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/*
* Scilab ( http://www.scilab.org/ ) - This file is part of Scilab
* Copyright (C) INRIA - Allan CORNET
*
* This file must be used under the terms of the CeCILL.
* This source file is licensed as described in the file COPYING, which
* you should have received as part of this distribution. The terms
* are also available at
* http://www.cecill.info/licences/Licence_CeCILL_V2.1-en.txt
*
*/
/*--------------------------------------------------------------------------*/
#define _WIN32_WINNT 0x0500
#include <Windows.h>
#include <stdio.h>
#include "WinConsole.h"
#include "version.h"
#include "scilabmode.h"
#include "MALLOC.h"
#include "scilab_windows/console.h"
/*--------------------------------------------------------------------------*/
static int Windows_Console_State = 0;/* 0 Hide 1 Show */
/*--------------------------------------------------------------------------*/
/*Cache la fenetre Scilex(x) de ce processus */
void HideScilex(void)
{
HWND hScilex = NULL;
hScilex = GetConsoleWindow();
if (hScilex)
{
ShowWindow(hScilex, SW_HIDE);
SetConsoleState(0);
}
}
/*--------------------------------------------------------------------------*/
/*Montre la fenetre Scilex(x) de ce processus */
void ShowScilex(void)
{
HWND hScilex = NULL;
hScilex = GetConsoleWindow();
if (hScilex)
{
ShowWindow(hScilex, SW_SHOWNOACTIVATE);
SetConsoleState(1);
}
}
/*--------------------------------------------------------------------------*/
void SwitchConsole(void)
{
char *ConsoleName = getScilexConsoleName();
switch (GetConsoleState())
{
/* La fenetre etait cachée , on la restaure */
case 0:
{
ShowScilex();
}
break;
/* La fenetre etait apparente , on la cache */
case 1:
{
HideScilex();
}
break;
}
if (ConsoleName)
{
SetConsoleTitle(ConsoleName);
FREE(ConsoleName);
ConsoleName = NULL;
}
}
/*--------------------------------------------------------------------------*/
int GetConsoleState(void)
{
return Windows_Console_State;
}
/*--------------------------------------------------------------------------*/
void SetConsoleState(int state)
{
Windows_Console_State = state;
}
/*--------------------------------------------------------------------------*/
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