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-rw-r--r--2.3-1/thirdparty/includes/GSL/gsl/gsl_vector_float.h230
1 files changed, 230 insertions, 0 deletions
diff --git a/2.3-1/thirdparty/includes/GSL/gsl/gsl_vector_float.h b/2.3-1/thirdparty/includes/GSL/gsl/gsl_vector_float.h
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+++ b/2.3-1/thirdparty/includes/GSL/gsl/gsl_vector_float.h
@@ -0,0 +1,230 @@
+/* vector/gsl_vector_float.h
+ *
+ * Copyright (C) 1996, 1997, 1998, 1999, 2000, 2007 Gerard Jungman, Brian Gough
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or (at
+ * your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __GSL_VECTOR_FLOAT_H__
+#define __GSL_VECTOR_FLOAT_H__
+
+#include <stdlib.h>
+#include <gsl/gsl_types.h>
+#include <gsl/gsl_errno.h>
+#include <gsl/gsl_inline.h>
+#include <gsl/gsl_check_range.h>
+#include <gsl/gsl_block_float.h>
+
+#undef __BEGIN_DECLS
+#undef __END_DECLS
+#ifdef __cplusplus
+# define __BEGIN_DECLS extern "C" {
+# define __END_DECLS }
+#else
+# define __BEGIN_DECLS /* empty */
+# define __END_DECLS /* empty */
+#endif
+
+__BEGIN_DECLS
+
+typedef struct
+{
+ size_t size;
+ size_t stride;
+ float *data;
+ gsl_block_float *block;
+ int owner;
+}
+gsl_vector_float;
+
+typedef struct
+{
+ gsl_vector_float vector;
+} _gsl_vector_float_view;
+
+typedef _gsl_vector_float_view gsl_vector_float_view;
+
+typedef struct
+{
+ gsl_vector_float vector;
+} _gsl_vector_float_const_view;
+
+typedef const _gsl_vector_float_const_view gsl_vector_float_const_view;
+
+
+/* Allocation */
+
+gsl_vector_float *gsl_vector_float_alloc (const size_t n);
+gsl_vector_float *gsl_vector_float_calloc (const size_t n);
+
+gsl_vector_float *gsl_vector_float_alloc_from_block (gsl_block_float * b,
+ const size_t offset,
+ const size_t n,
+ const size_t stride);
+
+gsl_vector_float *gsl_vector_float_alloc_from_vector (gsl_vector_float * v,
+ const size_t offset,
+ const size_t n,
+ const size_t stride);
+
+void gsl_vector_float_free (gsl_vector_float * v);
+
+/* Views */
+
+_gsl_vector_float_view
+gsl_vector_float_view_array (float *v, size_t n);
+
+_gsl_vector_float_view
+gsl_vector_float_view_array_with_stride (float *base,
+ size_t stride,
+ size_t n);
+
+_gsl_vector_float_const_view
+gsl_vector_float_const_view_array (const float *v, size_t n);
+
+_gsl_vector_float_const_view
+gsl_vector_float_const_view_array_with_stride (const float *base,
+ size_t stride,
+ size_t n);
+
+_gsl_vector_float_view
+gsl_vector_float_subvector (gsl_vector_float *v,
+ size_t i,
+ size_t n);
+
+_gsl_vector_float_view
+gsl_vector_float_subvector_with_stride (gsl_vector_float *v,
+ size_t i,
+ size_t stride,
+ size_t n);
+
+_gsl_vector_float_const_view
+gsl_vector_float_const_subvector (const gsl_vector_float *v,
+ size_t i,
+ size_t n);
+
+_gsl_vector_float_const_view
+gsl_vector_float_const_subvector_with_stride (const gsl_vector_float *v,
+ size_t i,
+ size_t stride,
+ size_t n);
+
+/* Operations */
+
+void gsl_vector_float_set_zero (gsl_vector_float * v);
+void gsl_vector_float_set_all (gsl_vector_float * v, float x);
+int gsl_vector_float_set_basis (gsl_vector_float * v, size_t i);
+
+int gsl_vector_float_fread (FILE * stream, gsl_vector_float * v);
+int gsl_vector_float_fwrite (FILE * stream, const gsl_vector_float * v);
