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-rw-r--r--gr-audio-windows/src/audio_windows_source.h68
1 files changed, 0 insertions, 68 deletions
diff --git a/gr-audio-windows/src/audio_windows_source.h b/gr-audio-windows/src/audio_windows_source.h
deleted file mode 100644
index caeda36b8..000000000
--- a/gr-audio-windows/src/audio_windows_source.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/* -*- c++ -*- */
-/*
- * Copyright 2004 Free Software Foundation, Inc.
- *
- * This file is part of GNU Radio
- *
- * GNU Radio is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3, or (at your option)
- * any later version.
- *
- * GNU Radio is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with GNU Radio; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street,
- * Boston, MA 02110-1301, USA.
- */
-
-#ifndef INCLUDED_AUDIO_WINDOWS_SOURCE_H
-#define INCLUDED_AUDIO_WINDOWS_SOURCE_H
-
-#include <gr_sync_block.h>
-#include <string>
-
-
-class audio_windows_source;
-typedef boost::shared_ptr <audio_windows_source> audio_windows_source_sptr;
-
-audio_windows_source_sptr
-audio_windows_make_source (int sampling_freq, const std::string dev = "");
-
-/*!
- * \brief audio source using winmm mmsystem (win32 only)
- *
- * Output signature is one or two streams of floats.
- * Output samples will be in the range [-1,1].
- */
-
-class audio_windows_source : public gr_sync_block
-{
- friend
- audio_windows_source_sptr
- audio_windows_make_source (int sampling_freq,
- const std::string device_name);
-
- int d_sampling_freq;
- std::string d_device_name;
- int d_fd;
- short *d_buffer;
- int d_chunk_size;
-
-protected:
- audio_windows_source (int sampling_freq, const std::string device_name = "");
-
-public:
- ~audio_windows_source ();
-
- int
- work (int noutput_items,
- gr_vector_const_void_star & input_items,
- gr_vector_void_star & output_items);
-};
-
-#endif /* INCLUDED_AUDIO_WINDOWS_SOURCE_H */