1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
|
//
// Copyright 2012 Josh Blum
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with io_sig program. If not, see <http://www.gnu.org/licenses/>.
#ifndef INCLUDED_LIBGRAS_IMPL_INPUT_BUFFERS_HPP
#define INCLUDED_LIBGRAS_IMPL_INPUT_BUFFERS_HPP
#include <gras_impl/debug.hpp>
#include <tsbe/buffer.hpp>
#include <boost/dynamic_bitset.hpp>
#include <vector>
#include <deque>
#include <cstring> //memcpy/memset
namespace gnuradio
{
inline void my_buff_alloc(tsbe::Buffer &buff, const size_t num_bytes)
{
if (num_bytes == 0)
{
buff = tsbe::Buffer(); //empty
return;
}
if (not buff or buff.get_length() != num_bytes)
{
tsbe::BufferConfig config;
config.memory = NULL;
config.length = num_bytes;
buff = tsbe::Buffer(config);
std::memset(buff.get_memory(), 0, buff.get_length());
}
}
struct BufferWOffset
{
size_t offset;
tsbe::Buffer buffer;
};
struct BuffInfo
{
void *mem;
size_t len;
};
struct InputBufferQueues
{
boost::dynamic_bitset<> _bitset;
std::vector<std::deque<BufferWOffset> > _queues;
std::vector<size_t> _history_bytes;
std::vector<size_t> _post_bytes;
std::vector<tsbe::Buffer> _history_buffs;
std::vector<size_t> _reserve_bytes;
std::vector<size_t> _enqueued_bytes;
std::vector<tsbe::Buffer> _reserve_buffs;
template <typename V>
inline void init(
const V &input_history_items,
const V &input_item_sizes
){
if (this->size() == 0) return;
const size_t max_history_items = *std::max_element(input_history_items.begin(), input_history_items.end());
for (size_t i = 0; i < this->size(); i++)
{
//determine byte sizes for buffers and dealing with history
_history_bytes[i] = input_item_sizes[i]*input_history_items[i];
_post_bytes[i] = input_item_sizes[i]*max_history_items;
//allocate mini buffer for history edge conditions
const size_t num_bytes = _history_bytes[i] + _post_bytes[i];
my_buff_alloc(_history_buffs[i], num_bytes);
}
}
/*!
* Rules for front:
*
* If we are within the mini history buffer,
* memcpy post bytes from the head of the input buffer.
* The caller must chew through the mini history buffer
* until offset bytes passes the history requirement.
*
* Otherwise, resolve pointers to the input buffer,
* moving the memory and length by num history bytes.
*/
inline BuffInfo front(const size_t i) const
{
BuffInfo info;
const BufferWOffset &bo = _queues[i].front();
const tsbe::Buffer &buff = bo.buffer;
if (bo.offset < _history_bytes[i])
{
const tsbe::Buffer &hist_buff = _history_buffs[i];
ASSERT(buff.get_length() >= _post_bytes[i]);
if (bo.offset == 0)
{
char *src_mem = ((char *)buff.get_memory());
char *dst_mem = ((char *)hist_buff.get_memory()) + _history_bytes[i];
std::memcpy(dst_mem, src_mem, _post_bytes[i]);
}
info.mem = (char *)hist_buff.get_memory() + bo.offset;
info.len = hist_buff.get_length() - bo.offset - _history_bytes[i];
}
else
{
info.mem = ((char *)buff.get_memory()) + bo.offset - _history_bytes[i];
info.len = buff.get_length() - bo.offset;
}
return info;
}
/*!
* Rules for popping:
*
* If we were operating in a mini history buffer, do nothing.
* Otherwise, check if the input buffer was entirely consumed.
* If so, pop the input buffer, copy the tail end of the buffer
* into the mini history buffer, and reset the offset condition.
