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# Building KiCad from Source #
If you are a user and not a developer, please consider using one of the prebuilt packages
of KiCad which can be found at the [download][] page on the [KiCad website][]. Building KiCad
from source is not for the faint of heart and is not recommended unless you have reasonable
software development experience. This document contains the instructions on how to build KiCad
from source on the supported platforms. It is not intended as a guide for installing or building
[library dependencies](#library_dependencies). Please consult you platforms documentation for
installing packages or the source code when building the library dependencies. Currently the
supported platforms are Windows Versions 7-10, just about any version of Linux, and OSX
10.7-10.10. You may be able to build KiCad on other platforms but it is not supported. On
Windows and Linux the [GNU GCC][] is the only supported compiler and on OSX [Clang][] is the
only supported compiler.
[TOC]
# Development Tools # {#development_tools}
Before you begin building KiCad, there are a few tools required in addition to your compiler.
Some of these tools are required to build from source and some are optional.
## CMake Build Configuration Tool ## {#cmake}
[CMake][] is the build configuration and makefile generation tool used by KiCad. It is required.
## Bazaar Version Control System ## {#bazaar}
The official source code repository is hosted on [Launchpad][] and requires the [Bazaar][] version
control system in order to create a branch of the latest source. Bazaar is not required if you are
going to build a stable version of KiCad from a source archive.
## GIT Version Control System ## {#git}
If you prefer to use [GIT][] for version control, there is a mirror of the official KiCad
repository on [Github][]. GIT is not required if you are going to build a stable version of
KiCad from a source archive. Please note that the Github mirror is read only. Do not submit
pull requests to Github. Changes should be sent to the KiCad developer's [mailing list][] as
an attached patch with [PATCH] at the beginning of the subject.
## Doxygen Code Documentation Generator ## {#doxygen_section}
The KiCad source code is documented using [Doxygen][] which parses the KiCad source code files
and builds a dependency tree along with the source documentation into HTML. Doxygen is only
required if you are going to build the KiCad documentation.
## SWIG Simplified Wrapper and Interface Generator ## {#swig}
[SWIG][] is used to generate the Python scripting language extensions for KiCad. SWIG is not
required if you are not going to build the KiCad scripting extension.
# Library Dependencies # {#library_dependencies}
This section includes a list of library dependencies required to build KiCad. It does not
include any dependencies of the libraries. Please consult the library's documentation for any
additional dependencies. Some of these libraries are optional depending on you build
configuration. This is not a guide on how to install the library dependencies using you systems
package management tools or how to build the library from source. Consult the appropriate
documentation to perform these tasks.
## wxWidgets Cross Platform GUI Library## {#wxwidgets}
[wxWidgets][] is the graphical user interface (GUI) library used by KiCad. The current minimum
version is 3.0.0. However, 3.0.2 should be used whenever possible as there are some known bugs
in prior versions that can cause problems on some platforms. Please note that there are also
some platform specific patches that must be applied before building wxWidgets from source. These
patches can be found in the [patches folder][] in the KiCad source. These patches are named by
the wxWidgets version and platform name they should be applied against. wxWidgets must be built
with the --with-opengl option. If you installed the packaged version of wxWidgets on your system,
verify that it was built with this option.
## Boost C++ Libraries ## {#boost}
The [Boost][] C++ library is required only if you intend to build KiCad with the system installed
version of Boost instead of the default internally built version. If you use the system installed
version of Boost, version 1.56 or greater is required. Please note there are some platform
specific patches required to build a working Boost library. These patches can be found in the
[patches folder][] in the KiCad source. These patches are named by the platform name they should
be applied against.
## GLEW OpenGL Extension Wrangler Library ## {#glew}
The [OpenGL Extension Wrangler][GLEW] is an OpenGL helper library used by the KiCad graphics
abstraction library [GAL] and is always required to build KiCad.
## GLUT OpenGL Utility Toolkit Library ## {#glut}
The [OpenGL Utility Toolkit][GLUT] is an OpenGL helper library used by the KiCad graphics
abstraction library [GAL] and is always required to build KiCad.
## Cairo 2D Graphics Library ## {#cairo}
The [Cairo][] 2D graphics library is used as a fallback rendering canvas when OpenGL is no
available and is always required to build KiCad.
## Python Programming Language ## {#python}
The [Python][] programming language is used to provide scripting support to KiCad. It only needs
to be install if the [KiCad scripting](#kicad_scripting) build configuration option is enabled.