+int gsl_vector_float_fscanf (FILE * stream, gsl_vector_float * v);
+int gsl_vector_float_fprintf (FILE * stream, const gsl_vector_float * v,
+ const char *format);
+
+int gsl_vector_float_memcpy (gsl_vector_float * dest, const gsl_vector_float * src);
+
+int gsl_vector_float_reverse (gsl_vector_float * v);
+
+int gsl_vector_float_swap (gsl_vector_float * v, gsl_vector_float * w);
+int gsl_vector_float_swap_elements (gsl_vector_float * v, const size_t i, const size_t j);
+
+float gsl_vector_float_max (const gsl_vector_float * v);
+float gsl_vector_float_min (const gsl_vector_float * v);
+void gsl_vector_float_minmax (const gsl_vector_float * v, float * min_out, float * max_out);
+
+size_t gsl_vector_float_max_index (const gsl_vector_float * v);
+size_t gsl_vector_float_min_index (const gsl_vector_float * v);
+void gsl_vector_float_minmax_index (const gsl_vector_float * v, size_t * imin, size_t * imax);
+
+int gsl_vector_float_add (gsl_vector_float * a, const gsl_vector_float * b);
+int gsl_vector_float_sub (gsl_vector_float * a, const gsl_vector_float * b);
+int gsl_vector_float_mul (gsl_vector_float * a, const gsl_vector_float * b);
+int gsl_vector_float_div (gsl_vector_float * a, const gsl_vector_float * b);
+int gsl_vector_float_scale (gsl_vector_float * a, const double x);
+int gsl_vector_float_add_constant (gsl_vector_float * a, const double x);
+
+int gsl_vector_float_equal (const gsl_vector_float * u,
+ const gsl_vector_float * v);
+
+int gsl_vector_float_isnull (const gsl_vector_float * v);
+int gsl_vector_float_ispos (const gsl_vector_float * v);
+int gsl_vector_float_isneg (const gsl_vector_float * v);
+int gsl_vector_float_isnonneg (const gsl_vector_float * v);
+
+INLINE_DECL float gsl_vector_float_get (const gsl_vector_float * v, const size_t i);
+INLINE_DECL void gsl_vector_float_set (gsl_vector_float * v, const size_t i, float x);
+INLINE_DECL float * gsl_vector_float_ptr (gsl_vector_float * v, const size_t i);
+INLINE_DECL const float * gsl_vector_float_const_ptr (const gsl_vector_float * v, const size_t i);
+
+#ifdef HAVE_INLINE
+
+INLINE_FUN
+float
+gsl_vector_float_get (const gsl_vector_float * v, const size_t i)
+{
+#if GSL_RANGE_CHECK
+ if (GSL_RANGE_COND(i >= v->size))
+ {
+ GSL_ERROR_VAL ("index out of range", GSL_EINVAL, 0);
+ }
+#endif
+ return v->data[i * v->stride];
+}
+
+INLINE_FUN
+void
+gsl_vector_float_set (gsl_vector_float * v, const size_t i, float x)
+{
+#if GSL_RANGE_CHECK
+ if (GSL_RANGE_COND(i >= v->size))
+ {
+ GSL_ERROR_VOID ("index out of range", GSL_EINVAL);
+ }
+#endif
+ v->data[i * v->stride] = x;
+}
+
+INLINE_FUN
+float *
+gsl_vector_float_ptr (gsl_vector_float * v, const size_t i)
+{
+#if GSL_RANGE_CHECK
+ if (GSL_RANGE_COND(i >= v->size))
+ {
+ GSL_ERROR_NULL ("index out of range", GSL_EINVAL);
+ }
+#endif
+ return (float *) (v->data + i * v->stride);
+}
+
+INLINE_FUN
+const float *
+gsl_vector_float_const_ptr (const gsl_vector_float * v, const size_t i)
+{
+#if GSL_RANGE_CHECK
+ if (GSL_RANGE_COND(i >= v->size))
+ {
+ GSL_ERROR_NULL ("index out of range", GSL_EINVAL);
+ }
+#endif
+ return (const float *) (v->data + i * v->stride);
+}
+#endif /* HAVE_INLINE */
+
+__END_DECLS
+
+#endif /* __GSL_VECTOR_FLOAT_H__ */
+
+