1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
|
/* -*- c++ -*- */
/*
* Copyright 2006 Free Software Foundation, Inc.
*
* This file is part of GNU Radio.
*
* GNU Radio is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3, or (at your option)
* any later version.
*
* GNU Radio is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Radio; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#define _USE_OMNI_THREADS_
#include <audio_osx_source.h>
#include <gr_io_signature.h>
#include <stdexcept>
#include <audio_osx.h>
#define _OSX_AU_DEBUG_ 0
#define _OSX_DO_LISTENERS_ 0
void PrintStreamDesc (AudioStreamBasicDescription *inDesc)
{
if (inDesc == NULL) {
fprintf (stderr, "PrintStreamDesc: Can't print a NULL desc!\n");
return;
}
fprintf (stderr, " Sample Rate : %g\n", inDesc->mSampleRate);
fprintf (stderr, " Format ID : %4s\n", (char*)&inDesc->mFormatID);
fprintf (stderr, " Format Flags : %lX\n", inDesc->mFormatFlags);
fprintf (stderr, " Bytes per Packet : %ld\n", inDesc->mBytesPerPacket);
fprintf (stderr, " Frames per Packet : %ld\n", inDesc->mFramesPerPacket);
fprintf (stderr, " Bytes per Frame : %ld\n", inDesc->mBytesPerFrame);
fprintf (stderr, " Channels per Frame : %ld\n", inDesc->mChannelsPerFrame);
fprintf (stderr, " Bits per Channel : %ld\n", inDesc->mBitsPerChannel);
}
// FIXME these should query some kind of user preference
audio_osx_source::audio_osx_source (int sample_rate,
const std::string device_name,
bool do_block,
int channel_config,
int max_sample_count)
: gr_sync_block ("audio_osx_source",
gr_make_io_signature (0, 0, 0),
gr_make_io_signature (0, 0, 0)),
d_deviceSampleRate (0.0), d_outputSampleRate (0.0),
d_channel_config (0),
d_inputBufferSizeFrames (0), d_inputBufferSizeBytes (0),
d_outputBufferSizeFrames (0), d_outputBufferSizeBytes (0),
d_deviceBufferSizeFrames (0), d_deviceBufferSizeBytes (0),
d_leadSizeFrames (0), d_leadSizeBytes (0),
d_trailSizeFrames (0), d_trailSizeBytes (0),
d_extraBufferSizeFrames (0), d_extraBufferSizeBytes (0),
d_queueSampleCount (0), d_max_sample_count (0),
d_n_AvailableInputFrames (0), d_n_ActualInputFrames (0),
d_n_user_channels (0), d_n_max_channels (0), d_n_deviceChannels (0),
d_do_block (do_block), d_passThrough (false),
d_internal (0), d_cond_data (0),
d_buffers (0),
d_InputAU (0), d_InputBuffer (0), d_OutputBuffer (0),
d_AudioConverter (0)
{
if (sample_rate <= 0) {
fprintf (stderr, "Invalid Sample Rate: %d\n", sample_rate);
throw std::invalid_argument ("audio_osx_source::audio_osx_source");
} else
d_outputSampleRate = (Float64) sample_rate;
if (channel_config <= 0 & channel_config != -1) {
fprintf (stderr, "Invalid Channel Config: %d\n", channel_config);
throw std::invalid_argument ("audio_osx_source::audio_osx_source");
} else if (channel_config == -1) {
// no user input; try "device name" instead
int l_n_channels = (int) strtol (device_name.data(), (char **)NULL, 10);
if (l_n_channels == 0 & errno) {
fprintf (stderr, "Error Converting Device Name: %d\n", errno);
throw std::invalid_argument ("audio_osx_source::audio_osx_source");
}
if (l_n_channels <= 0)
channel_config = 2;
else
channel_config = l_n_channels;
}
d_channel_config = channel_config;
// check that the max # of samples to store is valid
if (max_sample_count == -1)
max_sample_count = sample_rate;
else if (max_sample_count <= 0) {
fprintf (stderr, "Invalid Max Sample Count: %d\n", max_sample_count);
