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/*M///////////////////////////////////////////////////////////////////////////////////////
//
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//
//  By downloading, copying, installing or using the software you agree to this license.
//  If you do not agree to this license, do not download, install,
//  copy or use the software.
//
//
//                          License Agreement
//                For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
//   * Redistribution's of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
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//     this list of conditions and the following disclaimer in the documentation
//     and/or other materials provided with the distribution.
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//   * The name of the copyright holders may not be used to endorse or promote products
//     derived from this software without specific prior written permission.
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// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
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//M*/

#ifndef __OPENCV_STITCHING_WARPER_CREATORS_HPP__
#define __OPENCV_STITCHING_WARPER_CREATORS_HPP__

#include "opencv2/stitching/detail/warpers.hpp"

namespace cv {

class WarperCreator
{
public:
    virtual ~WarperCreator() {}
    virtual Ptr<detail::RotationWarper> create(float scale) const = 0;
};


class PlaneWarper : public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::PlaneWarper(scale); }
};


class CylindricalWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::CylindricalWarper(scale); }
};


class SphericalWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::SphericalWarper(scale); }
};

class FisheyeWarper : public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::FisheyeWarper(scale); }
};

class StereographicWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::StereographicWarper(scale); }
};

class CompressedRectilinearWarper: public WarperCreator
{
    float a, b;
public:
    CompressedRectilinearWarper(float A = 1, float B = 1)
    {
        a = A; b = B;
    }
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::CompressedRectilinearWarper(scale, a, b); }
};

class CompressedRectilinearPortraitWarper: public WarperCreator
{
    float a, b;
public:
    CompressedRectilinearPortraitWarper(float A = 1, float B = 1)
    {
        a = A; b = B;
    }
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::CompressedRectilinearPortraitWarper(scale, a, b); }
};

class PaniniWarper: public WarperCreator
{
    float a, b;
public:
    PaniniWarper(float A = 1, float B = 1)
    {
        a = A; b = B;
    }
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::PaniniWarper(scale, a, b); }
};

class PaniniPortraitWarper: public WarperCreator
{
    float a, b;
public:
    PaniniPortraitWarper(float A = 1, float B = 1)
    {
        a = A; b = B;
    }
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::PaniniPortraitWarper(scale, a, b); }
};

class MercatorWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::MercatorWarper(scale); }
};

class TransverseMercatorWarper: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::TransverseMercatorWarper(scale); }
};



class PlaneWarperGpu: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::PlaneWarperGpu(scale); }
};


class CylindricalWarperGpu: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::CylindricalWarperGpu(scale); }
};


class SphericalWarperGpu: public WarperCreator
{
public:
    Ptr<detail::RotationWarper> create(float scale) const { return new detail::SphericalWarperGpu(scale); }
};

} // namespace cv

#endif // __OPENCV_STITCHING_WARPER_CREATORS_HPP__