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+/*M///////////////////////////////////////////////////////////////////////////////////////
+//
+// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+//
+// By downloading, copying, installing or using the software you agree to this license.
+// If you do not agree to this license, do not download, install,
+// copy or use the software.
+//
+//
+// License Agreement
+// For Open Source Computer Vision Library
+//
+// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
+// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
+// Third party copyrights are property of their respective owners.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// * Redistribution's of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// * Redistribution's in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation
+// and/or other materials provided with the distribution.
+//
+// * The name of the copyright holders may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// This software is provided by the copyright holders and contributors "as is" and
+// any express or implied warranties, including, but not limited to, the implied
+// warranties of merchantability and fitness for a particular purpose are disclaimed.
+// In no event shall the Intel Corporation or contributors be liable for any direct,
+// indirect, incidental, special, exemplary, or consequential damages
+// (including, but not limited to, procurement of substitute goods or services;
+// loss of use, data, or profits; or business interruption) however caused
+// and on any theory of liability, whether in contract, strict liability,
+// or tort (including negligence or otherwise) arising in any way out of
+// the use of this software, even if advised of the possibility of such damage.
+//
+//M*/
+
+#ifndef __OPENCV_BACKGROUND_SEGM_HPP__
+#define __OPENCV_BACKGROUND_SEGM_HPP__
+
+#include "opencv2/core/core.hpp"
+#include <list>
+namespace cv
+{
+
+/*!
+ The Base Class for Background/Foreground Segmentation
+
+ The class is only used to define the common interface for
+ the whole family of background/foreground segmentation algorithms.
+*/
+class CV_EXPORTS_W BackgroundSubtractor : public Algorithm
+{
+public:
+ //! the virtual destructor
+ virtual ~BackgroundSubtractor();
+ //! the update operator that takes the next video frame and returns the current foreground mask as 8-bit binary image.
+ CV_WRAP_AS(apply) virtual void operator()(InputArray image, OutputArray fgmask,
+ double learningRate=0);
+
+ //! computes a background image
+ virtual void getBackgroundImage(OutputArray backgroundImage) const;
+};
+
+
+/*!
+ Gaussian Mixture-based Backbround/Foreground Segmentation Algorithm
+
+ The class implements the following algorithm:
+ "An improved adaptive background mixture model for real-time tracking with shadow detection"
+ P. KadewTraKuPong and R. Bowden,
+ Proc. 2nd European Workshp on Advanced Video-Based Surveillance Systems, 2001."
+ http://personal.ee.surrey.ac.uk/Personal/R.Bowden/publications/avbs01/avbs01.pdf
+
+*/
+class CV_EXPORTS_W BackgroundSubtractorMOG : public BackgroundSubtractor
+{
+public:
+ //! the default constructor
+ CV_WRAP BackgroundSubtractorMOG();
+ //! the full constructor that takes the length of the history, the number of gaussian mixtures, the background ratio parameter and the noise strength
+ CV_WRAP BackgroundSubtractorMOG(int history, int nmixtures, double backgroundRatio, double noiseSigma=0);
+ //! the destructor
+ virtual ~BackgroundSubtractorMOG();
+ //! the update operator
+ virtual void operator()(InputArray image, OutputArray fgmask, double learningRate=0);
+
+ //! re-initiaization method
+ virtual void initialize(Size frameSize, int frameType);
+
+ virtual AlgorithmInfo* info() const;
+
+protected:
+ Size frameSize;
+ int frameType;
+ Mat bgmodel;
+ int nframes;
+ int history;
+ int nmixtures;
+ double varThreshold;
+ double backgroundRatio;
+ double noiseSigma;
+};
+
+
+/*!
+ The class implements the following algorithm:
+ "Improved adaptive Gausian mixture model for background subtraction"
+ Z.Zivkovic
+ International Conference Pattern Recognition, UK, August, 2004.
+ http://www.zoranz.net/Publications/zivkovic2004ICPR.pdf
+*/
+class CV_EXPORTS_W BackgroundSubtractorMOG2 : public BackgroundSubtractor
+{
+public:
+ //! the default constructor
+ CV_WRAP BackgroundSubtractorMOG2();
+ //! the full constructor that takes the length of the history, the number of gaussian mixtures, the background ratio parameter and the noise strength
+ CV_WRAP BackgroundSubtractorMOG2(int history, float varThreshold, bool bShadowDetection=true);
+ //! the destructor
+ virtual ~BackgroundSubtractorMOG2();
+ //! the update operator
+ virtual void operator()(InputArray image, OutputArray fgmask, double learningRate=-1);
+
+ //! computes a background image which are the mean of all background gaussians
+ virtual void getBackgroundImage(OutputArray backgroundImage) const;
+
+ //! re-initiaization method
+ virtual void initialize(Size frameSize, int frameType);
+
+ virtual AlgorithmInfo* info() const;
+
+protected:
+ Size frameSize;
+ int frameType;
+ Mat bgmodel;
+ Mat bgmodelUsedModes;//keep track of number of modes per pixel
+ int nframes;
+ int history;
+ int nmixtures;
+ //! here it is the maximum allowed number of mixture components.