## wxPython Library ## {#wxpython}
The [wxPython][] library is used to provide a scripting console for Pcbnew. It only needs to be
installed if the [wxPython scripting](#wxpython_scripting) build configuration option is enabled.
When building KiCad with wxPython support, make sure the version of the wxWidgets library and
the version of wxPython installed on your system are the same. Mismatched versions have been
known to cause runtime issues.
# KiCad Build Configuration Options # {#build_opts}
KiCad has many build options that can be configured to build different options depending on
the availability of support for each option on a given platform. This section documents
these options and their default values.
## Case Sensitivity ## {#case_sensitive_opt}
The KICAD_KEEPCASE option allows you to build KiCad so that the string matching for component
names is case sensitive of case insensitive. This option is enabled by default.
## Advanced Graphics Context ## {#graphics_context_opt}
The USE_WX_GRAPHICS_CONTEXT option replaces wxDC with wxGraphicsContext for graphics rendering.
This option is disabled by default. Warning: the is experimental and has not been maintained
so use at your own risk.
## Graphics Context Overlay ## {#overlay_opt}
The USE_WX_OVERLAY option is used to enable the optional wxOverlay class for graphics rendering
on OSX. This is enabled on OSX by default and disabled on all other platforms.
## Scripting Support ## {#scripting_opt}
The KICAD_SCRIPTING option is used to enable building the Python scripting support into Pcbnew.
This options is disabled by default.
## Scripting Module Support ## {#scripting_mod_opt}
The KICAD_SCRIPTING_MODULES option is used to enable building and installing the Python modules
supplied by KiCad. This option is disabled by default.
## wxPython Scripting Support ## {#wxpython_opt}
The KICAD_SCRIPTING_WXPYTHON option is used to enable building the wxPython interface into
Pcbnew including the wxPython console. This option is disabled by default.
## Github Plugin ## {#github_opt}
The BUILD_GITHUB_PLUGIN option is used to control if the Github plugin is built. This option is
enabled by default.
## Build with Static Libraries ## {#static_lib_opt}
The KICAD_BUILD_STATIC option is used to build KiCad with static libraries. This option is
used for OSX builds only and is disabled by default.
## Build with Dynamic Libraries ## {#dynamic_lib_opt}
The KICAD_BUILD_DYNAMIC option is used to build KiCad with dynamic libraries. This option is
used for OSX only and is disabled by default.
## Build with System Boost ## {#boost_opt}
The KICAD_SKIP_BOOST option allow you to use the Boost libraries installed on your system to
be used instead of downloading Boost 1.54 and building a custom version specifically for
building KiCad. It is high recommended that you enable this option on Linux and use Boost
version 1.56 or greater. On other platforms you mileage may vary. This option is disabled
by default.
## OSX Dependency Builder ## {#osx_deps_opt}
The USE_OSX_DEPS_BUILDER option forces the build configuration to download and build the
required dependencies to build KiCad on OSX. This option is not longer maintained and most
likely is broken. Use it at your own peril.
## Setting the Build Version and Repository Name ## {#build_version_opt}
The KiCad version string is defined by the three CMake variables KICAD_VERSION, KICAD_BRANCH_NAME,
and KICAD_VERSION_EXTRA. Variables KICAD_BRANCH_NAME and KICAD_VERSION_EXTRA are defined as empty
strings and can be set at configuration. Unless the source branch is a stable release archive,
KICAD_VERSION is set to "no-vcs-found". If an optional variable is not define, it is not appended
to the full version string. If an optional variable is defined it is appended along with a leading
'-' to the full version string as follows:
KICAD_VERSION[-KICAD_BRANCH_NAME][-KICAD_VERSION_EXTRA]
When the version string is set to "no-vcs-found", the build script automatically creates the
version string information from the [git][] repository information as follows:
(2016-08-26 revision 67230ac)-master
| | |
| | branch name, "HEAD" if not on a branch,
| | or "unknown" if no .git present
| |
| abbreviated commit hash, or no-git if no .git
| present
|
date of commit, or date of build if no .git present
# Getting the KiCad Source Code ## {#getting_src}
There are several ways to get the KiCad source. If you want to build the stable version you
can down load the source archive from the [KiCad Launchpad][] developers page. Use tar or some
other archive program to extract the source on your system. If you are using tar, use the
following command:
tar -xzf kicad_src_archive.tar.gz
If you are contributing directly to the KiCad project on Launchpad, you can create a local
branch on your machine by using the following command:
bzr branch lp:repo_to_branch
If you prefer to use [GIT][] as you version control system, you can clone the KiCad mirror on
Github using the following command:
git clone https://github.com/KiCad/kicad-source-mirror
Here is a list of source links:
Stable release archive: https://launchpad.net/kicad/4.0/4.0.0-rc1/+download/kicad-4.0.0-rc1.tar.xz
Development branch: https://code.launchpad.net/~kicad-product-committers/kicad/product
Github mirror: https://github.com/KiCad/kicad-source-mirror
# Building KiCad on Linux # {#build_linux}
To perform a full build on Linux, run the following commands:
cd kicad_source_tree
mkdir -p build/release
mkdir build/debug # Optional for debug build.