throw std::invalid_argument ("audio_osx_source::audio_osx_source");
}
d_max_sample_count = max_sample_count;
#if _OSX_AU_DEBUG_
fprintf (stderr, "source(): max # samples = %ld", d_max_sample_count);
#endif
OSStatus err = noErr;
// create the default AudioUnit for input
// Open the default input unit
ComponentDescription InputDesc;
InputDesc.componentType = kAudioUnitType_Output;
InputDesc.componentSubType = kAudioUnitSubType_HALOutput;
InputDesc.componentManufacturer = kAudioUnitManufacturer_Apple;
InputDesc.componentFlags = 0;
InputDesc.componentFlagsMask = 0;
Component comp = FindNextComponent (NULL, &InputDesc);
if (comp == NULL) {
fprintf (stderr, "FindNextComponent Error\n");
throw std::runtime_error ("audio_osx_source::audio_osx_source");
}
err = OpenAComponent (comp, &d_InputAU);
CheckErrorAndThrow (err, "OpenAComponent",
"audio_osx_source::audio_osx_source");
UInt32 enableIO;
// must enable the AUHAL for input and disable output
// before setting the AUHAL's current device
// Enable input on the AUHAL
enableIO = 1;
err = AudioUnitSetProperty (d_InputAU,
kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Input,
1, // input element
&enableIO,
sizeof (UInt32));
CheckErrorAndThrow (err, "AudioUnitSetProperty Input Enable",
"audio_osx_source::audio_osx_source");
// Disable output on the AUHAL
enableIO = 0;
err = AudioUnitSetProperty (d_InputAU,
kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Output,
0, // output element
&enableIO,
sizeof (UInt32));
CheckErrorAndThrow (err, "AudioUnitSetProperty Output Disable",
"audio_osx_source::audio_osx_source");
// set the default input device for our input AU
SetDefaultInputDeviceAsCurrent ();
#if _OSX_DO_LISTENERS_
// set up a listener if default hardware input device changes
err = AudioHardwareAddPropertyListener
(kAudioHardwarePropertyDefaultInputDevice,
(AudioHardwarePropertyListenerProc) HardwareListener,
this);
CheckErrorAndThrow (err, "AudioHardwareAddPropertyListener",
"audio_osx_source::audio_osx_source");
// Add a listener for any changes in the input AU's output stream
// the function "UnitListener" will be called if the stream format
// changes for whatever reason
err = AudioUnitAddPropertyListener
(d_InputAU,
kAudioUnitProperty_StreamFormat,
(AudioUnitPropertyListenerProc) UnitListener,
this);
CheckErrorAndThrow (err, "Adding Unit Property Listener",
"audio_osx_source::audio_osx_source");
#endif
// Now find out if it actually can do input.
UInt32 hasInput = 0;
UInt32 dataSize = sizeof (hasInput);
err = AudioUnitGetProperty (d_InputAU,
kAudioOutputUnitProperty_HasIO,
kAudioUnitScope_Input,
1,
&hasInput,
&dataSize);
CheckErrorAndThrow (err, "AudioUnitGetProperty HasIO",
"audio_osx_source::audio_osx_source");
if (hasInput == 0) {
fprintf (stderr, "Selected Audio Device does not support Input.\n");
throw std::runtime_error ("audio_osx_source::audio_osx_source");
}
// Set up a callback function to retrieve input from the Audio Device
AURenderCallbackStruct AUCallBack;
AUCallBack.inputProc = (AURenderCallback)(audio_osx_source::AUInputCallback);
AUCallBack.inputProcRefCon = this;
err = AudioUnitSetProperty (d_InputAU,
kAudioOutputUnitProperty_SetInputCallback,
kAudioUnitScope_Global,
0,
&AUCallBack,
sizeof (AURenderCallbackStruct));
CheckErrorAndThrow (err, "AudioUnitSetProperty Input Callback",
"audio_osx_source::audio_osx_source");
UInt32 propertySize;
