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-- PSL - Optimize NFA
-- Copyright (C) 2002-2016 Tristan Gingold
--
-- GHDL is free software; you can redistribute it and/or modify it under
-- the terms of the GNU General Public License as published by the Free
-- Software Foundation; either version 2, or (at your option) any later
-- version.
--
-- GHDL is distributed in the hope that it will be useful, but WITHOUT ANY
-- WARRANTY; without even the implied warranty of MERCHANTABILITY or
-- FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
-- for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with GHDL; see the file COPYING. If not, write to the Free
-- Software Foundation, 59 Temple Place - Suite 330, Boston, MA
-- 02111-1307, USA.
with Types; use Types;
with PSL.NFAs.Utils; use PSL.NFAs.Utils;
with PSL.CSE;
package body PSL.Optimize is
procedure Push (Head : in out NFA_State; S : NFA_State) is
begin
Set_State_User_Link (S, Head);
Head := S;
end Push;
procedure Pop (Head : in out NFA_State; S : out NFA_State) is
begin
S := Head;
Head := Get_State_User_Link (S);
end Pop;
procedure Remove_Unreachable_States (N : NFA)
is
Head : NFA_State;
Start, Final : NFA_State;
E : NFA_Edge;
S, N_S : NFA_State;
begin
-- Remove unreachable states, ie states that can't be reached from
-- start state.
Start := Get_Start_State (N);
Final := Get_Final_State (N);
Head := No_State;
-- The start state is reachable.
Push (Head, Start);
Set_State_Flag (Start, True);
-- Follow edges and mark reachable states.
while Head /= No_State loop
Pop (Head, S);
E := Get_First_Src_Edge (S);
while E /= No_Edge loop
S := Get_Edge_Dest (E);
if not Get_State_Flag (S) then
Push (Head, S);
Set_State_Flag (S, True);
end if;
E := Get_Next_Src_Edge (E);
end loop;
end loop;
-- Remove unreachable states.
S := Get_First_State (N);
while S /= No_State loop
N_S := Get_Next_State (S);
if Get_State_Flag (S) then
-- Clean-up.
Set_State_Flag (S, False);
elsif S = Final then
-- Do not remove final state!
-- FIXME: deconnect state?
null;
else
Remove_State (N, S);
end if;
S := N_S;
end loop;
-- Remove no-where states, ie states that can't reach the final state.
Head := No_State;
-- The final state can reach the final state.
Push (Head, Final);
Set_State_Flag (Final, True);
-- Follow edges and mark reachable states.
while Head /= No_State loop
Pop (Head, S);
E := Get_First_Dest_Edge (S);
while E /= No_Edge loop
S := Get_Edge_Src (E);
if not Get_State_Flag (S) then
Push (Head, S);
Set_State_Flag (S, True);
end if;
E := Get_Next_Dest_Edge (E);
end loop;
end loop;
-- Remove unreachable states.
S := Get_First_State (N);
while S /= No_State loop
N_S := Get_Next_State (S);
if Get_State_Flag (S) then
-- Clean-up.
Set_State_Flag (S, False);
elsif S = Start then
-- Do not remove start state!
-- FIXME: deconnect state?
null;
else
Remove_State (N, S);
end if;
S := N_S;
end loop;
end Remove_Unreachable_States;
procedure Remove_Simple_Prefix (N : NFA)
is
Start : NFA_State;
D : NFA_State;
T_Start, T_D, Next_T_D : NFA_Edge;
T_Expr : Node;
Clean : Boolean := False;
begin
Start := Get_Start_State (N);
-- Iterate on edges from the start state.
T_Start := Get_First_Src_Edge (Start);
while T_Start /= No_Edge loop
-- Edge destination.
D := Get_Edge_Dest (T_Start);
T_Expr := Get_Edge_Expr (T_Start);
-- Iterate on destination incoming edges.
T_D := Get_First_Dest_Edge (D);
while T_D /= No_Edge loop
Next_T_D := Get_Next_Dest_Edge (T_D);
-- Remove parallel edge.
if T_D /= T_Start
and then Get_Edge_Expr (T_D) = T_Expr
then
Remove_Edge (T_D);
Clean := True;
end if;
T_D := Next_T_D;
end loop;
T_Start := Get_Next_Src_Edge (T_Start);
end loop;
if Clean then
Remove_Unreachable_States (N);
end if;
end Remove_Simple_Prefix;
-- Return TRUE iff the outgoing or incoming edges of L and R are the same.
