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authorJosh Blum2009-09-02 14:06:34 -0700
committerJosh Blum2009-09-02 14:06:34 -0700
commiteb1d1b5cfb474b087d41337356efc0cdb7342f28 (patch)
tree61f573888ff79a514a51be2b3fee7b6fdcfec808 /gr-audio-portaudio
parent6fb2acc3c49e3bb7b8845d517c4bff4a8f5b0fa8 (diff)
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Fix so that the waterfall texture is initialized with a buffer of the same size.
If the fft size was a non power of two, the buffer would be a different size. This would cause a segfault. Particularly because fft_window was throwing out a bin.
Diffstat (limited to 'gr-audio-portaudio')
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