1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
|
# Name: undo.py
# Purpose: XRC editor, undo/redo module
# Author: Roman Rolinsky <rolinsky@mema.ucl.ac.be>
# Created: 01.12.2002
# RCS-ID: $Id: undo.py 54812 2008-07-29 13:39:00Z ROL $
from globals import *
import view
from component import Manager
from model import Model
undo_depth = 10 # max number of undo remembered
# Undo/redo classes
class UndoManager:
# Undo/redo stacks
undo = []
redo = []
def RegisterUndo(self, undoObj):
TRACE('RegisterUndo: %s', undoObj.label)
self.undo.append(undoObj)
while len(self.undo) > undo_depth: self.undo.pop(0)
map(Undo.destroy, self.redo)
self.redo = []
self.UpdateToolHelp()
def GetUndoLabel(self):
return self.undo[-1].label
def GetRedoLabel(self):
return self.redo[-1].label
def Undo(self):
undoObj = self.undo.pop()
undoObj.undo()
self.redo.append(undoObj)
view.frame.SetStatusText('Undone')
Presenter.setModified()
self.UpdateToolHelp()
def Redo(self):
undoObj = self.redo.pop()
undoObj.redo()
self.undo.append(undoObj)
view.frame.SetStatusText('Redone')
Presenter.setModified()
self.UpdateToolHelp()
def Clear(self):
map(Undo.destroy, self.undo)
self.undo = []
map(Undo.destroy, self.redo)
self.redo = []
self.UpdateToolHelp()
def CanUndo(self):
return bool(self.undo)
def CanRedo(self):
return bool(self.redo)
def UpdateToolHelp(self):
if g.undoMan.CanUndo():
msg = 'Undo ' + self.GetUndoLabel()
view.frame.tb.SetToolShortHelp(wx.ID_UNDO, msg)
view.frame.tb.SetToolLongHelp(wx.ID_UNDO, msg)
if g.undoMan.CanRedo():
msg = 'Redo ' + self.GetRedoLabel()
view.frame.tb.SetToolShortHelp(wx.ID_REDO, msg)
view.frame.tb.SetToolLongHelp(wx.ID_REDO, msg)
class Undo:
'''ABC for Undo*.'''
def redo(self): # usually redo is same as undo
self.undo()
def destroy(self):
pass
class UndoCutDelete(Undo):
label = 'cut/delete'
def __init__(self, itemIndex, state, node):
self.itemIndex = itemIndex
self.state = state
self.node = node
def destroy(self):
if self.node: self.node.unlink()
self.node = None
def undo(self):
Presenter.unselect()
# Updating DOM. Find parent node first
parentItem = view.tree.ItemAtFullIndex(self.itemIndex[:-1])
parentNode = view.tree.GetPyData(parentItem)
parentComp = Manager.getNodeComp(parentNode)
nextItem = view.tree.ItemAtFullIndex(self.itemIndex)
if nextItem:
nextNode = parentComp.getTreeOrImplicitNode(view.tree.GetPyData(nextItem))
else:
nextNode = None
# Insert before next
parentNode.insertBefore(self.node, nextNode)
# Remember test window item
if view.testWin.item is not None:
testItemIndex = view.tree.ItemFullIndex(view.testWin.item)
# Update tree and presenter
view.tree.FlushSubtree(parentItem, parentNode)
view.tree.SetFullState(self.state)
# Restore test window item
if view.testWin.item is not None:
view.testWin.item = view.tree.ItemAtFullIndex(testItemIndex)
item = view.tree.ItemAtFullIndex(self.itemIndex)
view.tree.EnsureVisible(item)
# This will generate events
view.tree.SelectItem(item)
def redo(self):
item = view.tree.ItemAtFullIndex(self.itemIndex)
Presenter.setData(item)
self.node = Presenter.delete(item)
# Undoing paste/create is the opposite of cut/delete, so we can reuse
# UndoCutDelete class swapping undo<->redo
class UndoPasteCreate(UndoCutDelete):
label = 'paste/create'
# The ctor is different because node is not known initially
def __init__(self, itemIndex, state):
self.itemIndex = itemIndex # new item index
self.state = state # tree state
self.node = None
undo = UndoCutDelete.redo
redo = UndoCutDelete.undo
class UndoReplace(Undo):
label = 'replace'
def __init__(self, itemIndex, comp, node):
self.itemIndex = itemIndex
self.comp = comp
self.node = node
def destroy(self):
if self.node: self.node.unlink()
self.node = None
def undo(self):
# Replace current node with old node
Presenter.unselect()
item = view.tree.ItemAtFullIndex(self.itemIndex)
Presenter.setData(item)
comp = self.comp
node = self.node
data = wx.TreeItemData(node)
parentItem = view.tree.GetItemParent(item)
parentNode = view.tree.GetPyData(parentItem)
self.node = view.tree.GetPyData(item)
self.comp = Presenter.comp
Presenter.container.replaceChild(parentNode, node, self.node)
# Replace tree item: insert new, remove old
label = comp.getTreeText(node)
imageId = comp.getTreeImageId(node)
item = view.tree.InsertItem(parentItem, item, label, imageId, data=data)
view.tree.Delete(view.tree.GetPrevSibling(item))
Presenter.item = item
# Add children
for n in filter(is_object, node.childNodes):
view.tree.AddNode(item, comp.getTreeNode(n))
view.tree.EnsureVisible(item)
# Update panel
view.tree.SelectItem(item)
Presenter.setModified()
class UndoEdit(Undo):
'''Undo class for using in AttributePanel.'''
label = 'edit'
def __init__(self, item, page):
self.index = view.tree.ItemFullIndex(item)
self.page = page
panel = view.panel.nb.GetPage(page).panel
self.values = panel.GetValues()
def undo(self):
# Go back to the previous item
Presenter.unselect()
item = view.tree.ItemAtFullIndex(self.index)
Presenter.setData(item)
panel = view.panel.nb.GetPage(self.page).panel
values = panel.GetValues()
panel.SetValues(self.values)
Presenter.update(item)
self.values = values
view.tree.SelectItem(item)
class UndoGlobal(Undo):
'''Undo class storing a copy of the complete tree. Can be used for
non-frequent operations to avoid programming special undo
classes.'''
label = 'global'
def __init__(self):
self.mainNode = Model.mainNode.cloneNode(True)
self.state = view.tree.GetFullState()
def destroy(self):
self.mainNode.unlink()
def undo(self):
# Exchange
Model.mainNode,self.mainNode = \
self.mainNode,Model.dom.replaceChild(self.mainNode, Model.mainNode)
# Replace testElem
Model.testElem = Model.mainNode.childNodes[0]
state = view.tree.GetFullState()
Presenter.flushSubtree()
view.tree.SetFullState(self.state)
self.state = state
def redo(self):
self.undo()
Presenter.unselect()
|