-- Outgoing edges must be sorted.
generic
with function Get_First_Edge (S : NFA_State) return NFA_Edge;
with function Get_Next_Edge (E : NFA_Edge) return NFA_Edge;
with function Get_Edge_State_Reverse (E : NFA_Edge) return NFA_State;
function Are_States_Identical_Gen (L, R : NFA_State) return Boolean;
function Are_States_Identical_Gen (L, R : NFA_State) return Boolean
is
L_E, R_E : NFA_Edge;
L_S, R_S : NFA_State;
begin
L_E := Get_First_Edge (L);
R_E := Get_First_Edge (R);
loop
if L_E = No_Edge and then R_E = No_Edge then
-- End of chain for both L and R -> identical states.
return True;
elsif L_E = No_Edge or R_E = No_Edge then
-- End of chain for either L or R -> non identical states.
return False;
elsif Get_Edge_Expr (L_E) /= Get_Edge_Expr (R_E) then
-- Different edge (different expressions).
return False;
end if;
L_S := Get_Edge_State_Reverse (L_E);
R_S := Get_Edge_State_Reverse (R_E);
if L_S /= R_S and then (L_S /= L or else R_S /= R) then
-- Predecessors are differents and not loop.
return False;
end if;
L_E := Get_Next_Edge (L_E);
R_E := Get_Next_Edge (R_E);
end loop;
end Are_States_Identical_Gen;
generic
with procedure Sort_Edges (N : NFA);
with procedure Sort_Edges_Reverse (S : NFA_State);
with function Get_First_Edge (S : NFA_State) return NFA_Edge;
with function Get_Next_Edge (E : NFA_Edge) return NFA_Edge;
with function Get_First_Edge_Reverse (S : NFA_State) return NFA_Edge;
with function Get_Next_Edge_Reverse (E : NFA_Edge) return NFA_Edge;
with function Get_Edge_State (E : NFA_Edge) return NFA_State;
with function Get_Edge_State_Reverse (E : NFA_Edge) return NFA_State;
with procedure Merge_State_Reverse (N : NFA;
S : NFA_State; S1 : NFA_State);
procedure Merge_Identical_States_Gen (N : NFA);
procedure Merge_Identical_States_Gen (N : NFA)
is
function Are_States_Identical is new Are_States_Identical_Gen
(Get_First_Edge => Get_First_Edge,
Get_Next_Edge => Get_Next_Edge,
Get_Edge_State_Reverse => Get_Edge_State_Reverse);
S : NFA_State;
E : NFA_Edge;
E_State, Next_E_State : NFA_State;
Next_E, Next_Next_E : NFA_Edge;
begin
Sort_Edges (N);
-- Iterate on states.
S := Get_First_State (N);
while S /= No_State loop
Sort_Edges_Reverse (S);
-- Iterate on incoming edges.
E := Get_First_Edge_Reverse (S);
while E /= No_Edge loop
E_State := Get_Edge_State (E);
-- Try to merge E with its successors.
Next_E := Get_Next_Edge_Reverse (E);
while Next_E /= No_Edge
and then Get_Edge_Expr (E) = Get_Edge_Expr (Next_E)
loop
Next_E_State := Get_Edge_State (Next_E);
Next_Next_E := Get_Next_Edge_Reverse (Next_E);
if Next_E_State = E_State then
-- Identical edge: remove the duplicate.
Remove_Edge (Next_E);
elsif Are_States_Identical (E_State, Next_E_State) then
Merge_State_Reverse (N, E_State, Next_E_State);
end if;
Next_E := Next_Next_E;
end loop;
E := Get_Next_Edge_Reverse (E);
end loop;
S := Get_Next_State (S);
end loop;
end Merge_Identical_States_Gen;
procedure Merge_Identical_States_Src is new Merge_Identical_States_Gen
(Sort_Edges => Sort_Src_Edges,
Sort_Edges_Reverse => Sort_Dest_Edges,
Get_First_Edge => Get_First_Src_Edge,
Get_Next_Edge => Get_Next_Src_Edge,
Get_First_Edge_Reverse => Get_First_Dest_Edge,
Get_Next_Edge_Reverse => Get_Next_Dest_Edge,
Get_Edge_State => Get_Edge_Src,
Get_Edge_State_Reverse => Get_Edge_Dest,
Merge_State_Reverse => Merge_State_Dest);
procedure Merge_Identical_States_Dest is new Merge_Identical_States_Gen
(Sort_Edges => Sort_Dest_Edges,
Sort_Edges_Reverse => Sort_Src_Edges,
Get_First_Edge => Get_First_Dest_Edge,
Get_Next_Edge => Get_Next_Dest_Edge,
Get_First_Edge_Reverse => Get_First_Src_Edge,
Get_Next_Edge_Reverse => Get_Next_Src_Edge,
Get_Edge_State => Get_Edge_Dest,
Get_Edge_State_Reverse => Get_Edge_Src,
Merge_State_Reverse => Merge_State_Src);
procedure Merge_Identical_States (N : NFA) is
begin
Merge_Identical_States_Src (N);
Merge_Identical_States_Dest (N);
end Merge_Identical_States;
procedure Merge_Edges (N : NFA)
is
use PSL.CSE;
Nbr_States : Natural;
begin
Labelize_States (N, Nbr_States);
declare
Last_State : constant Int32 := Int32 (Nbr_States) - 1;
type Edge_Array is array (0 .. Last_State) of NFA_Edge;
Edges : Edge_Array;
S, D : NFA_State;
L_D : Int32;
E, Next_E : NFA_Edge;
begin
-- Iterate on states.
