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+/**
+ * @file zones_functions_for_undo_redo.cpp
+ */
+
+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2009 Jean-Pierre Charras <jp.charras@wanadoo.fr>
+ * Copyright (C) 2007-2015 KiCad Developers, see change_log.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+
+/* These functions are relative to undo redo function, when zones are involved.
+ * When a zone outline is modified (or created) this zone, or others zones on the same layer
+ * and with the same netcode can change or can be deleted
+ * This is due to the fact overlapping zones are merged
+ * Also, when a zone outline is modified by adding a cutout area,
+ * this zone can be converted to more than one area, if the outline is break to 2 or more outlines
+ * and therefore new zones are created
+ *
+ * Due to the complexity of potential changes, and the fact there are only few zones
+ * in a board, and a zone has only few segments outlines, the more easy way to
+ * undo redo changes is to make a copy of all zones that can be changed
+ * and see after zone edition or creation what zones that are really modified,
+ * and ones they are modified (changes, deletion or addition)
+ */
+
+#include <fctsys.h>
+#include <pgm_base.h>
+#include <class_drawpanel.h>
+#include <wxPcbStruct.h>
+
+#include <class_board.h>
+#include <class_zone.h>
+
+#include <pcbnew.h>
+#include <zones.h>
+#include <zones_functions_for_undo_redo.h>
+
+/**
+ * Function IsSame
+ * test is 2 zones are equivalent:
+ * 2 zones are equivalent if they have same parameters and same outlines
+ * info relative to filling is not take in account
+ * @param aZoneToCompare = zone to compare with "this"
+ */
+bool ZONE_CONTAINER::IsSame( const ZONE_CONTAINER& aZoneToCompare )
+{
+ // compare basic parameters:
+ if( GetLayer() != aZoneToCompare.GetLayer() )
+ return false;
+
+ if( GetNetCode() != aZoneToCompare.GetNetCode() )
+ return false;
+
+ if( GetPriority() != aZoneToCompare.GetPriority() )
+ return false;
+
+ // Compare zone specific parameters
+ if( GetIsKeepout() != aZoneToCompare.GetIsKeepout() )
+ return false;
+
+ if( GetIsKeepout() )
+ {
+ if( GetDoNotAllowCopperPour() != aZoneToCompare.GetDoNotAllowCopperPour() )
+ return false;
+
+ if( GetDoNotAllowVias() != aZoneToCompare.GetDoNotAllowVias() )
+ return false;
+
+ if( GetDoNotAllowTracks() != aZoneToCompare.GetDoNotAllowTracks() )
+ return false;
+ }
+
+ if( m_ArcToSegmentsCount != aZoneToCompare.GetArcSegmentCount() )
+ return false;
+
+ if( m_ZoneClearance != aZoneToCompare.m_ZoneClearance )
+ return false;
+
+ if( m_ZoneMinThickness != aZoneToCompare.GetMinThickness() )
+ return false;
+
+ if( m_FillMode != aZoneToCompare.GetFillMode() )
+ return false;
+
+ if( m_PadConnection != aZoneToCompare.m_PadConnection )
+ return false;
+
+ if( m_ThermalReliefGap != aZoneToCompare.m_ThermalReliefGap )
+ return false;
+
+ if( m_ThermalReliefCopperBridge != aZoneToCompare.m_ThermalReliefCopperBridge )
+ return false;
+
+
+ // Compare outlines
+ wxASSERT( m_Poly ); // m_Poly == NULL Should never happen
+ wxASSERT( aZoneToCompare.Outline() );
+
+ if( Outline()->m_CornersList.GetList() !=
+ aZoneToCompare.Outline()->m_CornersList.GetList() ) // Compare vector
+ return false;
+
+ return true;
+}
+
+
+/**
+ * Function SaveCopyOfZones
+ * creates a copy of zones having a given netcode on a given layer,
+ * and fill a pick list with pickers to handle these copies
+ * the UndoRedo status is set to UR_CHANGED for all items in list
+ * Later, UpdateCopyOfZonesList will change and update these pickers after a zone edition
+ * @param aPickList = the pick list
+ * @param aPcb = the Board
+ * @param aNetCode = the reference netcode. if aNetCode < 0 all netcodes are used
+ * @param aLayer = the layer of zones. if aLayer < 0, all layers are used
+ * @return the count of saved copies
+ */
+int SaveCopyOfZones( PICKED_ITEMS_LIST& aPickList, BOARD* aPcb, int aNetCode, LAYER_NUM aLayer )
+{
+ int copyCount = 0;
+
+ for( unsigned ii = 0; ; ii++ )
+ {
+ ZONE_CONTAINER* zone = aPcb->GetArea( ii );
+
+ if( zone == NULL ) // End of list
+ break;
+
+ if( aNetCode >= 0 && aNetCode != zone->GetNetCode() )
+ continue;
+
+ if( aLayer >= 0 && aLayer != zone->GetLayer() )
+ continue;
+
+ ZONE_CONTAINER* zoneDup = new ZONE_CONTAINER( *zone );
+ zoneDup->SetParent( aPcb );
+ ITEM_PICKER picker( zone, UR_CHANGED );
+ picker.SetLink( zoneDup );
+ aPickList.PushItem( picker );
+ copyCount++;
+ }
+
+ return copyCount;
+}
+
+
+/**
+ * Function UpdateCopyOfZonesList
+ * check a pick list to remove zones identical to their copies
+ * and set the type of operation in picker (UR_DELETED, UR_CHANGED)
+ * if an item is deleted, the initial values are retrievered,
+ * because they can have changed in edition
+ * @param aPickList = the main pick list
+ * @param aAuxiliaryList = the list of deleted or added (new created) items after calculations
+ * @param aPcb = the Board
+ *
+ * aAuxiliaryList is a list of pickers updated by zone algorithms:
+ * This list contains zones which were added or deleted during the zones combine process
+ * aPickList :is a list of zones that can be modified (changed or deleted, or not modified)
+ * Typically, this is the list of existing zones on the layer of the edited zone,
+ * before any change.
