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+/*
+ * KiRouter - a push-and-(sometimes-)shove PCB router
+ *
+ * Copyright (C) 2013-2014 CERN
+ * Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __PNS_LINE_PLACER_H
+#define __PNS_LINE_PLACER_H
+
+#include <math/vector2d.h>
+
+#include <geometry/shape.h>
+#include <geometry/shape_line_chain.h>
+
+#include "pns_sizes_settings.h"
+#include "pns_node.h"
+#include "pns_via.h"
+#include "pns_line.h"
+#include "pns_placement_algo.h"
+
+class PNS_ROUTER;
+class PNS_SHOVE;
+class PNS_OPTIMIZER;
+class PNS_ROUTER_BASE;
+class PNS_VIA;
+class PNS_SIZES_SETTINGS;
+
+
+/**
+ * Class PNS_LINE_PLACER
+ *
+ * Single track placement algorithm. Interactively routes a track.
+ * Applies shove and walkaround algorithms when needed.
+ */
+
+class PNS_LINE_PLACER : public PNS_PLACEMENT_ALGO
+{
+public:
+ PNS_LINE_PLACER( PNS_ROUTER* aRouter );
+ ~PNS_LINE_PLACER();
+
+ /**
+ * Function Start()
+ *
+ * Starts routing a single track at point aP, taking item aStartItem as anchor
+ * (unless NULL).
+ */
+ bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
+
+ /**
+ * Function Move()
+ *
+ * Moves the end of the currently routed trace to the point aP, taking
+ * aEndItem as anchor (if not NULL).
+ * (unless NULL).
+ */
+ bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem );
+
+ /**
+ * Function FixRoute()
+ *
+ * Commits the currently routed track to the parent node, taking
+ * aP as the final end point and aEndItem as the final anchor (if provided).
+ * @return true, if route has been commited. May return false if the routing
+ * result is violating design rules - in such case, the track is only committed
+ * if Settings.CanViolateDRC() is on.
+ */
+ bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem );
+
+ /**
+ * Function ToggleVia()
+ *
+ * Enables/disables a via at the end of currently routed trace.
+ */
+ bool ToggleVia( bool aEnabled );
+
+ /**
+ * Function SetLayer()
+ *
+ * Sets the current routing layer.
+ */
+ bool SetLayer( int aLayer );
+
+ /**
+ * Function Head()
+ *
+ * Returns the "head" of the line being placed, that is the volatile part
+ * that has not "settled" yet.
+ */
+ const PNS_LINE& Head() const { return m_head; }
+
+ /**
+ * Function Tail()
+ *
+ * Returns the "tail" of the line being placed, the part which has already wrapped around
+ * and shoved some obstacles.
+ */
+ const PNS_LINE& Tail() const { return m_tail; }
+
+ /**
+ * Function Trace()
+ *
+ * Returns the complete routed line.
+ */
+ const PNS_LINE Trace() const;
+
+ /**
+ * Function Traces()
+ *
+ * Returns the complete routed line, as a single-member PNS_ITEMSET.
+ */
+ const PNS_ITEMSET Traces();
+
+ /**
+ * Function CurrentEnd()
+ *
+ * Returns the current end of the line being placed. It may not be equal
+ * to the cursor position due to collisions.
+ */
+ const VECTOR2I& CurrentEnd() const
+ {
+ return m_currentEnd;
+ }
+
+ /**
+ * Function CurrentNet()
+ *
+ * Returns the net code of currently routed track.
+ */
+ const std::vector<int> CurrentNets() const
+ {
+ return std::vector<int>( 1, m_currentNet );
+ }
+
+ /**
+ * Function CurrentLayer()
+ *
+ * Returns the layer of currently routed track.
+ */
+ int CurrentLayer() const
+ {
+ return m_currentLayer;
+ }
+
+ /**
+ * Function CurrentNode()
+ *
+ * Returns the most recent world state.
+ */
+ PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const;
+
+ /**
+ * Function FlipPosture()
+ *
+ * Toggles the current posture (straight/diagonal) of the trace head.
+ */
+ void FlipPosture();
+
+ /**
+ * Function UpdateSizes()
+ *
+ * Performs on-the-fly update of the width, via diameter & drill size from
+ * a settings class. Used to dynamically change these parameters as
+ * the track is routed.
+ */
+ void UpdateSizes( const PNS_SIZES_SETTINGS& aSizes );
+
+ void SetOrthoMode( bool aOrthoMode );
+
+ bool IsPlacingVia() const { return m_placingVia; }
+
+ void GetModifiedNets( std::vector<int>& aNets ) const;
+
+ PNS_LOGGER* Logger();
+
+
+private:
+ /**
+ * Function route()
+ *
+ * Re-routes the current track to point aP. Returns true, when routing has
+ * completed successfully (i.e. the trace end has reached point aP), and false
+ * if the trace was stuck somewhere on the way. May call routeStep()
+ * repetitively due to mouse smoothing.
+ * @param aP ending point of current route.
+ * @return true, if the routing is complete.
+ */
+ bool route( const VECTOR2I& aP );
+
+ /**
+ * Function updateLeadingRatLine()
+ *
+ * Draws the "leading" ratsnest line, which connects the end of currently
+ * routed track and the nearest yet unrouted item. If the routing for
+ * current net is complete, draws nothing.
+ */
+ void updateLeadingRatLine();
+
+ /**
+ * Function setWorld()
+ *
+ * Sets the board to route.
+ */
+ void setWorld( PNS_NODE* aWorld );
+
+ /**
+ * Function startPlacement()
+ *
+ * Initializes placement of a new line with given parameters.