cd build/release
cmake -DCMAKE_BUILD_TYPE=Release \
-DKICAD_SCRIPTING=ON \
-DKICAD_SCRIPTING_MODULES=ON \
-DKICAD_SCRIPTING_WXPYTHON=ON \
../../
make
sudo make install
If the CMake configuration fails, determine the missing dependencies and install them on your
system. By default, CMake sets the install path on Linux to /usr/local. Use the
CMAKE_INSTALL_PREFIX option to specify a different install path.
# Building KiCad on Windows # {#build_windows}
The preferred Windows build environment is [MSYS2][]. The [MinGW][] build environment is still
supported but it is not recommended because the developer is responsible for building *all* of
the dependencies from source which is a huge and frustrating undertaking. The [MSYS2][] project
provides packages for all of the require dependencies to build KiCad. To setup the [MSYS2][]
build environment, depending on your system download and run either the [MSYS2 32-bit Installer][]
or the [MSYS2 64-bit Installer][]. After the installer is finished, update to the latest
package versions by running the `msys2_shell.bat` file located in the MSYS2 install path and
running the command `pacman -Syu`. If the msys2-runtime package is updated, close the shell
and run `msys2_shell.bat`.
## MSYS2 the Easy Way ## {#msys2_easy}
The easiest way to build KiCad using the [MSYS2][] build environment is to use the KiCad
[PKGBUILD][] provided by the MSYS2 project to build package using the head of the KiCad
development branch. To build the KiCad package, run the `msys2_shell.bat` file located in the
MSYS2 install path and run the following commands:
pacman -S git
mkdir src
cd src
git clone https://github.com/Alexpux/MINGW-packages
cd MinGW-packages/mingw-w64-kicad-git
makepkg-mingw -is
This will download and install all of the build dependencies, clone the KiCad source mirror
from Github, create both 32-bit and 64-bit KiCad packages depending on your MSYS setup, and
install the newly built KiCad packages. Please note that this build process takes a very
long time to build even on a fast system.
## MSYS2 the Hard Way ## {#msys2_hard}
If you do not want to create KiCad packages and prefer the traditional `make && make install`
method of building KiCad, your task is significantly more involved. For 64 bit builds run
the `mingw64_shell.bat` file located in the MSYS2 install path. At the command prompt run the
the following commands:
pacman -S mingw-w64-x86_64-cmake \
mingw-w64-x86_64-doxygen \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-python2 \
mingw-w64-x86_64-pkg-config \
mingw-w64-x86_64-swig \
mingw-w64-x86_64-boost \
mingw-w64-x86_64-cairo \
mingw-w64-x86_64-glew \
mingw-w64-x86_64-curl \
mingw-w64-x86_64-wxPython \
mingw-w64-x86_64-wxWidgets
cd kicad-source
mkdir -p build/release
mkdir build/debug # Optional for debug build.
cd build/release
cmake -DCMAKE_BUILD_TYPE=Release \
-G "MSYS Makefiles" \
-DCMAKE_PREFIX_PATH=/mingw64 \
-DCMAKE_INSTALL_PREFIX=/mingw64 \
-DDEFAULT_INSTALL_PATH=/mingw64 \
-DKICAD_SKIP_BOOST=ON \
-DKICAD_SCRIPTING=ON \
-DKICAD_SCRIPTING_MODULES=ON \
-DKICAD_SCRIPTING_WXPYTHON=ON \
../../
make install
# Building KiCad on OSX # {#build_osx}
Building on OSX is challenging at best. It typically requires building dependency libraries
that require patching in order to work correctly. For more information on the complexities of
building KiCad on OSX, see the [OSX bundle build scripts][].
