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// At first we create 0.5 seconds of sound parameters.
t=soundsec(0.5);
// Then we generate the sound.
s=sin(440*t)+sin(220*t)/2+sin(880*t)/2;
[nr,nc]=size(t);
s(nc/2:nc)=sin(330*t(nc/2:nc));
mapsound(s);
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