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authorPrashant S2019-08-27 12:32:16 +0530
committerGitHub2019-08-27 12:32:16 +0530
commit46c8dee1d41462c4a00989b91d555faf6e422632 (patch)
treea9089f56541854b48ddbda733832a153c6d53927 /static/website/bootstrap-css/bower_components/smooth-scroll/src/js/smooth-scroll.js
parent23507115caa3d4de0dbf4909376e35df4352d3d9 (diff)
parentb9c709823e26f5b20d3732e1788b871cdd961a03 (diff)
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Merge pull request #1 from prashantsinalkar/master
updated project code
Diffstat (limited to 'static/website/bootstrap-css/bower_components/smooth-scroll/src/js/smooth-scroll.js')
-rw-r--r--static/website/bootstrap-css/bower_components/smooth-scroll/src/js/smooth-scroll.js475
1 files changed, 475 insertions, 0 deletions
diff --git a/static/website/bootstrap-css/bower_components/smooth-scroll/src/js/smooth-scroll.js b/static/website/bootstrap-css/bower_components/smooth-scroll/src/js/smooth-scroll.js
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+(function (root, factory) {
+ if ( typeof define === 'function' && define.amd ) {
+ define(['buoy'], factory(root));
+ } else if ( typeof exports === 'object' ) {
+ module.exports = factory(root, require('buoy'));
+ } else {
+ root.smoothScroll = factory(root, root.buoy);
+ }
+})(typeof global !== 'undefined' ? global : this.window || this.global, function (root) {
+
+ 'use strict';
+
+ //
+ // Variables
+ //
+
+ var smoothScroll = {}; // Object for public APIs
+ var supports = !!root.document.querySelector && !!root.addEventListener; // Feature test
+ var settings, eventTimeout, fixedHeader, headerHeight;
+
+ // Default settings
+ var defaults = {
+ speed: 500,
+ easing: 'easeInOutCubic',
+ offset: 0,
+ updateURL: true,
+ callback: function () {}
+ };
+
+
+ //
+ // Methods
+ //
+
+ /**
+ * Merge two or more objects. Returns a new object.
+ * @private
+ * @param {Boolean} deep If true, do a deep (or recursive) merge [optional]
+ * @param {Object} objects The objects to merge together
+ * @returns {Object} Merged values of defaults and options
+ */
+ var extend = function () {
+
+ // Variables
+ var extended = {};
+ var deep = false;
+ var i = 0;
+ var length = arguments.length;
+
+ // Check if a deep merge
+ if ( Object.prototype.toString.call( arguments[0] ) === '[object Boolean]' ) {
+ deep = arguments[0];
+ i++;
+ }
+
+ // Merge the object into the extended object
+ var merge = function (obj) {
+ for ( var prop in obj ) {
+ if ( Object.prototype.hasOwnProperty.call( obj, prop ) ) {
+ // If deep merge and property is an object, merge properties
+ if ( deep && Object.prototype.toString.call(obj[prop]) === '[object Object]' ) {
+ extended[prop] = extend( true, extended[prop], obj[prop] );
+ } else {
+ extended[prop] = obj[prop];
+ }
+ }
+ }
+ };
+
+ // Loop through each object and conduct a merge
+ for ( ; i < length; i++ ) {
+ var obj = arguments[i];
+ merge(obj);
+ }
+
+ return extended;
+
+ };
+
+ /**
+ * Get the height of an element.
+ * @private
+ * @param {Node} elem The element to get the height of
+ * @return {Number} The element's height in pixels
+ */
+ var getHeight = function ( elem ) {
+ return Math.max( elem.scrollHeight, elem.offsetHeight, elem.clientHeight );
+ };
+
+ /**
+ * Get the closest matching element up the DOM tree.
