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diff --git a/gr-audio/lib/windows/audio_windows_sink.cc b/gr-audio/lib/windows/audio_windows_sink.cc
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+/* -*- c++ -*- */
+/*
+* Copyright 2004-2011 Free Software Foundation, Inc.
+*
+* This file is part of GNU Radio
+*
+* GNU Radio is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 3, or (at your option)
+* any later version.
+*
+* GNU Radio is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with GNU Radio; see the file COPYING. If not, write to
+* the Free Software Foundation, Inc., 51 Franklin Street,
+* Boston, MA 02110-1301, USA.
+*/
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "gr_audio_registry.h"
+#include <audio_windows_sink.h>
+#include <gr_io_signature.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <stdio.h>
+#include <iostream>
+#include <stdexcept>
+#include <string>
+#include <sstream>
+
+AUDIO_REGISTER_SINK(REG_PRIO_HIGH, windows)(
+ int sampling_rate, const std::string &device_name, bool
+){
+ return audio_sink::sptr(new audio_windows_sink(sampling_rate, device_name));
+}
+
+static const double CHUNK_TIME = 0.1; //0.001; // 100 ms
+
+// FIXME these should query some kind of user preference
+
+static std::string
+default_device_name ()
+{
+ return "WAVE_MAPPER";
+}
+
+audio_windows_sink::audio_windows_sink (int sampling_freq, const std::string device_name)
+ : audio_sink ("audio_windows_sink",
+ gr_make_io_signature (1, 2, sizeof (float)),
+ gr_make_io_signature (0, 0, 0)),
+ d_sampling_freq (sampling_freq),
+ d_device_name (device_name.empty ()? default_device_name () : device_name),
+ d_fd (-1), d_buffer (0), d_chunk_size (0)
+{
+ d_wave_write_event = CreateEvent (NULL, FALSE, FALSE, NULL);
+ if (open_waveout_device () < 0)
+ {
+ //fprintf (stderr, "audio_windows_sink:open_waveout_device() failed\n");
+ perror ("audio_windows_sink:open_waveout_device( ) failed\n");
+ throw
+ std::runtime_error ("audio_windows_sink:open_waveout_device() failed");
+ }
+
+ d_chunk_size = (int) (d_sampling_freq * CHUNK_TIME);
+ set_output_multiple (d_chunk_size);
+
+ d_buffer = new short[d_chunk_size * 2];
+
+}
+
+audio_windows_sink::~audio_windows_sink ()
+{
+ /* Free the callback Event */
+ CloseHandle (d_wave_write_event);
+ waveOutClose (d_h_waveout);
+ delete[]d_buffer;
+}
+
+int
+audio_windows_sink::work (int noutput_items,
+ gr_vector_const_void_star & input_items,
+ gr_vector_void_star & output_items)
+{
+ const float *f0, *f1;
+ bool playtestsound = false;
+ if (playtestsound)
+ {
+ // dummy
+
+ f0 = (const float *) input_items[0];
+
+ for (int i = 0; i < noutput_items; i += d_chunk_size)
+ {
+ for (int j = 0; j < d_chunk_size; j++)
+ {
+ d_buffer[2 * j + 0] = (short) (sin (2.0 * 3.1415926535897932384626 * (float) j * 1000.0 / (float) d_sampling_freq) * 8192 + 0); //+32767
+ d_buffer[2 * j + 1] = d_buffer[2 * j + 0];
+ }
+ f0 += d_chunk_size;
+ if (write_waveout
+ ((HPSTR) d_buffer, 2 * d_chunk_size * sizeof (short)) < 0)
+ {
+ fprintf (stderr, "audio_windows_sink: write failed\n");
+ perror ("audio_windows_sink: write failed");
+ }
+ }
+ // break;
