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authoryash11122017-07-07 21:20:49 +0530
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+/*M///////////////////////////////////////////////////////////////////////////////////////
+//
+// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+//
+// By downloading, copying, installing or using the software you agree to this license.
+// If you do not agree to this license, do not download, install,
+// copy or use the software.
+//
+//
+// Intel License Agreement
+// For Open Source Computer Vision Library
+//
+// Copyright (C) 2000, Intel Corporation, all rights reserved.
+// Third party copyrights are property of their respective owners.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// * Redistribution's of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// * Redistribution's in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation
+// and/or other materials provided with the distribution.
+//
+// * The name of Intel Corporation may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// This software is provided by the copyright holders and contributors "as is" and
+// any express or implied warranties, including, but not limited to, the implied
+// warranties of merchantability and fitness for a particular purpose are disclaimed.
+// In no event shall the Intel Corporation or contributors be liable for any direct,
+// indirect, incidental, special, exemplary, or consequential damages
+// (including, but not limited to, procurement of substitute goods or services;
+// loss of use, data, or profits; or business interruption) however caused
+// and on any theory of liability, whether in contract, strict liability,
+// or tort (including negligence or otherwise) arising in any way out of
+// the use of this software, even if advised of the possibility of such damage.
+//
+//M*/
+
+#ifndef __OPENCV_CVSTREAMS_H__
+#define __OPENCV_CVSTREAMS_H__
+
+#ifdef WIN32
+#include <streams.h> /* !!! IF YOU'VE GOT AN ERROR HERE, PLEASE READ BELOW !!! */
+/***************** How to get Visual Studio understand streams.h ****************\
+
+You need DirectShow SDK that is now a part of Platform SDK
+(Windows Server 2003 SP1 SDK or later),
+and DirectX SDK (2006 April or later).
+
+1. Download the Platform SDK from
+ http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
+ and DirectX SDK from msdn.microsoft.com/directx/
+ (They are huge, but you can download it by parts).
+ If it doesn't work for you, consider HighGUI that can capture video via VFW or MIL
+
+2. Install Platform SDK together with DirectShow SDK.
+ Install DirectX (with or without sample code).
+
+3. Build baseclasses.
+ See <PlatformSDKInstallFolder>\samples\multimedia\directshow\readme.txt.
+
+4. Copy the built libraries (called strmbase.lib and strmbasd.lib
+ in Release and Debug versions, respectively) to
+ <PlatformSDKInstallFolder>\lib.
+
+5. In Developer Studio add the following paths:
+ <DirectXSDKInstallFolder>\include
+ <PlatformSDKInstallFolder>\include
+ <PlatformSDKInstallFolder>\samples\multimedia\directshow\baseclasses
+ to the includes' search path
+ (at Tools->Options->Directories->Include files in case of Visual Studio 6.0,
+ at Tools->Options->Projects and Solutions->VC++ Directories->Include files in case
+ of Visual Studio 2005)
+ Add
+ <DirectXSDKInstallFolder>\lib
+ <PlatformSDKInstallFolder>\lib
+ to the libraries' search path (in the same dialog, ...->"Library files" page)
+
+ NOTE: PUT THE ADDED LINES ON THE VERY TOP OF THE LISTS, OTHERWISE YOU MAY STILL GET
+ COMPILER OR LINKER ERRORS. This is necessary, because Visual Studio
+ may include older versions of the same headers and libraries.
+
+6. Now you can build OpenCV DirectShow filters.
+
+\***********************************************************************************/
+
+#endif
+
+#endif