AudioStreamBasicDescription asbd_device, asbd_client, asbd_user;
// asbd_device: ASBD of the device that is creating the input data stream
// asbd_client: ASBD of the client size (output) of the hardware device
// asbd_user: ASBD of the user's arguments
// Get the Stream Format (device side)
propertySize = sizeof (asbd_device);
err = AudioUnitGetProperty (d_InputAU,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
1,
&asbd_device,
&propertySize);
CheckErrorAndThrow (err, "AudioUnitGetProperty Device Input Stream Format",
"audio_osx_source::audio_osx_source");
#if _OSX_AU_DEBUG_
fprintf (stderr, "\n---- Device Stream Format ----\n" );
PrintStreamDesc (&asbd_device);
#endif
// Get the Stream Format (client side)
propertySize = sizeof (asbd_client);
err = AudioUnitGetProperty (d_InputAU,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output,
1,
&asbd_client,
&propertySize);
CheckErrorAndThrow (err, "AudioUnitGetProperty Device Ouput Stream Format",
"audio_osx_source::audio_osx_source");
#if _OSX_AU_DEBUG_
fprintf (stderr, "\n---- Client Stream Format ----\n");
PrintStreamDesc (&asbd_client);
#endif
// Set the format of all the AUs to the input/output devices channel count
// get the max number of input (& thus output) channels supported by
// this device
d_n_max_channels = asbd_client.mChannelsPerFrame;
// create the output io signature;
// no input siganture to set (source is hardware)
set_output_signature (gr_make_io_signature (1,
d_n_max_channels,
sizeof (float)));
// allocate the output circular buffer(s), one per channel
d_buffers = (circular_buffer<float>**) new
circular_buffer<float>* [d_n_max_channels];
UInt32 n_alloc = (UInt32) ceil ((double) d_max_sample_count);
for (UInt32 n = 0; n < d_n_max_channels; n++) {
d_buffers[n] = new circular_buffer<float> (n_alloc, false, false);
}
d_deviceSampleRate = asbd_device.mSampleRate;
d_n_deviceChannels = asbd_device.mChannelsPerFrame;
// create an ASBD for the user's wants
asbd_user.mSampleRate = d_outputSampleRate;
asbd_user.mFormatID = kAudioFormatLinearPCM;
asbd_user.mFormatFlags = (kLinearPCMFormatFlagIsFloat |
GR_PCM_ENDIANNESS |
kLinearPCMFormatFlagIsPacked |
kAudioFormatFlagIsNonInterleaved);
asbd_user.mBytesPerPacket = 4;
asbd_user.mFramesPerPacket = 1;
asbd_user.mBytesPerFrame = 4;
asbd_user.mChannelsPerFrame = d_n_max_channels;
asbd_user.mBitsPerChannel = 32;
if (d_deviceSampleRate == d_outputSampleRate) {
// no need to do conversion if asbd_client matches user wants
d_passThrough = true;
d_leadSizeFrames = d_trailSizeFrames = 0L;
} else {
d_passThrough = false;
// Create the audio converter
err = AudioConverterNew (&asbd_client, &asbd_user, &d_AudioConverter);
CheckErrorAndThrow (err, "AudioConverterNew",
"audio_osx_source::audio_osx_source");
// Set the audio converter sample rate quality to "max" ...
// requires more samples, but should sound nicer
UInt32 ACQuality = kAudioConverterQuality_Max;
propertySize = sizeof (ACQuality);
err = AudioConverterSetProperty (d_AudioConverter,
kAudioConverterSampleRateConverterQuality,
propertySize,
&ACQuality);
CheckErrorAndThrow (err, "AudioConverterSetProperty "
"SampleRateConverterQuality",
"audio_osx_source::audio_osx_source");
// set the audio converter's prime method to "pre",
// which uses both leading and trailing frames
// from the "current input". All of this is handled
// internally by the AudioConverter; we just supply
// the frames for conversion.
