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// -*- Mode: C++; -*-
// Package : omnithread
// omnithread.h Created : 7/94 tjr
//
// Copyright (C) 2006 Free Software Foundation, Inc.
// Copyright (C) 1994,1995,1996, 1997 Olivetti & Oracle Research Laboratory
//
// This file is part of the omnithread library
//
// The omnithread library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free
// Software Foundation, Inc., 51 Franklin Street, Boston, MA
// 02110-1301, USA
//
//
// Interface to OMNI thread abstraction.
//
// This file declares classes for threads and synchronisation objects
// (mutexes, condition variables and counting semaphores).
//
// Wherever a seemingly arbitrary choice has had to be made as to the interface
// provided, the intention here has been to be as POSIX-like as possible. This
// is why there is no semaphore timed wait, for example.
//
#ifndef __omnithread_h_
#define __omnithread_h_
#ifndef NULL
#define NULL 0
#endif
class omni_mutex;
class omni_condition;
class omni_semaphore;
class omni_thread;
//
// OMNI_THREAD_EXPOSE can be defined as public or protected to expose the
// implementation class - this may be useful for debugging. Hopefully this
// won't change the underlying structure which the compiler generates so that
// this can work without recompiling the library.
//
#ifndef OMNI_THREAD_EXPOSE
#define OMNI_THREAD_EXPOSE private
#endif
//
// Include implementation-specific header file.
//
// This must define 4 CPP macros of the form OMNI_x_IMPLEMENTATION for mutex,
// condition variable, semaphore and thread. Each should define any
// implementation-specific members of the corresponding classes.
//
//
// For now, we assume they've always got a Posix Threads implementation.
// If not, it'll take some configure hacking to sort it out, along with
// the relevant libraries to link with, etc.
//
#if !defined(OMNITHREAD_POSIX) && !defined(OMNITHREAD_NT) && defined HAVE_CONFIG_H
// #include <config.h> // No, No, No! Never include <config.h> from a header
#endif
#if defined(OMNITHREAD_POSIX)
#include <ot_posix.h>
#elif defined(OMNITHREAD_NT)
#include <ot_nt.h>
#ifdef _MSC_VER
// Using MSVC++ to compile. If compiling library as a DLL,
// define _OMNITHREAD_DLL. If compiling as a statuc library, define
// _WINSTATIC
// If compiling an application that is to be statically linked to omnithread,
// define _WINSTATIC (if the application is to be dynamically linked,
// there is no need to define any of these macros).
#if defined (_OMNITHREAD_DLL) && defined(_WINSTATIC)
#error "Both _OMNITHREAD_DLL and _WINSTATIC are defined."
#elif defined(_OMNITHREAD_DLL)
#define _OMNITHREAD_NTDLL_ __declspec(dllexport)
#elif !defined(_WINSTATIC)
#define _OMNITHREAD_NTDLL_ __declspec(dllimport)
#elif defined(_WINSTATIC)
#define _OMNITHREAD_NTDLL_
#endif
// _OMNITHREAD_DLL && _WINSTATIC
#else
// Not using MSVC++ to compile
#define _OMNITHREAD_NTDLL_
#endif
// _MSC_VER
#elif defined(__vxWorks__)
#include <ot_VxThread.h>
#elif defined(__sunos__)
#if __OSVERSION__ != 5
// XXX Workaround for SUN C++ compiler (seen on 4.2) Template.DB code
// regeneration bug. See omniORB2/CORBA_sysdep.h for details.
#if !defined(__SUNPRO_CC) || __OSVERSION__ != '5'
#error "Only SunOS 5.x or later is supported."
#endif
#endif
#ifdef UseSolarisThreads
#include <ot_solaris.h>
#else
#include <ot_posix.h>
#endif
#elif defined(__rtems__)
#include <ot_posix.h>
#include <sched.h>
#elif defined(__macos__)
#include <ot_posix.h>
#include <sched.h>
#else
#error "No implementation header file"
#endif
#if !defined(__WIN32__)
#define _OMNITHREAD_NTDLL_
#endif
#if (!defined(OMNI_MUTEX_IMPLEMENTATION) || \
!defined(OMNI_MUTEX_LOCK_IMPLEMENTATION) || \
!defined(OMNI_MUTEX_TRYLOCK_IMPLEMENTATION)|| \
!defined(OMNI_MUTEX_UNLOCK_IMPLEMENTATION) || \
!defined(OMNI_CONDITION_IMPLEMENTATION) || \
!defined(OMNI_SEMAPHORE_IMPLEMENTATION) || \
!defined(OMNI_THREAD_IMPLEMENTATION))
#error "Implementation header file incomplete"
#endif
//
// This exception is thrown in the event of a fatal error.