*
* \return true if the input allows output flushing
*/
inline bool pop(const size_t i, const size_t bytes_consumed)
{
__prepare_front(i);
BufferWOffset &bo = _queues[i].front();
const tsbe::Buffer &buff = bo.buffer;
__consume(i, bytes_consumed);
bo.offset += bytes_consumed;
//if totally consumed, memcpy history and pop
if (bo.offset >= buff.get_length())
{
ASSERT(bo.offset == buff.get_length()); //bad to consume more than buffer allows
/*if (bo.offset != buff.get_length())
{
VAR(bo.offset);
VAR(buff.get_length());
}*/
if (_history_bytes[i] != 0)
{
char *src_mem = ((char *)buff.get_memory()) + bo.offset - _history_bytes[i];
std::memcpy(_history_buffs[i].get_memory(), src_mem, _history_bytes[i]);
}
__pop(i);
return true;
}
return _history_bytes[i] == 0;
}
inline void resize(const size_t size)
{
_bitset.resize(size);
_queues.resize(size);
_post_bytes.resize(size, 0);
_history_bytes.resize(size, 0);
_history_buffs.resize(size);
_reserve_buffs.resize(size);
_reserve_bytes.resize(size, 0);
_enqueued_bytes.resize(size, 0);
}
inline void set_reserve(const size_t i, const size_t num_bytes)
{
//TODO, we may call this dynamically, so 1) call __update
//and 2) safely resize the buffer and preserve its data
_reserve_bytes[i] = num_bytes;
my_buff_alloc(_reserve_buffs[i], num_bytes);
}
inline void push(const size_t i, const tsbe::Buffer &value)
{
BufferWOffset bo;
bo.offset = 0;
bo.buffer = value;
_queues[i].push_back(bo);
_enqueued_bytes[i] += value.get_length();
__update(i);
}
inline void __prepare_front(const size_t i)
{
ASSERT(_history_bytes[i] == 0 or _reserve_bytes[i] == 0); //FIXME dont mix history and reserve for now
tsbe::Buffer &reserve_buff = _reserve_buffs[i];
{
BufferWOffset &bo = _queues[i].front();
const tsbe::Buffer &buff = bo.buffer;
//the buffer has enough space to meet reserve reqs as-is
if (buff.get_length() >= _reserve_bytes[i] + bo.offset)
{
return;
}
//if its already the reserve buff, memmove that shit
if (buff.get() == reserve_buff.get())
{
const size_t bytes_left = buff.get_length() - bo.offset;
std::memmove(
reserve_buff.get_memory(),
((char *)buff.get_memory()) + bo.offset,
bytes_left
);
reserve_buff.get_length() = bytes_left;
__pop(i);
}
}
//now we have a state where the front buff is not reserve
while (reserve_buff.get_length() < _reserve_bytes[i])
{
BufferWOffset &bo = _queues[i].front();
const size_t bytes_to_copy = std::min(bo.buffer.get_length()-bo.offset, _reserve_bytes[i]-reserve_buff.get_length());
std::memcpy(
((char *)reserve_buff.get_memory())+reserve_buff.get_length(),
((char *)bo.buffer.get_memory())+bo.offset,
bytes_to_copy
);
reserve_buff.get_length() += bytes_to_copy;
bo.offset += bytes_to_copy;
if (bo.offset >= bo.buffer.get_length()) __pop(i);
}
BufferWOffset new_bo;
new_bo.offset = 0;
new_bo.buffer = reserve_buff;
_queues[i].push_front(new_bo);
}
inline void __consume(const size_t i, const size_t num_bytes)
{
ASSERT(_enqueued_bytes[i] >= num_bytes);
_enqueued_bytes[i] -= num_bytes;
__update(i);
}
inline void __pop(const size_t i)
{
_queues[i].pop_front();
}
inline void __update(const size_t i)
{
_bitset.set(i, _enqueued_bytes[i] >= _reserve_bytes[i] and _enqueued_bytes[i] > 0);
}
inline void flush(const size_t i)
{
_queues[i] = std::deque<BufferWOffset>();
_bitset.reset(i);
}
size_t size(void) const
{
return _queues.size();
}
inline void flush_all(void)
{
const size_t old_size = this->size();
this->resize(0);
this->resize(old_size);
}
inline bool ready(const size_t i) const
{
return _bitset[i];
}
inline bool empty(const size_t i) const
{
return not _bitset[i];
}
inline bool all_ready(void) const
{
return (~_bitset).none();
}
};
} //namespace gnuradio
#endif /*INCLUDED_LIBGRAS_IMPL_INPUT_BUFFERS_HPP*/
|