// UInt32 ACPrimeMethod = kConverterPrimeMethod_None;
UInt32 ACPrimeMethod = kConverterPrimeMethod_Pre;
propertySize = sizeof (ACPrimeMethod);
err = AudioConverterSetProperty (d_AudioConverter,
kAudioConverterPrimeMethod,
propertySize,
&ACPrimeMethod);
CheckErrorAndThrow (err, "AudioConverterSetProperty PrimeMethod",
"audio_osx_source::audio_osx_source");
// Get the size of the I/O buffer(s) to allow for pre-allocated buffers
// lead frame info (trail frame info is ignored)
AudioConverterPrimeInfo ACPrimeInfo = {0, 0};
propertySize = sizeof (ACPrimeInfo);
err = AudioConverterGetProperty (d_AudioConverter,
kAudioConverterPrimeInfo,
&propertySize,
&ACPrimeInfo);
CheckErrorAndThrow (err, "AudioConverterGetProperty PrimeInfo",
"audio_osx_source::audio_osx_source");
switch (ACPrimeMethod) {
case (kConverterPrimeMethod_None):
d_leadSizeFrames =
d_trailSizeFrames = 0L;
break;
case (kConverterPrimeMethod_Normal):
d_leadSizeFrames = 0L;
d_trailSizeFrames = ACPrimeInfo.trailingFrames;
break;
default:
d_leadSizeFrames = ACPrimeInfo.leadingFrames;
d_trailSizeFrames = ACPrimeInfo.trailingFrames;
}
}
d_leadSizeBytes = d_leadSizeFrames * sizeof (Float32);
d_trailSizeBytes = d_trailSizeFrames * sizeof (Float32);
propertySize = sizeof (d_deviceBufferSizeFrames);
err = AudioUnitGetProperty (d_InputAU,
kAudioDevicePropertyBufferFrameSize,
kAudioUnitScope_Global,
0,
&d_deviceBufferSizeFrames,
&propertySize);
CheckErrorAndThrow (err, "AudioUnitGetProperty Buffer Frame Size",
"audio_osx_source::audio_osx_source");
d_deviceBufferSizeBytes = d_deviceBufferSizeFrames * sizeof (Float32);
d_inputBufferSizeBytes = d_deviceBufferSizeBytes + d_leadSizeBytes;
d_inputBufferSizeFrames = d_deviceBufferSizeFrames + d_leadSizeFrames;
// outBufSizeBytes = floor (inBufSizeBytes * rate_out / rate_in)
// since this is rarely exact, we need another buffer to hold
// "extra" samples not processed at any given sampling period
// this buffer must be at least 4 floats in size, but generally
// follows the rule that
// extraBufSize = ceil (rate_in / rate_out)*sizeof(float)
d_extraBufferSizeFrames = ((UInt32) ceil (d_deviceSampleRate
/ d_outputSampleRate)
* sizeof (float));
if (d_extraBufferSizeFrames < 4)
d_extraBufferSizeFrames = 4;
d_extraBufferSizeBytes = d_extraBufferSizeFrames * sizeof (float);
d_outputBufferSizeFrames = (UInt32) ceil (((Float64) d_inputBufferSizeFrames)
* d_outputSampleRate
/ d_deviceSampleRate);
d_outputBufferSizeBytes = d_outputBufferSizeFrames * sizeof (float);
d_inputBufferSizeFrames += d_extraBufferSizeFrames;
// pre-alloc all buffers
AllocAudioBufferList (&d_InputBuffer, d_n_deviceChannels,
d_inputBufferSizeBytes);
if (d_passThrough == false) {
AllocAudioBufferList (&d_OutputBuffer, d_n_max_channels,
d_outputBufferSizeBytes);
} else {
d_OutputBuffer = d_InputBuffer;
}
// create the stuff to regulate I/O
d_internal = new mld_mutex ();
if (d_internal == NULL)
CheckErrorAndThrow (errno, "new mld_mutex (internal)",
"audio_osx_source::audio_osx_source");
d_cond_data = new mld_condition ();
if (d_cond_data == NULL)
CheckErrorAndThrow (errno, "new mld_condition (data)",
"audio_osx_source::audio_osx_source");
// initialize the AU for input
err = AudioUnitInitialize (d_InputAU);
CheckErrorAndThrow (err, "AudioUnitInitialize",
"audio_osx_source::audio_osx_source");
#if _OSX_AU_DEBUG_
fprintf (stderr, "audio_osx_source Parameters:\n");
fprintf (stderr, " Device Sample Rate is %g\n", d_deviceSampleRate);
fprintf (stderr, " User Sample Rate is %g\n", d_outputSampleRate);
fprintf (stderr, " Max Sample Count is %ld\n", d_max_sample_count);
fprintf (stderr, " # Device Channels is %ld\n", d_n_deviceChannels);
fprintf (stderr, " # Max Channels is %ld\n", d_n_max_channels);
