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'''
Created on 11-May-2015
@author: deepa
'''
import numpy
from OCC.Graphic3d import Graphic3d_NOT_2D_ALUMINUM
from bolt import Bolt
from nut import Nut
from ModelUtils import *
import copy
from OCC.BRepPrimAPI import BRepPrimAPI_MakeSphere
from OCC.gp import gp_Pnt
from nutBoltPlacement import NutBoltArray
from OCC.BRepAlgoAPI import BRepAlgoAPI_Cut
class ColWebBeamWeb(object):
def __init__(self,column,beam,Fweld,plate,nutBoltArray):
self.column = column
self.beam = beam
self.weldLeft = Fweld
self.weldRight = copy.deepcopy(Fweld)
self.plate = plate
self.nutBoltArray = nutBoltArray
self.columnModel = None
self.beamModel = None
self.weldModelLeft = None
self.weldModelRight = None
self.plateModel = None
self.clearDist = 20.0 # This distance between edge of the column web/flange and beam cross section
def create_3dmodel(self):
self.creatColumGeometry()
self.createBeamGeometry()
self.createPlateGeometry()
self.createFilletWeldGeometry()
self.createNutBoltArray()
# Call for createModel
self.columnModel = self.column.createModel()
self.beamModel = self.beam.createModel()
self.plateModel = self.plate.createModel()
self.weldModelLeft = self.weldLeft.createModel()
self.weldModelRight = self.weldRight.createModel()
self.nutboltArrayModels = self.nutBoltArray.createModel()
def creatColumGeometry(self):
columnOrigin = numpy.array([0, 0, 0])
column_uDir = numpy.array([1.0, 0, 0])
wDir1 = numpy.array([0.0, 0, 1.0])
self.column.place(columnOrigin, column_uDir, wDir1)
def createBeamGeometry(self):
uDir = numpy.array([0, 1.0, 0])
wDir = numpy.array([1.0, 0, 0.0])
origin2 = self.column.secOrigin + (self.column.t/2 * self.column.uDir) + (self.column.length/2 * self.column.wDir) + (self.clearDist * self.column.uDir)
self.beam.place(origin2, uDir, wDir)
def createButtWeld(self):
pass
# plateThickness = 10
# uDir3 = numpy.array([0, 1.0, 0])
# wDir3 = numpy.array([1.0, 0, 0.0])
# origin3 = (self.column.secOrigin +
# self.column.t/2.0 * self.column.uDir +
# self.column.length/2.0 * self.column.wDir +
# self.beam.t/2.0 * (-self.beam.uDir)+
# self.weld.W/2.0 * (-self.beam.uDir))
# #origin3 = numpy.array([0, 0, 500]) + t/2.0 *wDir3 + plateThickness/2.0 * (-self.beam.uDir)
# self.weld.place(origin3, uDir3, wDir3)
def createPlateGeometry(self):
plateOrigin = (self.column.secOrigin +
self.column.t/2.0 * self.column.uDir +
self.column.length/2.0 * self.column.wDir +
self.beam.t/2.0 * (-self.beam.uDir)+
self.plate.T/2.0 * (-self.beam.uDir))
uDir = numpy.array([0, 1.0, 0])
wDir = numpy.array([1.0, 0, 0.0])
self.plate.place(plateOrigin, uDir, wDir)
def createFilletWeldGeometry(self):
uDir = numpy.array([1.0, 0.0, 0])
wDir = numpy.array([0.0, 0.0, 1.0])
filletWeld1Origin = (self.plate.secOrigin + self.plate.T/2.0 *self.weldLeft.vDir + self.weldLeft.L/2.0 * (-self.weldLeft.wDir) )
self.weldLeft.place(filletWeld1Origin, uDir, wDir)
uDir1 = numpy.array([0.0, -1.0, 0])
wDir1 = numpy.array([0.0, 0.0, 1.0])
filletWeld2Origin = (filletWeld1Origin + self.plate.T * (-self.weldLeft.vDir))
self.weldRight.place(filletWeld2Origin,uDir1,wDir1)
def createNutBoltArray(self):
# nutboltArrayOrigin = self.plate.secOrigin
# nutboltArrayOrigin -= self.plate.T/2.0 * self.plate.uDir
# nutboltArrayOrigin += self.plate.L/2.0 * self.plate.vDir
nutboltArrayOrigin = self.plate.secOrigin
nutboltArrayOrigin = nutboltArrayOrigin -self.plate.T/2.0 * self.plate.uDir
nutboltArrayOrigin = nutboltArrayOrigin + self.plate.L/2.0 * self.plate.vDir
gaugeDir = self.plate.wDir
pitchDir = -self.plate.vDir
boltDir = self.plate.uDir
self.nutBoltArray.place(nutboltArrayOrigin, gaugeDir, pitchDir, boltDir)
def get_models(self):
'''Returning 3D models
'''
#+ self.nutBoltArray.getnutboltModels()
return [self.columnModel,self.plateModel, self.weldModelLeft,self.weldModelRight,
self.beamModel] + self.nutBoltArray.getModels()
def get_nutboltmodels(self):
return self.nutBoltArray.getModels()
#return self.nutBoltArray.getboltModels()
def get_beamModel(self):
finalBeam = self.beamModel
nutBoltlist = self.nutBoltArray.getModels()
for bolt in nutBoltlist[0:(len(nutBoltlist)//2)]:
finalBeam = BRepAlgoAPI_Cut(finalBeam,bolt).Shape()
return finalBeam
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