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authorharpreet2016-07-01 00:11:55 +0530
committerharpreet2016-07-01 00:11:55 +0530
commit89b96cb79cbe75ba8c1afea61b3caca37a083f62 (patch)
tree1b879fb0dce2406c1c49bf5bdabcedfb12ff020c /sci_gateway/cpp/minbndNLP.hpp
parent10e2e4d8b4a7592a8631ddac8e8d1664d6f0b9e3 (diff)
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Diffstat (limited to 'sci_gateway/cpp/minbndNLP.hpp')
-rw-r--r--sci_gateway/cpp/minbndNLP.hpp14
1 files changed, 5 insertions, 9 deletions
diff --git a/sci_gateway/cpp/minbndNLP.hpp b/sci_gateway/cpp/minbndNLP.hpp
index 17d5a7e..684d905 100644
--- a/sci_gateway/cpp/minbndNLP.hpp
+++ b/sci_gateway/cpp/minbndNLP.hpp
@@ -24,26 +24,24 @@ class minbndNLP : public TNLP
Index numConstr_; //Number of constraints
- Number *finalX_= NULL; //finalX_ is a pointer to a matrix of size of 1*1
+ Number *finalX_; //finalX_ is a pointer to a matrix of size of 1*1
//with final value for the primal variable.
- Number *finalZl_= NULL; //finalZl_ is a pointer to a matrix of size of 1*numVar_
+ Number *finalZl_; //finalZl_ is a pointer to a matrix of size of 1*numVar_
// with final values for the lower bound multipliers
- Number *finalZu_= NULL; //finalZu_ is a pointer to a matrix of size of 1*numVar_
+ Number *finalZu_; //finalZu_ is a pointer to a matrix of size of 1*numVar_
// with final values for the upper bound multipliers
Number finalObjVal_; //finalObjVal_ is a scalar with the final value of the objective.
- int iter_; //Number of iteration.
-
int status_; //Solver return status
- const Number *varUB_= NULL; //varUB_ is a pointer to a matrix of size of 1*1
+ const Number *varUB_; //varUB_ is a pointer to a matrix of size of 1*1
// with upper bounds of all variable.
- const Number *varLB_= NULL; //varLB_ is a pointer to a matrix of size of 1*1
+ const Number *varLB_; //varLB_ is a pointer to a matrix of size of 1*1
// with lower bounds of all variable.
minbndNLP(const minbndNLP&);
@@ -106,8 +104,6 @@ class minbndNLP : public TNLP
double getObjVal(); //Returns the output of the final value of the objective.
- double iterCount(); //Returns the iteration count
-
int returnStatus(); //Returns the status count
};