//
class _OMNITHREAD_NTDLL_ omni_thread_fatal {
public:
int error;
omni_thread_fatal(int e = 0) : error(e) {}
};
//
// This exception is thrown when an operation is invoked with invalid
// arguments.
//
class _OMNITHREAD_NTDLL_ omni_thread_invalid {};
///////////////////////////////////////////////////////////////////////////
//
// Mutex
//
///////////////////////////////////////////////////////////////////////////
class _OMNITHREAD_NTDLL_ omni_mutex {
public:
omni_mutex(void);
~omni_mutex(void);
inline void lock(void) { OMNI_MUTEX_LOCK_IMPLEMENTATION }
inline void unlock(void) { OMNI_MUTEX_UNLOCK_IMPLEMENTATION }
inline int trylock(void) { return OMNI_MUTEX_TRYLOCK_IMPLEMENTATION }
// if mutex is unlocked, lock it and return 1 (true).
// If it's already locked then return 0 (false).
inline void acquire(void) { lock(); }
inline void release(void) { unlock(); }
// the names lock and unlock are preferred over acquire and release
// since we are attempting to be as POSIX-like as possible.
friend class omni_condition;
private:
// dummy copy constructor and operator= to prevent copying
omni_mutex(const omni_mutex&);
omni_mutex& operator=(const omni_mutex&);
OMNI_THREAD_EXPOSE:
OMNI_MUTEX_IMPLEMENTATION
};
//
// As an alternative to:
// {
// mutex.lock();
// .....
// mutex.unlock();
// }
//
// you can use a single instance of the omni_mutex_lock class:
//
// {
// omni_mutex_lock l(mutex);
// ....
// }
//
// This has the advantage that mutex.unlock() will be called automatically
// when an exception is thrown.
//
class _OMNITHREAD_NTDLL_ omni_mutex_lock {
omni_mutex& mutex;
public:
omni_mutex_lock(omni_mutex& m) : mutex(m) { mutex.lock(); }
~omni_mutex_lock(void) { mutex.unlock(); }
private:
// dummy copy constructor and operator= to prevent copying
omni_mutex_lock(const omni_mutex_lock&);
omni_mutex_lock& operator=(const omni_mutex_lock&);
};
///////////////////////////////////////////////////////////////////////////
//
// Condition variable
//
///////////////////////////////////////////////////////////////////////////
class _OMNITHREAD_NTDLL_ omni_condition {
omni_mutex* mutex;
public:
omni_condition(omni_mutex* m);
// constructor must be given a pointer to an existing mutex. The
// condition variable is then linked to the mutex, so that there is an
// implicit unlock and lock around wait() and timed_wait().
~omni_condition(void);
void wait(void);
// wait for the condition variable to be signalled. The mutex is
// implicitly released before waiting and locked again after waking up.
// If wait() is called by multiple threads, a signal may wake up more
// than one thread. See POSIX threads documentation for details.
int timedwait(unsigned long secs, unsigned long nanosecs = 0);
// timedwait() is given an absolute time to wait until. To wait for a
// relative time from now, use omni_thread::get_time. See POSIX threads
// documentation for why absolute times are better than relative.
// Returns 1 (true) if successfully signalled, 0 (false) if time
// expired.
void signal(void);
// if one or more threads have called wait(), signal wakes up at least
// one of them, possibly more. See POSIX threads documentation for
// details.
void broadcast(void);
// broadcast is like signal but wakes all threads which have called
// wait().
private:
// dummy copy constructor and operator= to prevent copying
omni_condition(const omni_condition&);
omni_condition& operator=(const omni_condition&);
OMNI_THREAD_EXPOSE:
OMNI_CONDITION_IMPLEMENTATION
};
///////////////////////////////////////////////////////////////////////////
//
// Counting (or binary) semaphore
//
///////////////////////////////////////////////////////////////////////////
class _OMNITHREAD_NTDLL_ omni_semaphore {
public:
// if max_count == 1, you've got a binary semaphore.
omni_semaphore(unsigned int initial = 1, unsigned int max_count = 0x7fffffff);
~omni_semaphore(void);
void wait(void);
// if semaphore value is > 0 then decrement it and carry on. If it's
// already 0 then block.
int trywait(void);
// if semaphore value is > 0 then decrement it and return 1 (true).