fprintf (stderr, " Device Buffer Size is Frames = %ld\n",
d_deviceBufferSizeFrames);
fprintf (stderr, " Lead Size is Frames = %ld\n",
d_leadSizeFrames);
fprintf (stderr, " Trail Size is Frames = %ld\n",
d_trailSizeFrames);
fprintf (stderr, " Input Buffer Size is Frames = %ld\n",
d_inputBufferSizeFrames);
fprintf (stderr, " Output Buffer Size is Frames = %ld\n",
d_outputBufferSizeFrames);
#endif
}
void
audio_osx_source::AllocAudioBufferList (AudioBufferList** t_ABL,
UInt32 n_channels,
UInt32 bufferSizeBytes)
{
FreeAudioBufferList (t_ABL);
UInt32 propertySize = (offsetof (AudioBufferList, mBuffers[0]) +
(sizeof (AudioBuffer) * n_channels));
*t_ABL = (AudioBufferList*) calloc (1, propertySize);
(*t_ABL)->mNumberBuffers = n_channels;
int counter = n_channels;
while (--counter >= 0) {
(*t_ABL)->mBuffers[counter].mNumberChannels = 1;
(*t_ABL)->mBuffers[counter].mDataByteSize = bufferSizeBytes;
(*t_ABL)->mBuffers[counter].mData = calloc (1, bufferSizeBytes);
}
}
void
audio_osx_source::FreeAudioBufferList (AudioBufferList** t_ABL)
{
// free pre-allocated audio buffer, if it exists
if (*t_ABL != NULL) {
int counter = (*t_ABL)->mNumberBuffers;
while (--counter >= 0)
free ((*t_ABL)->mBuffers[counter].mData);
free (*t_ABL);
(*t_ABL) = 0;
}
}
bool audio_osx_source::IsRunning ()
{
UInt32 AURunning = 0, AUSize = sizeof (UInt32);
OSStatus err = AudioUnitGetProperty (d_InputAU,
kAudioOutputUnitProperty_IsRunning,
kAudioUnitScope_Global,
0,
&AURunning,
&AUSize);
CheckErrorAndThrow (err, "AudioUnitGetProperty IsRunning",
"audio_osx_source::IsRunning");
return (AURunning);
}
bool audio_osx_source::start ()
{
if (! IsRunning ()) {
OSStatus err = AudioOutputUnitStart (d_InputAU);
CheckErrorAndThrow (err, "AudioOutputUnitStart",
"audio_osx_source::start");
}
return (true);
}
bool audio_osx_source::stop ()
{
if (IsRunning ()) {
OSStatus err = AudioOutputUnitStop (d_InputAU);
CheckErrorAndThrow (err, "AudioOutputUnitStart",
"audio_osx_source::stop");
for (UInt32 n = 0; n < d_n_user_channels; n++) {
d_buffers[n]->abort ();
}
}
return (true);
}
audio_osx_source::~audio_osx_source ()
{
OSStatus err = noErr;
// stop the AudioUnit
stop();
#if _OSX_DO_LISTENERS_
// remove the listeners
err = AudioUnitRemovePropertyListener
(d_InputAU,
kAudioUnitProperty_StreamFormat,
(AudioUnitPropertyListenerProc) UnitListener);
CheckError (err, "~audio_osx_source: AudioUnitRemovePropertyListener");
err = AudioHardwareRemovePropertyListener
(kAudioHardwarePropertyDefaultInputDevice,
(AudioHardwarePropertyListenerProc) HardwareListener);
CheckError (err, "~audio_osx_source: AudioHardwareRemovePropertyListener");
#endif
// free pre-allocated audio buffers
FreeAudioBufferList (&d_InputBuffer);
if (d_passThrough == false) {
err = AudioConverterDispose (d_AudioConverter);
CheckError (err, "~audio_osx_source: AudioConverterDispose");
FreeAudioBufferList (&d_OutputBuffer);
}
// remove the audio unit
err = AudioUnitUninitialize (d_InputAU);
CheckError (err, "~audio_osx_source: AudioUnitUninitialize");
err = CloseComponent (d_InputAU);
CheckError (err, "~audio_osx_source: CloseComponent");
// empty and delete the queues
for (UInt32 n = 0; n < d_n_max_channels; n++) {
delete d_buffers[n];
d_buffers[n] = 0;
}
delete [] d_buffers;
d_buffers = 0;
// close and delete the control stuff
delete d_internal;
delete d_cond_data;
}
audio_osx_source_sptr
audio_osx_make_source (int sampling_freq,
const std::string device_name,
bool do_block,
int channel_config,
int max_sample_count)
{
return audio_osx_source_sptr (new audio_osx_source (sampling_freq,
device_name,
do_block,
channel_config,
max_sample_count));
}
bool
audio_osx_source::check_topology (int ninputs, int noutputs)
{
