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#
# Copyright 2009 Free Software Foundation, Inc.
#
# This file is part of GNU Radio
#
# GNU Radio is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3, or (at your option)
# any later version.
#
# GNU Radio is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with GNU Radio; see the file COPYING. If not, write to
# the Free Software Foundation, Inc., 51 Franklin Street,
# Boston, MA 02110-1301, USA.
#
import wx
import wx.glcanvas
from OpenGL import GL
import common
from plotter_base import plotter_base
import gltext
import math
GRID_LINE_COLOR_SPEC = (.7, .7, .7) #gray
GRID_BORDER_COLOR_SPEC = (0, 0, 0) #black
TICK_TEXT_FONT_SIZE = 9
TITLE_TEXT_FONT_SIZE = 13
UNITS_TEXT_FONT_SIZE = 9
AXIS_LABEL_PADDING = 5
TICK_LABEL_PADDING = 5
TITLE_LABEL_PADDING = 7
POINT_LABEL_FONT_SIZE = 8
POINT_LABEL_COLOR_SPEC = (1, 1, .5)
POINT_LABEL_PADDING = 3
GRID_LINE_DASH_LEN = 4
##################################################
# Grid Plotter Base Class
##################################################
class grid_plotter_base(plotter_base):
def __init__(self, parent, min_padding=(0, 0, 0, 0)):
plotter_base.__init__(self, parent)
#setup grid cache
self._grid_cache = self.new_gl_cache(self._draw_grid, 25)
self.enable_grid_lines(True)
#setup padding
self.padding_top_min, self.padding_right_min, self.padding_bottom_min, self.padding_left_min = min_padding
#store title and unit strings
self.set_title('Title')
self.set_x_label('X Label')
self.set_y_label('Y Label')
#init the grid to some value
self.set_x_grid(-1, 1, 1)
self.set_y_grid(-1, 1, 1)
#setup point label cache
self._point_label_cache = self.new_gl_cache(self._draw_point_label, 75)
self.enable_point_label(False)
self.enable_grid_aspect_ratio(False)
self.set_point_label_coordinate(None)
common.point_label_thread(self)
#init grid plotter
self.register_init(self._init_grid_plotter)
def _init_grid_plotter(self):
"""
Run gl initialization tasks.
"""
GL.glEnableClientState(GL.GL_VERTEX_ARRAY)
def set_point_label_coordinate(self, coor):
"""
Set the point label coordinate.
@param coor the coordinate x, y tuple or None
"""
self.lock()
self._point_label_coordinate = coor
self._point_label_cache.changed(True)
self.update()
self.unlock()
def enable_grid_aspect_ratio(self, enable=None):
"""
Enable/disable the grid aspect ratio.
If enabled, enforce the aspect ratio on the padding:
horizontal_padding:vertical_padding == width:height
@param enable true to enable
@return the enable state when None
"""
if enable is None: return self._enable_grid_aspect_ratio
self.lock()
self._enable_grid_aspect_ratio = enable
for cache in self._gl_caches: cache.changed(True)
self.unlock()
def enable_point_label(self, enable=None):
"""
Enable/disable the point label.
@param enable true to enable
@return the enable state when None
"""
if enable is None: return self._enable_point_label
self.lock()
self._enable_point_label = enable
self._point_label_cache.changed(True)
self.unlock()
def set_title(self, title):
"""
Set the title.
@param title the title string
"""
self.lock()
self.title = title
self._grid_cache.changed(True)
self.unlock()
def set_x_label(self, x_label, x_units=''):
"""
Set the x label and units.
@param x_label the x label string
@param x_units the x units string
"""
self.lock()
self.x_label = x_label
self.x_units = x_units
self._grid_cache.changed(True)
self.unlock()
def set_y_label(self, y_label, y_units=''):
"""
Set the y label and units.
@param y_label the y label string
@param y_units the y units string
"""
self.lock()
self.y_label = y_label
self.y_units = y_units
self._grid_cache.changed(True)
self.unlock()
def set_x_grid(self, minimum, maximum, step, scale=False):
"""
Set the x grid parameters.
@param minimum the left-most value
@param maximum the right-most value
@param step the grid spacing
@param scale true to scale the x grid
"""
self.lock()
self.x_min = float(minimum)
self.x_max = float(maximum)
self.x_step = float(step)
if scale:
coeff, exp, prefix = common.get_si_components(max(abs(self.x_min), abs(self.x_max)))
self.x_scalar = 10**(-exp)
self.x_prefix = prefix
else:
self.x_scalar = 1.0
self.x_prefix = ''
for cache in self._gl_caches: cache.changed(True)
self.unlock()
def set_y_grid(self, minimum, maximum, step, scale=False):
"""
Set the y grid parameters.
