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Diffstat (limited to 'pcbnew/minimun_spanning_tree.h')
-rw-r--r-- | pcbnew/minimun_spanning_tree.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/pcbnew/minimun_spanning_tree.h b/pcbnew/minimun_spanning_tree.h new file mode 100644 index 0000000..97f4495 --- /dev/null +++ b/pcbnew/minimun_spanning_tree.h @@ -0,0 +1,101 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2011-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr + * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +/** + * @file minimun_spanning_tree.h + */ + +#include <vector> + +/** + * @brief The class MIN_SPAN_TREE calculates the rectilinear minimum spanning tree + * of a set of points (pads usually having the same net) + * this class is an abstract class because you must provide the function + * int GetWeight( int aItem1, int aItem2 ) + * that calculate the distance between 2 items + * MIN_SPAN_TREE does not know anything about the actual items to link + * by the tree + */ +class MIN_SPAN_TREE +{ +protected: + int m_Size; /* The number of nodes in the graph + */ +private: + std::vector<char> inTree; /* inTree[ii] is a flag set to 1 if the node ii + * is already in the minimum spanning tree; 0 otherwise + */ + std::vector<int> linkedTo; /* linkedTo[ii] holds the index of the node ii would have to be + * linked to in order to get a distance of d[ii] + * NOTE: linkedTo[0] is the starting point of the tree + * linkedTo[1] is the first linked point to use + * ii and linkedTo[ii] are the 2 ends of an edge in the graph + */ + std::vector<int> distTo; /* distTo[ii] is the distance between node ii and the minimum spanning + * tree; + * this is initially infinity (INT_MAX); + * if ii is already in the tree, then d[ii] is undefined; + * this is just a temporary variable. It's not necessary but speeds + * up execution considerably (by a factor of n) + */ +public: + MIN_SPAN_TREE(); + void MSP_Init( int aNodesCount ); + void BuildTree(); + + int GetWhoTo( int aIdx ) + { + return linkedTo[aIdx]; + } + + + int GetDist( int aIdx ) + { + return distTo[aIdx]; + } + + /** + * Function GetWeight + * calculates the weight between 2 items + * NOTE: The weight between a node and itself should be 0 + * It is virtual pure, you must provide your GetWeight function + * @param aItem1 = first item + * @param aItem2 = other item + * @return the weight between items ( usually the distance ) + */ + virtual int GetWeight( int aItem1, int aItem2 ) = 0; + +private: + + /** + * Function updateDistances + * should be called immediately after target is added to the tree; + * updates d so that the values are correct (goes through target's + * neighbours making sure that the distances between them and the tree + * are indeed minimum) + * @param aTarget = index of curr item + */ + void updateDistances( int aTarget ); + +}; |