// check # inputs to make sure it's valid
if (ninputs != 0) {
fprintf (stderr, "audio_osx_source::check_topology(): "
"number of input streams provided (%d) should be 0.\n",
ninputs);
throw std::runtime_error ("audio_osx_source::check_topology()");
}
// check # outputs to make sure it's valid
if ((noutputs < 1) | (noutputs > (int) d_n_max_channels)) {
fprintf (stderr, "audio_osx_source::check_topology(): "
"number of output streams provided (%d) should be in "
"[1,%ld] for the selected audio device.\n",
noutputs, d_n_max_channels);
throw std::runtime_error ("audio_osx_source::check_topology()");
}
// save the actual number of output (user) channels
d_n_user_channels = noutputs;
#if _OSX_AU_DEBUG_
fprintf (stderr, "chk_topo: Actual # user output channels = %d\n",
noutputs);
#endif
return (true);
}
int
audio_osx_source::work (int noutput_items,
gr_vector_const_void_star &input_items,
gr_vector_void_star &output_items)
{
// acquire control to do processing here only
d_internal->wait ();
#if _OSX_AU_DEBUG_
fprintf (stderr, "work1: SC = %4ld, #OI = %4d, #Chan = %ld\n",
d_queueSampleCount, noutput_items, output_items.size());
#endif
// ?: always block until there is something to output from the source
// or return anything that is available, even if it's less than desired?
UInt32 actual_noutput_items = noutput_items;
if (d_queueSampleCount < actual_noutput_items) {
if (d_queueSampleCount == 0) {
// no data; do_block decides what to do
if (d_do_block == true) {
while (d_queueSampleCount == 0) {
// release control so-as to allow data to be retrieved
d_internal->post ();
// block until there is data to return
d_cond_data->wait ();
// the condition's signal() was called; acquire control
// to keep thread safe
d_internal->wait ();
}
} else {
// not enough data & not blocking; return nothing
return (0);
}
}
actual_noutput_items = d_queueSampleCount;
}
int l_counter = (int) output_items.size();
// get the items from the circular buffers
while (--l_counter >= 0) {
UInt32 t_n_output_items = actual_noutput_items;
d_buffers[l_counter]->dequeue ((float*) output_items[l_counter],
&t_n_output_items);
if (t_n_output_items != actual_noutput_items) {
fprintf (stderr, "audio_osx_source::work(): "
"number of available items changing "
"unexpectedly; expecting %ld, got %ld.\n",
actual_noutput_items, t_n_output_items);
throw std::runtime_error ("audio_osx_source::work()");
}
}
d_queueSampleCount -= actual_noutput_items;
#if _OSX_AU_DEBUG_
fprintf (stderr, "work2: SC = %4ld, act#OI = %4ld\n",
d_queueSampleCount, actual_noutput_items);
#endif
// release control to allow for other processing parts to run
d_internal->post ();
return (actual_noutput_items);
}
OSStatus
audio_osx_source::ConverterCallback (AudioConverterRef inAudioConverter,
UInt32* ioNumberDataPackets,
AudioBufferList* ioData,
AudioStreamPacketDescription** ioASPD,
void* inUserData)
{
// take current device buffers and copy them to the tail of the input buffers
// the lead buffer is already there in the first d_leadSizeFrames slots
audio_osx_source* This = static_cast<audio_osx_source*>(inUserData);
AudioBufferList* l_inputABL = This->d_InputBuffer;
UInt32 totalInputBufferSizeBytes = ((*ioNumberDataPackets) * sizeof (float));
int counter = This->d_n_deviceChannels;
ioData->mNumberBuffers = This->d_n_deviceChannels;
This->d_n_ActualInputFrames = (*ioNumberDataPackets);
#if _OSX_AU_DEBUG_
fprintf (stderr, "cc1: io#DP = %ld, TIBSB = %ld, #C = %d\n",
*ioNumberDataPackets, totalInputBufferSizeBytes, counter);
#endif
while (--counter >= 0) {
AudioBuffer* l_ioD_AB = &(ioData->mBuffers[counter]);
l_ioD_AB->mNumberChannels = 1;
l_ioD_AB->mData = (float*)(l_inputABL->mBuffers[counter].mData);