// If it's already 0 then return 0 (false).
void post(void);
// if any threads are blocked in wait(), wake one of them up. Otherwise
// increment the value of the semaphore.
private:
// dummy copy constructor and operator= to prevent copying
omni_semaphore(const omni_semaphore&);
omni_semaphore& operator=(const omni_semaphore&);
OMNI_THREAD_EXPOSE:
OMNI_SEMAPHORE_IMPLEMENTATION
};
//
// A helper class for semaphores, similar to omni_mutex_lock above.
//
class _OMNITHREAD_NTDLL_ omni_semaphore_lock {
omni_semaphore& sem;
public:
omni_semaphore_lock(omni_semaphore& s) : sem(s) { sem.wait(); }
~omni_semaphore_lock(void) { sem.post(); }
private:
// dummy copy constructor and operator= to prevent copying
omni_semaphore_lock(const omni_semaphore_lock&);
omni_semaphore_lock& operator=(const omni_semaphore_lock&);
};
///////////////////////////////////////////////////////////////////////////
//
// Thread
//
///////////////////////////////////////////////////////////////////////////
class _OMNITHREAD_NTDLL_ omni_thread {
public:
enum priority_t {
PRIORITY_LOW,
PRIORITY_NORMAL,
PRIORITY_HIGH
};
enum state_t {
STATE_NEW, // thread object exists but thread hasn't
// started yet.
STATE_RUNNING, // thread is running.
STATE_TERMINATED // thread has terminated but storage has not
// been reclaimed (i.e. waiting to be joined).
};
//
// Constructors set up the thread object but the thread won't start until
// start() is called. The create method can be used to construct and start
// a thread in a single call.
//
omni_thread(void (*fn)(void*), void* arg = NULL,
priority_t pri = PRIORITY_NORMAL);
omni_thread(void* (*fn)(void*), void* arg = NULL,
priority_t pri = PRIORITY_NORMAL);
// these constructors create a thread which will run the given function
// when start() is called. The thread will be detached if given a
// function with void return type, undetached if given a function
// returning void*. If a thread is detached, storage for the thread is
// reclaimed automatically on termination. Only an undetached thread
// can be joined.
void start(void);
// start() causes a thread created with one of the constructors to
// start executing the appropriate function.
protected:
omni_thread(void* arg = NULL, priority_t pri = PRIORITY_NORMAL);
// this constructor is used in a derived class. The thread will
// execute the run() or run_undetached() member functions depending on
// whether start() or start_undetached() is called respectively.
public:
void start_undetached(void);
// can be used with the above constructor in a derived class to cause
// the thread to be undetached. In this case the thread executes the
// run_undetached member function.
protected:
virtual ~omni_thread(void);
// destructor cannot be called by user (except via a derived class).
// Use exit() or cancel() instead. This also means a thread object must
// be allocated with new - it cannot be statically or automatically
// allocated. The destructor of a class that inherits from omni_thread
// shouldn't be public either (otherwise the thread object can be
// destroyed while the underlying thread is still running).
public:
void join(void**);
// join causes the calling thread to wait for another's completion,
// putting the return value in the variable of type void* whose address
// is given (unless passed a null pointer). Only undetached threads
// may be joined. Storage for the thread will be reclaimed.
void set_priority(priority_t);
// set the priority of the thread.
static omni_thread* create(void (*fn)(void*), void* arg = NULL,
priority_t pri = PRIORITY_NORMAL);
static omni_thread* create(void* (*fn)(void*), void* arg = NULL,
priority_t pri = PRIORITY_NORMAL);
// create spawns a new thread executing the given function with the
// given argument at the given priority. Returns a pointer to the
// thread object. It simply constructs a new thread object then calls
// start.
static void exit(void* return_value = NULL);
// causes the calling thread to terminate.
static omni_thread* self(void);
// returns the calling thread's omni_thread object. If the
// calling thread is not the main thread and is not created
// using this library, returns 0. (But see create_dummy()
// below.)
static void yield(void);
// allows another thread to run.
static void sleep(unsigned long secs, unsigned long nanosecs = 0);
// sleeps for the given time.
static void get_time(unsigned long* abs_sec, unsigned long* abs_nsec,
unsigned long rel_sec = 0, unsigned long rel_nsec=0);
// calculates an absolute time in seconds and nanoseconds, suitable for
// use in timed_waits on condition variables, which is the current time
// plus the given relative offset.
static void stacksize(unsigned long sz);
static unsigned long stacksize();
// Use this value as the stack size when spawning a new thread.
