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// Copyright (C) by Josh Blum. See LICENSE.txt for licensing information.
#ifndef INCLUDED_LIBGRAS_IMPL_BUFFER_QUEUE_HPP
#define INCLUDED_LIBGRAS_IMPL_BUFFER_QUEUE_HPP
#include <gras/sbuffer.hpp>
#include <boost/bind.hpp>
#include <queue>
namespace gras
{
struct BufferQueue : std::queue<SBuffer>
{
BufferQueue(void)
{
SBufferDeleter deleter = boost::bind(&BufferQueue::push, this, _1);
_token = SBufferToken(new SBufferDeleter(deleter));
}
~BufferQueue(void)
{
_token.reset();
while (not this->empty())
{
this->pop();
}
}
void allocate_one(const size_t num_bytes)
{
SBufferConfig config;
config.memory = NULL;
config.length = num_bytes;
config.token = _token;
SBuffer buff(config);
//buffer derefs here and the token messages it back to the queue
}
SBufferToken _token;
};
} //namespace gras
#endif /*INCLUDED_LIBGRAS_IMPL_BUFFER_QUEUE_HPP*/
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