+ }
+ else
+ {
+ switch (input_items.size ())
+ {
+
+ case 1: // mono input
+
+ f0 = (const float *) input_items[0];
+
+ for (int i = 0; i < noutput_items; i += d_chunk_size)
+ {
+ for (int j = 0; j < d_chunk_size; j++)
+ {
+ d_buffer[2 * j + 0] = (short) (f0[j] * 32767);
+ d_buffer[2 * j + 1] = (short) (f0[j] * 32767);
+ }
+ f0 += d_chunk_size;
+ if (write_waveout
+ ((HPSTR) d_buffer, 2 * d_chunk_size * sizeof (short)) < 0)
+ {
+ //fprintf (stderr, "audio_windows_sink: write failed\n");
+ perror ("audio_windows_sink: write failed");
+ }
+ }
+ break;
+
+ case 2: // stereo input
+
+ f0 = (const float *) input_items[0];
+ f1 = (const float *) input_items[1];
+
+ for (int i = 0; i < noutput_items; i += d_chunk_size)
+ {
+ for (int j = 0; j < d_chunk_size; j++)
+ {
+ d_buffer[2 * j + 0] = (short) (f0[j] * 32767);
+ d_buffer[2 * j + 1] = (short) (f1[j] * 32767);
+ }
+ f0 += d_chunk_size;
+ f1 += d_chunk_size;
+ if (write_waveout
+ ((HPSTR) d_buffer, 2 * d_chunk_size * sizeof (short)) < 0)
+ {
+ //fprintf (stderr, "audio_windows_sink: write failed\n");
+ perror ("audio_windows_sink: write failed");
+ }
+ }
+ break;
+ }
+ }
+ return noutput_items;
+}
+
+int
+audio_windows_sink::string_to_int (const std::string & s)
+{
+ int i;
+ std::istringstream (s) >> i;
+ return i;
+} //ToInt()
+
+int
+audio_windows_sink::open_waveout_device (void)
+{
+
+ UINT /*UINT_PTR */ u_device_id;
+ /** Identifier of the waveform-audio output device to open. It can be either a device identifier or a handle of an open waveform-audio input device. You can use the following flag instead of a device identifier.
+ *
+ * Value Meaning
+ * WAVE_MAPPER The function selects a waveform-audio output device capable of playing the given format.
+ */
+ if (d_device_name.empty () || default_device_name () == d_device_name)
+ u_device_id = WAVE_MAPPER;
+ else
+ u_device_id = (UINT) string_to_int (d_device_name);
+ // Open a waveform device for output using event callback.
+
+ unsigned long result;
+ //HWAVEOUT outHandle;
+ WAVEFORMATEX wave_format;
+
+ /* Initialize the WAVEFORMATEX for 16-bit, 44KHz, stereo */
+ wave_format.wFormatTag = WAVE_FORMAT_PCM;
+ wave_format.nChannels = 2;
+ wave_format.nSamplesPerSec = d_sampling_freq; //44100;
+ wave_format.wBitsPerSample = 16;
+ wave_format.nBlockAlign =
+ wave_format.nChannels * (wave_format.wBitsPerSample / 8);
+ wave_format.nAvgBytesPerSec =
+ wave_format.nSamplesPerSec * wave_format.nBlockAlign;
+ wave_format.cbSize = 0;
+
+ /* Open the (preferred) Digital Audio Out device. */
+ result = waveOutOpen (&d_h_waveout, WAVE_MAPPER, &wave_format, (DWORD_PTR) d_wave_write_event, 0, CALLBACK_EVENT | WAVE_ALLOWSYNC); //|WAVE_FORMAT_DIRECT | CALLBACK_EVENT| WAVE_ALLOWSYNC
+ if (result)
+ {
+ fprintf (stderr,
+ "audio_windows_sink: Failed to open waveform output device.\n");
+ perror ("audio_windows_sink: Failed to open waveform output device.");
+ //LocalUnlock(hFormat);
+ //LocalFree(hFormat);
+ //mmioClose(hmmio, 0);
+ return -1;
+ }
+
+ //
+ // Do not Swallow the "open" event.
+ //
+ //WaitForSingleObject(d_wave_write_event, INFINITE);
+
+ // Allocate and lock memory for the header.
