x + parentGeo.x;
- result.y = result.y + parentGeo.y;
-
- parent = model.getParent(parent);;
- parentGeo = model.getGeometry(parent);
- }
- }
- }
-
- return result;
-};
-
-/**
- * Function: setEdgePoints
- *
- * Replaces the array of mxPoints in the geometry of the given edge
- * with the given array of mxPoints.
- */
-mxGraphLayout.prototype.setEdgePoints = function(edge, points)
-{
- if (edge != null)
- {
- var model = this.graph.model;
- var geometry = model.getGeometry(edge);
-
- if (geometry == null)
- {
- geometry = new mxGeometry();
- geometry.setRelative(true);
- }
- else
- {
- geometry = geometry.clone();
- }
-
- if (this.parent != null && points != null)
- {
- var parent = model.getParent(edge);
-
- var parentOffset = this.getParentOffset(parent);
-
- for (var i = 0; i < points.length; i++)
- {
- points[i].x = points[i].x - parentOffset.x;
- points[i].y = points[i].y - parentOffset.y;
- }
- }
-
- geometry.points = points;
- model.setGeometry(edge, geometry);
- }
-};
-
-/**
- * Function: setVertexLocation
- *
- * Sets the new position of the given cell taking into account the size of
- * the bounding box if <useBoundingBox> is true. The change is only carried
- * out if the new location is not equal to the existing location, otherwise
- * the geometry is not replaced with an updated instance. The new or old
- * bounds are returned (including overlapping labels).
- *
- * Parameters:
- *
- * cell - <mxCell> whose geometry is to be set.
- * x - Integer that defines the x-coordinate of the new location.
- * y - Integer that defines the y-coordinate of the new location.
- */
-mxGraphLayout.prototype.setVertexLocation = function(cell, x, y)
-{
- var model = this.graph.getModel();
- var geometry = model.getGeometry(cell);
- var result = null;
-
- if (geometry != null)
- {
- result = new mxRectangle(x, y, geometry.width, geometry.height);
-
- // Checks for oversize labels and shifts the result
- // TODO: Use mxUtils.getStringSize for label bounds
- if (this.useBoundingBox)
- {
- var state = this.graph.getView().getState(cell);
-
- if (state != null && state.text != null && state.text.boundingBox != null)
- {
- var scale = this.graph.getView().scale;
- var box = state.text.boundingBox;
-
- if (state.text.boundingBox.x < state.x)
- {
- x += (state.x - box.x) / scale;
- result.width = box.width;
- }
-
- if (state.text.boundingBox.y < state.y)
- {
- y += (state.y - box.y) / scale;
- result.height = box.height;
- }
- }
- }
-
- if (this.parent != null)
- {
- var parent = model.getParent(cell);
-
- if (parent != null && parent != this.parent)
- {
- var parentOffset = this.getParentOffset(parent);
-
- x = x - parentOffset.x;
- y = y - parentOffset.y;
- }
- }
-
- if (geometry.x != x || geometry.y != y)
- {
- geometry = geometry.clone();
- geometry.x = x;
- geometry.y = y;
-
- model.setGeometry(cell, geometry);
- }
- }
-
- return result;
-};
-
-/**
- * Function: getVertexBounds
- *
- * Returns an <mxRectangle> that defines the bounds of the given cell or
- * the bounding box if <useBoundingBox> is true.
