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/**
* @file menus_helpers.h
* @brief Usefull macros and inline functions to create menus items
* in menubars or popup menus
*/
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004-2014 KiCad Developers.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <bitmaps.h>
/**
* Definition SETBITMAPS
* is a macro use to add a bitmaps to check menu item.
* @note Do not use with normal menu items or any platform other than Windows.
* @param aImage is the image to add the menu item.
*/
#if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ )
# define SETBITMAPS( aImage ) item->SetBitmaps( KiBitmap( checked_ok_xpm ), KiBitmap( aImage ) )
#else
# define SETBITMAPS( aImage )
#endif
/**
* Definition SETBITMAP
* is a macro use to add a bitmap to a menu items.
* @note Do not use with checked menu items.
* @param aImage is the image to add the menu item.
*/
#if !defined( USE_IMAGES_IN_MENUS )
# define SET_BITMAP( aImage )
#else
# define SET_BITMAP( aImage ) item->SetBitmap( aImage )
#endif
/**
* Function AddMenuItem
* is an inline helper function to create and insert a menu item with an icon
* into \a aMenu
*
* @param aMenu is the menu to add the new item.
* @param aId is the command ID for the new menu item.
* @param aText is the string for the new menu item.
* @param aImage is the icon to add to the new menu item.
* @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ...
* @return a pointer to the new created wxMenuItem
*/
static inline wxMenuItem* AddMenuItem( wxMenu* aMenu,
int aId,
const wxString& aText,
const wxBitmap& aImage,
wxItemKind aType = wxITEM_NORMAL )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText, wxEmptyString, aType );
if( aType == wxITEM_CHECK )
{
#if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ )
item->SetBitmaps( KiBitmap( checked_ok_xpm ), aImage );
// A workaround to a strange bug on Windows, wx Widgets 3.0:
// size of bitmaps is not taken in account for wxITEM_CHECK menu
// unless we call SetFont
item->SetFont(*wxNORMAL_FONT);
#endif
}
else
{
SET_BITMAP( aImage );
}
aMenu->Append( item );
return item;
}
/**
* Function AddMenuItem
* is an inline helper function to create and insert a menu item with an icon
* and a help message string into \a aMenu
*
* @param aMenu is the menu to add the new item.
* @param aId is the command ID for the new menu item.
* @param aText is the string for the new menu item.
* @param aHelpText is the help message string for the new menu item.
* @param aImage is the icon to add to the new menu item.
* @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ...
* @return a pointer to the new created wxMenuItem
*/
static inline wxMenuItem* AddMenuItem( wxMenu* aMenu,
int aId,
const wxString& aText,
const wxString& aHelpText,
const wxBitmap& aImage,
wxItemKind aType = wxITEM_NORMAL )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText, aHelpText, aType );
if( aType == wxITEM_CHECK )
{
#if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ )
item->SetBitmaps( KiBitmap( checked_ok_xpm ), aImage );
// A workaround to a strange bug on Windows, wx Widgets 3.0:
// size of bitmaps is not taken in account for wxITEM_CHECK menu
// unless we call SetFont
item->SetFont(*wxNORMAL_FONT);
#endif
}
else
{
SET_BITMAP( aImage );
}
aMenu->Append( item );
return item;
}
/**
* Function AddMenuItem
* is an inline helper function to create and insert a menu item with an icon
* into \a aSubMenu in \a aMenu
*
* @param aMenu is the menu to add the new submenu item.
* @param aSubMenu is the submenu to add the new menu.
* @param aId is the command ID for the new menu item.
* @param aText is the string for the new menu item.
* @param aImage is the icon to add to the new menu item.
* @return a pointer to the new created wxMenuItem
*/
static inline wxMenuItem* AddMenuItem( wxMenu* aMenu,
wxMenu* aSubMenu,
int aId,
const wxString& aText,
const wxBitmap& aImage )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText );
item->SetSubMenu( aSubMenu );
SET_BITMAP( aImage );
aMenu->Append( item );
return item;
};
/**
* Function AddMenuItem
* is an inline helper function to create and insert a menu item with an icon
* and a help message string into \a aSubMenu in \a aMenu
*
* @param aMenu is the menu to add the new submenu item.
* @param aSubMenu is the submenu to add the new menu.
* @param aId is the command ID for the new menu item.
* @param aText is the string for the new menu item.
* @param aHelpText is the help message string for the new menu item.
* @param aImage is the icon to add to the new menu item.
* @return a pointer to the new created wxMenuItem
*/
static inline wxMenuItem* AddMenuItem( wxMenu* aMenu,
wxMenu* aSubMenu,
int aId,
const wxString& aText,
const wxString& aHelpText,
const wxBitmap& aImage )
{
wxMenuItem* item;
item = new wxMenuItem( aMenu, aId, aText, aHelpText );
item->SetSubMenu( aSubMenu );
SET_BITMAP( aImage );
aMenu->Append( item );
return item;
};
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