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authorEric Blossom2010-11-15 23:54:25 -0800
committerEric Blossom2010-11-15 23:54:25 -0800
commit2e16fbdf17f56bb0d30a1dbf91fbb23d4e6d5d38 (patch)
treec018ebcd5c3d24ff37a3160f7c27a357e344b57f /Guile-TODO
parentc80fdf2897624d10123a35b1a19d150f3a5645c8 (diff)
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Update TODO
Diffstat (limited to 'Guile-TODO')
-rw-r--r--Guile-TODO12
1 files changed, 8 insertions, 4 deletions
diff --git a/Guile-TODO b/Guile-TODO
index 14442cd8b..68c1247e7 100644
--- a/Guile-TODO
+++ b/Guile-TODO
@@ -10,10 +10,6 @@ In no particular order:
When --enable-guile --disable-python, python swig stuff should not be generated.
When --disable-guile --enable-python, guile swig stuff should not be generated.
-4) Fix GR_SWIG_BLOCK_MAGIC so that in the guile case we don't map all
- the constructors into the same name. E.g. audio_alsa_sink -> sink.
- (Causes problem when multiple gr-* modules are used.)
-
5) Ensure that all gr-* components are generating guile code when
enabled, and that (1) and (3) are handled in all gr-* components.
@@ -58,6 +54,9 @@ In no particular order:
how much faster it is. Load time currently is currently kind of doggy.
+17) Get std::vector< std::complex<float> > working
+
+
I'm sure I'm forgetting some things...
@@ -82,3 +81,8 @@ These are done:
1) [DONE] Ensure that libraries containing swig generated code are regenerated
when any relevant .i file is touched.
+
+4) [DONE] Fix GR_SWIG_BLOCK_MAGIC so that in the guile case we don't map all
+ the constructors into the same name. E.g. audio_alsa_sink -> sink.
+ (Causes problem when multiple gr-* modules are used.)
+