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#include <volk/volk.h>
#include <qa_16s_permute_and_scalar_add_aligned16.h>
#include <volk/volk_16s_permute_and_scalar_add_aligned16.h>
#include <cstdlib>
#include <time.h>

//test for sse2

#ifndef LV_HAVE_SSE2

void qa_16s_permute_and_scalar_add_aligned16::t1() {
  printf("sse2 not available... no test performed\n");
}

#else

void qa_16s_permute_and_scalar_add_aligned16::t1() {
  const int vlen = 64;
  
  unsigned int num_bytes = vlen << 1;

  volk_environment_init();
  clock_t start, end;
  double total;
  
  short target[vlen] __attribute__ ((aligned (16)));
  short target2[vlen] __attribute__ ((aligned (16)));
  short src0[vlen] __attribute__ ((aligned (16)));
  short permute_indexes[vlen] __attribute__ ((aligned (16)));
  short cntl0[vlen] __attribute__ ((aligned (16)));
  short cntl1[vlen] __attribute__ ((aligned (16)));
  short cntl2[vlen] __attribute__ ((aligned (16)));
  short cntl3[vlen] __attribute__ ((aligned (16)));
  short scalars[4] __attribute__ ((aligned (16))) = {1, 2, 3, 4};

  for(int i = 0; i < vlen; ++i) {
    src0[i] = i;
    permute_indexes[i] = (3 * i)%vlen;
    cntl0[i] = 0xff;
    cntl1[i] = 0xff * (i%2);
    cntl2[i] = 0xff * ((i>>1)%2);
    cntl3[i] = 0xff * ((i%4) == 3);
  }

  printf("16s_permute_and_scalar_add_aligned\n");
  
  start = clock();
  for(int i = 0; i < 100000; ++i) {
    volk_16s_permute_and_scalar_add_aligned16_manual(target, src0, permute_indexes, cntl0, cntl1, cntl2, cntl3, scalars, num_bytes, "generic");
  }
  end = clock();

  total = (double)(end-start)/(double)CLOCKS_PER_SEC;

  printf("generic_time: %f\n", total);
  
  start = clock();
  for(int i = 0; i < 100000; ++i) {
    volk_16s_permute_and_scalar_add_aligned16_manual(target2, src0, permute_indexes, cntl0, cntl1, cntl2, cntl3, scalars, num_bytes, "sse2");
  }
  end = clock();
  
  total = (double)(end-start)/(double)CLOCKS_PER_SEC;

  printf("sse2_time: %f\n", total);
  
  
  for(int i = 0; i < vlen; ++i) {
    //printf("generic... %d, sse2... %d\n", target[i], target2[i]);
  }
  
  for(int i = 0; i < vlen; ++i) {
    
    CPPUNIT_ASSERT(target[i] == target2[i]);
  }
}

#endif