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+/* -*- c++ -*- */
+/*
+ * Copyright 2009,2011 Free Software Foundation, Inc.
+ *
+ * This file is part of GNU Radio
+ *
+ * GNU Radio is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3, or (at your option)
+ * any later version.
+ *
+ * GNU Radio is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with GNU Radio; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street,
+ * Boston, MA 02110-1301, USA.
+ */
+
+
+#ifndef INCLUDED_DIGITAL_FLL_BAND_EDGE_CC_H
+#define INCLUDED_DIGITAL_FLL_BAND_EDGE_CC_H
+
+#include <digital_api.h>
+#include <gr_sync_block.h>
+
+class digital_fll_band_edge_cc;
+typedef boost::shared_ptr<digital_fll_band_edge_cc> digital_fll_band_edge_cc_sptr;
+DIGITAL_API digital_fll_band_edge_cc_sptr digital_make_fll_band_edge_cc (float samps_per_sym,
+ float rolloff,
+ int filter_size,
+ float bandwidth);
+
+/*!
+ * \class digital_fll_band_edge_cc
+ * \brief Frequency Lock Loop using band-edge filters
+ *
+ * \ingroup general
+ *
+ * The frequency lock loop derives a band-edge filter that covers the upper and lower bandwidths
+ * of a digitally-modulated signal. The bandwidth range is determined by the excess bandwidth
+ * (e.g., rolloff factor) of the modulated signal. The placement in frequency of the band-edges
+ * is determined by the oversampling ratio (number of samples per symbol) and the excess bandwidth.
+ * The size of the filters should be fairly large so as to average over a number of symbols.
+ *
+ * The FLL works by filtering the upper and lower band edges into x_u(t) and x_l(t), respectively.
+ * These are combined to form cc(t) = x_u(t) + x_l(t) and ss(t) = x_u(t) - x_l(t). Combining
+ * these to form the signal e(t) = Re{cc(t) \\times ss(t)^*} (where ^* is the complex conjugate)
+ * provides an error signal at the DC term that is directly proportional to the carrier frequency.
+ * We then make a second-order loop using the error signal that is the running average of e(t).
+ *
+ * In practice, the above equation can be simplified by just comparing the absolute value squared
+ * of the output of both filters: abs(x_l(t))^2 - abs(x_u(t))^2 = norm(x_l(t)) - norm(x_u(t)).
+ *
+ * In theory, the band-edge filter is the derivative of the matched filter in frequency,
+ * (H_be(f) = \\frac{H(f)}{df}. In practice, this comes down to a quarter sine wave at the point
+ * of the matched filter's rolloff (if it's a raised-cosine, the derivative of a cosine is a sine).
+ * Extend this sine by another quarter wave to make a half wave around the band-edges is equivalent
+ * in time to the sum of two sinc functions. The baseband filter fot the band edges is therefore
+ * derived from this sum of sincs. The band edge filters are then just the baseband signal
+ * modulated to the correct place in frequency. All of these calculations are done in the
+ * 'design_filter' function.
+ *
+ * Note: We use FIR filters here because the filters have to have a flat phase response over the
+ * entire frequency range to allow their comparisons to be valid.
+ *
+ * It is very important that the band edge filters be the derivatives of the pulse shaping filter,
+ * and that they be linear phase. Otherwise, the variance of the error will be very large.
+ *
+ */
+
+class DIGITAL_API digital_fll_band_edge_cc : public gr_sync_block
+{
+ private:
+ /*!
+ * Build the FLL
+ * \param samps_per_sym (float) Number of samples per symbol of signal
+ * \param rolloff (float) Rolloff factor of signal
+ * \param filter_size (int) Size (in taps) of the filter
+ * \param bandwidth (float) Loop bandwidth
+ */
+ friend DIGITAL_API digital_fll_band_edge_cc_sptr digital_make_fll_band_edge_cc (float samps_per_sym,
+ float rolloff,
+ int filter_size,
+ float bandwidth);
+
+ float d_sps;
+ float d_rolloff;
+ int d_filter_size;
+ float d_max_freq;
+ float d_min_freq;
+
+ float d_loop_bw;
+ float d_damping;
+ float d_alpha;
+ float d_beta;
+
+ std::vector<gr_complex> d_taps_lower;
+ std::vector<gr_complex> d_taps_upper;
+ bool d_updated;
+
+ float d_freq;
+ float d_phase;
+
+ /*!
+ * Build the FLL
+ * \param samps_per_sym (float) number of samples per symbol
+ * \param rolloff (float) Rolloff (excess bandwidth) of signal filter
+ * \param filter_size (int) number of filter taps to generate
+ * \param bandwidth (float) Loop bandwidth
+ */
+ digital_fll_band_edge_cc(float samps_per_sym, float rolloff,
+ int filter_size, float bandwidth);
+
+ /*!
+ * \brief Update the gains, alpha and beta, of the loop filter.
+ */
+ void update_gains();
+
+ /*!
+ * Design the band-edge filter based on the number of samples per symbol,
+ * filter rolloff factor, and the filter size
+ *
+ * \param samps_per_sym (float) Number of samples per symbol of signal
+ * \param rolloff (float) Rolloff factor of signal
+ * \param filter_size (int) Size (in taps) of the filter
+ */
+ void design_filter(float samps_per_sym, float rolloff, int filter_size);
+
+public:
+ ~digital_fll_band_edge_cc ();
+
+ /*******************************************************************
+ SET FUNCTIONS
+ *******************************************************************/
+
+ /*!