+ * @private
+ * @param {Element} elem Starting element
+ * @param {String} selector Selector to match against (class, ID, data attribute, or tag)
+ * @return {Boolean|Element} Returns null if not match found
+ */
+ var getClosest = function ( elem, selector ) {
+
+ // Variables
+ var firstChar = selector.charAt(0);
+ var supports = 'classList' in document.documentElement;
+ var attribute, value;
+
+ // If selector is a data attribute, split attribute from value
+ if ( firstChar === '[' ) {
+ selector = selector.substr(1, selector.length - 2);
+ attribute = selector.split( '=' );
+
+ if ( attribute.length > 1 ) {
+ value = true;
+ attribute[1] = attribute[1].replace( /"/g, '' ).replace( /'/g, '' );
+ }
+ }
+
+ // Get closest match
+ for ( ; elem && elem !== document; elem = elem.parentNode ) {
+
+ // If selector is a class
+ if ( firstChar === '.' ) {
+ if ( supports ) {
+ if ( elem.classList.contains( selector.substr(1) ) ) {
+ return elem;
+ }
+ } else {
+ if ( new RegExp('(^|\\s)' + selector.substr(1) + '(\\s|$)').test( elem.className ) ) {
+ return elem;
+ }
+ }
+ }
+
+ // If selector is an ID
+ if ( firstChar === '#' ) {
+ if ( elem.id === selector.substr(1) ) {
+ return elem;
+ }
+ }
+
+ // If selector is a data attribute
+ if ( firstChar === '[' ) {
+ if ( elem.hasAttribute( attribute[0] ) ) {
+ if ( value ) {
+ if ( elem.getAttribute( attribute[0] ) === attribute[1] ) {
+ return elem;
+ }
+ } else {
+ return elem;
+ }
+ }
+ }
+
+ // If selector is a tag
+ if ( elem.tagName.toLowerCase() === selector ) {
+ return elem;
+ }
+
+ }
+
+ return null;
+
+ };
+
+ /**
+ * Escape special characters for use with querySelector
+ * @private
+ * @param {String} id The anchor ID to escape
+ * @author Mathias Bynens
+ * @link https://github.com/mathiasbynens/CSS.escape
+ */
+ var escapeCharacters = function ( id ) {
+ var string = String(id);
+ var length = string.length;
+ var index = -1;
+ var codeUnit;
+ var result = '';
+ var firstCodeUnit = string.charCodeAt(0);
+ while (++index < length) {
+ codeUnit = string.charCodeAt(index);
+ // Note: there’s no need to special-case astral symbols, surrogate
+ // pairs, or lone surrogates.
+
+ // If the character is NULL (U+0000), then throw an
+ // `InvalidCharacterError` exception and terminate these steps.
+ if (codeUnit === 0x0000) {
+ throw new InvalidCharacterError(
+ 'Invalid character: the input contains U+0000.'
+ );
+ }
+
+ if (
+ // If the character is in the range [\1-\1F] (U+0001 to U+001F) or is
+ // U+007F, […]
+ (codeUnit >= 0x0001 && codeUnit <= 0x001F) || codeUnit == 0x007F ||
+ // If the character is the first character and is in the range [0-9]
+ // (U+0030 to U+0039), […]
+ (index === 0 && codeUnit >= 0x0030 && codeUnit <= 0x0039) ||
+ // If the character is the second character and is in the range [0-9]
+ // (U+0030 to U+0039) and the first character is a `-` (U+002D), […]
+ (
+ index === 1 &&
+ codeUnit >= 0x0030 && codeUnit <= 0x0039 &&
+ firstCodeUnit === 0x002D
+ )
+ ) {
+ // http://dev.w3.org/csswg/cssom/#escape-a-character-as-code-point
+ result += '\\' + codeUnit.toString(16) + ' ';
+ continue;
+ }
+
+ // If the character is not handled by one of the above rules and is
+ // greater than or equal to U+0080, is `-` (U+002D) or `_` (U+005F), or
+ // is in one of the ranges [0-9] (U+0030 to U+0039), [A-Z] (U+0041 to
+ // U+005A), or [a-z] (U+0061 to U+007A), […]
+ if (
+ codeUnit >= 0x0080 ||
+ codeUnit === 0x002D ||
+ codeUnit === 0x005F ||
+ codeUnit >= 0x0030 && codeUnit <= 0x0039 ||
+ codeUnit >= 0x0041 && codeUnit <= 0x005A ||
+ codeUnit >= 0x0061 && codeUnit <= 0x007A
+ ) {
+ // the character itself
+ result += string.charAt(index);
+ continue;
+ }
+
+ // Otherwise, the escaped character.
