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+/* -*- c++ -*- */
+/*
+ * Copyright 2005,2006 Free Software Foundation, Inc.
+ *
+ * This file is part of GNU Radio
+ *
+ * GNU Radio is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * GNU Radio is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with GNU Radio; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+#ifndef INCLUDED_AUDIO_JACK_SINK_H
+#define INCLUDED_AUDIO_JACK_SINK_H
+
+#include <gr_sync_block.h>
+#include <string>
+#include <jack/jack.h>
+#include <jack/ringbuffer.h>
+#include <stdexcept>
+
+class audio_jack_sink;
+typedef boost::shared_ptr<audio_jack_sink> audio_jack_sink_sptr;
+
+/*!
+ * \brief make an JACK audio sink.
+ *
+ * \param sampling_rate sampling rate in Hz
+ * \param dev JACK device name, e.g., "gr_sink"
+ * \param ok_to_block
+ */
+audio_jack_sink_sptr
+audio_jack_make_sink (int sampling_rate,
+ const std::string dev = "",
+ bool ok_to_block = true);
+
+int jack_sink_process (jack_nframes_t nframes, void *arg);
+
+/*!
+ * \brief audio sink using JACK
+ *
+ * The sink has one input stream of floats.
+ *
+ * Input samples must be in the range [-1,1].
+ */
+class audio_jack_sink : public gr_sync_block {
+ friend audio_jack_sink_sptr
+ audio_jack_make_sink (int sampling_rate, const std::string device_name, bool ok_to_block);
+
+ friend int jack_sink_process (jack_nframes_t nframes, void *arg);
+
+ // typedef for pointer to class work method
+ typedef int (audio_jack_sink::*work_t)(int noutput_items,
+ gr_vector_const_void_star &input_items,
+ gr_vector_void_star &output_items);
+
+ unsigned int d_sampling_rate;
+ std::string d_device_name;
+ bool d_ok_to_block;
+
+ jack_client_t *d_jack_client;
+ jack_port_t *d_jack_output_port;
+ jack_ringbuffer_t *d_ringbuffer;
+ jack_nframes_t d_jack_buffer_size;
+ pthread_cond_t d_ringbuffer_ready;
+ pthread_mutex_t d_jack_process_lock;
+
+ // random stats
+ int d_nunderuns; // count of underruns
+
+ void output_error_msg (const char *msg, int err);
+ void bail (const char *msg, int err) throw (std::runtime_error);
+
+
+ protected:
+ audio_jack_sink (int sampling_rate, const std::string device_name, bool ok_to_block);
+
+ public:
+ ~audio_jack_sink ();
+
+ bool check_topology (int ninputs, int noutputs);
+
+ int work (int noutput_items,
+ gr_vector_const_void_star &input_items,
+ gr_vector_void_star &output_items);
+};
+
+#endif /* INCLUDED_AUDIO_JACK_SINK_H */