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Diffstat (limited to 'include/painter.h')
-rw-r--r-- | include/painter.h | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/include/painter.h b/include/painter.h new file mode 100644 index 0000000..727533c --- /dev/null +++ b/include/painter.h @@ -0,0 +1,314 @@ +/* + * This program source code file is part of KiCad, a free EDA CAD application. + * + * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> + * Copyright (C) 2013 CERN + * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch> + * @author Maciej Suminski <maciej.suminski@cern.ch> + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, you may find one here: + * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html + * or you may search the http://www.gnu.org website for the version 2 license, + * or you may write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __CLASS_PAINTER_H +#define __CLASS_PAINTER_H + +#include <map> +#include <set> + +#include <gal/color4d.h> +#include <colors.h> +#include <worksheet_shape_builder.h> +#include <boost/shared_ptr.hpp> + +class EDA_ITEM; +class COLORS_DESIGN_SETTINGS; + +namespace KIGFX +{ +class GAL; +class VIEW_ITEM; + +/** + * Class RENDER_SETTINGS + * Contains all the knowledge about how graphical objects are drawn on + * any output surface/device. This includes: + * - color/transparency settings + * - highlighting and high contrast mode control + * - drawing quality control (sketch/outline mode) + * The class acts as an interface between the PAINTER object and the GUI (i.e. Layers/Items + * widget or display options dialog). + */ +class RENDER_SETTINGS +{ +public: + RENDER_SETTINGS(); + virtual ~RENDER_SETTINGS(); + + /** + * Function ImportLegacyColors + * Loads a list of color settings for layers. + * @param aSettings is a list of color settings. + */ + virtual void ImportLegacyColors( const COLORS_DESIGN_SETTINGS* aSettings ) = 0; + + /** + * Function SetActiveLayer + * Sets the specified layer as active - it means that it can be drawn in a specific mode + * (eg. highlighted, so it differs from other layers). + * @param aLayerId is a layer number that should be displayed in a specific mode. + */ + inline void SetActiveLayer( int aLayerId, bool aEnabled = true ) + { + if( aEnabled ) + m_activeLayers.insert( aLayerId ); + else + m_activeLayers.erase( aLayerId ); + } + + /** + * Function GetActiveLayers() + * Returns the set of currently active layers. + * @return The set of currently active layers. + */ + const std::set<unsigned int> GetActiveLayers() + { + return m_activeLayers; + } + + /** + * Function ClearActiveLayers + * Clears the list of active layers. + */ + inline void ClearActiveLayers() + { + m_activeLayers.clear(); + } + + /** + * Function IsActiveLayer + * Returns information whether the queried layer is marked as active. + * @return True if the queried layer is marked as active. + */ + inline bool IsActiveLayer( int aLayerId ) const + { + return ( m_activeLayers.count( aLayerId ) > 0 ); + } + + /** + * Function IsHighlightEnabled + * Returns current highlight setting. + * @return True if highlight is enabled, false otherwise. + */ + inline bool IsHighlightEnabled() const + { + return m_highlightEnabled; + } + + /** + * Function GetHighlightNetCode + * Returns netcode of currently highlighted net. + * @return Netcode of currently highlighted net. + */ + inline int GetHighlightNetCode() const + { + return m_highlightNetcode; + } + + /** + * Function SetHighlight + * Turns on/off highlighting - it may be done for the active layer or the specified net. + * @param aEnabled tells if highlighting should be enabled. + * @param aNetcode is optional and if specified, turns on higlighting only for the net with + * number given as the parameter. + */ + inline void SetHighlight( bool aEnabled, int aNetcode = -1 ) + { + m_highlightEnabled = aEnabled; + m_highlightNetcode = aEnabled ? aNetcode : -1; + } + + /** + * Function SetHighContrast + * Turns on/off high contrast display mode. + * @param aEnabled determines if high contrast display mode should be enabled or not. + */ + inline void SetHighContrast( bool aEnabled ) + { + m_hiContrastEnabled = aEnabled; + } + + /** + * Function GetHighContrast + * Returns information about high contrast display mode. + * @return True if the high contrast mode is on, false otherwise. + */ + inline bool GetHighContrast() const + { + return m_hiContrastEnabled; + } + + /** + * Function GetColor + * Returns the color that should be used to draw the specific VIEW_ITEM on the specific layer + * using currently used