+ // http://dev.w3.org/csswg/cssom/#escape-a-character
+ result += '\\' + string.charAt(index);
+
+ }
+ return result;
+ };
+
+ /**
+ * Calculate the easing pattern
+ * @private
+ * @link https://gist.github.com/gre/1650294
+ * @param {String} type Easing pattern
+ * @param {Number} time Time animation should take to complete
+ * @returns {Number}
+ */
+ var easingPattern = function ( type, time ) {
+ var pattern;
+ if ( type === 'easeInQuad' ) pattern = time * time; // accelerating from zero velocity
+ if ( type === 'easeOutQuad' ) pattern = time * (2 - time); // decelerating to zero velocity
+ if ( type === 'easeInOutQuad' ) pattern = time < 0.5 ? 2 * time * time : -1 + (4 - 2 * time) * time; // acceleration until halfway, then deceleration
+ if ( type === 'easeInCubic' ) pattern = time * time * time; // accelerating from zero velocity
+ if ( type === 'easeOutCubic' ) pattern = (--time) * time * time + 1; // decelerating to zero velocity
+ if ( type === 'easeInOutCubic' ) pattern = time < 0.5 ? 4 * time * time * time : (time - 1) * (2 * time - 2) * (2 * time - 2) + 1; // acceleration until halfway, then deceleration
+ if ( type === 'easeInQuart' ) pattern = time * time * time * time; // accelerating from zero velocity
+ if ( type === 'easeOutQuart' ) pattern = 1 - (--time) * time * time * time; // decelerating to zero velocity
+ if ( type === 'easeInOutQuart' ) pattern = time < 0.5 ? 8 * time * time * time * time : 1 - 8 * (--time) * time * time * time; // acceleration until halfway, then deceleration
+ if ( type === 'easeInQuint' ) pattern = time * time * time * time * time; // accelerating from zero velocity
+ if ( type === 'easeOutQuint' ) pattern = 1 + (--time) * time * time * time * time; // decelerating to zero velocity
+ if ( type === 'easeInOutQuint' ) pattern = time < 0.5 ? 16 * time * time * time * time * time : 1 + 16 * (--time) * time * time * time * time; // acceleration until halfway, then deceleration
+ return pattern || time; // no easing, no acceleration
+ };
+
+ /**
+ * Calculate how far to scroll
+ * @private
+ * @param {Element} anchor The anchor element to scroll to
+ * @param {Number} headerHeight Height of a fixed header, if any
+ * @param {Number} offset Number of pixels by which to offset scroll
+ * @returns {Number}
+ */
+ var getEndLocation = function ( anchor, headerHeight, offset ) {
+ var location = 0;
+ if (anchor.offsetParent) {
+ do {
+ location += anchor.offsetTop;
+ anchor = anchor.offsetParent;
+ } while (anchor);
+ }
+ location = location - headerHeight - offset;
+ return location >= 0 ? location : 0;
+ };
+
+ /**
+ * Determine the document's height
+ * @private
+ * @returns {Number}
+ */
+ var getDocumentHeight = function () {
+ return Math.max(
+ root.document.body.scrollHeight, root.document.documentElement.scrollHeight,
+ root.document.body.offsetHeight, root.document.documentElement.offsetHeight,
+ root.document.body.clientHeight, root.document.documentElement.clientHeight
+ );
+ };
+
+ /**
+ * Convert data-options attribute into an object of key/value pairs
+ * @private
+ * @param {String} options Link-specific options as a data attribute string
+ * @returns {Object}
+ */
+ var getDataOptions = function ( options ) {
+ return !options || !(typeof JSON === 'object' && typeof JSON.parse === 'function') ? {} : JSON.parse( options );
+ };
+
+ /**
+ * Update the URL
+ * @private
+ * @param {Element} anchor The element to scroll to
+ * @param {Boolean} url Whether or not to update the URL history
+ */
+ var updateUrl = function ( anchor, url ) {
+ if ( root.history.pushState && (url || url === 'true') ) {
+ root.history.pushState( null, null, [root.location.protocol, '//', root.location.host, root.location.pathname, root.location.search, anchor].join('') );
+ }
+ };
+
+ var getHeaderHeight = function ( header ) {
+ return header === null ? 0 : ( getHeight( header ) + header.offsetTop );
+ };
+
+ /**
+ * Start/stop the scrolling animation
+ * @public
+ * @param {Element} toggle The element that toggled the scroll event
+ * @param {Element} anchor The element to scroll to
+ * @param {Object} options
+ */
+ smoothScroll.animateScroll = function ( toggle, anchor, options ) {
+
+ // Options and overrides
+ var overrides = getDataOptions( toggle ? toggle.getAttribute('data-options') : null );
+ var settings = extend( settings || defaults, options || {}, overrides ); // Merge user options with defaults
+ anchor = '#' + escapeCharacters(anchor.substr(1)); // Escape special characters and leading numbers