@param minimum the bottom-most value
@param maximum the top-most value
@param step the grid spacing
@param scale true to scale the y grid
"""
self.lock()
self.y_min = float(minimum)
self.y_max = float(maximum)
self.y_step = float(step)
if scale:
coeff, exp, prefix = common.get_si_components(max(abs(self.y_min), abs(self.y_max)))
self.y_scalar = 10**(-exp)
self.y_prefix = prefix
else:
self.y_scalar = 1.0
self.y_prefix = ''
for cache in self._gl_caches: cache.changed(True)
self.unlock()
def _draw_grid(self):
"""
Create the x, y, tick, and title labels.
Resize the padding for the labels.
Draw the border, grid, title, and labels.
"""
##################################################
# Create GL text labels
##################################################
#create x tick labels
x_tick_labels = [(tick, self._get_tick_label(tick, self.x_units))
for tick in self._get_ticks(self.x_min, self.x_max, self.x_step, self.x_scalar)]
#create x tick labels
y_tick_labels = [(tick, self._get_tick_label(tick, self.y_units))
for tick in self._get_ticks(self.y_min, self.y_max, self.y_step, self.y_scalar)]
#create x label
x_label_str = self.x_units and "%s (%s%s)"%(self.x_label, self.x_prefix, self.x_units) or self.x_label
x_label = gltext.Text(x_label_str, bold=True, font_size=UNITS_TEXT_FONT_SIZE, centered=True)
#create y label
y_label_str = self.y_units and "%s (%s%s)"%(self.y_label, self.y_prefix, self.y_units) or self.y_label
y_label = gltext.Text(y_label_str, bold=True, font_size=UNITS_TEXT_FONT_SIZE, centered=True)
#create title
title_label = gltext.Text(self.title, bold=True, font_size=TITLE_TEXT_FONT_SIZE, centered=True)
##################################################
# Resize the padding
##################################################
self.padding_top = max(2*TITLE_LABEL_PADDING + title_label.get_size()[1], self.padding_top_min)
self.padding_right = max(2*TICK_LABEL_PADDING, self.padding_right_min)
self.padding_bottom = max(2*AXIS_LABEL_PADDING + TICK_LABEL_PADDING + x_label.get_size()[1] + max([label.get_size()[1] for tick, label in x_tick_labels]), self.padding_bottom_min)
self.padding_left = max(2*AXIS_LABEL_PADDING + TICK_LABEL_PADDING + y_label.get_size()[1] + max([label.get_size()[0] for tick, label in y_tick_labels]), self.padding_left_min)
#enforce padding aspect ratio if enabled
if self.enable_grid_aspect_ratio():
w_over_h_ratio = float(self.width)/float(self.height)
horizontal_padding = float(self.padding_right + self.padding_left)
veritical_padding = float(self.padding_top + self.padding_bottom)
if w_over_h_ratio > horizontal_padding/veritical_padding:
#increase the horizontal padding
new_padding = veritical_padding*w_over_h_ratio - horizontal_padding
#distribute the padding to left and right
self.padding_left += int(round(new_padding/2))
self.padding_right += int(round(new_padding/2))
else:
#increase the vertical padding
new_padding = horizontal_padding/w_over_h_ratio - veritical_padding
#distribute the padding to top and bottom
self.padding_top += int(round(new_padding/2))
self.padding_bottom += int(round(new_padding/2))
##################################################
# Draw Grid X
##################################################
for tick, label in x_tick_labels:
scaled_tick = (self.width-self.padding_left-self.padding_right)*\
(tick/self.x_scalar-self.x_min)/(self.x_max-self.x_min) + self.padding_left
self._draw_grid_line(
(scaled_tick, self.padding_top),
(scaled_tick, self.height-self.padding_bottom),
)
w, h = label.get_size()
label.draw_text(wx.Point(scaled_tick-w/2, self.height-self.padding_bottom+TICK_LABEL_PADDING))
##################################################
# Draw Grid Y
##################################################
for tick, label in y_tick_labels:
scaled_tick = (self.height-self.padding_top-self.padding_bottom)*\
(1 - (tick/self.y_scalar-self.y_min)/(self.y_max-self.y_min)) + self.padding_top
self._draw_grid_line(
(self.padding_left, scaled_tick),
(self.width-self.padding_right, scaled_tick),
)
w, h = label.get_size()
label.draw_text(wx.Point(self.padding_left-w-TICK_LABEL_PADDING, scaled_tick-h/2))
##################################################
# Draw Border
##################################################
GL.glColor3f(*GRID_BORDER_COLOR_SPEC)
self._draw_rect(
self.padding_left,
self.padding_top,
self.width - self.padding_right - self.padding_left,
self.height - self.padding_top - self.padding_bottom,
fill=False,
)
##################################################
# Draw Labels
##################################################
#draw title label
title_label.draw_text(wx.Point(self.width/2.0, TITLE_LABEL_PADDING + title_label.get_size()[1]/2))
#draw x labels
x_label.draw_text(wx.Point(
(self.width-self.padding_left-self.padding_right)/2.0 + self.padding_left,
self.height-(AXIS_LABEL_PADDING + x_label.get_size()[1]/2),
)
)
#draw y labels
y_label.draw_text(wx.Point(
AXIS_LABEL_PADDING + y_label.get_size()[1]/2,
(self.height-self.padding_top-self.padding_bottom)/2.0 + self.padding_top,
), rotation=90,
)
def _get_tick_label(self, tick, unit):
"""
Format the tick value and create a gl text.
