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+/* -*- c++ -*- */
+/*
+ * Copyright 2002,2008 Free Software Foundation, Inc.
+ *
+ * This file is part of GNU Radio
+ *
+ * GNU Radio is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3, or (at your option)
+ * any later version.
+ *
+ * GNU Radio is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with GNU Radio; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef _GR_FIRDES_H_
+#define _GR_FIRDES_H_
+
+#include <gr_core_api.h>
+#include <vector>
+#include <cmath>
+#include <gr_complex.h>
+
+/*!
+ * \brief Finite Impulse Response (FIR) filter design functions.
+ * \ingroup filter_design
+ */
+
+class GR_CORE_API gr_firdes {
+ public:
+
+ enum win_type {
+ WIN_HAMMING = 0, // max attenuation 53 dB
+ WIN_HANN = 1, // max attenuation 44 dB
+ WIN_BLACKMAN = 2, // max attenuation 74 dB
+ WIN_RECTANGULAR = 3,
+ WIN_KAISER = 4, // max attenuation a function of beta, google it
+ WIN_BLACKMAN_hARRIS = 5,
+ WIN_BLACKMAN_HARRIS = 5, // alias for capitalization consistency
+ };
+
+
+ // ... class methods ...
+
+ /*!
+ * \brief use "window method" to design a low-pass FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * The normalized width of the transition
+ * band is what sets the number of taps
+ * required. Narrow --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+ static std::vector<float>
+ low_pass (double gain,
+ double sampling_freq,
+ double cutoff_freq, // Hz center of transition band
+ double transition_width, // Hz width of transition band
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!
+ * \brief use "window method" to design a low-pass FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * \p attenuation_dB required stopband attenuation
+ * The normalized width of the transition
+ * band and the required stop band
+ * attenuation is what sets the number of taps
+ * required. Narrow --> more taps
+ * More attenuatin --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+
+ static std::vector<float>
+ low_pass_2 (double gain,
+ double sampling_freq,
+ double cutoff_freq, // Hz beginning transition band
+ double transition_width, // Hz width of transition band
+ double attenuation_dB, // out of band attenuation dB
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!
+ * \brief use "window method" to design a high-pass FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * The normalized width of the transition
+ * band is what sets the number of taps
+ * required. Narrow --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+
+ static std::vector<float>
+ high_pass (double gain,
+ double sampling_freq,
+ double cutoff_freq, // Hz center of transition band
+ double transition_width, // Hz width of transition band
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!
+ * \brief use "window method" to design a high-pass FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * \p attenuation_dB out of band attenuation
+ * The normalized width of the transition
+ * band and the required stop band
+ * attenuation is what sets the number of taps
+ * required. Narrow --> more taps
+ * More attenuation --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+
+ static std::vector<float>
+ high_pass_2 (double gain,
+ double sampling_freq,
+ double cutoff_freq, // Hz center of transition band
+ double transition_width, // Hz width of transition band
+ double attenuation_dB, // out of band attenuation dB
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!
+ * \brief use "window method" to design a band-pass FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p low_cutoff_freq: center of transition band (Hz)
+ * \p high_cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * The normalized width of the transition
+ * band is what sets the number of taps
+ * required. Narrow --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+ static std::vector<float>
+ band_pass (double gain,
+ double sampling_freq,
+ double low_cutoff_freq, // Hz center of transition band
+ double high_cutoff_freq, // Hz center of transition band
+ double transition_width, // Hz width of transition band
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!
+ * \brief use "window method" to design a band-pass FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p low_cutoff_freq: center of transition band (Hz)
+ * \p high_cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * \p attenuation_dB out of band attenuation
+ * The normalized width of the transition
+ * band and the required stop band
+ * attenuation is what sets the number of taps
+ * required. Narrow --> more taps
+ * More attenuation --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+
+ static std::vector<float>
+ band_pass_2 (double gain,
+ double sampling_freq,
+ double low_cutoff_freq, // Hz beginning transition band
+ double high_cutoff_freq, // Hz beginning transition band
+ double transition_width, // Hz width of transition band
+ double attenuation_dB, // out of band attenuation dB
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!
+ * \brief use "window method" to design a complex band-pass FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p low_cutoff_freq: center of transition band (Hz)
+ * \p high_cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * The normalized width of the transition
+ * band is what sets the number of taps
+ * required. Narrow --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+
+ static std::vector<gr_complex>
+ complex_band_pass (double gain,
+ double sampling_freq,
+ double low_cutoff_freq, // Hz center of transition band
+ double high_cutoff_freq, // Hz center of transition band
+ double transition_width, // Hz width of transition band
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!