Download the wxPython source and build using the following commands:
cd path-to-wxwidgets-src
patch -p0 < path-to-kicad-src/patches/wxwidgets-3.0.0_macosx.patch
patch -p0 < path-to-kicad-src/wxwidgets-3.0.0_macosx_bug_15908.patch
patch -p0 < path-to-kicad-src/patches/wxwidgets-3.0.0_macosx_soname.patch
patch -p0 < path-to-kicad-src/patches/wxwidgets-3.0.2_macosx_yosemite.patch
patch -p0 < path-to-kicad-src/patches/wxwidgets-3.0.0_macosx_scrolledwindow.patch
mkdir build
cd build
export MAC_OS_X_VERSION_MIN_REQUIRED=10.7
../configure \
--prefix=`pwd`/../wx-bin \
--with-opengl \
--enable-aui \
--enable-utf8 \
--enable-html \
--enable-stl \
--with-libjpeg=builtin \
--with-libpng=builtin \
--with-regex=builtin \
--with-libtiff=builtin \
--with-zlib=builtin \
--with-expat=builtin \
--without-liblzma \
--with-macosx-version-min=10.7 \
--enable-universal-binary=i386,x86_64 \
CC=clang \
CXX=clang++
Build KiCad using the following commands:
cd kicad-source
mkdir -p build/release
mkdir build/debug # Optional for debug build.
cd build/release
cmake -DCMAKE_C_COMPILER=clang \
-DCMAKE_CXX_COMPILER=clang++ \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.7 \
-DwxWidgets_CONFIG_EXECUTABLE=path-to-wx-install/bin/wx-config \
-DKICAD_SCRIPTING=ON \
-DKICAD_SCRIPTING_MODULES=ON \
-DKICAD_SCRIPTING_WXPYTHON=ON \
-DPYTHON_EXECUTABLE=path-to-python-exe/python \
-DPYTHON_SITE_PACKAGE_PATH=wx/wx-bin/lib/python2.7/site-packages \
-DCMAKE_INSTALL_PREFIX=../bin \
-DCMAKE_BUILD_TYPE=Release \
../../
make
make install
# Known Issues # {#known_issues}
There are some known issues that are platform and/or dependencie specific. This section provides
a list of the currently known issues when building KiCad.
## Boost C++ Library Issues ## {#boost_issue}
As of version 5 of [GNU GCC][], using the default configuration of downloading, patching, and
building of Boost 1.54 will cause the KiCad build to fail. Therefore a newer version of Boost
must be used to build KiCad. If your system has Boost 1.56 or greater installed, you job is
straight forward. Configure your KiCad build using `-DKICAD_SKIP_BOOST=ON`. If your system
does not have Boost 1.56 or greater installed, you will have to download and [build Boost][]
from source. If you are building Boost on windows using [MinGW][] you will have to apply the
Boost patches in the KiCad source [patch folder][].
[download]: http://kicad-pcb.org/download/
[KiCad website]: http://kicad-pcb.org/
[KiCad Launchpad]: https://launchpad.net/kicad
[GNU GCC]: https://gcc.gnu.org/
[Clang]: http://clang.llvm.org/
[CMake]: https://cmake.org/
[Launchpad]: https://code.launchpad.net/~kicad-product-committers/kicad/product
[Bazaar]: http://bazaar.canonical.com/en/
[GIT]: https://git-scm.com/
[Github]: https://github.com/KiCad/kicad-source-mirror
[Doxygen]: http://www.stack.nl/~dimitri/doxygen/
[mailing list]: https://launchpad.net/~kicad-developers
[SWIG]: http://www.swig.org/
[wxWidgets]: http://wxwidgets.org/
[patches folder]: http://bazaar.launchpad.net/~kicad-product-committers/kicad/product/files/head:/patches/
[Boost]: http://www.boost.org/
[GLEW]: http://glew.sourceforge.net/
[GLUT]: https://www.opengl.org/resources/libraries/glut/
[Cairo]: http://cairographics.org/
[Python]: https://www.python.org/
[wxPython]: http://wxpython.org/
[MSYS2]: http://msys2.github.io/
[MSYS2 32-bit Installer]: http://repo.msys2.org/distrib/i686/msys2-i686-20150916.exe
[MSYS2 64-bit Installer]: http://repo.msys2.org/distrib/x86_64/msys2-x86_64-20150916.exe
[PKGBUILD]: https://github.com/Alexpux/MINGW-packages/blob/master/mingw-w64-kicad-git/PKGBUILD
[OSX bundle build scripts]:http://bazaar.launchpad.net/~adamwolf/+junk/kicad-mac-packaging/files
[MinGW]: http://mingw.org/
[build Boost]: http://www.boost.org/doc/libs/1_59_0/more/getting_started/index.html
|