l_ioD_AB->mDataByteSize = totalInputBufferSizeBytes;
}
return (noErr);
}
OSStatus
audio_osx_source::AUInputCallback (void* inRefCon,
AudioUnitRenderActionFlags* ioActionFlags,
const AudioTimeStamp* inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList* ioData)
{
OSStatus err = noErr;
audio_osx_source* This = static_cast<audio_osx_source*>(inRefCon);
This->d_internal->wait ();
#if _OSX_AU_DEBUG_
fprintf (stderr, "cb0: in#F = %4ld, inBN = %ld, SC = %4ld\n",
inNumberFrames, inBusNumber, This->d_queueSampleCount);
#endif
// Get the new audio data from the input device
err = AudioUnitRender (This->d_InputAU,
ioActionFlags,
inTimeStamp,
1, //inBusNumber,
inNumberFrames,
This->d_InputBuffer);
CheckErrorAndThrow (err, "AudioUnitRender",
"audio_osx_source::AUInputCallback");
UInt32 AvailableInputFrames = inNumberFrames;
This->d_n_AvailableInputFrames = inNumberFrames;
// get the number of actual output frames,
// either via converting the buffer or not
UInt32 ActualOutputFrames;
if (This->d_passThrough == true) {
ActualOutputFrames = AvailableInputFrames;
} else {
UInt32 AvailableInputBytes = AvailableInputFrames * sizeof (float);
UInt32 AvailableOutputBytes = AvailableInputBytes;
UInt32 AvailableOutputFrames = AvailableOutputBytes / sizeof (float);
UInt32 propertySize = sizeof (AvailableOutputBytes);
err = AudioConverterGetProperty (This->d_AudioConverter,
kAudioConverterPropertyCalculateOutputBufferSize,
&propertySize,
&AvailableOutputBytes);
CheckErrorAndThrow (err, "AudioConverterGetProperty CalculateOutputBufferSize", "audio_osx_source::audio_osx_source");
AvailableOutputFrames = AvailableOutputBytes / sizeof (float);
#if 0
// when decimating too much, the output sounds warbly due to
// fluctuating # of output frames
// This should not be a surprise, but there's probably some
// clever programming that could lessed the effect ...
// like finding the "ideal" # of output frames, and keeping
// that number constant no matter the # of input frames
UInt32 l_InputBytes = AvailableOutputBytes;
propertySize = sizeof (AvailableOutputBytes);
err = AudioConverterGetProperty (This->d_AudioConverter,
kAudioConverterPropertyCalculateInputBufferSize,
&propertySize,
&l_InputBytes);
CheckErrorAndThrow (err, "AudioConverterGetProperty CalculateInputBufferSize", "audio_osx_source::audio_osx_source");
if (l_InputBytes < AvailableInputBytes) {
// OK to zero pad the input a little
AvailableOutputFrames += 1;
AvailableOutputBytes = AvailableOutputFrames * sizeof (float);
}
#endif
#if _OSX_AU_DEBUG_
fprintf (stderr, "cb1: avail: #IF = %ld, #OF = %ld\n",
AvailableInputFrames, AvailableOutputFrames);
#endif
ActualOutputFrames = AvailableOutputFrames;
// convert the data to the correct rate
// on input, ActualOutputFrames is the number of available output frames
err = AudioConverterFillComplexBuffer (This->d_AudioConverter,
(AudioConverterComplexInputDataProc)(This->ConverterCallback),
inRefCon,
&ActualOutputFrames,
This->d_OutputBuffer,
NULL);
CheckErrorAndThrow (err, "AudioConverterFillComplexBuffer",
"audio_osx_source::AUInputCallback");
// on output, ActualOutputFrames is the actual number of output frames
#if _OSX_AU_DEBUG_
fprintf (stderr, "cb2: actual: #IF = %ld, #OF = %ld\n",
This->d_n_ActualInputFrames, AvailableOutputFrames);
if (This->d_n_ActualInputFrames != AvailableInputFrames)
fprintf (stderr, "cb2.1: avail#IF = %ld, actual#IF = %ld\n",
AvailableInputFrames, This->d_n_ActualInputFrames);
#endif
}
// add the output frames to the buffers' queue, checking for overflow
int l_counter = This->d_n_user_channels;
int res = 0;
while (--l_counter >= 0) {
float* inBuffer = (float*) This->d_OutputBuffer->mBuffers[l_counter].mData;
#if _OSX_AU_DEBUG_
