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+/*
+ * This program source code file is part of KiCad, a free EDA CAD application.
+ *
+ * Copyright (C) 2011-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
+ * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, you may find one here:
+ * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
+ * or you may search the http://www.gnu.org website for the version 2 license,
+ * or you may write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+/**
+ * @file minimun_spanning_tree.h
+ */
+
+#include <vector>
+
+/**
+ * @brief The class MIN_SPAN_TREE calculates the rectilinear minimum spanning tree
+ * of a set of points (pads usually having the same net)
+ * this class is an abstract class because you must provide the function
+ * int GetWeight( int aItem1, int aItem2 )
+ * that calculate the distance between 2 items
+ * MIN_SPAN_TREE does not know anything about the actual items to link
+ * by the tree
+ */
+class MIN_SPAN_TREE
+{
+protected:
+ int m_Size; /* The number of nodes in the graph
+ */
+private:
+ std::vector<char> inTree; /* inTree[ii] is a flag set to 1 if the node ii
+ * is already in the minimum spanning tree; 0 otherwise
+ */
+ std::vector<int> linkedTo; /* linkedTo[ii] holds the index of the node ii would have to be
+ * linked to in order to get a distance of d[ii]
+ * NOTE: linkedTo[0] is the starting point of the tree
+ * linkedTo[1] is the first linked point to use
+ * ii and linkedTo[ii] are the 2 ends of an edge in the graph
+ */
+ std::vector<int> distTo; /* distTo[ii] is the distance between node ii and the minimum spanning
+ * tree;
+ * this is initially infinity (INT_MAX);
+ * if ii is already in the tree, then d[ii] is undefined;
+ * this is just a temporary variable. It's not necessary but speeds
+ * up execution considerably (by a factor of n)
+ */
+public:
+ MIN_SPAN_TREE();
+ void MSP_Init( int aNodesCount );
+ void BuildTree();
+
+ int GetWhoTo( int aIdx )
+ {
+ return linkedTo[aIdx];
+ }
+
+
+ int GetDist( int aIdx )
+ {
+ return distTo[aIdx];
+ }
+
+ /**
+ * Function GetWeight
+ * calculates the weight between 2 items
+ * NOTE: The weight between a node and itself should be 0
+ * It is virtual pure, you must provide your GetWeight function
+ * @param aItem1 = first item
+ * @param aItem2 = other item
+ * @return the weight between items ( usually the distance )
+ */
+ virtual int GetWeight( int aItem1, int aItem2 ) = 0;
+
+private:
+
+ /**
+ * Function updateDistances
+ * should be called immediately after target is added to the tree;
+ * updates d so that the values are correct (goes through target's
+ * neighbours making sure that the distances between them and the tree
+ * are indeed minimum)
+ * @param aTarget = index of curr item
+ */
+ void updateDistances( int aTarget );
+
+};