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authorJosh Blum2009-12-26 22:43:29 -0500
committerJosh Blum2009-12-26 22:43:29 -0500
commitf6a770799b8725546044a59067f1ab9937ee3af1 (patch)
treefeae8d1a17277147bc866d74b4e31a13c5787f8c /gr-wxgui/src/python
parenta6146675c40b7a8898a819b6a9e2c09ff37775aa (diff)
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bug fix for waterfall plotter,
it seems that numpy choose changed
Diffstat (limited to 'gr-wxgui/src/python')
-rw-r--r--gr-wxgui/src/python/plotter/waterfall_plotter.py14
1 files changed, 9 insertions, 5 deletions
diff --git a/gr-wxgui/src/python/plotter/waterfall_plotter.py b/gr-wxgui/src/python/plotter/waterfall_plotter.py
index d32b0ca0a..f83e27e72 100644
--- a/gr-wxgui/src/python/plotter/waterfall_plotter.py
+++ b/gr-wxgui/src/python/plotter/waterfall_plotter.py
@@ -26,6 +26,7 @@ import common
import numpy
import gltext
import math
+import struct
LEGEND_LEFT_PAD = 7
LEGEND_NUM_BLOCKS = 256
@@ -37,6 +38,9 @@ MIN_PADDING = 0, 60, 0, 0 #top, right, bottom, left
ceil_log2 = lambda x: 2**int(math.ceil(math.log(x)/math.log(2)))
+pack_color = lambda x: struct.pack('BBBB', *x)
+unpack_color = lambda s: struct.unpack('BBBB', s)
+
def _get_rbga(red_pts, green_pts, blue_pts, alpha_pts=[(0, 0), (1, 0)]):
"""
Get an array of 256 rgba values where each index maps to a color.
@@ -53,10 +57,10 @@ def _get_rbga(red_pts, green_pts, blue_pts, alpha_pts=[(0, 0), (1, 0)]):
#linear interpolation
if x <= x2: return float(y1 - y2)/(x1 - x2)*(x - x1) + y1
raise Exception
- return [numpy.array(map(
+ return [pack_color(map(
lambda pw: int(255*_fcn(i/255.0, pw)),
(red_pts, green_pts, blue_pts, alpha_pts),
- ), numpy.uint8).tostring() for i in range(0, 256)
+ )) for i in range(0, 256)
]
COLORS = {
@@ -179,8 +183,8 @@ class waterfall_plotter(grid_plotter_base):
block_height = float(legend_height)/LEGEND_NUM_BLOCKS
x = self.width - self.padding_right + LEGEND_LEFT_PAD
for i in range(LEGEND_NUM_BLOCKS):
- color = COLORS[self._color_mode][int(255*i/float(LEGEND_NUM_BLOCKS-1))]
- GL.glColor4f(*map(lambda c: ord(c)/255.0, color))
+ color = unpack_color(COLORS[self._color_mode][int(255*i/float(LEGEND_NUM_BLOCKS-1))])
+ GL.glColor4f(*numpy.array(color)/255.0)
y = self.height - (i+1)*block_height - self.padding_bottom
self._draw_rect(x, y, LEGEND_WIDTH, block_height)
#draw rectangle around color scale border
@@ -261,7 +265,7 @@ class waterfall_plotter(grid_plotter_base):
samples = numpy.clip(samples, 0, 255) #clip
samples = numpy.array(samples, numpy.uint8)
#convert the samples to RGBA data
- data = numpy.choose(samples, COLORS[self._color_mode]).tostring()
+ data = ''.join([COLORS[self._color_mode][sample] for sample in samples])
self._buffer.append(data)
self._waterfall_cache.changed(True)
self.unlock()