- */
-mxGraphLayout.prototype.getVertexBounds = function(cell)
-{
- var geo = this.graph.getModel().getGeometry(cell);
-
- // Checks for oversize label bounding box and corrects
- // the return value accordingly
- // TODO: Use mxUtils.getStringSize for label bounds
- if (this.useBoundingBox)
- {
- var state = this.graph.getView().getState(cell);
-
- if (state != null && state.text != null && state.text.boundingBox != null)
- {
- var scale = this.graph.getView().scale;
- var tmp = state.text.boundingBox;
-
- var dx0 = Math.max(state.x - tmp.x, 0) / scale;
- var dy0 = Math.max(state.y - tmp.y, 0) / scale;
- var dx1 = Math.max((tmp.x + tmp.width) - (state.x + state.width), 0) / scale;
- var dy1 = Math.max((tmp.y + tmp.height) - (state.y + state.height), 0) / scale;
-
- geo = new mxRectangle(geo.x - dx0, geo.y - dy0,
- geo.width + dx0 + dx1, geo.height + dy0 + dy1);
- }
- }
-
- if (this.parent != null)
- {
- var parent = this.graph.getModel().getParent(cell);
- geo = geo.clone();
-
- if (parent != null && parent != this.parent)
- {
- var parentOffset = this.getParentOffset(parent);
- geo.x = geo.x + parentOffset.x;
- geo.y = geo.y + parentOffset.y;
- }
- }
-
- return new mxRectangle(geo.x, geo.y, geo.width, geo.height);
-};
-
-/**
- * Function: arrangeGroups
- *
- * Updates the bounds of the given groups to include all children. Call
- * this with the groups in parent to child order, top-most group first, eg.
- *
- * arrangeGroups(graph, mxUtils.sortCells(Arrays.asList(
- * new Object[] { v1, v3 }), true).toArray(), 10);
- */
-mxGraphLayout.prototype.arrangeGroups = function(groups, border)
-{
- this.graph.getModel().beginUpdate();
- try
- {
- for (var i = groups.length - 1; i >= 0; i--)
- {
- var group = groups[i];
- var children = this.graph.getChildVertices(group);
- var bounds = this.graph.getBoundingBoxFromGeometry(children);
- var geometry = this.graph.getCellGeometry(group);
- var left = 0;
- var top = 0;
-
- // Adds the size of the title area for swimlanes
- if (this.graph.isSwimlane(group))
- {
- var size = this.graph.getStartSize(group);
- left = size.width;
- top = size.height;
- }
-
- if (bounds != null && geometry != null)
- {
- geometry = geometry.clone();
- geometry.x = geometry.x + bounds.x - border - left;
- geometry.y = geometry.y + bounds.y - border - top;
- geometry.width = bounds.width + 2 * border + left;
- geometry.height = bounds.height + 2 * border + top;
- this.graph.getModel().setGeometry(group, geometry);
- this.graph.moveCells(children, border + left - bounds.x,
- border + top - bounds.y);
- }
- }
- }
- finally
- {
- this.graph.getModel().endUpdate();
- }
-};
diff --git a/src/js/layout/mxParallelEdgeLayout.js b/src/js/layout/mxParallelEdgeLayout.js
deleted file mode 100644
index e1ad57c..0000000
--- a/src/js/layout/mxParallelEdgeLayout.js
+++ /dev/null
@@ -1,198 +0,0 @@
-/**
- * $Id: mxParallelEdgeLayout.js,v 1.24 2012-03-27 15:03:34 david Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxParallelEdgeLayout
- *
- * Extends <mxGraphLayout> for arranging parallel edges. This layout works
- * on edges for all pairs of vertices where there is more than one edge
- * connecting the latter.
- *
- * Example:
- *
- * (code)
- * var layout = new mxParallelEdgeLayout(graph);
- * layout.execute(graph.getDefaultParent());
- * (end)
- *
- * Constructor: mxCompactTreeLayout
- *
- * Constructs a new fast organic layout for the specified graph.
- */
-function mxParallelEdgeLayout(graph)
-{
- mxGraphLayout.call(this, graph);
-};
-
-/**
- * Extends mxGraphLayout.
- */
-mxParallelEdgeLayout.prototype = new mxGraphLayout();
-mxParallelEdgeLayout.prototype.constructor = mxParallelEdgeLayout;
-
-/**
- * Variable: spacing
- *
- * Defines the spacing between the parallels. Default is 20.
- */
-mxParallelEdgeLayout.prototype.spacing = 20;
-
-/**
- * Function: execute
- *
- * Implements <mxGraphLayout.execute>.
