summaryrefslogtreecommitdiff
path: root/pcbnew/tools/grid_helper.h
diff options
context:
space:
mode:
Diffstat (limited to 'pcbnew/tools/grid_helper.h')
-rw-r--r--pcbnew/tools/grid_helper.h108
1 files changed, 108 insertions, 0 deletions
diff --git a/pcbnew/tools/grid_helper.h b/pcbnew/tools/grid_helper.h
new file mode 100644
index 0000000..6401b69
--- /dev/null
+++ b/pcbnew/tools/grid_helper.h
@@ -0,0 +1,108 @@
+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2014 CERN
+ * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __GRID_HELPER_H
+#define __GRID_HELPER_H
+
+#include <vector>
+
+#include <math/vector2d.h>
+#include <boost/optional.hpp>
+
+#include <layers_id_colors_and_visibility.h>
+
+#include <geometry/seg.h>
+
+class PCB_BASE_FRAME;
+
+class GRID_HELPER {
+public:
+
+ GRID_HELPER( PCB_BASE_FRAME* aFrame );
+ ~GRID_HELPER();
+
+ void SetGrid( int aSize );
+ void SetOrigin( const VECTOR2I& aOrigin );
+
+ VECTOR2I GetGrid() const;
+ VECTOR2I GetOrigin() const;
+
+ void SetAuxAxes( bool aEnable, const VECTOR2I& aOrigin = VECTOR2I( 0, 0 ), bool aEnableDiagonal = false );
+
+ VECTOR2I Align( const VECTOR2I& aPoint ) const;
+
+ VECTOR2I AlignToSegment ( const VECTOR2I& aPoint, const SEG& aSeg );
+
+ VECTOR2I BestDragOrigin( const VECTOR2I& aMousePos, BOARD_ITEM* aItem );
+ VECTOR2I BestSnapAnchor( const VECTOR2I& aOrigin, BOARD_ITEM* aDraggedItem );
+
+private:
+ enum ANCHOR_FLAGS {
+ CORNER = 0x1,
+ OUTLINE = 0x2,
+ SNAPPABLE = 0x4,
+ ORIGIN = 0x8
+ };
+
+ struct ANCHOR
+ {
+ ANCHOR( VECTOR2I aPos, int aFlags = CORNER | SNAPPABLE, BOARD_ITEM* aItem = NULL ):
+ pos( aPos ), flags( aFlags ), item( aItem ) {} ;
+
+ VECTOR2I pos;
+ int flags;
+ BOARD_ITEM* item;
+
+ double Distance( const VECTOR2I& aP ) const
+ {
+ return ( aP - pos ).EuclideanNorm();
+ }
+
+ //bool CanSnapItem( const BOARD_ITEM* aItem ) const;
+ };
+
+ std::vector<ANCHOR> m_anchors;
+
+ std::set<BOARD_ITEM*> queryVisible( const BOX2I& aArea ) const;
+
+ void addAnchor( const VECTOR2I& aPos, int aFlags = CORNER | SNAPPABLE, BOARD_ITEM* aItem = NULL )
+ {
+ m_anchors.push_back( ANCHOR( aPos, aFlags, aItem ) );
+ }
+
+ ANCHOR* nearestAnchor( const VECTOR2I& aPos, int aFlags, LSET aMatchLayers );
+
+ void computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos );
+
+ void clearAnchors()
+ {
+ m_anchors.clear();
+ }
+
+ PCB_BASE_FRAME* m_frame;
+ boost::optional<VECTOR2I> m_auxAxis;
+ bool m_diagonalAuxAxesEnable;
+};
+
+#endif