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+///////////////////////////////////////////////////////////////////////////////////
+/// OpenGL Mathematics (glm.g-truc.net)
+///
+/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
+/// Permission is hereby granted, free of charge, to any person obtaining a copy
+/// of this software and associated documentation files (the "Software"), to deal
+/// in the Software without restriction, including without limitation the rights
+/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+/// copies of the Software, and to permit persons to whom the Software is
+/// furnished to do so, subject to the following conditions:
+///
+/// The above copyright notice and this permission notice shall be included in
+/// all copies or substantial portions of the Software.
+///
+/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+/// THE SOFTWARE.
+///
+/// @ref gtc_swizzle
+/// @file glm/gtc/swizzle.inl
+/// @date 2011-01-15 / 2011-06-15
+/// @author Christophe Riccio
+///////////////////////////////////////////////////////////////////////////////////
+
+namespace glm
+{
+ template <typename T, template <typename> class vecType>
+ GLM_FUNC_QUALIFIER T swizzle
+ (
+ vecType<T> const & v,
+ comp x
+ )
+ {
+ assert(int(x) < int(vecType<T>::value_size));
+ return v[x];
+ }
+
+ template <typename T, template <typename> class vecType>
+ GLM_FUNC_QUALIFIER detail::tvec2<T> swizzle
+ (
+ vecType<T> const & v,
+ comp x, comp y
+ )
+ {
+ return detail::tvec2<T>(
+ v[x],
+ v[y]);
+ }
+
+ template <typename T, template <typename> class vecType>
+ GLM_FUNC_QUALIFIER detail::tvec3<T> swizzle
+ (
+ vecType<T> const & v,
+ comp x, comp y, comp z
+ )
+ {
+ return detail::tvec3<T>(
+ v[x],
+ v[y],
+ v[z]);
+ }
+
+ template <typename T, template <typename> class vecType>
+ GLM_FUNC_QUALIFIER detail::tvec4<T> swizzle
+ (
+ vecType<T> const & v,
+ comp x, comp y, comp z, comp w
+ )
+ {
+ return detail::tvec4<T>(v[x], v[y], v[z], v[w]);
+ }
+
+ template <typename T>
+ GLM_FUNC_QUALIFIER T& swizzle
+ (
+ detail::tvec4<T> & v,
+ comp x
+ )
+ {
+ return v[x];
+ }
+
+ template <typename T>
+ GLM_FUNC_QUALIFIER detail::tref2<T> swizzle
+ (
+ detail::tvec4<T> & v,
+ comp x, comp y
+ )
+ {
+ return detail::tref2<T>(v[x], v[y]);
+ }
+
+ template <typename T>
+ GLM_FUNC_QUALIFIER detail::tref3<T> swizzle
+ (
+ detail::tvec4<T> & v,
+ comp x, comp y, comp z
+ )
+ {
+ return detail::tref3<T>(v[x], v[y], v[z]);
+ }
+
+ template <typename T>
+ GLM_FUNC_QUALIFIER detail::tref4<T> swizzle
+ (
+ detail::tvec4<T> & v,
+ comp x, comp y, comp z, comp w
+ )
+ {
+ return detail::tref4<T>(v[x], v[y], v[z], v[w]);
+ }
+}//namespace glm