- */
-mxParallelEdgeLayout.prototype.execute = function(parent)
-{
- var lookup = this.findParallels(parent);
-
- this.graph.model.beginUpdate();
- try
- {
- for (var i in lookup)
- {
- var parallels = lookup[i];
-
- if (parallels.length > 1)
- {
- this.layout(parallels);
- }
- }
- }
- finally
- {
- this.graph.model.endUpdate();
- }
-};
-
-/**
- * Function: findParallels
- *
- * Finds the parallel edges in the given parent.
- */
-mxParallelEdgeLayout.prototype.findParallels = function(parent)
-{
- var model = this.graph.getModel();
- var lookup = [];
- var childCount = model.getChildCount(parent);
-
- for (var i = 0; i < childCount; i++)
- {
- var child = model.getChildAt(parent, i);
-
- if (!this.isEdgeIgnored(child))
- {
- var id = this.getEdgeId(child);
-
- if (id != null)
- {
- if (lookup[id] == null)
- {
- lookup[id] = [];
- }
-
- lookup[id].push(child);
- }
- }
- }
-
- return lookup;
-};
-
-/**
- * Function: getEdgeId
- *
- * Returns a unique ID for the given edge. The id is independent of the
- * edge direction and is built using the visible terminal of the given
- * edge.
- */
-mxParallelEdgeLayout.prototype.getEdgeId = function(edge)
-{
- var view = this.graph.getView();
-
- var state = view.getState(edge);
-
- var src = (state != null) ? state.getVisibleTerminal(true) : view.getVisibleTerminal(edge, true);
- var trg = (state != null) ? state.getVisibleTerminal(false) : view.getVisibleTerminal(edge, false);
-
- if (src != null && trg != null)
- {
- src = mxCellPath.create(src);
- trg = mxCellPath.create(trg);
-
- return (src > trg) ? trg+'-'+src : src+'-'+trg;
- }
-
- return null;
-};
-
-/**
- * Function: layout
- *
- * Lays out the parallel edges in the given array.
- */
-mxParallelEdgeLayout.prototype.layout = function(parallels)
-{
- var edge = parallels[0];
- var model = this.graph.getModel();
-
- var src = model.getGeometry(model.getTerminal(edge, true));
- var trg = model.getGeometry(model.getTerminal(edge, false));
-
- // Routes multiple loops
- if (src == trg)
- {
- var x0 = src.x + src.width + this.spacing;
- var y0 = src.y + src.height / 2;
-
- for (var i = 0; i < parallels.length; i++)
- {
- this.route(parallels[i], x0, y0);
- x0 += this.spacing;
- }
- }
- else if (src != null && trg != null)
- {
- // Routes parallel edges
- var scx = src.x + src.width / 2;
- var scy = src.y + src.height / 2;
-
- var tcx = trg.x + trg.width / 2;
- var tcy = trg.y + trg.height / 2;
-
- var dx = tcx - scx;
- var dy = tcy - scy;
-
- var len = Math.sqrt(dx*dx+dy*dy);
-
- var x0 = scx + dx / 2;
- var y0 = scy + dy / 2;
-
- var nx = dy * this.spacing / len;
- var ny = dx * this.spacing / len;
-
- x0 += nx * (parallels.length - 1) / 2;
- y0 -= ny * (parallels.length - 1) / 2;
-
- for (var i = 0; i < parallels.length; i++)
- {
- this.route(parallels[i], x0, y0);
- x0 -= nx;
- y0 += ny;
- }
- }
-};
-
-/**
- * Function: route
- *
- * Routes the given edge via the given point.