+ * \brief Set the loop bandwidth
+ *
+ * Set the loop filter's bandwidth to \p bw. This should be between
+ * 2*pi/200 and 2*pi/100 (in rads/samp). It must also be a positive
+ * number.
+ *
+ * When a new damping factor is set, the gains, alpha and beta, of the loop
+ * are recalculated by a call to update_gains().
+ *
+ * \param bw (float) new bandwidth
+ *
+ */
+ void set_loop_bandwidth(float bw);
+
+ /*!
+ * \brief Set the loop damping factor
+ *
+ * Set the loop filter's damping factor to \p df. The damping factor
+ * should be sqrt(2)/2.0 for critically damped systems.
+ * Set it to anything else only if you know what you are doing. It must
+ * be a number between 0 and 1.
+ *
+ * When a new damping factor is set, the gains, alpha and beta, of the loop
+ * are recalculated by a call to update_gains().
+ *
+ * \param df (float) new damping factor
+ *
+ */
+ void set_damping_factor(float df);
+
+ /*!
+ * \brief Set the loop gain alpha
+ *
+ * Set's the loop filter's alpha gain parameter.
+ *
+ * This value should really only be set by adjusting the loop bandwidth
+ * and damping factor.
+ *
+ * \param alpha (float) new alpha gain
+ *
+ */
+ void set_alpha(float alpha);
+
+ /*!
+ * \brief Set the loop gain beta
+ *
+ * Set's the loop filter's beta gain parameter.
+ *
+ * This value should really only be set by adjusting the loop bandwidth
+ * and damping factor.
+ *
+ * \param beta (float) new beta gain
+ *
+ */
+ void set_beta(float beta);
+
+ /*!
+ * \brief Set the number of samples per symbol
+ *
+ * Set's the number of samples per symbol the system should use. This value
+ * is uesd to calculate the filter taps and will force a recalculation.
+ *
+ * \param sps (float) new samples per symbol
+ *
+ */
+ void set_samples_per_symbol(float sps);
+
+ /*!
+ * \brief Set the rolloff factor of the shaping filter
+ *
+ * This sets the rolloff factor that is used in the pulse shaping filter
+ * and is used to calculate the filter taps. Changing this will force a
+ * recalculation of the filter taps.
+ *
+ * This should be the same value that is used in the transmitter's pulse
+ * shaping filter. It must be between 0 and 1 and is usually between
+ * 0.2 and 0.5 (where 0.22 and 0.35 are commonly used values).
+ *
+ * \param rolloff (float) new shaping filter rolloff factor [0,1]
+ *
+ */
+ void set_rolloff(float rolloff);
+
+ /*!
+ * \brief Set the number of taps in the filter
+ *
+ * This sets the number of taps in the band-edge filters. Setting this will
+ * force a recalculation of the filter taps.
+ *
+ * This should be about the same number of taps used in the transmitter's
+ * shaping filter and also not very large. A large number of taps will
+ * result in a large delay between input and frequency estimation, and
+ * so will not be as accurate. Between 30 and 70 taps is usual.
+ *
+ * \param filter_size (float) number of taps in the filters
+ *
+ */
+ void set_filter_size(int filter_size);
+
+ /*!
+ * \brief Set the FLL's frequency.
+ *
+ * Set's the FLL's frequency. While this is normally updated by the
+ * inner loop of the algorithm, it could be useful to manually initialize,
+ * set, or reset this under certain circumstances.
+ *
+ * \param freq (float) new frequency
+ *
+ */
+ void set_frequency(float freq);
+
+ /*!
+ * \brief Set the FLL's phase.
+ *
+ * Set's the FLL's phase. While this is normally updated by the
+ * inner loop of the algorithm, it could be useful to manually initialize,
+ * set, or reset this under certain circumstances.
+ *
+ * \param phase (float) new phase
+ *
+ */
+ void set_phase(float phase);
+
+ /*******************************************************************
+ GET FUNCTIONS
+ *******************************************************************/
+
+ /*!
+ * \brief Returns the loop bandwidth
+ */
+ float get_loop_bandwidth() const;
+
+ /*!
+ * \brief Returns the loop damping factor
+ */
+ float get_damping_factor() const;
+
+ /*!
+ * \brief Returns the loop gain alpha
+ */
+ float get_alpha() const;
+
+ /*!
+ * \brief Returns the loop gain beta
+ */
+ float get_beta() const;
+
+ /*!
+ * \brief Returns the number of sampler per symbol used for the filter
+ */
+ float get_samples_per_symbol() const;
+
+ /*!
+ * \brief Returns the rolloff factor used for the filter
+ */
+ float get_rolloff() const;
+
+ /*!
+ * \brief Returns the number of taps of the filter
+ */
+ int get_filter_size() const;
+
+ /*!
+ * \brief Get the FLL's frequency estimate
+ */
+ float get_frequency() const;
+
+ /*!
+ * \brief Get the FLL's phase estimate
+ */
+ float get_phase() const;
+
+ /*!
+ * Print the taps to screen.
+ */
+ void print_taps();
+
+ int work (int noutput_items,
+ gr_vector_const_void_star &input_items,
+ gr_vector_void_star &output_items);
+};
+
+#endif