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authorJosh Blum2013-05-06 02:45:13 -0700
committerJosh Blum2013-05-06 02:45:13 -0700
commitb3dc88793e76819f35b5a45d6fe7e40b7f9c178b (patch)
tree5ca561d5b8c645a258b00df3107608817ff34871 /lib
parent770955f266603f0dad54e7aec8f8c0aa65a15f51 (diff)
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gras: increase default number of buffers
Think about benchmark implications later, this only helps parallelism. And also those blocks that inline buffers.
Diffstat (limited to 'lib')
-rw-r--r--lib/block_allocator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/block_allocator.cpp b/lib/block_allocator.cpp
index fb00d58..0dda99a 100644
--- a/lib/block_allocator.cpp
+++ b/lib/block_allocator.cpp
@@ -9,7 +9,7 @@ using namespace gras;
const size_t AT_LEAST_BYTES = 32*(1024); //kiB per buffer
const size_t AHH_TOO_MANY_BYTES = 32*(1024*1024); //MiB enough for me
-const size_t THIS_MANY_BUFFERS = 2; //pool size
+const size_t THIS_MANY_BUFFERS = 8; //pool size
static void buffer_returner(ThreadPool tp, Theron::Address addr, const size_t index, SBuffer &buffer)
{