- */
-mxParallelEdgeLayout.prototype.route = function(edge, x, y)
-{
- if (this.graph.isCellMovable(edge))
- {
- this.setEdgePoints(edge, [new mxPoint(x, y)]);
- }
-};
diff --git a/src/js/layout/mxPartitionLayout.js b/src/js/layout/mxPartitionLayout.js
deleted file mode 100644
index d3592f8..0000000
--- a/src/js/layout/mxPartitionLayout.js
+++ /dev/null
@@ -1,240 +0,0 @@
-/**
- * $Id: mxPartitionLayout.js,v 1.25 2010-01-04 11:18:25 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxPartitionLayout
- *
- * Extends <mxGraphLayout> for partitioning the parent cell vertically or
- * horizontally by filling the complete area with the child cells. A horizontal
- * layout partitions the height of the given parent whereas a a non-horizontal
- * layout partitions the width. If the parent is a layer (that is, a child of
- * the root node), then the current graph size is partitioned. The children do
- * not need to be connected for this layout to work.
- *
- * Example:
- *
- * (code)
- * var layout = new mxPartitionLayout(graph, true, 10, 20);
- * layout.execute(graph.getDefaultParent());
- * (end)
- *
- * Constructor: mxPartitionLayout
- *
- * Constructs a new stack layout layout for the specified graph,
- * spacing, orientation and offset.
- */
-function mxPartitionLayout(graph, horizontal, spacing, border)
-{
- mxGraphLayout.call(this, graph);
- this.horizontal = (horizontal != null) ? horizontal : true;
- this.spacing = spacing || 0;
- this.border = border || 0;
-};
-
-/**
- * Extends mxGraphLayout.
- */
-mxPartitionLayout.prototype = new mxGraphLayout();
-mxPartitionLayout.prototype.constructor = mxPartitionLayout;
-
-/**
- * Variable: horizontal
- *
- * Boolean indicating the direction in which the space is partitioned.
- * Default is true.
- */
-mxPartitionLayout.prototype.horizontal = null;
-
-/**
- * Variable: spacing
- *
- * Integer that specifies the absolute spacing in pixels between the
- * children. Default is 0.
- */
-mxPartitionLayout.prototype.spacing = null;
-
-/**
- * Variable: border
- *
- * Integer that specifies the absolute inset in pixels for the parent that
- * contains the children. Default is 0.
- */
-mxPartitionLayout.prototype.border = null;
-
-/**
- * Variable: resizeVertices
- *
- * Boolean that specifies if vertices should be resized. Default is true.
- */
-mxPartitionLayout.prototype.resizeVertices = true;
-
-/**
- * Function: isHorizontal
- *
- * Returns <horizontal>.
- */
-mxPartitionLayout.prototype.isHorizontal = function()
-{
- return this.horizontal;
-};
-
-/**
- * Function: moveCell
- *
- * Implements <mxGraphLayout.moveCell>.
- */
-mxPartitionLayout.prototype.moveCell = function(cell, x, y)
-{
- var model = this.graph.getModel();
- var parent = model.getParent(cell);
-
- if (cell != null &&
- parent != null)
- {
- var i = 0;
- var last = 0;
- var childCount = model.getChildCount(parent);
-
- // Finds index of the closest swimlane
- // TODO: Take into account the orientation
- for (i = 0; i < childCount; i++)
- {
- var child = model.getChildAt(parent, i);
- var bounds = this.getVertexBounds(child);
-
- if (bounds != null)
- {
- var tmp = bounds.x + bounds.width / 2;
-
- if (last < x && tmp > x)
- {
- break;
- }
-
- last = tmp;
- }
- }
-
- // Changes child order in parent
- var idx = parent.getIndex(cell);
- idx = Math.max(0, i - ((i > idx) ? 1 : 0));
-
- model.add(parent, cell, idx);
- }
-};
-
-/**
- * Function: execute
- *
- * Implements <mxGraphLayout.execute>. All children where <isVertexIgnored>
- * returns false and <isVertexMovable> returns true are modified.
- */
-mxPartitionLayout.prototype.execute = function(parent)
-{
- var horizontal = this.isHorizontal();
- var model = this.graph.getModel();
- var pgeo = model.getGeometry(parent);
-
- // Handles special case where the parent is either a layer with no
- // geometry or the current root of the view in which case the size
- // of the graph's container will be used.