@param tick the floating point tick value
@param unit the axis unit
@return the tick label text
"""
if unit: tick_str = common.sci_format(tick)
else: tick_str = common.eng_format(tick)
return gltext.Text(tick_str, font_size=TICK_TEXT_FONT_SIZE)
def _get_ticks(self, min, max, step, scalar):
"""
Determine the positions for the ticks.
@param min the lower bound
@param max the upper bound
@param step the grid spacing
@param scalar the grid scaling
@return a list of tick positions between min and max
"""
#cast to float
min = float(min)
max = float(max)
step = float(step)
#check for valid numbers
try:
assert step > 0
assert max > min
assert max - min > step
except AssertionError: return [-1, 1]
#determine the start and stop value
start = int(math.ceil(min/step))
stop = int(math.floor(max/step))
return [i*step*scalar for i in range(start, stop+1)]
def enable_grid_lines(self, enable=None):
"""
Enable/disable the grid lines.
@param enable true to enable
@return the enable state when None
"""
if enable is None: return self._enable_grid_lines
self.lock()
self._enable_grid_lines = enable
self._grid_cache.changed(True)
self.unlock()
def _draw_grid_line(self, coor1, coor2):
"""
Draw a dashed line from coor1 to coor2.
@param corr1 a tuple of x, y
@param corr2 a tuple of x, y
"""
if not self.enable_grid_lines(): return
length = math.sqrt((coor1[0] - coor2[0])**2 + (coor1[1] - coor2[1])**2)
num_points = int(length/GRID_LINE_DASH_LEN)
#calculate points array
points = [(
coor1[0] + i*(coor2[0]-coor1[0])/(num_points - 1),
coor1[1] + i*(coor2[1]-coor1[1])/(num_points - 1)
) for i in range(num_points)]
#set color and draw
GL.glColor3f(*GRID_LINE_COLOR_SPEC)
GL.glVertexPointerf(points)
GL.glDrawArrays(GL.GL_LINES, 0, len(points))
def _draw_rect(self, x, y, width, height, fill=True):
"""
Draw a rectangle on the x, y plane.
X and Y are the top-left corner.
@param x the left position of the rectangle
@param y the top position of the rectangle
@param width the width of the rectangle
@param height the height of the rectangle
@param fill true to color inside of rectangle
"""
GL.glBegin(fill and GL.GL_QUADS or GL.GL_LINE_LOOP)
GL.glVertex2f(x, y)
GL.glVertex2f(x+width, y)
GL.glVertex2f(x+width, y+height)
GL.glVertex2f(x, y+height)
GL.glEnd()
def _draw_point_label(self):
"""
Draw the point label for the last mouse motion coordinate.
The mouse coordinate must be an X, Y tuple.
The label will be drawn at the X, Y coordinate.
The values of the X, Y coordinate will be scaled to the current X, Y bounds.
"""
if not self.enable_point_label(): return
if not self._point_label_coordinate: return
x, y = self._point_label_coordinate
if x < self.padding_left or x > self.width-self.padding_right: return
if y < self.padding_top or y > self.height-self.padding_bottom: return
#scale to window bounds
x_win_scalar = float(x - self.padding_left)/(self.width-self.padding_left-self.padding_right)
y_win_scalar = float((self.height - y) - self.padding_bottom)/(self.height-self.padding_top-self.padding_bottom)
#scale to grid bounds
x_val = x_win_scalar*(self.x_max-self.x_min) + self.x_min
y_val = y_win_scalar*(self.y_max-self.y_min) + self.y_min
#create text
label_str = self._populate_point_label(x_val, y_val)
if not label_str: return
txt = gltext.Text(label_str, font_size=POINT_LABEL_FONT_SIZE)
w, h = txt.get_size()
#draw rect + text
GL.glColor3f(*POINT_LABEL_COLOR_SPEC)
if x > self.width/2: x -= w+2*POINT_LABEL_PADDING
self._draw_rect(x, y-h-2*POINT_LABEL_PADDING, w+2*POINT_LABEL_PADDING, h+2*POINT_LABEL_PADDING)
txt.draw_text(wx.Point(x+POINT_LABEL_PADDING, y-h-POINT_LABEL_PADDING))
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