summaryrefslogtreecommitdiff
path: root/advanced_python/oop_inheritance.tex
diff options
context:
space:
mode:
Diffstat (limited to 'advanced_python/oop_inheritance.tex')
-rw-r--r--advanced_python/oop_inheritance.tex219
1 files changed, 219 insertions, 0 deletions
diff --git a/advanced_python/oop_inheritance.tex b/advanced_python/oop_inheritance.tex
new file mode 100644
index 0000000..0077556
--- /dev/null
+++ b/advanced_python/oop_inheritance.tex
@@ -0,0 +1,219 @@
+\documentclass[14pt,compress,aspectratio=169]{beamer}
+
+\input{macros.tex}
+
+\title[OOP Inheritance]{Advanced Python}
+\subtitle{Object Oriented Programming: Inheritance}
+
+\author[FOSSEE] {The FOSSEE Group}
+
+\institute[IIT Bombay] {Department of Aerospace Engineering\\IIT Bombay}
+\date[] {Mumbai, India}
+
+\begin{document}
+
+\begin{frame}
+ \titlepage
+\end{frame}
+
+\begin{frame}
+ \frametitle{Recap}
+ \begin{itemize}
+ \item Created a new \lstinline{Talk} class
+ \item Puts together data and methods
+ \item Can make instances of the class
+ \item Each instance has its own data
+ \item Objects encapsulate data and behavior
+ \end{itemize}
+\end{frame}
+
+\begin{frame}[fragile, plain]
+ \frametitle{Recap: the Talk class}
+ \vspace*{-0.1in}
+ \begin{lstlisting}
+class Talk:
+ """A class for the Talks."""
+ def __init__(self, speaker, title, tags):
+ self.speaker = speaker
+ self.title = title
+ self.tags = tags
+
+ def get_speaker_firstname(self):
+ return self.speaker.split()[0]
+
+ def get_tags(self):
+ return self.tags.split(',')
+ \end{lstlisting}
+\end{frame}
+
+\begin{frame}[fragile]
+ \frametitle{Instantiating a class to create objects}
+ \begin{lstlisting}
+In []: bdfl = Talk('Guido van Rossum',
+ ...: 'The History of Python',
+ ...: 'python,history,C,advanced')
+In []: bdfl.get_tags()
+In []: bdfl.get_speaker_firstname()
+In []: bdfl.tags
+
+In []: type(bdfl)
+ \end{lstlisting}
+\end{frame}
+
+
+\begin{frame}[fragile]
+ \frametitle{Classes: the big picture}
+ \begin{itemize}
+ \item Lets you create new data types
+ \item Class is a template for an object belonging to that class
+ \item Instantiating a class creates an instance (an object)
+ \item An instance encapsulates the state (data) and behavior
+ (methods)
+ \end{itemize}
+\end{frame}
+
+\begin{frame}[fragile]
+ \frametitle{Objects and Methods}
+ \begin{itemize}
+ \item Objects group data with functions
+ \item Everything in Python is an object
+ \item Strings, lists, functions and even modules
+ \end{itemize}
+ \begin{lstlisting}
+ s = "Hello World"
+ s.lower()
+
+ l = [1, 2, 3, 4, 5]
+ l.append(6)
+ \end{lstlisting}
+\end{frame}
+
+\begin{frame}[fragile]
+ \frametitle{Classes}
+ \begin{lstlisting}
+In []: s = "Hello World"
+In []: type(s)
+ \end{lstlisting}
+ \begin{itemize}
+ \item A new string, comes along with methods
+ \item A template or a blue-print, where these definitions lie
+ \item This blue print for building objects is called a
+ \lstinline{class}
+ \item \lstinline{s} is an object of the \lstinline{str} class
+ \item An object is an ``instance'' of a class
+ \end{itemize}
+\end{frame}
+
+
+\begin{frame}[fragile]
+ \frametitle{Classes: inheritance}
+ \begin{itemize}
+ \item Allows you to define an inheritance hierarchy
+ \begin{itemize}
+ \item ``A Honda car \alert{is a} car.''
+ \item ``A car \alert{is an} automobile.''
+ \item ``A Python \alert{is a} reptile.''
+ \end{itemize}
+ \item All data/behavior of a car should be there in a ``Honda'' car
+ \item All data/behavior associated with a reptile ought to inhere in a snake
+ \end{itemize}
+\end{frame}
+
+
+\begin{frame}[fragile]
+ \frametitle{Inheritance}
+ \vspace*{-0.1in}
+ \begin{itemize}
+ \item Suppose, we wish to write a \lstinline{Tutorial} class
+ \item It's almost same as \lstinline{Talk} except for minor differences
+ \item We can ``inherit'' from \lstinline{Talk}
+ \end{itemize}
+ \pause
+ \begin{lstlisting}
+class Tutorial(Talk):
+ """A class for the tutorials."""
+ def __init__(self, speaker, title, tags,
+ needs_computer=True):
+ super().__init__(speaker, title, tags)
+ self.needs_computer = needs_computer
+ \end{lstlisting}
+\end{frame}
+
+\begin{frame}[fragile]
+ \frametitle{Inheritance}
+ \vspace*{-0.1in}
+ \begin{itemize}
+ \item Modified \lstinline{__init__} method
+ \item Inherits: \lstinline{get_tags} and
+ \lstinline{get_speaker_firstname}
+ \end{itemize}
+ \begin{lstlisting}
+tut = Tutorial('Travis Oliphant',
+ 'Numpy Basics',
+ 'numpy,python,beginner')
+tut.get_speaker_firstname()
+tut.needs_computer
+ \end{lstlisting}
+\end{frame}
+
+\begin{frame}
+ \frametitle{Some points}
+ \begin{itemize}
+ \item \lstinline{Tutorial} is a subclass (or child) of \lstinline{Talk}
+ \item \lstinline{Talk} is the base class (or parent class)
+ \item Only the \lstinline{__init__} has been changed
+ \item This is called overriding
+ \item \lstinline{super} ensures that the parent class is called
+ \end{itemize}
+\end{frame}
+
+\begin{frame}[fragile]
+ \frametitle{Exercise: try this}
+\begin{lstlisting}
+class Tutorial(Talk):
+ def __init__(self, speaker, title, tags,
+ needs_computer=True):
+ self.needs_computer = needs_computer
+
+In []: t = Tutorial('G v R', 'Python', 'py,tut')
+
+In []: t.needs_computer
+
+In []: t.speaker
+
+In []: t.get_speaker_firstname())
+
+\end{lstlisting}
+\end{frame}
+
+\begin{frame}
+ \frametitle{Inheritance}
+ \begin{itemize}
+ \item A \lstinline{Tutorial} is a \lstinline{Talk}
+ \item A \lstinline{Talk} is not a \lstinline{Tutorial}
+ \item The sentence above should make sense!
+ \item A \lstinline{Cat} is an \lstinline{Animal}
+ \end{itemize}
+\end{frame}
+
+\begin{frame}
+ \frametitle{Incorrect inheritance}
+ \begin{itemize}
+ \item A \lstinline{Talk} is a \lstinline{Speaker} or
+ \item A \lstinline{Speaker} is a \lstinline{Room}
+ \item Something is wrong in your OO design!
+ \end{itemize}
+\end{frame}
+
+\begin{frame}[fragile]
+ \frametitle{Summary}
+ \begin{itemize}
+ \item Inheritance
+ \item The importance of making sense
+ \item The \lstinline{super} function
+ \end{itemize}
+\end{frame}
+
+
+
+\end{document}