- if (this.graph.container != null &&
- ((pgeo == null &&
- model.isLayer(parent)) ||
- parent == this.graph.getView().currentRoot))
- {
- var width = this.graph.container.offsetWidth - 1;
- var height = this.graph.container.offsetHeight - 1;
- pgeo = new mxRectangle(0, 0, width, height);
- }
-
- if (pgeo != null)
- {
- var children = [];
- var childCount = model.getChildCount(parent);
-
- for (var i = 0; i < childCount; i++)
- {
- var child = model.getChildAt(parent, i);
-
- if (!this.isVertexIgnored(child) &&
- this.isVertexMovable(child))
- {
- children.push(child);
- }
- }
-
- var n = children.length;
-
- if (n > 0)
- {
- var x0 = this.border;
- var y0 = this.border;
- var other = (horizontal) ? pgeo.height : pgeo.width;
- other -= 2 * this.border;
-
- var size = (this.graph.isSwimlane(parent)) ?
- this.graph.getStartSize(parent) :
- new mxRectangle();
-
- other -= (horizontal) ? size.height : size.width;
- x0 = x0 + size.width;
- y0 = y0 + size.height;
-
- var tmp = this.border + (n - 1) * this.spacing;
- var value = (horizontal) ?
- ((pgeo.width - x0 - tmp) / n) :
- ((pgeo.height - y0 - tmp) / n);
-
- // Avoids negative values, that is values where the sum of the
- // spacing plus the border is larger then the available space
- if (value > 0)
- {
- model.beginUpdate();
- try
- {
- for (var i = 0; i < n; i++)
- {
- var child = children[i];
- var geo = model.getGeometry(child);
-
- if (geo != null)
- {
- geo = geo.clone();
- geo.x = x0;
- geo.y = y0;
-
- if (horizontal)
- {
- if (this.resizeVertices)
- {
- geo.width = value;
- geo.height = other;
- }
-
- x0 += value + this.spacing;
- }
- else
- {
- if (this.resizeVertices)
- {
- geo.height = value;
- geo.width = other;
- }
-
- y0 += value + this.spacing;
- }
-
- model.setGeometry(child, geo);
- }
- }
- }
- finally
- {
- model.endUpdate();
- }
- }
- }
- }
-};
diff --git a/src/js/layout/mxStackLayout.js b/src/js/layout/mxStackLayout.js
deleted file mode 100644
index 7f5cd47..0000000
--- a/src/js/layout/mxStackLayout.js
+++ /dev/null
@@ -1,381 +0,0 @@
-/**
- * $Id: mxStackLayout.js,v 1.47 2012-12-14 08:54:34 gaudenz Exp $
- * Copyright (c) 2006-2010, JGraph Ltd
- */
-/**
- * Class: mxStackLayout
- *
- * Extends <mxGraphLayout> to create a horizontal or vertical stack of the
- * child vertices. The children do not need to be connected for this layout
- * to work.
- *
- * Example:
- *
- * (code)
- * var layout = new mxStackLayout(graph, true);
- * layout.execute(graph.getDefaultParent());
- * (end)
- *
- * Constructor: mxStackLayout
- *
- * Constructs a new stack layout layout for the specified graph,
- * spacing, orientation and offset.
- */
-function mxStackLayout(graph, horizontal, spacing, x0, y0, border)
-{
- mxGraphLayout.call(this, graph);
- this.horizontal = (horizontal != null) ? horizontal : true;
- this.spacing = (spacing != null) ? spacing : 0;
- this.x0 = (x0 != null) ? x0 : 0;
- this.y0 = (y0 != null) ? y0 : 0;
- this.border = (border != null) ? border : 0;
-};
-
-/**
- * Extends mxGraphLayout.
- */
-mxStackLayout.prototype = new mxGraphLayout();
-mxStackLayout.prototype.constructor = mxStackLayout;
-
-/**
- * Variable: horizontal
- *
- * Specifies the orientation of the layout. Default is true.