+ * \brief use "window method" to design a complex band-pass FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p low_cutoff_freq: center of transition band (Hz)
+ * \p high_cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * \p attenuation_dB out of band attenuation
+ * The normalized width of the transition
+ * band and the required stop band
+ * attenuation is what sets the number of taps
+ * required. Narrow --> more taps
+ * More attenuation --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+
+ static std::vector<gr_complex>
+ complex_band_pass_2 (double gain,
+ double sampling_freq,
+ double low_cutoff_freq, // Hz beginning transition band
+ double high_cutoff_freq, // Hz beginning transition band
+ double transition_width, // Hz width of transition band
+ double attenuation_dB, // out of band attenuation dB
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!
+ * \brief use "window method" to design a band-reject FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p low_cutoff_freq: center of transition band (Hz)
+ * \p high_cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * The normalized width of the transition
+ * band is what sets the number of taps
+ * required. Narrow --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+
+ static std::vector<float>
+ band_reject (double gain,
+ double sampling_freq,
+ double low_cutoff_freq, // Hz center of transition band
+ double high_cutoff_freq, // Hz center of transition band
+ double transition_width, // Hz width of transition band
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!
+ * \brief use "window method" to design a band-reject FIR filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p low_cutoff_freq: center of transition band (Hz)
+ * \p high_cutoff_freq: center of transition band (Hz)
+ * \p transition_width: width of transition band (Hz).
+ * \p attenuation_dB out of band attenuation
+ * The normalized width of the transition
+ * band and the required stop band
+ * attenuation is what sets the number of taps
+ * required. Narrow --> more taps
+ * More attenuation --> more taps
+ * \p window_type: What kind of window to use. Determines
+ * maximum attenuation and passband ripple.
+ * \p beta: parameter for Kaiser window
+ */
+
+ static std::vector<float>
+ band_reject_2 (double gain,
+ double sampling_freq,
+ double low_cutoff_freq, // Hz beginning transition band
+ double high_cutoff_freq, // Hz beginning transition band
+ double transition_width, // Hz width of transition band
+ double attenuation_dB, // out of band attenuation dB
+ win_type window = WIN_HAMMING,
+ double beta = 6.76); // used only with Kaiser
+
+ /*!\brief design a Hilbert Transform Filter
+ *
+ * \p ntaps: Number of taps, must be odd
+ * \p window_type: What kind of window to use
+ * \p beta: Only used for Kaiser
+ */
+ static std::vector<float>
+ hilbert (unsigned int ntaps = 19,
+ win_type windowtype = WIN_RECTANGULAR,
+ double beta = 6.76);
+
+ /*!
+ * \brief design a Root Cosine FIR Filter (do we need a window?)
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p sampling_freq: sampling freq (Hz)
+ * \p symbol rate: symbol rate, must be a factor of sample rate
+ * \p alpha: excess bandwidth factor
+ * \p ntaps: number of taps
+ */
+ static std::vector<float>
+ root_raised_cosine (double gain,
+ double sampling_freq,
+ double symbol_rate, // Symbol rate, NOT bitrate (unless BPSK)
+ double alpha, // Excess Bandwidth Factor
+ int ntaps);
+
+ /*!
+ * \brief design a Gaussian filter
+ *
+ * \p gain: overall gain of filter (typically 1.0)
+ * \p symbols per bit: symbol rate, must be a factor of sample rate
+ * \p ntaps: number of taps
+ */
+ static std::vector<float>
+ gaussian (double gain,
+ double spb,
+ double bt, // Bandwidth to bitrate ratio
+ int ntaps);
+
+ // window functions ...
+ static std::vector<float> window (win_type type, int ntaps, double beta);
+
+private:
+ static double bessi0(double x);
+ static void sanity_check_1f (double sampling_freq, double f1,
+ double transition_width);
+ static void sanity_check_2f (double sampling_freq, double f1, double f2,
+ double transition_width);
+ static void sanity_check_2f_c (double sampling_freq, double f1, double f2,
+ double transition_width);
+
+ static int compute_ntaps (double sampling_freq,
+ double transition_width,
+ win_type window_type, double beta);
+
+ static int compute_ntaps_windes (double sampling_freq,
+ double transition_width,
+ double attenuation_dB);
+};
+
+#endif