// The default value (0) means that the thread library default is
// to be used.
// Per-thread data
//
// These functions allow you to attach additional data to an
// omni_thread. First allocate a key for yourself with
// allocate_key(). Then you can store any object whose class is
// derived from value_t. Any values still stored in the
// omni_thread when the thread exits are deleted.
//
// These functions are NOT thread safe, so you should be very
// careful about setting/getting data in a different thread to the
// current thread.
typedef unsigned int key_t;
static key_t allocate_key();
class value_t {
public:
virtual ~value_t() {}
};
value_t* set_value(key_t k, value_t* v);
// Sets a value associated with the given key. The key must
// have been allocated with allocate_key(). If a value has
// already been set with the specified key, the old value_t
// object is deleted and replaced. Returns the value which was
// set, or zero if the key is invalid.
value_t* get_value(key_t k);
// Returns the value associated with the key. If the key is
// invalid, or there is no value for the key, returns zero.
value_t* remove_value(key_t k);
// Removes the value associated with the key and returns it.
// If the key is invalid, or there is no value for the key,
// returns zero.
// Dummy omni_thread
//
// Sometimes, an application finds itself with threads created
// outside of omnithread which must interact with omnithread
// features such as the per-thread data. In this situation,
// omni_thread::self() would normally return 0. These functions
// allow the application to create a suitable dummy omni_thread
// object.
static omni_thread* create_dummy(void);
// creates a dummy omni_thread for the calling thread. Future
// calls to self() will return the dummy omni_thread. Throws
// omni_thread_invalid if this thread already has an
// associated omni_thread (real or dummy).
static void release_dummy();
// release the dummy omni_thread for this thread. This
// function MUST be called before the thread exits. Throws
// omni_thread_invalid if the calling thread does not have a
// dummy omni_thread.
// class ensure_self should be created on the stack. If created in
// a thread without an associated omni_thread, it creates a dummy
// thread which is released when the ensure_self object is deleted.
class ensure_self {
public:
inline ensure_self() : _dummy(0)
{
_self = omni_thread::self();
if (!_self) {
_dummy = 1;
_self = omni_thread::create_dummy();
}
}
inline ~ensure_self()
{
if (_dummy)
omni_thread::release_dummy();
}
inline omni_thread* self() { return _self; }
private:
omni_thread* _self;
int _dummy;
};
private:
virtual void run(void* /*arg*/) {}
virtual void* run_undetached(void* /*arg*/) { return NULL; }
// can be overridden in a derived class. When constructed using the
// the constructor omni_thread(void*, priority_t), these functions are
// called by start() and start_undetached() respectively.
void common_constructor(void* arg, priority_t pri, int det);
// implements the common parts of the constructors.
omni_mutex mutex;
// used to protect any members which can change after construction,
// i.e. the following 2 members.
state_t _state;
priority_t _priority;
static omni_mutex* next_id_mutex;
static int next_id;
int _id;
void (*fn_void)(void*);
void* (*fn_ret)(void*);
void* thread_arg;
int detached;
int _dummy;
value_t** _values;
unsigned long _value_alloc;
omni_thread(const omni_thread&);
omni_thread& operator=(const omni_thread&);
// Not implemented
public:
priority_t priority(void) {
// return this thread's priority.
omni_mutex_lock l(mutex);
return _priority;
}
state_t state(void) {
// return thread state (invalid, new, running or terminated).
omni_mutex_lock l(mutex);
return _state;
}
int id(void) { return _id; }
// return unique thread id within the current process.
// This class plus the instance of it declared below allows us to execute
// some initialisation code before main() is called.
class _OMNITHREAD_NTDLL_ init_t {
public:
init_t(void);
~init_t(void);
};
friend class init_t;
friend class omni_thread_dummy;
OMNI_THREAD_EXPOSE:
OMNI_THREAD_IMPLEMENTATION
};
#ifndef __rtems__
static omni_thread::init_t omni_thread_init;
#else
// RTEMS calls global Ctor/Dtor in a context that is not
// a posix thread. Calls to functions to pthread_self() in
// that context returns NULL.
// So, for RTEMS we will make the thread initialization at the
// beginning of the Init task that has a posix context.
#endif
#endif
|