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/* Scicos
*
* Copyright (C) INRIA - METALAU Project <scicos@inria.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* See the file ./license.txt
*/
/*--------------------------------------------------------------------------*/
#include <math.h>
#include "MALLOC.h"
#include "scicos_block.h"
#include "scicos_free.h"
#include "scicos_malloc.h"
#include "dynlib_scicos_blocks.h"
/*--------------------------------------------------------------------------*/
SCICOS_BLOCKS_IMPEXP void backlash(scicos_block *block, int flag)
{
double* rw = NULL, t = 0.;
double** work = (double**) block->work;
if (flag == 4) /* the workspace is used to store previous values */
{
if ((*work = (double*) scicos_malloc(sizeof(double) * 4)) == NULL )
{
set_block_error(-16);
return;
}
rw = *work;
t = get_scicos_time();
rw[0] = t;
rw[1] = t;
rw[2] = block->rpar[0];
rw[3] = block->rpar[0];
}
else if (flag == 5)
{
scicos_free(*work);
}
else if (flag == 1)
{
rw = *work;
t = get_scicos_time();
if (t > rw[1])
{
rw[0] = rw[1];
rw[2] = rw[3];
}
rw[1] = t;
if (block->inptr[0][0] > rw[2] + block->rpar[1] / 2)
{
rw[3] = block->inptr[0][0] - block->rpar[1] / 2;
}
else if (block->inptr[0][0] < rw[2] - block->rpar[1] / 2)
{
rw[3] = block->inptr[0][0] + block->rpar[1] / 2;
}
else
{
rw[3] = rw[2];
}
block->outptr[0][0] = rw[3];
}
else if (flag == 9)
{
rw = *work;
t = get_scicos_time();
if (t > rw[1])
{
block->g[0] = block->inptr[0][0] - block->rpar[1] / 2 - rw[3];
block->g[1] = block->inptr[0][0] + block->rpar[1] / 2 - rw[3];
}
else
{
block->g[0] = block->inptr[0][0] - block->rpar[1] / 2 - rw[2];
block->g[1] = block->inptr[0][0] + block->rpar[1] / 2 - rw[2];
}
}
}
/*--------------------------------------------------------------------------*/
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