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-rw-r--r--volk/include/volk/volk_32f_convert_32s_unaligned16.h109
1 files changed, 109 insertions, 0 deletions
diff --git a/volk/include/volk/volk_32f_convert_32s_unaligned16.h b/volk/include/volk/volk_32f_convert_32s_unaligned16.h
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index 000000000..a6df826c7
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+++ b/volk/include/volk/volk_32f_convert_32s_unaligned16.h
@@ -0,0 +1,109 @@
+#ifndef INCLUDED_VOLK_32f_CONVERT_32s_UNALIGNED16_H
+#define INCLUDED_VOLK_32f_CONVERT_32s_UNALIGNED16_H
+
+#include <inttypes.h>
+#include <stdio.h>
+
+#if LV_HAVE_SSE2
+#include <emmintrin.h>
+ /*!
+ \brief Multiplies each point in the input buffer by the scalar value, then converts the result into a 32 bit integer value
+ \param inputVector The floating point input data buffer
+ \param outputVector The 32 bit output data buffer
+ \param scalar The value multiplied against each point in the input buffer
+ \param num_points The number of data values to be converted
+ \note Input buffer does NOT need to be properly aligned
+ */
+static inline void volk_32f_convert_32s_unaligned16_sse2(int32_t* outputVector, const float* inputVector, const float scalar, unsigned int num_points){
+ unsigned int number = 0;
+
+ const unsigned int quarterPoints = num_points / 4;
+
+ const float* inputVectorPtr = (const float*)inputVector;
+ int32_t* outputVectorPtr = outputVector;
+ __m128 vScalar = _mm_set_ps1(scalar);
+ __m128 inputVal1;
+ __m128i intInputVal1;
+
+ for(;number < quarterPoints; number++){
+ inputVal1 = _mm_loadu_ps(inputVectorPtr); inputVectorPtr += 4;
+
+ intInputVal1 = _mm_cvtps_epi32(_mm_mul_ps(inputVal1, vScalar));
+
+ _mm_storeu_si128((__m128i*)outputVectorPtr, intInputVal1);
+ outputVectorPtr += 4;
+ }
+
+ number = quarterPoints * 4;
+ for(; number < num_points; number++){
+ outputVector[number] = (int32_t)(inputVector[number] * scalar);
+ }
+}
+#endif /* LV_HAVE_SSE2 */
+
+#if LV_HAVE_SSE
+#include <xmmintrin.h>
+ /*!
+ \brief Multiplies each point in the input buffer by the scalar value, then converts the result into a 32 bit integer value
+ \param inputVector The floating point input data buffer
+ \param outputVector The 32 bit output data buffer
+ \param scalar The value multiplied against each point in the input buffer
+ \param num_points The number of data values to be converted
+ \note Input buffer does NOT need to be properly aligned
+ */
+static inline void volk_32f_convert_32s_unaligned16_sse(int32_t* outputVector, const float* inputVector, const float scalar, unsigned int num_points){
+ unsigned int number = 0;
+
+ const unsigned int quarterPoints = num_points / 4;
+
+ const float* inputVectorPtr = (const float*)inputVector;
+ int32_t* outputVectorPtr = outputVector;
+ __m128 vScalar = _mm_set_ps1(scalar);
+ __m128 ret;
+
+ float outputFloatBuffer[4] __attribute__((aligned(128)));
+
+ for(;number < quarterPoints; number++){
+ ret = _mm_loadu_ps(inputVectorPtr);
+ inputVectorPtr += 4;
+
+ ret = _mm_mul_ps(ret, vScalar);
+
+ _mm_store_ps(outputFloatBuffer, ret);
+ *outputVectorPtr++ = (int32_t)(outputFloatBuffer[0]);
+ *outputVectorPtr++ = (int32_t)(outputFloatBuffer[1]);
+ *outputVectorPtr++ = (int32_t)(outputFloatBuffer[2]);
+ *outputVectorPtr++ = (int32_t)(outputFloatBuffer[3]);
+ }
+
+ number = quarterPoints * 4;
+ for(; number < num_points; number++){
+ outputVector[number] = (int32_t)(inputVector[number] * scalar);
+ }
+}
+#endif /* LV_HAVE_SSE */
+
+#ifdef LV_HAVE_GENERIC
+ /*!
+ \brief Multiplies each point in the input buffer by the scalar value, then converts the result into a 32 bit integer value
+ \param inputVector The floating point input data buffer
+ \param outputVector The 32 bit output data buffer
+ \param scalar The value multiplied against each point in the input buffer
+ \param num_points The number of data values to be converted
+ \note Input buffer does NOT need to be properly aligned
+ */
+static inline void volk_32f_convert_32s_unaligned16_generic(int32_t* outputVector, const float* inputVector, const float scalar, unsigned int num_points){
+ int32_t* outputVectorPtr = outputVector;
+ const float* inputVectorPtr = inputVector;
+ unsigned int number = 0;
+
+ for(number = 0; number < num_points; number++){
+ *outputVectorPtr++ = ((int32_t)(*inputVectorPtr++ * scalar));
+ }
+}
+#endif /* LV_HAVE_GENERIC */
+
+
+
+
+#endif /* INCLUDED_VOLK_32f_CONVERT_32s_UNALIGNED16_H */