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/* -*- c++ -*- */
/*
* Copyright 2006 Free Software Foundation, Inc.
*
* This file is part of GNU Radio
*
* GNU Radio is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* GNU Radio is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef INCLUDED_MB_MBLOCK_H
#define INCLUDED_MB_MBLOCK_H
#include <mb_common.h>
#include <mb_message.h>
#include <mb_port.h>
/*!
* Abstract class implementing visitor pattern
* \ingroup internal
*/
class mb_visitor
{
public:
virtual ~mb_visitor();
virtual bool operator()(mb_mblock *mblock, const std::string &path) = 0;
};
// ----------------------------------------------------------------------
/*!
* \brief Parent class for all message passing blocks
*
* Subclass this to define your mblocks.
*/
class mb_mblock : boost::noncopyable,
public boost::enable_shared_from_this<mb_mblock>
{
private:
mb_mblock_impl_sptr d_impl; // implementation details
friend class mb_runtime;
friend class mb_mblock_impl;
protected:
/*!
* \brief mblock constructor.
*
* Initializing all mblocks in the system is a 3 step procedure.
*
* The top level mblock's constructor is run. That constructor (a)
* registers all of its ports using define_port, (b) constructs and
* registers any subcomponents it may have via the define_component
* method, and then (c) issues connect calls to wire its
* subcomponents together.
*/
mb_mblock();
public:
/*!
* \brief Called by the runtime system to execute the initial
* transition of the finite state machine.
*
* Override this to initialize your finite state machine.
*/
virtual void init_fsm();
protected:
/*!
* \brief Called by the runtime system when there's a message to handle.
*
* Override this to define your behavior.
*
* Do not issue any potentially blocking calls in this method. This
* includes things such reads or writes on sockets, pipes or slow
* i/o devices.
*/
virtual void handle_message(mb_message_sptr msg);
/*!
* \brief Define a port.
*
* EXTERNAL and RELAY ports are part of our peer interface.
* INTERNAL ports are used to talk to sub-components.
*
* \param port_name The name of the port (must be unique within this mblock).
* \param protocol_class_name The name of the protocol class associated with
* this port. It must already be defined.
* \param conjugated Are the incoming and outgoing message sets swapped?
* \param port_type INTERNAL, EXTERNAL or RELAY.
*/
mb_port_sptr
define_port(const std::string &port_name,
const std::string &protocol_class_name,
bool conjugated,
mb_port::port_type_t port_type);
/*!
* \brief Define a subcomponent by name.
*
* Called within the constructor to tell the system the
* names and identities of our sub-component mblocks.
*
* \param component_name The name of the sub-component (must be unique with this mblock).
* \param component The sub-component instance.
*/
void
define_component(const std::string &component_name,
mb_mblock_sptr component);
/*!
* \brief connect endpoint_1 to endpoint_2
*
* \param comp_name1 component on one end of the connection
* \param port_name1 the name of the port on comp1
* \param comp_name2 component on the other end of the connection
* \param port_name2 the name of the port on comp2
*
* An endpoint is specified by the component's local name (given as
* component_name in the call to register_component) and the name of
* the port on that component.
*
* To connect an internal or relay port, use "self" as the component name.
*/
void
connect(const std::string &comp_name1, const std::string &port_name1,
const std::string &comp_name2, const std::string &port_name2);
/*!
* \brief disconnect endpoint_1 from endpoint_2
*
* \param comp_name1 component on one end of the connection
* \param port_name1 the name of the port on comp1
* \param comp_name2 component on the other end of the connection
* \param port_name2 the name of the port on comp2
*
* An endpoint is specified by the component's local name (given as
* component_name in the call to register_component) and the name of
* the port on that component.
*
* To disconnect an internal or relay port, use "self" as the component name.
*/
void
disconnect(const std::string &comp_name1, const std::string &port_name1,
const std::string &comp_name2, const std::string &port_name2);
/*!
* \brief disconnect all connections to specified component
* \param component_name component to disconnect
*/
void
disconnect_component(const std::string component_name);
/*!
* \brief disconnect all connections to all components
*/
void
disconnect_all();
/*!
* \brief Return number of connections (QA mostly)
*/
int
nconnections() const;
//! Set the class name
void set_class_name(const std::string name);
public:
virtual ~mb_mblock();
//! Return instance name of this block
std::string instance_name() const;
//! Return the class name of this block
std::string class_name() const;
//! Set the instance name of this block.
void set_instance_name(const std::string name);
//! Return the parent of this mblock, or 0 if we're the top-level block.
mb_mblock *parent() const;
/*!
* \brief Perform a pre-order depth-first traversal of the hierarchy.
*
* The traversal stops and returns false if any call to visitor returns false.
*/
bool
walk_tree(mb_visitor *visitor, const std::string &path="top");
//! \implementation
// internal use only
mb_mblock_impl_sptr
impl() const { return d_impl; }
};
#endif /* INCLUDED_MB_MBLOCK_H */
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