+
+ // Selectors and variables
+ var anchorElem = anchor === '#' ? root.document.documentElement : root.document.querySelector(anchor);
+ var startLocation = root.pageYOffset; // Current location on the page
+ if ( !fixedHeader ) { fixedHeader = root.document.querySelector('[data-scroll-header]'); } // Get the fixed header if not already set
+ if ( !headerHeight ) { headerHeight = getHeaderHeight( fixedHeader ); } // Get the height of a fixed header if one exists and not already set
+ var endLocation = getEndLocation( anchorElem, headerHeight, parseInt(settings.offset, 10) ); // Scroll to location
+ var animationInterval; // interval timer
+ var distance = endLocation - startLocation; // distance to travel
+ var documentHeight = getDocumentHeight();
+ var timeLapsed = 0;
+ var percentage, position;
+
+ // Update URL
+ updateUrl(anchor, settings.updateURL);
+
+ /**
+ * Stop the scroll animation when it reaches its target (or the bottom/top of page)
+ * @private
+ * @param {Number} position Current position on the page
+ * @param {Number} endLocation Scroll to location
+ * @param {Number} animationInterval How much to scroll on this loop
+ */
+ var stopAnimateScroll = function (position, endLocation, animationInterval) {
+ var currentLocation = root.pageYOffset;
+ if ( position == endLocation || currentLocation == endLocation || ( (root.innerHeight + currentLocation) >= documentHeight ) ) {
+ clearInterval(animationInterval);
+ anchorElem.focus();
+ settings.callback( toggle, anchor ); // Run callbacks after animation complete
+ }
+ };
+
+ /**
+ * Loop scrolling animation
+ * @private
+ */
+ var loopAnimateScroll = function () {
+ timeLapsed += 16;
+ percentage = ( timeLapsed / parseInt(settings.speed, 10) );
+ percentage = ( percentage > 1 ) ? 1 : percentage;
+ position = startLocation + ( distance * easingPattern(settings.easing, percentage) );
+ root.scrollTo( 0, Math.floor(position) );
+ stopAnimateScroll(position, endLocation, animationInterval);
+ };
+
+ /**
+ * Set interval timer
+ * @private
+ */
+ var startAnimateScroll = function () {
+ animationInterval = setInterval(loopAnimateScroll, 16);
+ };
+
+ /**
+ * Reset position to fix weird iOS bug
+ * @link https://github.com/cferdinandi/smooth-scroll/issues/45
+ */
+ if ( root.pageYOffset === 0 ) {
+ root.scrollTo( 0, 0 );
+ }
+
+ // Start scrolling animation
+ startAnimateScroll();
+
+ };
+
+ /**
+ * If smooth scroll element clicked, animate scroll
+ * @private
+ */
+ var eventHandler = function (event) {
+ var toggle = getClosest(event.target, '[data-scroll]');
+ if ( toggle && toggle.tagName.toLowerCase() === 'a' ) {
+ event.preventDefault(); // Prevent default click event
+ smoothScroll.animateScroll( toggle, toggle.hash, settings); // Animate scroll
+ }
+ };
+
+ /**
+ * On window scroll and resize, only run events at a rate of 15fps for better performance
+ * @private
+ * @param {Function} eventTimeout Timeout function
+ * @param {Object} settings
+ */
+ var eventThrottler = function (event) {
+ if ( !eventTimeout ) {
+ eventTimeout = setTimeout(function() {
+ eventTimeout = null; // Reset timeout
+ headerHeight = getHeaderHeight( fixedHeader ); // Get the height of a fixed header if one exists
+ }, 66);
+ }
+ };
+
+ /**
+ * Destroy the current initialization.
+ * @public
+ */
+ smoothScroll.destroy = function () {
+
+ // If plugin isn't already initialized, stop
+ if ( !settings ) return;
+
+ // Remove event listeners
+ root.document.removeEventListener( 'click', eventHandler, false );
+ root.removeEventListener( 'resize', eventThrottler, false );
+
+ // Reset varaibles
+ settings = null;
+ eventTimeout = null;
+ fixedHeader = null;
+ headerHeight = null;
+ };
+
+ /**
+ * Initialize Smooth Scroll
+ * @public
+ * @param {Object} options User settings
+ */
+ smoothScroll.init = function ( options ) {
+
+ // feature test
+ if ( !supports ) return;
+
+ // Destroy any existing initializations
+ smoothScroll.destroy();
+
+ // Selectors and variables
+ settings = extend( defaults, options || {} ); // Merge user options with defaults
+ fixedHeader = root.document.querySelector('[data-scroll-header]'); // Get the fixed header
+ headerHeight = getHeaderHeight( fixedHeader );
+
+ // When a toggle is clicked, run the click handler
+ root.document.addEventListener('click', eventHandler, false );
+ if ( fixedHeader ) { root.addEventListener( 'resize', eventThrottler, false ); }
+
+ };
+
+
+ //
+ // Public APIs
+ //
+
+ return smoothScroll;
+
+});