- */
-mxStackLayout.prototype.horizontal = null;
-
-/**
- * Variable: spacing
- *
- * Specifies the spacing between the cells. Default is 0.
- */
-mxStackLayout.prototype.spacing = null;
-
-/**
- * Variable: x0
- *
- * Specifies the horizontal origin of the layout. Default is 0.
- */
-mxStackLayout.prototype.x0 = null;
-
-/**
- * Variable: y0
- *
- * Specifies the vertical origin of the layout. Default is 0.
- */
-mxStackLayout.prototype.y0 = null;
-
-/**
- * Variable: border
- *
- * Border to be added if fill is true. Default is 0.
- */
-mxStackLayout.prototype.border = 0;
-
-/**
- * Variable: keepFirstLocation
- *
- * Boolean indicating if the location of the first cell should be
- * kept, that is, it will not be moved to x0 or y0.
- */
-mxStackLayout.prototype.keepFirstLocation = false;
-
-/**
- * Variable: fill
- *
- * Boolean indicating if dimension should be changed to fill out the parent
- * cell. Default is false.
- */
-mxStackLayout.prototype.fill = false;
-
-/**
- * Variable: resizeParent
- *
- * If the parent should be resized to match the width/height of the
- * stack. Default is false.
- */
-mxStackLayout.prototype.resizeParent = false;
-
-/**
- * Variable: resizeLast
- *
- * If the last element should be resized to fill out the parent. Default is
- * false. If <resizeParent> is true then this is ignored.
- */
-mxStackLayout.prototype.resizeLast = false;
-
-/**
- * Variable: wrap
- *
- * Value at which a new column or row should be created. Default is null.
- */
-mxStackLayout.prototype.wrap = null;
-
-/**
- * Function: isHorizontal
- *
- * Returns <horizontal>.
- */
-mxStackLayout.prototype.isHorizontal = function()
-{
- return this.horizontal;
-};
-
-/**
- * Function: moveCell
- *
- * Implements <mxGraphLayout.moveCell>.
- */
-mxStackLayout.prototype.moveCell = function(cell, x, y)
-{
- var model = this.graph.getModel();
- var parent = model.getParent(cell);
- var horizontal = this.isHorizontal();
-
- if (cell != null && parent != null)
- {
- var i = 0;
- var last = 0;
- var childCount = model.getChildCount(parent);
- var value = (horizontal) ? x : y;
- var pstate = this.graph.getView().getState(parent);
-
- if (pstate != null)
- {
- value -= (horizontal) ? pstate.x : pstate.y;
- }
-
- for (i = 0; i < childCount; i++)
- {
- var child = model.getChildAt(parent, i);
-
- if (child != cell)
- {
- var bounds = model.getGeometry(child);
-
- if (bounds != null)
- {
- var tmp = (horizontal) ?
- bounds.x + bounds.width / 2 :
- bounds.y + bounds.height / 2;
-
- if (last < value && tmp > value)
- {
- break;
- }
-
- last = tmp;
- }
- }
- }
-
- // Changes child order in parent
- var idx = parent.getIndex(cell);
- idx = Math.max(0, i - ((i > idx) ? 1 : 0));
-
- model.add(parent, cell, idx);
- }
-};
-
-/**
- * Function: getParentSize
- *
- * Returns the size for the parent container or the size of the graph
- * container if the parent is a layer or the root of the model.
- */
-mxStackLayout.prototype.getParentSize = function(parent)
-{
- var model = this.graph.getModel();
- var pgeo = model.getGeometry(parent);
-
- // Handles special case where the parent is either a layer with no
- // geometry or the current root of the view in which case the size
- // of the graph's container will be used.
