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/* autogenerated from "macros/Branching/M_SWITCH.sci" */
function M_SWITCH() {
M_SWITCH.prototype.define = function M_SWITCH() {
in1 = [[1],[-1],[-1]];
ipar = [[1],[3]];
this.nin = 2;
this.model = scicos_model();
this.model.sim = list("mswitch",4);
this.model.in1 = in1;
this.model.out = new ScilabDouble(-1);
this.model.ipar = ipar;
this.model.blocktype = new ScilabString("c");
this.model.dep_ut = [true,false];
exprs = [[string(this.nin)],[string(ipar)]];
gr_i = [];
this.x = standard_define([2.5,2],this.model,exprs,gr_i);
return new BasicBlock(this.x);
}
M_SWITCH.prototype.details = function M_SWITCH() {
return this.x;
}
M_SWITCH.prototype.get = function M_SWITCH() {
var options = {
nin:["number of inputs",this.nin],
base:["zero base indexing (0), otherwise 1",this.base],
rule:["rounding rule: int (0), round (1), ceil (2), floor (3)",this.rule],
}
return options;
}
M_SWITCH.prototype.set = function M_SWITCH() {
this.nin = parseFloat(arguments[0]["nin"])
this.base = parseFloat(arguments[0]["base"])
this.rule = arguments[0]["rule"]
this.x = arg1;
graphics = arg1.graphics;
exprs = graphics.exprs;
this.model = arg1.model;
while (true) {
[ok,this.nin,this.base,this.rule,exprs] = scicos_getvalue("Set parameters",["number of inputs","zero base indexing (0), otherwise 1","rounding rule: int (0), round (1), ceil (2), floor (3)"],list("vec",1,"vec",1,"vec",1),exprs);
if (!ok) {
break;
}
this.nin = int(this.nin);
this.base = int(this.base);
if (this.nin<1) {
message("Number of inputs must be >=1 ");
} else if (!((this.base==1)||(this.base==0))) {
message("base indexing must be 1 or 0");
} else if (!((this.rule==1)||(this.rule==0)||(this.rule==2)||(this.rule==3))) {
message("incorrect rounding rule");
} else {
if (this.nin==1) {
in1 = [[1,1],[-1,1]];
out = [1,1];
} else {
in1 = [[1],[-ones(this.nin,1)]];
in2 = [[1],[-2*ones(this.nin,1)]];
in1 = [in1,in2];
out = [-1,-2];
}
it = [[-1],[-2*ones(this.nin,1)]];
ot = -2;
[model,graphics,ok] = set_io(this.model,graphics,list(in1,it),list(out,ot),[],[]);
if (ok) {
graphics.exprs = exprs;
this.model.ipar = [[this.base],[this.rule]];
this.x.graphics = graphics;
this.x.model = this.model;
break;
}
}
}
return new BasicBlock(this.x);
}
}
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