+ */
+ void initPlacement( bool aSplitSeg = false );
+
+ /**
+ * Function setInitialDirection()
+ *
+ * Sets preferred direction of the very first track segment to be laid.
+ * Used by posture switching mechanism.
+ */
+ void setInitialDirection( const DIRECTION_45& aDirection );
+
+ /**
+ * Function splitAdjacentSegments()
+ *
+ * Checks if point aP lies on segment aSeg. If so, splits the segment in two,
+ * forming a joint at aP and stores updated topology in node aNode.
+ */
+ void splitAdjacentSegments( PNS_NODE* aNode, PNS_ITEM* aSeg, const VECTOR2I& aP );
+
+ /**
+ * Function removeLoops()
+ *
+ * Searches aNode for traces concurrent to aLatest and removes them. Updated
+ * topology is stored in aNode.
+ */
+ void removeLoops( PNS_NODE* aNode, PNS_LINE& aLatest );
+
+ /**
+ * Function simplifyNewLine()
+ *
+ * Assembles a line starting from segment aLatest, removes collinear segments
+ * and redundant vertexes. If a simplification bhas been found, replaces the
+ * old line with the simplified one in aNode.
+ */
+ void simplifyNewLine( PNS_NODE* aNode, PNS_SEGMENT* aLatest );
+
+ /**
+ * Function checkObtusity()
+ *
+ * Helper function, checking if segments a and b form an obtuse angle
+ * (in 45-degree regime).
+ * @return true, if angle (aA, aB) is obtuse
+ */
+ bool checkObtusity( const SEG& aA, const SEG& aB ) const;
+
+ /**
+ * Function handleSelfIntersections()
+ *
+ * Checks if the head of the track intersects its tail. If so, cuts the
+ * tail up to the intersecting segment and fixes the head direction to match
+ * the last segment before the cut.
+ * @return true if the line has been changed.
+ */
+ bool handleSelfIntersections();
+
+ /**
+ * Function handlePullback()
+ *
+ * Deals with pull-back: reduces the tail if head trace is moved backwards
+ * wrs to the current tail direction.
+ * @return true if the line has been changed.
+ */
+ bool handlePullback();
+
+ /**
+ * Function mergeHead()
+ *
+ * Moves "estabished" segments from the head to the tail if certain
+ * conditions are met.
+ * @return true, if the line has been changed.
+ */
+ bool mergeHead();
+
+ /**
+ * Function reduceTail()
+ *
+ * Attempts to reduce the numer of segments in the tail by trying to replace a
+ * certain number of latest tail segments with a direct trace leading to aEnd
+ * that does not collide with anything.
+ * @param aEnd: current routing destination point.
+ * @return true if the line has been changed.
+ */
+ bool reduceTail( const VECTOR2I& aEnd );
+
+ /**
+ * Function optimizeTailHeadTransition()
+ *
+ * Tries to reduce the corner count of the most recent part of tail/head by
+ * merging obtuse/collinear segments.
+ * @return true, if the line has been changed.
+ */
+ bool optimizeTailHeadTransition();
+
+ /**
+ * Function routeHead()
+ *
+ * Computes the head trace between the current start point (m_p_start) and
+ * point aP, starting with direction defined in m_direction. The trace walks
+ * around all colliding solid or non-movable items. Movable segments are
+ * ignored, as they'll be handled later by the shove algorithm.
+ */
+ bool routeHead( const VECTOR2I& aP, PNS_LINE& aNewHead);
+
+ /**
+ * Function routeStep()
+ *
+ * Performs a single routing alorithm step, for the end point aP.
+ * @param aP ending point of current route
+ * @return true, if the line has been changed.
+ */
+ void routeStep( const VECTOR2I& aP );
+
+ ///> route step, walkaround mode
+ bool rhWalkOnly( const VECTOR2I& aP, PNS_LINE& aNewHead);
+
+ ///> route step, shove mode
+ bool rhShoveOnly( const VECTOR2I& aP, PNS_LINE& aNewHead);
+
+ ///> route step, mark obstacles mode
+ bool rhMarkObstacles( const VECTOR2I& aP, PNS_LINE& aNewHead );
+
+ const PNS_VIA makeVia ( const VECTOR2I& aP );
+
+ bool buildInitialLine( const VECTOR2I& aP, PNS_LINE& aHead );
+
+ ///> current routing direction
+ DIRECTION_45 m_direction;
+
+ ///> routing direction for new traces
+ DIRECTION_45 m_initial_direction;
+
+ ///> routing "head": volatile part of the track from the previously
+ /// analyzed point to the current routing destination
+ PNS_LINE m_head;
+
+ ///> routing "tail": part of the track that has been already fixed due to collisions with obstacles
+ PNS_LINE m_tail;
+
+ ///> pointer to world to search colliding items
+ PNS_NODE* m_world;
+
+ ///> current routing start point (end of tail, beginning of head)
+ VECTOR2I m_p_start;
+
+ ///> The shove engine
+ PNS_SHOVE* m_shove;
+
+ ///> Current world state
+ PNS_NODE* m_currentNode;
+
+ ///> Postprocessed world state (including marked collisions & removed loops)
+ PNS_NODE* m_lastNode;
+
+ PNS_SIZES_SETTINGS m_sizes;
+
+ ///> Are we placing a via?
+ bool m_placingVia;
+
+ int m_currentNet;
+ int m_currentLayer;
+
+ VECTOR2I m_currentEnd, m_currentStart;
+ PNS_LINE m_currentTrace;
+
+ PNS_MODE m_currentMode;
+ PNS_ITEM* m_startItem;
+
+ bool m_idle;
+ bool m_chainedPlacement;
+ bool m_splitSeg;
+ bool m_orthoMode;
+};
+
+#endif // __PNS_LINE_PLACER_H