+ * >> if the picked zone is not changed, it is removed from list
+ * >> if the picked zone was deleted (i.e. not found in board list), the picker is modified:
+ * its status becomes UR_DELETED
+ * the aAuxiliaryList corresponding picker is removed (if not found : set an error)
+ * >> if the picked zone was flagged as UR_NEW, and was after deleted ,
+ * perhaps combined with an other zone (i.e. not found in board list):
+ * the picker is removed
+ * the zone itself if really deleted
+ * the aAuxiliaryList corresponding picker is removed (if not found : set an error)
+ * After aPickList is cleaned, the aAuxiliaryList is read
+ * All pickers flagged UR_NEW are moved to aPickList
+ * (the corresponding zones are zone that were created by the zone normalize and combine process,
+ * mainly when adding cutout areas, or creating self intersecting contours)
+ * All pickers flagged UR_DELETED are removed, and the coresponding zones actually deleted
+ * (the corresponding zones are new zone that were created by the zone normalize process,
+ * when creating self intersecting contours, and after combined with an existing zone.
+ * At the end of the update process the aAuxiliaryList must be void,
+ * because all pickers created by the combine process
+ * must have been removed (removed for new and deleted zones, or moved in aPickList.)
+ * If not an error is set.
+ */
+void UpdateCopyOfZonesList( PICKED_ITEMS_LIST& aPickList,
+ PICKED_ITEMS_LIST& aAuxiliaryList,
+ BOARD* aPcb )
+{
+ for( unsigned kk = 0; kk < aPickList.GetCount(); kk++ )
+ {
+ UNDO_REDO_T status = aPickList.GetPickedItemStatus( kk );
+
+ ZONE_CONTAINER* ref = (ZONE_CONTAINER*) aPickList.GetPickedItem( kk );
+
+ for( unsigned ii = 0; ; ii++ ) // analyse the main picked list
+ {
+ ZONE_CONTAINER* zone = aPcb->GetArea( ii );
+
+ if( zone == NULL )
+ {
+ /* End of list: the stored item is not found:
+ * it must be in aDeletedList:
+ * search it and restore initial values
+ * or
+ * if flagged UR_NEW: remove it definitively
+ */
+ if( status == UR_NEW )
+ {
+ delete ref;
+ ref = NULL;
+ aPickList.RemovePicker( kk );
+ kk--;
+ }
+ else
+ {
+ ZONE_CONTAINER* zcopy = (ZONE_CONTAINER*) aPickList.GetPickedItemLink( kk );
+ aPickList.SetPickedItemStatus( UR_DELETED, kk );
+
+ wxASSERT_MSG( zcopy != NULL,
+ wxT( "UpdateCopyOfZonesList() error: link = NULL" ) );
+
+ ref->Copy( zcopy );
+
+ // the copy was deleted; the link does not exists now.
+ aPickList.SetPickedItemLink( NULL, kk );
+ delete zcopy;
+ }
+
+ // Remove this item from aAuxiliaryList, mainly for tests purpose
+ bool notfound = true;
+
+ for( unsigned nn = 0; nn < aAuxiliaryList.GetCount(); nn++ )
+ {
+ if( ref != NULL && aAuxiliaryList.GetPickedItem( nn ) == ref )
+ {
+ aAuxiliaryList.RemovePicker( nn );
+ notfound = false;
+ break;
+ }
+ }
+
+ if( notfound ) // happens when the new zone overlaps an existing zone
+ // and these zones are combined
+ {
+ DBG( printf(
+ "UpdateCopyOfZonesList(): item not found in aAuxiliaryList,"
+ "combined with an other zone\n" ) );
+ }
+ break;
+ }
+
+ if( zone == ref ) // picked zone found
+ {
+ if( aPickList.GetPickedItemStatus( kk ) != UR_NEW )
+ {
+ ZONE_CONTAINER* zcopy = (ZONE_CONTAINER*) aPickList.GetPickedItemLink( kk );
+
+ if( zone->IsSame( *zcopy ) ) // Remove picked, because no changes
+ {
+ delete zcopy; // Delete copy
+ aPickList.RemovePicker( kk );
+ kk--;
+ }
+ }
+
+ break;
+ }
+ }
+ }
+
+ // Add new zones in main pick list, and remove pickers from Auxiliary List
+ for( unsigned ii = 0; ii < aAuxiliaryList.GetCount(); )
+ {
+ if( aAuxiliaryList.GetPickedItemStatus( ii ) == UR_NEW )
+ {
+ ITEM_PICKER picker = aAuxiliaryList.GetItemWrapper( ii );
+ aPickList.PushItem( picker );
+ aAuxiliaryList.RemovePicker( ii );
+ }
+ else if( aAuxiliaryList.GetPickedItemStatus( ii ) == UR_DELETED )
+ {
+ delete aAuxiliaryList.GetPickedItemLink( ii );
+ aAuxiliaryList.RemovePicker( ii );
+ }
+ else
+ ii++;
+ }
+
+ // Should not occur:
+ wxASSERT_MSG( aAuxiliaryList.GetCount() == 0,
+ wxT( "UpdateCopyOfZonesList() error: aAuxiliaryList not empty." ) );
+}