+
+ d_h_wave_hdr = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE,
+ (DWORD) sizeof (WAVEHDR));
+ if (d_h_wave_hdr == NULL)
+ {
+ //GlobalUnlock(hData);
+ //GlobalFree(hData);
+ //fprintf (stderr, "audio_windows_sink: Not enough memory for header.\n");
+ perror ("audio_windows_sink: Not enough memory for header.");
+ return -1;
+ }
+
+ d_lp_wave_hdr = (LPWAVEHDR) GlobalLock (d_h_wave_hdr);
+ if (d_lp_wave_hdr == NULL)
+ {
+ //GlobalUnlock(hData);
+ //GlobalFree(hData);
+ //fprintf (stderr, "audio_windows_sink: Failed to lock memory for header.\n");
+ perror ("audio_windows_sink: Failed to lock memory for header.");
+ return -1;
+ }
+ //d_lp_wave_hdr->dwFlags = WHDR_DONE;
+ return 0;
+}
+
+int
+audio_windows_sink::write_waveout (HPSTR lp_data, DWORD dw_data_size)
+{
+ UINT w_result;
+ int teller = 100;
+ // After allocation, set up and prepare header.
+ /*while ((d_lp_wave_hdr->dwFlags & WHDR_DONE)==0 && teller>0)
+ {
+ teller--;
+ Sleep(1);
+ } */
+ // Wait until previous wave write completes (first event is the open event).
+ WaitForSingleObject (d_wave_write_event, 100); //INFINITE
+ d_lp_wave_hdr->lpData = lp_data;
+ d_lp_wave_hdr->dwBufferLength = dw_data_size;
+ d_lp_wave_hdr->dwFlags = 0L;
+ /* Clear the WHDR_DONE bit (which the driver set last time that
+ this WAVEHDR was sent via waveOutWrite and was played). Some
+ drivers need this to be cleared */
+ //d_lp_wave_hdr->dwFlags &= ~WHDR_DONE;
+
+ d_lp_wave_hdr->dwLoops = 0L;
+ w_result =
+ waveOutPrepareHeader (d_h_waveout, d_lp_wave_hdr, sizeof (WAVEHDR));
+ if (w_result != 0)
+ {
+ //GlobalUnlock( hData);
+ //GlobalFree(hData);
+ //fprintf (stderr, "audio_windows_sink: Failed to waveOutPrepareHeader. error %i\n",w_result);
+ perror ("audio_windows_sink: Failed to waveOutPrepareHeader");
+ }
+ // Now the data block can be sent to the output device. The
+ // waveOutWrite function returns immediately and waveform
+ // data is sent to the output device in the background.
+ //while (! readyforplayback) Sleep(1);
+ //readyforplayback=false;
+ //
+ //
+
+ w_result = waveOutWrite (d_h_waveout, d_lp_wave_hdr, sizeof (WAVEHDR));
+ if (w_result != 0)
+ {
+ //GlobalUnlock( hData);
+ //GlobalFree(hData);
+ //fprintf (stderr, "audio_windows_sink: Failed to write block to device.error %i\n",w_result);
+ perror ("audio_windows_sink: Failed to write block to device");
+ switch (w_result)
+ {
+ case MMSYSERR_INVALHANDLE:
+ fprintf (stderr, "Specified device handle is invalid. \n");
+ break;
+ case MMSYSERR_NODRIVER:
+ fprintf (stderr, " No device driver is present. \n");
+ break;
+ case MMSYSERR_NOMEM:
+ fprintf (stderr, " Unable to allocate or lock memory. \n");
+ break;
+ case WAVERR_UNPREPARED:
+ fprintf (stderr,
+ " The data block pointed to by the pwh parameter hasn't been prepared. \n");
+ break;
+ default:
+ fprintf (stderr, "Unknown error %i\n", w_result);
+ }
+ waveOutUnprepareHeader (d_h_waveout, d_lp_wave_hdr, sizeof (WAVEHDR));
+ return -1;
+ }
+ // WaitForSingleObject(d_wave_write_event, INFINITE);
+ return 0;
+}