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///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Jun 17 2015)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#ifndef __DIALOG_HOTKEYS_EDITOR_BASE_H__
#define __DIALOG_HOTKEYS_EDITOR_BASE_H__
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/intl.h>
class DIALOG_SHIM;
#include "dialog_shim.h"
#include <wx/string.h>
#include <wx/stattext.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/notebook.h>
#include <wx/sizer.h>
#include <wx/button.h>
#include <wx/dialog.h>
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
/// Class HOTKEYS_EDITOR_DIALOG_BASE
///////////////////////////////////////////////////////////////////////////////
class HOTKEYS_EDITOR_DIALOG_BASE : public DIALOG_SHIM
{
private:
protected:
wxStaticText* m_staticText1;
wxNotebook* m_hotkeySections;
wxStdDialogButtonSizer* m_sdbSizer;
wxButton* m_sdbSizerOK;
wxButton* m_sdbSizerCancel;
wxButton* m_undoButton;
// Virtual event handlers, overide them in your derived class
virtual void OnOKClicked( wxCommandEvent& event ) { event.Skip(); }
virtual void UndoClicked( wxCommandEvent& event ) { event.Skip(); }
public:
HOTKEYS_EDITOR_DIALOG_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Hotkeys Editor"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 450,500 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
~HOTKEYS_EDITOR_DIALOG_BASE();
};
#endif //__DIALOG_HOTKEYS_EDITOR_BASE_H__
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