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/*M///////////////////////////////////////////////////////////////////////////////////////
//
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//
//  By downloading, copying, installing or using the software you agree to this license.
//  If you do not agree to this license, do not download, install,
//  copy or use the software.
//
//
//                           License Agreement
//                For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009-2011, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
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// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
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//   * Redistribution's of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
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#ifndef __OPENCV_VIDEOSTAB_MOTION_STABILIZING_HPP__
#define __OPENCV_VIDEOSTAB_MOTION_STABILIZING_HPP__

#include <vector>
#include "opencv2/core/core.hpp"

namespace cv
{
namespace videostab
{

class CV_EXPORTS IMotionStabilizer
{
public:
    virtual void stabilize(const Mat *motions, int size, Mat *stabilizationMotions) const = 0;

#ifdef OPENCV_CAN_BREAK_BINARY_COMPATIBILITY
    virtual ~IMotionStabilizer() {}
#endif
};

class CV_EXPORTS MotionFilterBase : public IMotionStabilizer
{
public:
    MotionFilterBase() : radius_(0) {}
    virtual ~MotionFilterBase() {}

    virtual void setRadius(int val) { radius_ = val; }
    virtual int radius() const { return radius_; }

    virtual void update() {}

    virtual Mat stabilize(int index, const Mat *motions, int size) const = 0;
    virtual void stabilize(const Mat *motions, int size, Mat *stabilizationMotions) const;

protected:
    int radius_;
};

class CV_EXPORTS GaussianMotionFilter : public MotionFilterBase
{
public:
    GaussianMotionFilter() : stdev_(-1.f) {}

    void setStdev(float val) { stdev_ = val; }
    float stdev() const { return stdev_; }

    virtual void update();

    virtual Mat stabilize(int index, const Mat *motions, int size) const;

private:
    float stdev_;
    std::vector<float> weight_;
};

CV_EXPORTS Mat ensureInclusionConstraint(const Mat &M, Size size, float trimRatio);

CV_EXPORTS float estimateOptimalTrimRatio(const Mat &M, Size size);

} // namespace videostab
} // namespace

#endif