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#ifndef MSDD_BUFFER_COPY_BEHAVIORS_H_
#define MSDD_BUFFER_COPY_BEHAVIORS_H_
namespace msdd {
class BufferCopyBehavior
{
public:
virtual void operator() (gr_vector_void_star &a, const void * b, unsigned int output_index, unsigned int nitems) = 0;
virtual ~BufferCopyBehavior() {};
};
template <class Tin, class Tout>
class BufferCopyBehaviorGeneric : public BufferCopyBehavior {
void operator() (gr_vector_void_star &a, const void * b, unsigned int output_index, unsigned int nitems) {
Tout *out(&(reinterpret_cast<Tout *>(a[0]))[output_index]); // sloppy
const Tin *in(reinterpret_cast<const Tin *>(b)); // equisloppy
for (unsigned int i = 0; i < nitems; ++i) {
out[i] = in[i];
}
}
};
template <class Tin>
class BufferCopyBehaviorComplex : public BufferCopyBehavior {
void operator() (gr_vector_void_star &a, const void * b, unsigned int output_index, unsigned int nitems) {
gr_complex *out(&(reinterpret_cast<gr_complex *>(a[0]))[output_index]); // sloppy
const Tin *in(reinterpret_cast<const Tin *>(b)); // equisloppy
for (unsigned int i = 0; i < nitems; ++i) {
out[i] = gr_complex (in[4*i+1],in[4*i+3]);
}
}
};
}
#endif /*MSDD_BUFFER_COPY_BEHAVIORS_H_*/
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