- if (this.graph.container != null && ((pgeo == null &&
- model.isLayer(parent)) || parent == this.graph.getView().currentRoot))
- {
- var width = this.graph.container.offsetWidth - 1;
- var height = this.graph.container.offsetHeight - 1;
- pgeo = new mxRectangle(0, 0, width, height);
- }
-
- return pgeo;
-};
-
-/**
- * Function: execute
- *
- * Implements <mxGraphLayout.execute>.
- *
- * Only children where <isVertexIgnored> returns false are taken into
- * account.
- */
-mxStackLayout.prototype.execute = function(parent)
-{
- if (parent != null)
- {
- var horizontal = this.isHorizontal();
- var model = this.graph.getModel();
- var pgeo = this.getParentSize(parent);
-
- var fillValue = 0;
-
- if (pgeo != null)
- {
- fillValue = (horizontal) ? pgeo.height : pgeo.width;
- }
-
- fillValue -= 2 * this.spacing + 2 * this.border;
- var x0 = this.x0 + this.border;
- var y0 = this.y0 + this.border;
-
- // Handles swimlane start size
- if (this.graph.isSwimlane(parent))
- {
- // Uses computed style to get latest
- var style = this.graph.getCellStyle(parent);
- var start = mxUtils.getValue(style, mxConstants.STYLE_STARTSIZE, mxConstants.DEFAULT_STARTSIZE);
- var horz = mxUtils.getValue(style, mxConstants.STYLE_HORIZONTAL, true);
-
- if (horizontal == horz)
- {
- fillValue -= start;
- }
-
- if (horizontal)
- {
- y0 += start;
- }
- else
- {
- x0 += start;
- }
- }
-
- model.beginUpdate();
- try
- {
- var tmp = 0;
- var last = null;
- var childCount = model.getChildCount(parent);
-
- for (var i = 0; i < childCount; i++)
- {
- var child = model.getChildAt(parent, i);
-
- if (!this.isVertexIgnored(child) && this.isVertexMovable(child))
- {
- var geo = model.getGeometry(child);
-
- if (geo != null)
- {
- geo = geo.clone();
-
- if (this.wrap != null && last != null)
- {
- if ((horizontal && last.x + last.width +
- geo.width + 2 * this.spacing > this.wrap) ||
- (!horizontal && last.y + last.height +
- geo.height + 2 * this.spacing > this.wrap))
- {
- last = null;
-
- if (horizontal)
- {
- y0 += tmp + this.spacing;
- }
- else
- {
- x0 += tmp + this.spacing;
- }
-
- tmp = 0;
- }
- }
-
- tmp = Math.max(tmp, (horizontal) ? geo.height : geo.width);
-
- if (last != null)
- {
- if (horizontal)
- {
- geo.x = last.x + last.width + this.spacing;
- }
- else
- {
- geo.y = last.y + last.height + this.spacing;
- }
- }
- else if (!this.keepFirstLocation)
- {
- if (horizontal)
- {
- geo.x = x0;
- }
- else
- {
- geo.y = y0;
- }
- }
-
- if (horizontal)
- {
- geo.y = y0;
- }
- else
- {
- geo.x = x0;
- }
-
- if (this.fill && fillValue > 0)
- {
- if (horizontal)
- {
- geo.height = fillValue;
- }
- else
- {
- geo.width = fillValue;
- }
- }
-
- model.setGeometry(child, geo);
- last = geo;
- }
- }
- }
-
- if (this.resizeParent && pgeo != null && last != null &&
- !this.graph.isCellCollapsed(parent))
- {
- pgeo = pgeo.clone();
-
- if (horizontal)
- {
- pgeo.width = last.x + last.width + this.spacing;
- }
- else
- {
- pgeo.height = last.y + last.height + this.spacing;
- }
-
- model.setGeometry(parent, pgeo);
- }
- else if (this.resizeLast && pgeo != null && last != null)
- {
- if (horizontal)
- {
- last.width = pgeo.width - last.x - this.spacing;
- }
- else
- {
- last.height = pgeo.height - last.y - this.spacing;
- }
- }
- }
- finally
- {
- model.endUpdate();
- }
- }
-};