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author | Eric Blossom | 2010-11-15 23:54:25 -0800 |
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committer | Eric Blossom | 2010-11-15 23:54:25 -0800 |
commit | 2e16fbdf17f56bb0d30a1dbf91fbb23d4e6d5d38 (patch) | |
tree | c018ebcd5c3d24ff37a3160f7c27a357e344b57f /Guile-TODO | |
parent | c80fdf2897624d10123a35b1a19d150f3a5645c8 (diff) | |
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Update TODO
Diffstat (limited to 'Guile-TODO')
-rw-r--r-- | Guile-TODO | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/Guile-TODO b/Guile-TODO index 14442cd8b..68c1247e7 100644 --- a/Guile-TODO +++ b/Guile-TODO @@ -10,10 +10,6 @@ In no particular order: When --enable-guile --disable-python, python swig stuff should not be generated. When --disable-guile --enable-python, guile swig stuff should not be generated. -4) Fix GR_SWIG_BLOCK_MAGIC so that in the guile case we don't map all - the constructors into the same name. E.g. audio_alsa_sink -> sink. - (Causes problem when multiple gr-* modules are used.) - 5) Ensure that all gr-* components are generating guile code when enabled, and that (1) and (3) are handled in all gr-* components. @@ -58,6 +54,9 @@ In no particular order: how much faster it is. Load time currently is currently kind of doggy. +17) Get std::vector< std::complex<float> > working + + I'm sure I'm forgetting some things... @@ -82,3 +81,8 @@ These are done: 1) [DONE] Ensure that libraries containing swig generated code are regenerated when any relevant .i file is touched. + +4) [DONE] Fix GR_SWIG_BLOCK_MAGIC so that in the guile case we don't map all + the constructors into the same name. E.g. audio_alsa_sink -> sink. + (Causes problem when multiple gr-* modules are used.) + |