S := Get_First_State (N);
while S /= No_State loop
Edges := (others => No_Edge);
E := Get_First_Src_Edge (S);
while E /= No_Edge loop
Next_E := Get_Next_Src_Edge (E);
D := Get_Edge_Dest (E);
L_D := Get_State_Label (D);
if Edges (L_D) /= No_Edge then
Set_Edge_Expr
(Edges (L_D),
Build_Bool_Or (Get_Edge_Expr (Edges (L_D)),
Get_Edge_Expr (E)));
-- FIXME: reduce expression.
Remove_Edge (E);
else
Edges (L_D) := E;
end if;
E := Next_E;
end loop;
S := Get_Next_State (S);
end loop;
end;
end Merge_Edges;
procedure Remove_Identical_Src_Edges (S : NFA_State)
is
Next_E, E : NFA_Edge;
begin
Sort_Src_Edges (S);
E := Get_First_Src_Edge (S);
if E = No_Edge then
return;
end if;
loop
Next_E := Get_Next_Src_Edge (E);
exit when Next_E = No_Edge;
if Get_Edge_Dest (E) = Get_Edge_Dest (Next_E)
and then Get_Edge_Expr (E) = Get_Edge_Expr (Next_E)
then
Remove_Edge (Next_E);
else
E := Next_E;
end if;
end loop;
end Remove_Identical_Src_Edges;
procedure Remove_Identical_Dest_Edges (S : NFA_State)
is
Next_E, E : NFA_Edge;
begin
Sort_Dest_Edges (S);
E := Get_First_Dest_Edge (S);
if E = No_Edge then
return;
end if;
loop
Next_E := Get_Next_Dest_Edge (E);
exit when Next_E = No_Edge;
if Get_Edge_Src (E) = Get_Edge_Src (Next_E)
and then Get_Edge_Expr (E) = Get_Edge_Expr (Next_E)
then
Remove_Edge (Next_E);
else
E := Next_E;
end if;
end loop;
end Remove_Identical_Dest_Edges;
procedure Find_Partitions (N : NFA; Nbr_States : Natural)
is
Last_State : constant NFA_State := NFA_State (Nbr_States) - 1;
type Part_Offset is new Int32 range -1 .. Nat32 (Nbr_States - 1);
type Part_Id is new Part_Offset range 0 .. Part_Offset'Last;
-- State to partition id.
State_Part : array (0 .. Last_State) of Part_Id;
pragma Unreferenced (State_Part);
-- Last partition index.
Last_Part : Part_Id;
-- Partitions content.
-- To get the states in a partition P, first get the offset OFF
-- (from Offsets) of P. States are in Parts (OFF ...). The
-- number of states is not known, but they all belong to P
-- (check with STATE_PART).
Parts : array (Part_Offset) of NFA_State;
type Offset_Array is array (Part_Id) of Part_Offset;
Start_Offsets : Offset_Array;
Last_Offsets : Offset_Array;
S, Final_State : NFA_State;
First_S : NFA_State;
Off, Last_Off : Part_Offset;
Stable, Stable1 : Boolean;
function Is_Equivalent (L, R : NFA_State) return Boolean is
begin
raise Program_Error;
return False;
end Is_Equivalent;
begin
-- Return now for trivial cases (0 or 1 state).
if Nbr_States < 2 then
return;
end if;
-- Partition 1 contains the final state.
-- Partition 0 contains the other states.
Final_State := Get_Final_State (N);
Last_Part := 1;
State_Part := (others => 0);
State_Part (Final_State) := 1;
S := Get_First_State (N);
Off := -1;
while S /= No_State loop
if S /= Last_State then
Off := Off + 1;
Parts (Off) := S;
end if;
S := Get_Next_State (S);
end loop;
Start_Offsets (0) := 0;
Last_Offsets (0) := Off;
Start_Offsets (1) := Off + 1;
Last_Offsets (1) := Off + 1;
Parts (Off + 1) := Final_State;
-- Now the hard work.
loop
Stable := True;
-- For every partition
for P in 0 .. Last_Part loop
Off := Start_Offsets (P);
First_S := Parts (Off);
Off := Off + 1;
-- For every S != First_S in P.
Last_Off := Last_Offsets (P);
Stable1 := True;
while Off <= Last_Off loop
S := Parts (Off);
if not Is_Equivalent (First_S, S) then
-- Swap S with the last element of the partition.
Parts (Off) := Parts (Last_Off);
Parts (Last_Off) := S;
-- Reduce partition size.
Last_Off := Last_Off - 1;
Last_Offsets (P) := Last_Off;
if Stable1 then
-- Create a new partition.
Last_Part := Last_Part + 1;
Last_Offsets (Last_Part) := Last_Off + 1;
Stable1 := False;
end if;
-- Put S in the new partition.
Start_Offsets (Last_Part) := Last_Off + 1;
State_Part (S) := Last_Part;
Stable := False;
-- And continue with the swapped state.
else
Off := Off + 1;
end if;
end loop;
end loop;
exit when Stable;
end loop;
end Find_Partitions;
pragma Unreferenced (Find_Partitions);
end PSL.Optimize;
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