render settings. + * @param aItem is the VIEW_ITEM. + * @param aLayer is the layer. + * @return The color. + */ + virtual const COLOR4D& GetColor( const VIEW_ITEM* aItem, int aLayer ) const = 0; + + float GetWorksheetLineWidth() const + { + return m_worksheetLineWidth; + } + + /** + * Function TranslateColor + * Returns the color responding to the one of EDA_COLOR_T enum values. + * @param aColor equivalent. + */ + inline const COLOR4D& TranslateColor( EDA_COLOR_T aColor ) + { + return m_legacyColorMap[aColor]; + } + + /** + * Function GetBackgroundColor + * Returns current background color settings. + * @return Background color. + */ + inline const COLOR4D& GetBackgroundColor() const + { + return m_backgroundColor; + } + + /** + * Function SetBackgroundColor + * Sets new color for background. + * @param aColor is the new background color. + */ + inline void SetBackgroundColor( const COLOR4D& aColor ) + { + m_backgroundColor = aColor; + } + +protected: + /** + * Function update + * Precalculates extra colors for layers (e.g. highlighted, darkened and any needed version + * of base colors). + */ + virtual void update(); + + std::set<unsigned int> m_activeLayers; ///< Stores active layers number + + /// Parameters for display modes + bool m_hiContrastEnabled; ///< High contrast display mode on/off + COLOR4D m_hiContrastColor; ///< Color used for high contrast display mode + float m_hiContrastFactor; ///< Factor used for computing high contrast color + + bool m_highlightEnabled; ///< Highlight display mode on/off + int m_highlightNetcode; ///< Net number that is displayed in highlight + ///< -1 means that there is no specific net, and whole active + ///< layer is highlighted + float m_highlightFactor; ///< Factor used for computing hightlight color + + float m_selectFactor; ///< Specifies how color of selected items is changed + float m_layerOpacity; ///< Determines opacity of all layers + float m_outlineWidth; ///< Line width used when drawing outlines + float m_worksheetLineWidth; ///< Line width used when drawing worksheet + + COLOR4D m_backgroundColor; ///< The background color + + /// Map of colors that were usually used for display + std::map<EDA_COLOR_T, COLOR4D> m_legacyColorMap; +}; + + +/** + * Class PAINTER + * contains all the knowledge about how to draw graphical object onto + * any particular output device. + * This knowledge is held outside the individual graphical objects so that + * alternative output devices may be used, and so that the graphical objects + * themselves to not contain drawing routines. Drawing routines in the objects + * cause problems with usages of the objects as simple container objects in + * DLL/DSOs. + * PAINTER is an abstract layer, because every module (pcbnew, eeschema, etc.) + * has to draw different kinds of objects. + */ +class PAINTER +{ +public: + /* + * Constructor PAINTER( GAL* ) + * initializes this object for painting on any of the polymorphic + * GRAPHICS_ABSTRACTION_LAYER* derivatives. + * + * @param aGal is a pointer to a polymorphic GAL device on which + * to draw (i.e. Cairo, OpenGL, wxDC) + * No ownership is given to this PAINTER of aGal. + */ + PAINTER( GAL* aGal ); + virtual ~PAINTER(); + + /** + * Function SetGAL + * Changes Graphics Abstraction Layer used for drawing items for a new one. + * @param aGal is the new GAL instance. + */ + void SetGAL( GAL* aGal ) + { + m_gal = aGal; + } + + /** + * Function ApplySettings + * Loads colors and display modes settings that are going to be used when drawing items. + * @param aSettings are settings to be applied. + */ + virtual void ApplySettings( const RENDER_SETTINGS* aSettings ) = 0; + + /** + * Function GetSettings + * Returns pointer to current settings that are going to be used when drawing items. + * @return Current rendering settings. + */ + virtual RENDER_SETTINGS* GetSettings() = 0; + + /** + * Function Draw + * Takes an instance of VIEW_ITEM and passes it to a function that know how to draw the item. + * @param aItem is an item to be drawn. + * @param aLayer tells which layer is currently rendered so that draw functions + * may know what to draw (eg. for pads there are separate layers for holes, because they + * have other dimensions then the pad itself. + */ + virtual bool Draw( const VIEW_ITEM* aItem, int aLayer ) = 0; + +protected: + /// Instance of graphic abstraction layer that gives an interface to call + /// commands used to draw (eg. DrawLine, DrawCircle, etc.) + GAL* m_gal; + + /// Color of brightened item frame + COLOR4D m_brightenedColor; +}; +} // namespace KIGFX + +#endif /* __CLASS_PAINTER_H */ |