fprintf (stderr, "cb2.5: enqueuing audio data.\n");
#endif
int l_res = This->d_buffers[l_counter]->enqueue (inBuffer, ActualOutputFrames);
if (l_res == -1)
res = -1;
}
if (res == -1) {
// data coming in too fast
// drop oldest buffer
fputs ("aO", stderr);
fflush (stderr);
// set the local number of samples available to the max
This->d_queueSampleCount = This->d_buffers[0]->buffer_length_items ();
} else {
// keep up the local sample count
This->d_queueSampleCount += ActualOutputFrames;
}
#if _OSX_AU_DEBUG_
fprintf (stderr, "cb3: #OI = %4ld, #Cnt = %4ld, mSC = %ld, \n",
ActualOutputFrames, This->d_queueSampleCount,
This->d_max_sample_count);
#endif
// signal that data is available, if appropraite
This->d_cond_data->signal ();
#if _OSX_AU_DEBUG_
fprintf (stderr, "cb4: releasing internal mutex.\n");
#endif
// release control to allow for other processing parts to run
This->d_internal->post ();
#if _OSX_AU_DEBUG_
fprintf (stderr, "cb5: returning.\n");
#endif
return (err);
}
void
audio_osx_source::SetDefaultInputDeviceAsCurrent
()
{
// set the default input device
AudioDeviceID deviceID;
UInt32 dataSize = sizeof (AudioDeviceID);
AudioHardwareGetProperty (kAudioHardwarePropertyDefaultInputDevice,
&dataSize,
&deviceID);
OSStatus err = AudioUnitSetProperty (d_InputAU,
kAudioOutputUnitProperty_CurrentDevice,
kAudioUnitScope_Global,
0,
&deviceID,
sizeof (AudioDeviceID));
CheckErrorAndThrow (err, "AudioUnitSetProperty Current Device",
"audio_osx_source::SetDefaultInputDeviceAsCurrent");
}
#if _OSX_DO_LISTENERS_
OSStatus
audio_osx_source::HardwareListener
(AudioHardwarePropertyID inPropertyID,
void *inClientData)
{
OSStatus err = noErr;
audio_osx_source* This = static_cast<audio_osx_source*>(inClientData);
fprintf (stderr, "a_o_s::HardwareListener\n");
// set the new default hardware input device for use by our AU
This->SetDefaultInputDeviceAsCurrent ();
// reset the converter to tell it that the stream has changed
err = AudioConverterReset (This->d_AudioConverter);
CheckErrorAndThrow (err, "AudioConverterReset",
"audio_osx_source::UnitListener");
return (err);
}
OSStatus
audio_osx_source::UnitListener
(void *inRefCon,
AudioUnit ci,
AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement)
{
OSStatus err = noErr;
audio_osx_source* This = static_cast<audio_osx_source*>(inRefCon);
AudioStreamBasicDescription asbd;
fprintf (stderr, "a_o_s::UnitListener\n");
// get the converter's input ASBD (for printing)
UInt32 propertySize = sizeof (asbd);
err = AudioConverterGetProperty (This->d_AudioConverter,
kAudioConverterCurrentInputStreamDescription,
&propertySize,
&asbd);
CheckErrorAndThrow (err, "AudioConverterGetProperty "
"CurrentInputStreamDescription",
"audio_osx_source::UnitListener");
fprintf (stderr, "UnitListener: Input Source changed.\n"
"Old Source Output Info:\n");
PrintStreamDesc (&asbd);
// get the new input unit's output ASBD
propertySize = sizeof (asbd);
err = AudioUnitGetProperty (This->d_InputAU,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output, 1,
&asbd, &propertySize);
CheckErrorAndThrow (err, "AudioUnitGetProperty StreamFormat",
"audio_osx_source::UnitListener");
fprintf (stderr, "New Source Output Info:\n");
PrintStreamDesc (&asbd);
// set the converter's input ASBD to this
err = AudioConverterSetProperty (This->d_AudioConverter,
kAudioConverterCurrentInputStreamDescription,
propertySize,
&asbd);
CheckErrorAndThrow (err, "AudioConverterSetProperty "
"CurrentInputStreamDescription",
"audio_osx_source::UnitListener");
// reset the converter to tell it that the stream has changed
err = AudioConverterReset (This->d_AudioConverter);
CheckErrorAndThrow (err, "AudioConverterReset",
"audio_osx_source::UnitListener");
return (err);
}
#endif
|