+ //! Actual number is determined dynamically per pixel
+ double varThreshold;
+ // threshold on the squared Mahalanobis distance to decide if it is well described
+ // by the background model or not. Related to Cthr from the paper.
+ // This does not influence the update of the background. A typical value could be 4 sigma
+ // and that is varThreshold=4*4=16; Corresponds to Tb in the paper.
+
+ /////////////////////////
+ // less important parameters - things you might change but be carefull
+ ////////////////////////
+ float backgroundRatio;
+ // corresponds to fTB=1-cf from the paper
+ // TB - threshold when the component becomes significant enough to be included into
+ // the background model. It is the TB=1-cf from the paper. So I use cf=0.1 => TB=0.
+ // For alpha=0.001 it means that the mode should exist for approximately 105 frames before
+ // it is considered foreground
+ // float noiseSigma;
+ float varThresholdGen;
+ //correspondts to Tg - threshold on the squared Mahalan. dist. to decide
+ //when a sample is close to the existing components. If it is not close
+ //to any a new component will be generated. I use 3 sigma => Tg=3*3=9.
+ //Smaller Tg leads to more generated components and higher Tg might make
+ //lead to small number of components but they can grow too large
+ float fVarInit;
+ float fVarMin;
+ float fVarMax;
+ //initial variance for the newly generated components.
+ //It will will influence the speed of adaptation. A good guess should be made.
+ //A simple way is to estimate the typical standard deviation from the images.
+ //I used here 10 as a reasonable value
+ // min and max can be used to further control the variance
+ float fCT;//CT - complexity reduction prior
+ //this is related to the number of samples needed to accept that a component
+ //actually exists. We use CT=0.05 of all the samples. By setting CT=0 you get
+ //the standard Stauffer&Grimson algorithm (maybe not exact but very similar)
+
+ //shadow detection parameters
+ bool bShadowDetection;//default 1 - do shadow detection
+ unsigned char nShadowDetection;//do shadow detection - insert this value as the detection result - 127 default value
+ float fTau;
+ // Tau - shadow threshold. The shadow is detected if the pixel is darker
+ //version of the background. Tau is a threshold on how much darker the shadow can be.
+ //Tau= 0.5 means that if pixel is more than 2 times darker then it is not shadow
+ //See: Prati,Mikic,Trivedi,Cucchiarra,"Detecting Moving Shadows...",IEEE PAMI,2003.
+};
+
+/**
+ * Background Subtractor module. Takes a series of images and returns a sequence of mask (8UC1)
+ * images of the same size, where 255 indicates Foreground and 0 represents Background.
+ * This class implements an algorithm described in "Visual Tracking of Human Visitors under
+ * Variable-Lighting Conditions for a Responsive Audio Art Installation," A. Godbehere,
+ * A. Matsukawa, K. Goldberg, American Control Conference, Montreal, June 2012.
+ */
+class CV_EXPORTS BackgroundSubtractorGMG: public cv::BackgroundSubtractor
+{
+public:
+ BackgroundSubtractorGMG();
+ virtual ~BackgroundSubtractorGMG();
+ virtual AlgorithmInfo* info() const;
+
+ /**
+ * Validate parameters and set up data structures for appropriate image size.
+ * Must call before running on data.
+ * @param frameSize input frame size
+ * @param min minimum value taken on by pixels in image sequence. Usually 0
+ * @param max maximum value taken on by pixels in image sequence. e.g. 1.0 or 255
+ */
+ void initialize(cv::Size frameSize, double min, double max);
+
+ /**
+ * Performs single-frame background subtraction and builds up a statistical background image
+ * model.
+ * @param image Input image
+ * @param fgmask Output mask image representing foreground and background pixels
+ * @param learningRate Determines how quickly features are "forgotten" from histograms
+ */
+ virtual void operator()(InputArray image, OutputArray fgmask, double learningRate=-1.0);
+
+ /**
+ * Releases all inner buffers.
+ */
+ void release();
+
+ //! Total number of distinct colors to maintain in histogram.
+ int maxFeatures;
+ //! Set between 0.0 and 1.0, determines how quickly features are "forgotten" from histograms.
+ double learningRate;
+ //! Number of frames of video to use to initialize histograms.
+ int numInitializationFrames;
+ //! Number of discrete levels in each channel to be used in histograms.
+ int quantizationLevels;
+ //! Prior probability that any given pixel is a background pixel. A sensitivity parameter.
+ double backgroundPrior;
+ //! Value above which pixel is determined to be FG.
+ double decisionThreshold;
+ //! Smoothing radius, in pixels, for cleaning up FG image.
+ int smoothingRadius;
+ //! Perform background model update
+ bool updateBackgroundModel;
+
+private:
+ double maxVal_;
+ double minVal_;
+
+ cv::Size frameSize_;
+ int frameNum_;
+
+ cv::Mat_<int> nfeatures_;
+ cv::Mat_<unsigned int> colors_;
+ cv::Mat_<float> weights_;
+
+ cv::Mat buf_;
+};
+
+}
+
+#endif