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#ifndef WATERFALL_GLOBAL_DATA_HPP
#define WATERFALL_GLOBAL_DATA_HPP
#include <qwt_raster_data.h>
#include <qwt3d_function.h>
#include <inttypes.h>
class Waterfall3DDisplayPlot;
class WaterfallData: public QwtRasterData
{
public:
WaterfallData(const double, const double, const uint64_t, const unsigned int);
virtual ~WaterfallData();
virtual void Reset();
virtual void Copy(const WaterfallData*);
virtual void ResizeData(const double, const double, const uint64_t);
virtual QwtRasterData *copy() const;
virtual QwtDoubleInterval range() const;
virtual void setRange(const QwtDoubleInterval&);
virtual double value(double x, double y) const;
virtual uint64_t GetNumFFTPoints()const;
virtual void addFFTData(const double*, const uint64_t, const int);
virtual double* GetSpectrumDataBuffer()const;
virtual void SetSpectrumDataBuffer(const double*);
virtual int GetNumLinesToUpdate()const;
virtual void SetNumLinesToUpdate(const int);
virtual void IncrementNumLinesToUpdate();
protected:
double* _spectrumData;
uint64_t _fftPoints;
uint64_t _historyLength;
int _numLinesToUpdate;
QwtDoubleInterval _intensityRange;
private:
};
class Waterfall3DData: public WaterfallData, public Qwt3D::Function
{
public:
Waterfall3DData(const double, const double, const uint64_t, const unsigned int);
virtual ~Waterfall3DData();
virtual void ResizeData(const double, const double, const uint64_t);
virtual bool create();
virtual void setMesh(unsigned int columns, unsigned int rows); //!< Sets number of rows and columns.
virtual double operator()(double x, double y);
virtual double GetFloorValue()const;
virtual void SetFloorValue(const double);
virtual double minZ()const;
virtual double maxZ()const;
protected:
void _ResizeMesh();
double** data;
double _floorValue;
private:
};
#endif /* WATERFALL_GLOBAL_DATA_HPP */
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